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INFO-DIR-SECTION Programming
START-INFO-DIR-ENTRY
* gcc: (gcc).                  The GNU Compiler Collection.
END-INFO-DIR-ENTRY
   This file documents the use of the GNU compiler.

   Published by the Free Software Foundation 59 Temple Place - Suite 330
Boston, MA 02111-1307 USA

   Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
1999 Free Software Foundation, Inc.

   Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.

   Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided also
that the sections entitled "GNU General Public License" and "Funding
for Free Software" are included exactly as in the original, and
provided that the entire resulting derived work is distributed under
the terms of a permission notice identical to this one.

   Permission is granted to copy and distribute translations of this
manual into another language, under the above conditions for modified
versions, except that the sections entitled "GNU General Public
License" and "Funding for Free Software", and this permission notice,
may be included in translations approved by the Free Software Foundation
instead of in the original English.


File: gcc,  Node: Top,  Next: G++ and GCC,  Up: (DIR)

Introduction
************

   This manual documents how to run and install the GNU compiler, as
well as its new features and incompatibilities, and how to report bugs.
It corresponds to GCC version 2.95.

* Menu:


* G++ and GCC::     You can compile C or C++ programs.
* Invoking GCC::    Command options supported by `gcc'.
* Installation::    How to configure, compile and install GCC.
* C Extensions::    GNU extensions to the C language family.
* C++ Extensions::  GNU extensions to the C++ language.
* Gcov::	    gcov: a GCC test coverage program.
* Trouble::         If you have trouble installing GCC.
* Bugs::            How, why and where to report bugs.
* Service::         How to find suppliers of support for GCC.
* Contributing::    How to contribute to testing and developing GCC.
* VMS::             Using GCC on VMS.

* Funding::         How to help assure funding for free software.
* GNU/Linux::       Linux and the GNU Project

* Copying::         GNU General Public License says
                     how you can copy and share GCC.
* Contributors::    People who have contributed to GCC.

* Index::	    Index of concepts and symbol names.


File: gcc,  Node: G++ and GCC,  Next: Invoking GCC,  Prev: Top,  Up: Top

1 Compile C, C++, Objective C, or Fortran
*****************************************

   The C, C++, and Objective C, and Fortran versions of the compiler are
integrated; this is why we use the name "GNU Compiler Collection".  GCC
can compile programs written in C, C++, Objective C, or Fortran.  The
Fortran compiler is described in a separate manual.

   "GCC" is a common shorthand term for the GNU Compiler Collection.
This is both the most general name for the compiler, and the name used
when the emphasis is on compiling C programs (as the abbreviation
formerly stood for "GNU C Compiler").

   When referring to C++ compilation, it is usual to call the compiler
"G++".  Since there is only one compiler, it is also accurate to call
it "GCC" no matter what the language context; however, the term "G++"
is more useful when the emphasis is on compiling C++ programs.

   We use the name "GCC" to refer to the compilation system as a whole,
and more specifically to the language-independent part of the compiler.
For example, we refer to the optimization options as affecting the
behavior of "GCC" or sometimes just "the compiler".

   Front ends for other languages, such as Ada 9X, Fortran, Modula-3,
and Pascal, are under development.  These front-ends, like that for
C++, are built in subdirectories of GCC and link to it.  The result is
an integrated compiler that can compile programs written in C, C++,
Objective C, or any of the languages for which you have installed front
ends.

   In this manual, we only discuss the options for the C, Objective-C,
and C++ compilers and those of the GCC core.  Consult the documentation
of the other front ends for the options to use when compiling programs
written in other languages.

   G++ is a _compiler_, not merely a preprocessor.  G++ builds object
code directly from your C++ program source.  There is no intermediate C
version of the program.  (By contrast, for example, some other
implementations use a program that generates a C program from your C++
source.)  Avoiding an intermediate C representation of the program means
that you get better object code, and better debugging information.  The
GNU debugger, GDB, works with this information in the object code to
give you comprehensive C++ source-level editing capabilities (*note C
and C++: (gdb.info)C.).


File: gcc,  Node: Invoking GCC,  Next: Installation,  Prev: G++ and GCC,  Up: Top

2 GCC Command Options
*********************

   When you invoke GCC, it normally does preprocessing, compilation,
assembly and linking.  The "overall options" allow you to stop this
process at an intermediate stage.  For example, the `-c' option says
not to run the linker.  Then the output consists of object files output
by the assembler.

   Other options are passed on to one stage of processing.  Some options
control the preprocessor and others the compiler itself.  Yet other
options control the assembler and linker; most of these are not
documented here, since you rarely need to use any of them.

   Most of the command line options that you can use with GCC are useful
for C programs; when an option is only useful with another language
(usually C++), the explanation says so explicitly.  If the description
for a particular option does not mention a source language, you can use
that option with all supported languages.

   *Note Compiling C++ Programs: Invoking G++, for a summary of special
options for compiling C++ programs.

   The `gcc' program accepts options and file names as operands.  Many
options have multiletter names; therefore multiple single-letter options
may _not_ be grouped: `-dr' is very different from `-d -r'.

   You can mix options and other arguments.  For the most part, the
order you use doesn't matter.  Order does matter when you use several
options of the same kind; for example, if you specify `-L' more than
once, the directories are searched in the order specified.

   Many options have long names starting with `-f' or with `-W'--for
example, `-fforce-mem', `-fstrength-reduce', `-Wformat' and so on.
Most of these have both positive and negative forms; the negative form
of `-ffoo' would be `-fno-foo'.  This manual documents only one of
these two forms, whichever one is not the default.

* Menu:

* Option Summary::	Brief list of all options, without explanations.
* Overall Options::     Controlling the kind of output:
                        an executable, object files, assembler files,
                        or preprocessed source.
* Invoking G++::	Compiling C++ programs.
* C Dialect Options::   Controlling the variant of C language compiled.
* C++ Dialect Options:: Variations on C++.
* Warning Options::     How picky should the compiler be?
* Debugging Options::   Symbol tables, measurements, and debugging dumps.
* Optimize Options::    How much optimization?
* Preprocessor Options:: Controlling header files and macro definitions.
                         Also, getting dependency information for Make.
* Assembler Options::   Passing options to the assembler.
* Link Options::        Specifying libraries and so on.
* Directory Options::   Where to find header files and libraries.
                        Where to find the compiler executable files.
* Target Options::      Running a cross-compiler, or an old version of GCC.
* Submodel Options::    Specifying minor hardware or convention variations,
                        such as 68010 vs 68020.
* Code Gen Options::    Specifying conventions for function calls, data layout
                        and register usage.
* Environment Variables:: Env vars that affect GCC.
* Running Protoize::    Automatically adding or removing function prototypes.


File: gcc,  Node: Option Summary,  Next: Overall Options,  Up: Invoking GCC

2.1 Option Summary
==================

   Here is a summary of all the options, grouped by type.  Explanations
are in the following sections.

_Overall Options_
     *Note Options Controlling the Kind of Output: Overall Options.
          -c  -S  -E  -o FILE  -pipe  -v  --help  -x LANGUAGE

_C Language Options_
     *Note Options Controlling C Dialect: C Dialect Options.
          -ansi -fstd  -fallow-single-precision  -fcond-mismatch  -fno-asm
          -fno-builtin  -ffreestanding  -fhosted  -fsigned-bitfields  -fsigned-char
          -funsigned-bitfields  -funsigned-char  -fwritable-strings
          -traditional  -traditional-cpp  -trigraphs

_C++ Language Options_
     *Note Options Controlling C++ Dialect: C++ Dialect Options.
          -fno-access-control  -fcheck-new  -fconserve-space  -fdollars-in-identifiers
          -fno-elide-constructors  -fexternal-templates  -ffor-scope
          -fno-for-scope  -fno-gnu-keywords  -fguiding-decls  -fhandle-signatures
          -fhonor-std -fhuge-objects  -fno-implicit-templates  -finit-priority
          -fno-implement-inlines -fname-mangling-version-N  -fno-default-inline
          -foperator-names  -fno-optional-diags  -fpermissive -frepo  -fstrict-prototype
          -fsquangle  -ftemplate-depth-N  -fthis-is-variable  -fvtable-thunks
          -nostdinc++  -Wctor-dtor-privacy -Wno-deprecated -Weffc++
          -Wno-non-template-friend
          -Wnon-virtual-dtor  -Wold-style-cast  -Woverloaded-virtual
          -Wno-pmf-conversions  -Wreorder  -Wsign-promo  -Wsynth

_Warning Options_
     *Note Options to Request or Suppress Warnings: Warning Options.
          -fsyntax-only  -pedantic  -pedantic-errors
          -w  -W  -Wall  -Waggregate-return  -Wbad-function-cast
          -Wcast-align  -Wcast-qual  -Wchar-subscripts  -Wcomment
          -Wconversion  -Werror  -Wformat
          -Wid-clash-LEN  -Wimplicit -Wimplicit-int
          -Wimplicit-function-declaration  -Wimport
          -Werror-implicit-function-declaration  -Winline
          -Wlarger-than-LEN  -Wlong-long
          -Wmain  -Wmissing-declarations  -Wmissing-noreturn
          -Wmissing-prototypes  -Wmultichar  -Wnested-externs  -Wno-import
          -Wparentheses -Wpointer-arith  -Wredundant-decls
          -Wreturn-type -Wshadow  -Wsign-compare  -Wstrict-prototypes
          -Wswitch  -Wtraditional
          -Wtrigraphs -Wundef  -Wuninitialized  -Wunused  -Wwrite-strings
          -Wunknown-pragmas

_Debugging Options_
     *Note Options for Debugging Your Program or GCC: Debugging Options.
          -a  -ax  -dLETTERS  -fdump-unnumbered -fpretend-float
          -fprofile-arcs  -ftest-coverage
          -g  -gLEVEL  -gcoff  -gdwarf  -gdwarf-1  -gdwarf-1+  -gdwarf-2
          -ggdb  -gstabs  -gstabs+  -gxcoff  -gxcoff+
          -p  -pg  -print-file-name=LIBRARY  -print-libgcc-file-name
          -print-prog-name=PROGRAM  -print-search-dirs  -save-temps

_Optimization Options_
     *Note Options that Control Optimization: Optimize Options.
          -fbranch-probabilities  -foptimize-register-moves
          -fcaller-saves  -fcse-follow-jumps  -fcse-skip-blocks
          -fdelayed-branch   -fexpensive-optimizations
          -ffast-math  -ffloat-store  -fforce-addr  -fforce-mem
          -fdata-sections -ffunction-sections  -fgcse
          -finline-functions -finline-limit-N -fkeep-inline-functions
          -fno-default-inline -fno-defer-pop  -fno-function-cse
          -fno-inline  -fno-peephole  -fomit-frame-pointer -fregmove
          -frerun-cse-after-loop  -frerun-loop-opt -fschedule-insns
          -fschedule-insns2  -fstrength-reduce  -fthread-jumps
          -funroll-all-loops  -funroll-loops
          -fmove-all-movables  -freduce-all-givs -fstrict-aliasing
          -O  -O0  -O1  -O2  -O3 -Os

_Preprocessor Options_
     *Note Options Controlling the Preprocessor: Preprocessor Options.
          -AQUESTION(ANSWER)  -C  -dD  -dM  -dN
          -DMACRO[=DEFN]  -E  -H
          -idirafter DIR
          -include FILE  -imacros FILE
          -iprefix FILE  -iwithprefix DIR
          -iwithprefixbefore DIR  -isystem DIR -isystem-c++ DIR
          -M  -MD  -MM  -MMD  -MG  -nostdinc  -P  -trigraphs
          -undef  -UMACRO  -Wp,OPTION

_Assembler Option_
     *Note Passing Options to the Assembler: Assembler Options.
          -Wa,OPTION

_Linker Options_
     *Note Options for Linking: Link Options.
          OBJECT-FILE-NAME  -lLIBRARY
          -nostartfiles  -nodefaultlibs  -nostdlib
          -s  -static  -shared  -symbolic
          -Wl,OPTION  -Xlinker OPTION
          -u SYMBOL

_Directory Options_
     *Note Options for Directory Search: Directory Options.
          -BPREFIX  -IDIR  -I-  -LDIR  -specs=FILE

_Target Options_
     *Note Target Options::.
          -b MACHINE  -V VERSION

_Machine Dependent Options_
     *Note Hardware Models and Configurations: Submodel Options.
          _M680x0 Options_
          -m68000  -m68020  -m68020-40  -m68020-60  -m68030  -m68040
          -m68060  -mcpu32 -m5200  -m68881  -mbitfield  -mc68000  -mc68020
          -mfpa -mnobitfield  -mrtd  -mshort  -msoft-float
          -malign-int
          
          _VAX Options_
          -mg  -mgnu  -munix
          
          _SPARC Options_
          -mcpu=CPU TYPE
          -mtune=CPU TYPE
          -mcmodel=CODE MODEL
          -malign-jumps=NUM  -malign-loops=NUM
          -malign-functions=NUM
          -m32  -m64
          -mapp-regs  -mbroken-saverestore  -mcypress  -mepilogue
          -mflat  -mfpu  -mhard-float  -mhard-quad-float
          -mimpure-text  -mlive-g0  -mno-app-regs  -mno-epilogue
          -mno-flat  -mno-fpu  -mno-impure-text
          -mno-stack-bias  -mno-unaligned-doubles
          -msoft-float  -msoft-quad-float  -msparclite  -mstack-bias
          -msupersparc  -munaligned-doubles  -mv8
          
          _Convex Options_
          -mc1  -mc2  -mc32  -mc34  -mc38
          -margcount  -mnoargcount
          -mlong32  -mlong64
          -mvolatile-cache  -mvolatile-nocache
          
          _AMD29K Options_
          -m29000  -m29050  -mbw  -mnbw  -mdw  -mndw
          -mlarge  -mnormal  -msmall
          -mkernel-registers  -mno-reuse-arg-regs
          -mno-stack-check  -mno-storem-bug
          -mreuse-arg-regs  -msoft-float  -mstack-check
          -mstorem-bug  -muser-registers
          
          _ARM Options_
          -mapcs-frame -mno-apcs-frame
          -mapcs-26 -mapcs-32
          -mapcs-stack-check -mno-apcs-stack-check
          -mapcs-float -mno-apcs-float
          -mapcs-reentrant -mno-apcs-reentrant
          -msched-prolog -mno-sched-prolog
          -mlittle-endian -mbig-endian -mwords-little-endian
          -mshort-load-bytes -mno-short-load-bytes -mshort-load-words -mno-short-load-words
          -msoft-float -mhard-float -mfpe
          -mthumb-interwork -mno-thumb-interwork
          -mcpu= -march= -mfpe=
          -mstructure-size-boundary=
          -mbsd -mxopen -mno-symrename
          -mabort-on-noreturn
          -mno-sched-prolog
          
          _Thumb Options_
          -mtpcs-frame -mno-tpcs-frame
          -mtpcs-leaf-frame -mno-tpcs-leaf-frame
          -mlittle-endian  -mbig-endian
          -mthumb-interwork -mno-thumb-interwork
          -mstructure-size-boundary=
          
          _MN10200 Options_
          -mrelax
          
          _MN10300 Options_
          -mmult-bug
          -mno-mult-bug
          -mrelax
          
          _M32R/D Options_
          -mcode-model=MODEL TYPE  -msdata=SDATA TYPE
          -G NUM
          
          _M88K Options_
          -m88000  -m88100  -m88110  -mbig-pic
          -mcheck-zero-division  -mhandle-large-shift
          -midentify-revision  -mno-check-zero-division
          -mno-ocs-debug-info  -mno-ocs-frame-position
          -mno-optimize-arg-area  -mno-serialize-volatile
          -mno-underscores  -mocs-debug-info
          -mocs-frame-position  -moptimize-arg-area
          -mserialize-volatile  -mshort-data-NUM  -msvr3
          -msvr4  -mtrap-large-shift  -muse-div-instruction
          -mversion-03.00  -mwarn-passed-structs
          
          _RS/6000 and PowerPC Options_
          -mcpu=CPU TYPE
          -mtune=CPU TYPE
          -mpower  -mno-power  -mpower2  -mno-power2
          -mpowerpc  -mno-powerpc
          -mpowerpc-gpopt  -mno-powerpc-gpopt
          -mpowerpc-gfxopt  -mno-powerpc-gfxopt
          -mnew-mnemonics  -mno-new-mnemonics
          -mfull-toc   -mminimal-toc  -mno-fop-in-toc  -mno-sum-in-toc
          -maix64  -maix32  -mxl-call  -mno-xl-call  -mthreads  -mpe
          -msoft-float  -mhard-float  -mmultiple  -mno-multiple
          -mstring  -mno-string  -mupdate  -mno-update
          -mfused-madd  -mno-fused-madd  -mbit-align  -mno-bit-align
          -mstrict-align  -mno-strict-align  -mrelocatable
          -mno-relocatable  -mrelocatable-lib  -mno-relocatable-lib
          -mtoc  -mno-toc -mlittle  -mlittle-endian  -mbig  -mbig-endian
          -mcall-aix  -mcall-sysv  -mprototype  -mno-prototype
          -msim  -mmvme  -mads  -myellowknife  -memb -msdata
          -msdata=OPT  -G NUM
          
          _RT Options_
          -mcall-lib-mul  -mfp-arg-in-fpregs  -mfp-arg-in-gregs
          -mfull-fp-blocks  -mhc-struct-return  -min-line-mul
          -mminimum-fp-blocks  -mnohc-struct-return
          
          _MIPS Options_
          -mabicalls  -mcpu=CPU TYPE  -membedded-data
          -membedded-pic  -mfp32  -mfp64  -mgas  -mgp32  -mgp64
          -mgpopt  -mhalf-pic  -mhard-float  -mint64  -mips1
          -mips2  -mips3 -mips4 -mlong64  -mlong32 -mlong-calls  -mmemcpy
          -mmips-as  -mmips-tfile  -mno-abicalls
          -mno-embedded-data  -mno-embedded-pic
          -mno-gpopt  -mno-long-calls
          -mno-memcpy  -mno-mips-tfile  -mno-rnames  -mno-stats
          -mrnames  -msoft-float
          -m4650  -msingle-float  -mmad
          -mstats  -EL  -EB  -G NUM  -nocpp
          -mabi=32 -mabi=n32 -mabi=64 -mabi=eabi
          
          _i386 Options_
          -mcpu=CPU TYPE
          -march=CPU TYPE
          -mieee-fp  -mno-fancy-math-387
          -mno-fp-ret-in-387  -msoft-float  -msvr3-shlib
          -mno-wide-multiply  -mrtd  -malign-double
          -mreg-alloc=LIST  -mregparm=NUM
          -malign-jumps=NUM  -malign-loops=NUM
          -malign-functions=NUM -mpreferred-stack-boundary=NUM
          
          _HPPA Options_
          -march=ARCHITECTURE TYPE
          -mbig-switch  -mdisable-fpregs  -mdisable-indexing
          -mfast-indirect-calls -mgas  -mjump-in-delay
          -mlong-load-store  -mno-big-switch  -mno-disable-fpregs
          -mno-disable-indexing  -mno-fast-indirect-calls  -mno-gas
          -mno-jump-in-delay  -mno-long-load-store
          -mno-portable-runtime  -mno-soft-float  -mno-space
          -mno-space-regs  -msoft-float  -mpa-risc-1-0
          -mpa-risc-1-1  -mpa-risc-2-0 -mportable-runtime
          -mschedule=CPU TYPE  -mspace  -mspace-regs
          
          _Intel 960 Options_
          -mCPU TYPE  -masm-compat  -mclean-linkage
          -mcode-align  -mcomplex-addr  -mleaf-procedures
          -mic-compat  -mic2.0-compat  -mic3.0-compat
          -mintel-asm  -mno-clean-linkage  -mno-code-align
          -mno-complex-addr  -mno-leaf-procedures
          -mno-old-align  -mno-strict-align  -mno-tail-call
          -mnumerics  -mold-align  -msoft-float  -mstrict-align
          -mtail-call
          
          _DEC Alpha Options_
          -mfp-regs  -mno-fp-regs -mno-soft-float  -msoft-float
          -malpha-as -mgas
          -mieee  -mieee-with-inexact  -mieee-conformant
          -mfp-trap-mode=MODE  -mfp-rounding-mode=MODE
          -mtrap-precision=MODE  -mbuild-constants
          -mcpu=CPU TYPE
          -mbwx -mno-bwx -mcix -mno-cix -mmax -mno-max
          -mmemory-latency=TIME
          
          _Clipper Options_
          -mc300  -mc400
          
          _H8/300 Options_
          -mrelax  -mh -ms -mint32  -malign-300
          
          _SH Options_
          -m1  -m2  -m3  -m3e  -mb  -ml  -mdalign -mrelax
          
          _System V Options_
          -Qy  -Qn  -YP,PATHS  -Ym,DIR
          
          _ARC Options_
          -EB  -EL
          -mmangle-cpu  -mcpu=CPU  -mtext=TEXT SECTION
          -mdata=DATA SECTION  -mrodata=READONLY DATA SECTION
          
          _TMS320C3x/C4x Options_
          -mcpu=CPU -mbig -msmall -mregparm -mmemparm
          -mfast-fix -mmpyi -mbk -mti -mdp-isr-reload
          -mrpts=COUNT  -mrptb -mdb -mloop-unsigned
          -mparallel-insns -mparallel-mpy -mpreserve-float
          
          _V850 Options_
          -mlong-calls -mno-long-calls -mep -mno-ep
          -mprolog-function -mno-prolog-function -mspace
          -mtda=N -msda=N -mzda=N
          -mv850 -mbig-switch
          
          _NS32K Options_
          -m32032 -m32332 -m32532 -m32081 -m32381 -mmult-add -mnomult-add
          -msoft-float -mrtd -mnortd -mregparam -mnoregparam -msb -mnosb
          -mbitfield -mnobitfield -mhimem -mnohimem

_Code Generation Options_
     *Note Options for Code Generation Conventions: Code Gen Options.
          -fcall-saved-REG  -fcall-used-REG
          -fexceptions -ffixed-REG  -finhibit-size-directive
          -fcheck-memory-usage  -fprefix-function-name
          -fno-common  -fno-ident  -fno-gnu-linker
          -fpcc-struct-return  -fpic  -fPIC
          -freg-struct-return  -fshared-data  -fshort-enums
          -fshort-double  -fvolatile  -fvolatile-global -fvolatile-static
          -fverbose-asm -fpack-struct  -fstack-check
          -fargument-alias  -fargument-noalias
          -fargument-noalias-global
          -fleading-underscore

* Menu:

* Overall Options::     Controlling the kind of output:
                        an executable, object files, assembler files,
                        or preprocessed source.
* C Dialect Options::   Controlling the variant of C language compiled.
* C++ Dialect Options:: Variations on C++.
* Warning Options::     How picky should the compiler be?
* Debugging Options::   Symbol tables, measurements, and debugging dumps.
* Optimize Options::    How much optimization?
* Preprocessor Options:: Controlling header files and macro definitions.
                         Also, getting dependency information for Make.
* Assembler Options::   Passing options to the assembler.
* Link Options::        Specifying libraries and so on.
* Directory Options::   Where to find header files and libraries.
                        Where to find the compiler executable files.
* Target Options::      Running a cross-compiler, or an old version of GCC.


File: gcc,  Node: Overall Options,  Next: Invoking G++,  Prev: Option Summary,  Up: Invoking GCC

2.2 Options Controlling the Kind of Output
==========================================

   Compilation can involve up to four stages: preprocessing, compilation
proper, assembly and linking, always in that order.  The first three
stages apply to an individual source file, and end by producing an
object file; linking combines all the object files (those newly
compiled, and those specified as input) into an executable file.

   For any given input file, the file name suffix determines what kind
of compilation is done:

`FILE.c'
     C source code which must be preprocessed.

`FILE.i'
     C source code which should not be preprocessed.

`FILE.ii'
     C++ source code which should not be preprocessed.

`FILE.m'
     Objective-C source code.  Note that you must link with the library
     `libobjc.a' to make an Objective-C program work.

`FILE.h'
     C header file (not to be compiled or linked).

`FILE.cc'
`FILE.cxx'
`FILE.cpp'
`FILE.C'
     C++ source code which must be preprocessed.  Note that in `.cxx',
     the last two letters must both be literally `x'.  Likewise, `.C'
     refers to a literal capital C.

`FILE.s'
     Assembler code.

`FILE.S'
     Assembler code which must be preprocessed.

`OTHER'
     An object file to be fed straight into linking.  Any file name
     with no recognized suffix is treated this way.

   You can specify the input language explicitly with the `-x' option:

`-x LANGUAGE'
     Specify explicitly the LANGUAGE for the following input files
     (rather than letting the compiler choose a default based on the
     file name suffix).  This option applies to all following input
     files until the next `-x' option.  Possible values for LANGUAGE
     are:
          c  objective-c  c++
          c-header  cpp-output  c++-cpp-output
          assembler  assembler-with-cpp

`-x none'
     Turn off any specification of a language, so that subsequent files
     are handled according to their file name suffixes (as they are if
     `-x' has not been used at all).

   If you only want some of the stages of compilation, you can use `-x'
(or filename suffixes) to tell `gcc' where to start, and one of the
options `-c', `-S', or `-E' to say where `gcc' is to stop.  Note that
some combinations (for example, `-x cpp-output -E' instruct `gcc' to do
nothing at all.

`-c'
     Compile or assemble the source files, but do not link.  The linking
     stage simply is not done.  The ultimate output is in the form of an
     object file for each source file.

     By default, the object file name for a source file is made by
     replacing the suffix `.c', `.i', `.s', etc., with `.o'.

     Unrecognized input files, not requiring compilation or assembly,
     are ignored.

`-S'
     Stop after the stage of compilation proper; do not assemble.  The
     output is in the form of an assembler code file for each
     non-assembler input file specified.

     By default, the assembler file name for a source file is made by
     replacing the suffix `.c', `.i', etc., with `.s'.

     Input files that don't require compilation are ignored.

`-E'
     Stop after the preprocessing stage; do not run the compiler
     proper.  The output is in the form of preprocessed source code,
     which is sent to the standard output.

     Input files which don't require preprocessing are ignored.

`-o FILE'
     Place output in file FILE.  This applies regardless to whatever
     sort of output is being produced, whether it be an executable file,
     an object file, an assembler file or preprocessed C code.

     Since only one output file can be specified, it does not make
     sense to use `-o' when compiling more than one input file, unless
     you are producing an executable file as output.

     If `-o' is not specified, the default is to put an executable file
     in `a.out', the object file for `SOURCE.SUFFIX' in `SOURCE.o', its
     assembler file in `SOURCE.s', and all preprocessed C source on
     standard output.

`-v'
     Print (on standard error output) the commands executed to run the
     stages of compilation.  Also print the version number of the
     compiler driver program and of the preprocessor and the compiler
     proper.

`-pipe'
     Use pipes rather than temporary files for communication between the
     various stages of compilation.  This fails to work on some systems
     where the assembler is unable to read from a pipe; but the GNU
     assembler has no trouble.

`--help'
     Print (on the standard output) a description of the command line
     options understood by `gcc'.  If the `-v' option is also specified
     then `--help' will also be passed on to the various processes
     invoked by `gcc', so that they can display the command line options
     they accept.  If the `-W' option is also specified then command
     line options which have no documentation associated with them will
     also be displayed.


File: gcc,  Node: Invoking G++,  Next: C Dialect Options,  Prev: Overall Options,  Up: Invoking GCC

2.3 Compiling C++ Programs
==========================

   C++ source files conventionally use one of the suffixes `.C', `.cc',
`.cpp', `.c++', `.cp', or `.cxx'; preprocessed C++ files use the suffix
`.ii'.  GCC recognizes files with these names and compiles them as C++
programs even if you call the compiler the same way as for compiling C
programs (usually with the name `gcc').

   However, C++ programs often require class libraries as well as a
compiler that understands the C++ language--and under some
circumstances, you might want to compile programs from standard input,
or otherwise without a suffix that flags them as C++ programs.  `g++'
is a program that calls GCC with the default language set to C++, and
automatically specifies linking against the C++ library.  On many
systems, the script `g++' is also installed with the name `c++'.

   When you compile C++ programs, you may specify many of the same
command-line options that you use for compiling programs in any
language; or command-line options meaningful for C and related
languages; or options that are meaningful only for C++ programs.  *Note
Options Controlling C Dialect: C Dialect Options, for explanations of
options for languages related to C.  *Note Options Controlling C++
Dialect: C++ Dialect Options, for explanations of options that are
meaningful only for C++ programs.


File: gcc,  Node: C Dialect Options,  Next: C++ Dialect Options,  Prev: Invoking G++,  Up: Invoking GCC

2.4 Options Controlling C Dialect
=================================

   The following options control the dialect of C (or languages derived
from C, such as C++ and Objective C) that the compiler accepts:

`-ansi'
     In C mode, support all ANSI standard C programs.  In C++ mode,
     remove GNU extensions that conflict with ANSI C++.

     This turns off certain features of GCC that are incompatible with
     ANSI C (when compiling C code), or of ANSI standard C++ (when
     compiling C++ code), such as the `asm' and `typeof' keywords, and
     predefined macros such as `unix' and `vax' that identify the type
     of system you are using.  It also enables the undesirable and
     rarely used ANSI trigraph feature.  For the C compiler, it
     disables recognition of C++ style `//' comments as well as the
     `inline' keyword.  For the C++ compiler, `-foperator-names' is
     enabled as well.

     The alternate keywords `__asm__', `__extension__', `__inline__'
     and `__typeof__' continue to work despite `-ansi'.  You would not
     want to use them in an ANSI C program, of course, but it is useful
     to put them in header files that might be included in compilations
     done with `-ansi'.  Alternate predefined macros such as `__unix__'
     and `__vax__' are also available, with or without `-ansi'.

     The `-ansi' option does not cause non-ANSI programs to be rejected
     gratuitously.  For that, `-pedantic' is required in addition to
     `-ansi'.  *Note Warning Options::.

     The macro `__STRICT_ANSI__' is predefined when the `-ansi' option
     is used.  Some header files may notice this macro and refrain from
     declaring certain functions or defining certain macros that the
     ANSI standard doesn't call for; this is to avoid interfering with
     any programs that might use these names for other things.

     The functions `alloca', `abort', `exit', and `_exit' are not
     builtin functions when `-ansi' is used.

`-fstd='
     Determine the language standard.  A value for this option must be
     provided; possible values are

        - iso9899:1990 Same as -ansi

        - iso9899:199409 ISO C as modified in amend. 1

        - iso9899:199x ISO C 9x

        - c89 same as -std=iso9899:1990

        - c9x same as -std=iso9899:199x

        - gnu89 default, iso9899:1990 + gnu extensions

        - gnu9x iso9899:199x + gnu extensions

     Even when this option is not specified, you can still use some of
     the features of newer standards in so far as they do not conflict
     with previous C standards.  For example, you may use
     `__restrict__' even when -fstd=c9x is not specified.

`-fno-asm'
     Do not recognize `asm', `inline' or `typeof' as a keyword, so that
     code can use these words as identifiers.  You can use the keywords
     `__asm__', `__inline__' and `__typeof__' instead.  `-ansi' implies
     `-fno-asm'.

     In C++, this switch only affects the `typeof' keyword, since `asm'
     and `inline' are standard keywords.  You may want to use the
     `-fno-gnu-keywords' flag instead, as it also disables the other,
     C++-specific, extension keywords such as `headof'.

`-fno-builtin'
     Don't recognize builtin functions that do not begin with
     `__builtin_' as prefix.  Currently, the functions affected include
     `abort', `abs', `alloca', `cos', `exit', `fabs', `ffs', `labs',
     `memcmp', `memcpy', `sin', `sqrt', `strcmp', `strcpy', and
     `strlen'.

     GCC normally generates special code to handle certain builtin
     functions more efficiently; for instance, calls to `alloca' may
     become single instructions that adjust the stack directly, and
     calls to `memcpy' may become inline copy loops.  The resulting
     code is often both smaller and faster, but since the function
     calls no longer appear as such, you cannot set a breakpoint on
     those calls, nor can you change the behavior of the functions by
     linking with a different library.

     The `-ansi' option prevents `alloca' and `ffs' from being builtin
     functions, since these functions do not have an ANSI standard
     meaning.

`-fhosted'
     Assert that compilation takes place in a hosted environment.  This
     implies `-fbuiltin'.  A hosted environment is one in which the
     entire standard library is available, and in which `main' has a
     return type of `int'.  Examples are nearly everything except a
     kernel.  This is equivalent to `-fno-freestanding'.

`-ffreestanding'
     Assert that compilation takes place in a freestanding environment.
     This implies `-fno-builtin'.  A freestanding environment is one
     in which the standard library may not exist, and program startup
     may not necessarily be at `main'.  The most obvious example is an
     OS kernel.  This is equivalent to `-fno-hosted'.

`-trigraphs'
     Support ANSI C trigraphs.  You don't want to know about this
     brain-damage.  The `-ansi' option implies `-trigraphs'.

`-traditional'
     Attempt to support some aspects of traditional C compilers.
     Specifically:

        * All `extern' declarations take effect globally even if they
          are written inside of a function definition.  This includes
          implicit declarations of functions.

        * The newer keywords `typeof', `inline', `signed', `const' and
          `volatile' are not recognized.  (You can still use the
          alternative keywords such as `__typeof__', `__inline__', and
          so on.)

        * Comparisons between pointers and integers are always allowed.

        * Integer types `unsigned short' and `unsigned char' promote to
          `unsigned int'.

        * Out-of-range floating point literals are not an error.

        * Certain constructs which ANSI regards as a single invalid
          preprocessing number, such as `0xe-0xd', are treated as
          expressions instead.

        * String "constants" are not necessarily constant; they are
          stored in writable space, and identical looking constants are
          allocated separately.  (This is the same as the effect of
          `-fwritable-strings'.)

        * All automatic variables not declared `register' are preserved
          by `longjmp'.  Ordinarily, GNU C follows ANSI C: automatic
          variables not declared `volatile' may be clobbered.

        * The character escape sequences `\x' and `\a' evaluate as the
          literal characters `x' and `a' respectively.  Without
          `-traditional', `\x' is a prefix for the hexadecimal
          representation of a character, and `\a' produces a bell.

     You may wish to use `-fno-builtin' as well as `-traditional' if
     your program uses names that are normally GNU C builtin functions
     for other purposes of its own.

     You cannot use `-traditional' if you include any header files that
     rely on ANSI C features.  Some vendors are starting to ship
     systems with ANSI C header files and you cannot use `-traditional'
     on such systems to compile files that include any system headers.

     The `-traditional' option also enables `-traditional-cpp', which
     is described next.

`-traditional-cpp'
     Attempt to support some aspects of traditional C preprocessors.
     Specifically:

        * Comments convert to nothing at all, rather than to a space.
          This allows traditional token concatenation.

        * In a preprocessing directive, the `#' symbol must appear as
          the first character of a line.

        * Macro arguments are recognized within string constants in a
          macro definition (and their values are stringified, though
          without additional quote marks, when they appear in such a
          context).  The preprocessor always considers a string
          constant to end at a newline.

        * The predefined macro `__STDC__' is not defined when you use
          `-traditional', but `__GNUC__' is (since the GNU extensions
          which `__GNUC__' indicates are not affected by
          `-traditional').  If you need to write header files that work
          differently depending on whether `-traditional' is in use, by
          testing both of these predefined macros you can distinguish
          four situations: GNU C, traditional GNU C, other ANSI C
          compilers, and other old C compilers.  The predefined macro
          `__STDC_VERSION__' is also not defined when you use
          `-traditional'.  *Note Standard Predefined Macros:
          (cpp.info)Standard Predefined, for more discussion of these
          and other predefined macros.

        * The preprocessor considers a string constant to end at a
          newline (unless the newline is escaped with `\').  (Without
          `-traditional', string constants can contain the newline
          character as typed.)

`-fcond-mismatch'
     Allow conditional expressions with mismatched types in the second
     and third arguments.  The value of such an expression is void.

`-funsigned-char'
     Let the type `char' be unsigned, like `unsigned char'.

     Each kind of machine has a default for what `char' should be.  It
     is either like `unsigned char' by default or like `signed char' by
     default.

     Ideally, a portable program should always use `signed char' or
     `unsigned char' when it depends on the signedness of an object.
     But many programs have been written to use plain `char' and expect
     it to be signed, or expect it to be unsigned, depending on the
     machines they were written for.  This option, and its inverse, let
     you make such a program work with the opposite default.

     The type `char' is always a distinct type from each of `signed
     char' or `unsigned char', even though its behavior is always just
     like one of those two.

`-fsigned-char'
     Let the type `char' be signed, like `signed char'.

     Note that this is equivalent to `-fno-unsigned-char', which is the
     negative form of `-funsigned-char'.  Likewise, the option
     `-fno-signed-char' is equivalent to `-funsigned-char'.

     You may wish to use `-fno-builtin' as well as `-traditional' if
     your program uses names that are normally GNU C builtin functions
     for other purposes of its own.

     You cannot use `-traditional' if you include any header files that
     rely on ANSI C features.  Some vendors are starting to ship
     systems with ANSI C header files and you cannot use `-traditional'
     on such systems to compile files that include any system headers.

`-fsigned-bitfields'
`-funsigned-bitfields'
`-fno-signed-bitfields'
`-fno-unsigned-bitfields'
     These options control whether a bitfield is signed or unsigned,
     when the declaration does not use either `signed' or `unsigned'.
     By default, such a bitfield is signed, because this is consistent:
     the basic integer types such as `int' are signed types.

     However, when `-traditional' is used, bitfields are all unsigned
     no matter what.

`-fwritable-strings'
     Store string constants in the writable data segment and don't
     uniquize them.  This is for compatibility with old programs which
     assume they can write into string constants.  The option
     `-traditional' also has this effect.

     Writing into string constants is a very bad idea; "constants"
     should be constant.

`-fallow-single-precision'
     Do not promote single precision math operations to double
     precision, even when compiling with `-traditional'.

     Traditional K&R C promotes all floating point operations to double
     precision, regardless of the sizes of the operands.   On the
     architecture for which you are compiling, single precision may be
     faster than double precision.   If you must use `-traditional',
     but want to use single precision operations when the operands are
     single precision, use this option.   This option has no effect
     when compiling with ANSI or GNU C conventions (the default).


File: gcc,  Node: C++ Dialect Options,  Next: Warning Options,  Prev: C Dialect Options,  Up: Invoking GCC

2.5 Options Controlling C++ Dialect
===================================

   This section describes the command-line options that are only
meaningful for C++ programs; but you can also use most of the GNU
compiler options regardless of what language your program is in.  For
example, you might compile a file `firstClass.C' like this:

     g++ -g -frepo -O -c firstClass.C

In this example, only `-frepo' is an option meant only for C++
programs; you can use the other options with any language supported by
GCC.

   Here is a list of options that are _only_ for compiling C++ programs:

`-fno-access-control'
     Turn off all access checking.  This switch is mainly useful for
     working around bugs in the access control code.

`-fcheck-new'
     Check that the pointer returned by `operator new' is non-null
     before attempting to modify the storage allocated.  The current
     Working Paper requires that `operator new' never return a null
     pointer, so this check is normally unnecessary.

     An alternative to using this option is to specify that your
     `operator new' does not throw any exceptions; if you declare it
     `throw()', g++ will check the return value.  See also `new
     (nothrow)'.

`-fconserve-space'
     Put uninitialized or runtime-initialized global variables into the
     common segment, as C does.  This saves space in the executable at
     the cost of not diagnosing duplicate definitions.  If you compile
     with this flag and your program mysteriously crashes after
     `main()' has completed, you may have an object that is being
     destroyed twice because two definitions were merged.

     This option is no longer useful on most targets, now that support
     has been added for putting variables into BSS without making them
     common.

`-fdollars-in-identifiers'
     Accept `$' in identifiers.  You can also explicitly prohibit use of
     `$' with the option `-fno-dollars-in-identifiers'.  (GNU C allows
     `$' by default on most target systems, but there are a few
     exceptions.)  Traditional C allowed the character `$' to form part
     of identifiers.  However, ANSI C and C++ forbid `$' in identifiers.

`-fno-elide-constructors'
     The C++ standard allows an implementation to omit creating a
     temporary which is only used to initialize another object of the
     same type.  Specifying this option disables that optimization, and
     forces g++ to call the copy constructor in all cases.

`-fexternal-templates'
     Cause template instantiations to obey `#pragma interface' and
     `implementation'; template instances are emitted or not according
     to the location of the template definition.  *Note Template
     Instantiation::, for more information.

     This option is deprecated.

`-falt-external-templates'
     Similar to -fexternal-templates, but template instances are
     emitted or not according to the place where they are first
     instantiated.  *Note Template Instantiation::, for more
     information.

     This option is deprecated.

`-ffor-scope'
`-fno-for-scope'
     If -ffor-scope is specified, the scope of variables declared in a
     for-init-statement is limited to the `for' loop itself, as
     specified by the draft C++ standard.  If -fno-for-scope is
     specified, the scope of variables declared in a for-init-statement
     extends to the end of the enclosing scope, as was the case in old
     versions of gcc, and other (traditional) implementations of C++.

     The default if neither flag is given to follow the standard, but
     to allow and give a warning for old-style code that would
     otherwise be invalid, or have different behavior.

`-fno-gnu-keywords'
     Do not recognize `classof', `headof', `signature', `sigof' or
     `typeof' as a keyword, so that code can use these words as
     identifiers.  You can use the keywords `__classof__',
     `__headof__', `__signature__', `__sigof__', and `__typeof__'
     instead.  `-ansi' implies `-fno-gnu-keywords'.

`-fguiding-decls'
     Treat a function declaration with the same type as a potential
     function template instantiation as though it declares that
     instantiation, not a normal function.  If a definition is given
     for the function later in the translation unit (or another
     translation unit if the target supports weak symbols), that
     definition will be used; otherwise the template will be
     instantiated.  This behavior reflects the C++ language prior to
     September 1996, when guiding declarations were removed.

     This option implies `-fname-mangling-version-0', and will not work
     with other name mangling versions.  Like all options that change
     the ABI, all C++ code, _including libgcc.a_ must be built with the
     same setting of this option.

`-fhandle-signatures'
     Recognize the `signature' and `sigof' keywords for specifying
     abstract types.  The default (`-fno-handle-signatures') is not to
     recognize them.  *Note Type Abstraction using Signatures: C++
     Signatures.

`-fhonor-std'
     Treat the `namespace std' as a namespace, instead of ignoring it.
     For compatibility with earlier versions of g++, the compiler will,
     by default, ignore `namespace-declarations', `using-declarations',
     `using-directives', and `namespace-names', if they involve `std'.

`-fhuge-objects'
     Support virtual function calls for objects that exceed the size
     representable by a `short int'.  Users should not use this flag by
     default; if you need to use it, the compiler will tell you so.

     This flag is not useful when compiling with -fvtable-thunks.

     Like all options that change the ABI, all C++ code, _including
     libgcc_ must be built with the same setting of this option.

`-fno-implicit-templates'
     Never emit code for non-inline templates which are instantiated
     implicitly (i.e. by use); only emit code for explicit
     instantiations.  *Note Template Instantiation::, for more
     information.

`-fno-implicit-inline-templates'
     Don't emit code for implicit instantiations of inline templates,
     either.  The default is to handle inlines differently so that
     compiles with and without optimization will need the same set of
     explicit instantiations.

`-finit-priority'
     Support `__attribute__ ((init_priority (n)))' for controlling the
     order of initialization of file-scope objects.  On ELF targets,
     this requires GNU ld 2.10 or later.

`-fno-implement-inlines'
     To save space, do not emit out-of-line copies of inline functions
     controlled by `#pragma implementation'.  This will cause linker
     errors if these functions are not inlined everywhere they are
     called.

`-fname-mangling-version-N'
     Control the way in which names are mangled.  Version 0 is
     compatible with versions of g++ before 2.8.  Version 1 is the
     default.  Version 1 will allow correct mangling of function
     templates.  For example, version 0 mangling does not mangle
     foo<int, double> and foo<int, char> given this declaration:

          template <class T, class U> void foo(T t);

     Like all options that change the ABI, all C++ code, _including
     libgcc_ must be built with the same setting of this option.

`-foperator-names'
     Recognize the operator name keywords `and', `bitand', `bitor',
     `compl', `not', `or' and `xor' as synonyms for the symbols they
     refer to.  `-ansi' implies `-foperator-names'.

`-fno-optional-diags'
     Disable diagnostics that the standard says a compiler does not
     need to issue.  Currently, the only such diagnostic issued by g++
     is the one for a name having multiple meanings within a class.

`-fpermissive'
     Downgrade messages about nonconformant code from errors to
     warnings.  By default, g++ effectively sets `-pedantic-errors'
     without `-pedantic'; this option reverses that.  This behavior and
     this option are superceded by `-pedantic', which works as it does
     for GNU C.

`-frepo'
     Enable automatic template instantiation.  This option also implies
     `-fno-implicit-templates'.  *Note Template Instantiation::, for
     more information.

`-fno-rtti'
     Disable generation of the information used by C++ runtime type
     identification features (`dynamic_cast' and `typeid').  If you
     don't use those parts of the language (or exception handling,
     which uses `dynamic_cast' internally), you can save some space by
     using this flag.

`-fstrict-prototype'
     Within an `extern "C"' linkage specification, treat a function
     declaration with no arguments, such as `int foo ();', as declaring
     the function to take no arguments.  Normally, such a declaration
     means that the function `foo' can take any combination of
     arguments, as in C.  `-pedantic' implies `-fstrict-prototype'
     unless overridden with `-fno-strict-prototype'.

     Specifying this option will also suppress implicit declarations of
     functions.

     This flag no longer affects declarations with C++ linkage.

`-fsquangle'
`-fno-squangle'
     `-fsquangle' will enable a compressed form of name mangling for
     identifiers. In particular, it helps to shorten very long names by
     recognizing types and class names which occur more than once,
     replacing them with special short ID codes.  This option also
     requires any C++ libraries being used to be compiled with this
     option as well.  The compiler has this disabled (the equivalent of
     `-fno-squangle') by default.

     Like all options that change the ABI, all C++ code, _including
     libgcc.a_ must be built with the same setting of this option.

`-ftemplate-depth-N'
     Set the maximum instantiation depth for template classes to N.  A
     limit on the template instantiation depth is needed to detect
     endless recursions during template class instantiation. ANSI/ISO
     C++ conforming programs must not rely on a maximum depth greater
     than 17.

`-fthis-is-variable'
     Permit assignment to `this'.  The incorporation of user-defined
     free store management into C++ has made assignment to `this' an
     anachronism.  Therefore, by default it is invalid to assign to
     `this' within a class member function; that is, GNU C++ treats
     `this' in a member function of class `X' as a non-lvalue of type
     `X *'.  However, for backwards compatibility, you can make it
     valid with `-fthis-is-variable'.

`-fvtable-thunks=THUNKS-VERSION'
     Use `thunks' to implement the virtual function dispatch table
     (`vtable').  The traditional (cfront-style) approach to
     implementing vtables was to store a pointer to the function and two
     offsets for adjusting the `this' pointer at the call site.  Newer
     implementations store a single pointer to a `thunk' function which
     does any necessary adjustment and then calls the target function.

     The original implementation of thunks (version 1) had a bug
     regarding virtual base classes; this bug is fixed with version 2
     of the thunks implementation. With setting the version to 2,
     compatibility to the version 1 thunks is provided, at the cost of
     extra machine code. Version 3 does not include this compatibility.

     This option also enables a heuristic for controlling emission of
     vtables; if a class has any non-inline virtual functions, the
     vtable will be emitted in the translation unit containing the
     first one of those.

     Like all options that change the ABI, all C++ code, _including
     libgcc.a_ must be built with the same setting of this option. Since
     version 1 and version 2 are also incompatible (for classes with
     virtual bases defining virtual functions), all code must also be
     compiled with the same version.

     On some targets (e.g. Linux/GNU), version 2 thunks are the
     default. On these targets, no option or -fvtable-thunks will
     produce version 2 thunks. On all other targets, not giving the
     option will use the traditional implementation, and
     -fvtable-thunks will produce version 2 thunks.

`-nostdinc++'
     Do not search for header files in the standard directories
     specific to C++, but do still search the other standard
     directories.  (This option is used when building the C++ library.)

   In addition, these optimization, warning, and code generation options
have meanings only for C++ programs:

`-fno-default-inline'
     Do not assume `inline' for functions defined inside a class scope.
     *Note Options That Control Optimization: Optimize Options.  Note
     that these functions will have linkage like inline functions; they
     just won't be inlined by default.

`-Wctor-dtor-privacy (C++ only)'
     Warn when a class seems unusable, because all the constructors or
     destructors in a class are private and the class has no friends or
     public static member functions.

`-Wnon-virtual-dtor (C++ only)'
     Warn when a class declares a non-virtual destructor that should
     probably be virtual, because it looks like the class will be used
     polymorphically.

`-Wreorder (C++ only)'
     Warn when the order of member initializers given in the code does
     not match the order in which they must be executed.  For instance:

          struct A {
            int i;
            int j;
            A(): j (0), i (1) { }
          };

     Here the compiler will warn that the member initializers for `i'
     and `j' will be rearranged to match the declaration order of the
     members.

   The following `-W...' options are not affected by `-Wall'.

`-Weffc++ (C++ only)'
     Warn about violations of various style guidelines from Scott
     Meyers' `Effective C++' books.  If you use this option, you should
     be aware that the standard library headers do not obey all of
     these guidelines; you can use `grep -v' to filter out those
     warnings.

`-Wno-deprecated (C++ only)'
     Do not warn about usage of deprecated features. *Note Deprecated
     Features::.

`-Wno-non-template-friend (C++ only)'
     Disable warnings when non-templatized friend functions are declared
     within a template. With the advent of explicit template
     specification support in g++, if the name of the friend is an
     unqualified-id (ie, `friend foo(int)'), the C++ language
     specification demands that the friend declare or define an
     ordinary, nontemplate function. (Section 14.5.3). Before g++
     implemented explicit specification, unqualified-ids could be
     interpreted as a particular specialization of a templatized
     function. Because this non-conforming behavior is no longer the
     default behavior for g++, `-Wnon-template-friend' allows the
     compiler to check existing code for potential trouble spots, and
     is on by default.  This new compiler behavior can also be turned
     off with the flag `-fguiding-decls', which activates the older,
     non-specification compiler code, or with
     `-Wno-non-template-friend' which keeps the conformant compiler
     code but disables the helpful warning.

`-Wold-style-cast (C++ only)'
     Warn if an old-style (C-style) cast is used within a C++ program.
     The new-style casts (`static_cast', `reinterpret_cast', and
     `const_cast') are less vulnerable to unintended effects.

`-Woverloaded-virtual (C++ only)'
     Warn when a derived class function declaration may be an error in
     defining a virtual function.  In a derived class, the definitions
     of virtual functions must match the type signature of a virtual
     function declared in the base class.  With this option, the
     compiler warns when you define a function with the same name as a
     virtual function, but with a type signature that does not match any
     declarations from the base class.

`-Wno-pmf-conversions (C++ only)'
     Disable the diagnostic for converting a bound pointer to member
     function to a plain pointer.

`-Wsign-promo (C++ only)'
     Warn when overload resolution chooses a promotion from unsigned or
     enumeral type to a signed type over a conversion to an unsigned
     type of the same size.  Previous versions of g++ would try to
     preserve unsignedness, but the standard mandates the current
     behavior.

`-Wsynth (C++ only)'
     Warn when g++'s synthesis behavior does not match that of cfront.
     For instance:

          struct A {
            operator int ();
            A& operator = (int);
          };
          
          main ()
          {
            A a,b;
            a = b;
          }

     In this example, g++ will synthesize a default `A& operator =
     (const A&);', while cfront will use the user-defined `operator ='.


File: gcc,  Node: Warning Options,  Next: Debugging Options,  Prev: C++ Dialect Options,  Up: Invoking GCC

2.6 Options to Request or Suppress Warnings
===========================================

   Warnings are diagnostic messages that report constructions which are
not inherently erroneous but which are risky or suggest there may have
been an error.

   You can request many specific warnings with options beginning `-W',
for example `-Wimplicit' to request warnings on implicit declarations.
Each of these specific warning options also has a negative form
beginning `-Wno-' to turn off warnings; for example, `-Wno-implicit'.
This manual lists only one of the two forms, whichever is not the
default.

   These options control the amount and kinds of warnings produced by
GCC:

`-fsyntax-only'
     Check the code for syntax errors, but don't do anything beyond
     that.

`-pedantic'
     Issue all the warnings demanded by strict ANSI C and ISO C++;
     reject all programs that use forbidden extensions.

     Valid ANSI C and ISO C++ programs should compile properly with or
     without this option (though a rare few will require `-ansi').
     However, without this option, certain GNU extensions and
     traditional C and C++ features are supported as well.  With this
     option, they are rejected.

     `-pedantic' does not cause warning messages for use of the
     alternate keywords whose names begin and end with `__'.  Pedantic
     warnings are also disabled in the expression that follows
     `__extension__'.  However, only system header files should use
     these escape routes; application programs should avoid them.
     *Note Alternate Keywords::.

     This option is not intended to be useful; it exists only to satisfy
     pedants who would otherwise claim that GCC fails to support the
     ANSI standard.

     Some users try to use `-pedantic' to check programs for strict ANSI
     C conformance.  They soon find that it does not do quite what they
     want: it finds some non-ANSI practices, but not all--only those
     for which ANSI C _requires_ a diagnostic.

     A feature to report any failure to conform to ANSI C might be
     useful in some instances, but would require considerable
     additional work and would be quite different from `-pedantic'.  We
     don't have plans to support such a feature in the near future.

`-pedantic-errors'
     Like `-pedantic', except that errors are produced rather than
     warnings.

`-w'
     Inhibit all warning messages.

`-Wno-import'
     Inhibit warning messages about the use of `#import'.

`-Wchar-subscripts'
     Warn if an array subscript has type `char'.  This is a common cause
     of error, as programmers often forget that this type is signed on
     some machines.

`-Wcomment'
     Warn whenever a comment-start sequence `/*' appears in a `/*'
     comment, or whenever a Backslash-Newline appears in a `//' comment.

`-Wformat'
     Check calls to `printf' and `scanf', etc., to make sure that the
     arguments supplied have types appropriate to the format string
     specified.

`-Wimplicit-int'
     Warn when a declaration does not specify a type.

`-Wimplicit-function-declaration'
`-Werror-implicit-function-declaration'
     Give a warning (or error) whenever a function is used before being
     declared.

`-Wimplicit'
     Same as `-Wimplicit-int' and `-Wimplicit-function-'
     `declaration'.

`-Wmain'
     Warn if the type of `main' is suspicious.  `main' should be a
     function with external linkage, returning int, taking either zero
     arguments, two, or three arguments of appropriate types.

`-Wmultichar'
     Warn if a multicharacter constant (`'FOOF'') is used.  Usually they
     indicate a typo in the user's code, as they have
     implementation-defined values, and should not be used in portable
     code.

`-Wparentheses'
     Warn if parentheses are omitted in certain contexts, such as when
     there is an assignment in a context where a truth value is
     expected, or when operators are nested whose precedence people
     often get confused about.

     Also warn about constructions where there may be confusion to which
     `if' statement an `else' branch belongs.  Here is an example of
     such a case:

          {
            if (a)
              if (b)
                foo ();
            else
              bar ();
          }

     In C, every `else' branch belongs to the innermost possible `if'
     statement, which in this example is `if (b)'.  This is often not
     what the programmer expected, as illustrated in the above example
     by indentation the programmer chose.  When there is the potential
     for this confusion, GNU C will issue a warning when this flag is
     specified.  To eliminate the warning, add explicit braces around
     the innermost `if' statement so there is no way the `else' could
     belong to the enclosing `if'.  The resulting code would look like
     this:

          {
            if (a)
              {
                if (b)
                  foo ();
                else
                  bar ();
              }
          }

`-Wreturn-type'
     Warn whenever a function is defined with a return-type that
     defaults to `int'.  Also warn about any `return' statement with no
     return-value in a function whose return-type is not `void'.

`-Wswitch'
     Warn whenever a `switch' statement has an index of enumeral type
     and lacks a `case' for one or more of the named codes of that
     enumeration.  (The presence of a `default' label prevents this
     warning.)  `case' labels outside the enumeration range also
     provoke warnings when this option is used.

`-Wtrigraphs'
     Warn if any trigraphs are encountered (assuming they are enabled).

`-Wunused'
     Warn whenever a variable is unused aside from its declaration,
     whenever a function is declared static but never defined, whenever
     a label is declared but not used, and whenever a statement
     computes a result that is explicitly not used.

     In order to get a warning about an unused function parameter, you
     must specify both `-W' and `-Wunused'.

     To suppress this warning for an expression, simply cast it to
     void.  For unused variables, parameters and labels, use the
     `unused' attribute (*note Variable Attributes::).

`-Wuninitialized'
     An automatic variable is used without first being initialized.

     These warnings are possible only in optimizing compilation,
     because they require data flow information that is computed only
     when optimizing.  If you don't specify `-O', you simply won't get
     these warnings.

     These warnings occur only for variables that are candidates for
     register allocation.  Therefore, they do not occur for a variable
     that is declared `volatile', or whose address is taken, or whose
     size is other than 1, 2, 4 or 8 bytes.  Also, they do not occur for
     structures, unions or arrays, even when they are in registers.

     Note that there may be no warning about a variable that is used
     only to compute a value that itself is never used, because such
     computations may be deleted by data flow analysis before the
     warnings are printed.

     These warnings are made optional because GCC is not smart enough
     to see all the reasons why the code might be correct despite
     appearing to have an error.  Here is one example of how this can
     happen:

          {
            int x;
            switch (y)
              {
              case 1: x = 1;
                break;
              case 2: x = 4;
                break;
              case 3: x = 5;
              }
            foo (x);
          }

     If the value of `y' is always 1, 2 or 3, then `x' is always
     initialized, but GCC doesn't know this.  Here is another common
     case:

          {
            int save_y;
            if (change_y) save_y = y, y = new_y;
            ...
            if (change_y) y = save_y;
          }

     This has no bug because `save_y' is used only if it is set.

     Some spurious warnings can be avoided if you declare all the
     functions you use that never return as `noreturn'.  *Note Function
     Attributes::.

`-Wunknown-pragmas'
     Warn when a #pragma directive is encountered which is not
     understood by GCC.  If this command line option is used, warnings
     will even be issued for unknown pragmas in system header files.
     This is not the case if the warnings were only enabled by the
     `-Wall' command line option.

`-Wall'
     All of the above `-W' options combined.  This enables all the
     warnings about constructions that some users consider
     questionable, and that are easy to avoid (or modify to prevent the
     warning), even in conjunction with macros.

   The following `-W...' options are not implied by `-Wall'.  Some of
them warn about constructions that users generally do not consider
questionable, but which occasionally you might wish to check for;
others warn about constructions that are necessary or hard to avoid in
some cases, and there is no simple way to modify the code to suppress
the warning.

`-W'
     Print extra warning messages for these events:

        * A nonvolatile automatic variable might be changed by a call to
          `longjmp'.  These warnings as well are possible only in
          optimizing compilation.

          The compiler sees only the calls to `setjmp'.  It cannot know
          where `longjmp' will be called; in fact, a signal handler
          could call it at any point in the code.  As a result, you may
          get a warning even when there is in fact no problem because
          `longjmp' cannot in fact be called at the place which would
          cause a problem.

        * A function can return either with or without a value.
          (Falling off the end of the function body is considered
          returning without a value.)  For example, this function would
          evoke such a warning:

               foo (a)
               {
                 if (a > 0)
                   return a;
               }

        * An expression-statement or the left-hand side of a comma
          expression contains no side effects.  To suppress the
          warning, cast the unused expression to void.  For example, an
          expression such as `x[i,j]' will cause a warning, but
          `x[(void)i,j]' will not.

        * An unsigned value is compared against zero with `<' or `<='.

        * A comparison like `x<=y<=z' appears; this is equivalent to
          `(x<=y ? 1 : 0) <= z', which is a different interpretation
          from that of ordinary mathematical notation.

        * Storage-class specifiers like `static' are not the first
          things in a declaration.  According to the C Standard, this
          usage is obsolescent.

        * If `-Wall' or `-Wunused' is also specified, warn about unused
          arguments.

        * A comparison between signed and unsigned values could produce
          an incorrect result when the signed value is converted to
          unsigned.  (But don't warn if `-Wno-sign-compare' is also
          specified.)

        * An aggregate has a partly bracketed initializer.  For
          example, the following code would evoke such a warning,
          because braces are missing around the initializer for `x.h':

               struct s { int f, g; };
               struct t { struct s h; int i; };
               struct t x = { 1, 2, 3 };

        * An aggregate has an initializer which does not initialize all
          members.  For example, the following code would cause such a
          warning, because `x.h' would be implicitly initialized to
          zero:

               struct s { int f, g, h; };
               struct s x = { 3, 4 };

`-Wtraditional'
     Warn about certain constructs that behave differently in
     traditional and ANSI C.

        * Macro arguments occurring within string constants in the
          macro body.  These would substitute the argument in
          traditional C, but are part of the constant in ANSI C.

        * A function declared external in one block and then used after
          the end of the block.

        * A `switch' statement has an operand of type `long'.

        * A non-`static' function declaration follows a `static' one.
          This construct is not accepted by some traditional C
          compilers.

`-Wundef'
     Warn if an undefined identifier is evaluated in an `#if' directive.

`-Wshadow'
     Warn whenever a local variable shadows another local variable.

`-Wid-clash-LEN'
     Warn whenever two distinct identifiers match in the first LEN
     characters.  This may help you prepare a program that will compile
     with certain obsolete, brain-damaged compilers.

`-Wlarger-than-LEN'
     Warn whenever an object of larger than LEN bytes is defined.

`-Wpointer-arith'
     Warn about anything that depends on the "size of" a function type
     or of `void'.  GNU C assigns these types a size of 1, for
     convenience in calculations with `void *' pointers and pointers to
     functions.

`-Wbad-function-cast'
     Warn whenever a function call is cast to a non-matching type.  For
     example, warn if `int malloc()' is cast to `anything *'.

`-Wcast-qual'
     Warn whenever a pointer is cast so as to remove a type qualifier
     from the target type.  For example, warn if a `const char *' is
     cast to an ordinary `char *'.

`-Wcast-align'
     Warn whenever a pointer is cast such that the required alignment
     of the target is increased.  For example, warn if a `char *' is
     cast to an `int *' on machines where integers can only be accessed
     at two- or four-byte boundaries.

`-Wwrite-strings'
     Give string constants the type `const char[LENGTH]' so that
     copying the address of one into a non-`const' `char *' pointer
     will get a warning.  These warnings will help you find at compile
     time code that can try to write into a string constant, but only
     if you have been very careful about using `const' in declarations
     and prototypes.  Otherwise, it will just be a nuisance; this is
     why we did not make `-Wall' request these warnings.

`-Wconversion'
     Warn if a prototype causes a type conversion that is different
     from what would happen to the same argument in the absence of a
     prototype.  This includes conversions of fixed point to floating
     and vice versa, and conversions changing the width or signedness
     of a fixed point argument except when the same as the default
     promotion.

     Also, warn if a negative integer constant expression is implicitly
     converted to an unsigned type.  For example, warn about the
     assignment `x = -1' if `x' is unsigned.  But do not warn about
     explicit casts like `(unsigned) -1'.

`-Wsign-compare'
     Warn when a comparison between signed and unsigned values could
     produce an incorrect result when the signed value is converted to
     unsigned.  This warning is also enabled by `-W'; to get the other
     warnings of `-W' without this warning, use `-W -Wno-sign-compare'.

`-Waggregate-return'
     Warn if any functions that return structures or unions are defined
     or called.  (In languages where you can return an array, this also
     elicits a warning.)

`-Wstrict-prototypes'
     Warn if a function is declared or defined without specifying the
     argument types.  (An old-style function definition is permitted
     without a warning if preceded by a declaration which specifies the
     argument types.)

`-Wmissing-prototypes'
     Warn if a global function is defined without a previous prototype
     declaration.  This warning is issued even if the definition itself
     provides a prototype.  The aim is to detect global functions that
     fail to be declared in header files.

`-Wmissing-declarations'
     Warn if a global function is defined without a previous
     declaration.  Do so even if the definition itself provides a
     prototype.  Use this option to detect global functions that are
     not declared in header files.

`-Wmissing-noreturn'
     Warn about functions which might be candidates for attribute
     `noreturn'.  Note these are only possible candidates, not absolute
     ones.  Care should be taken to manually verify functions actually
     do not ever return before adding the `noreturn' attribute,
     otherwise subtle code generation bugs could be introduced.

`-Wredundant-decls'
     Warn if anything is declared more than once in the same scope,
     even in cases where multiple declaration is valid and changes
     nothing.

`-Wnested-externs'
     Warn if an `extern' declaration is encountered within an function.

`-Winline'
     Warn if a function can not be inlined, and either it was declared
     as inline, or else the `-finline-functions' option was given.

`-Wlong-long'
     Warn if `long long' type is used.  This is default.  To inhibit
     the warning messages, use `-Wno-long-long'.  Flags `-Wlong-long'
     and `-Wno-long-long' are taken into account only when `-pedantic'
     flag is used.

`-Werror'
     Make all warnings into errors.


File: gcc,  Node: Debugging Options,  Next: Optimize Options,  Prev: Warning Options,  Up: Invoking GCC

2.7 Options for Debugging Your Program or GCC
=============================================

   GCC has various special options that are used for debugging either
your program or GCC:

`-g'
     Produce debugging information in the operating system's native
     format (stabs, COFF, XCOFF, or DWARF).  GDB can work with this
     debugging information.

     On most systems that use stabs format, `-g' enables use of extra
     debugging information that only GDB can use; this extra information
     makes debugging work better in GDB but will probably make other
     debuggers crash or refuse to read the program.  If you want to
     control for certain whether to generate the extra information, use
     `-gstabs+', `-gstabs', `-gxcoff+', `-gxcoff', `-gdwarf-1+', or
     `-gdwarf-1' (see below).

     Unlike most other C compilers, GCC allows you to use `-g' with
     `-O'.  The shortcuts taken by optimized code may occasionally
     produce surprising results: some variables you declared may not
     exist at all; flow of control may briefly move where you did not
     expect it; some statements may not be executed because they
     compute constant results or their values were already at hand;
     some statements may execute in different places because they were
     moved out of loops.

     Nevertheless it proves possible to debug optimized output.  This
     makes it reasonable to use the optimizer for programs that might
     have bugs.

     The following options are useful when GCC is generated with the
     capability for more than one debugging format.

`-ggdb'
     Produce debugging information for use by GDB.  This means to use
     the most expressive format available (DWARF 2, stabs, or the
     native format if neither of those are supported), including GDB
     extensions if at all possible.

`-gstabs'
     Produce debugging information in stabs format (if that is
     supported), without GDB extensions.  This is the format used by
     DBX on most BSD systems.  On MIPS, Alpha and System V Release 4
     systems this option produces stabs debugging output which is not
     understood by DBX or SDB.  On System V Release 4 systems this
     option requires the GNU assembler.

`-gstabs+'
     Produce debugging information in stabs format (if that is
     supported), using GNU extensions understood only by the GNU
     debugger (GDB).  The use of these extensions is likely to make
     other debuggers crash or refuse to read the program.

`-gcoff'
     Produce debugging information in COFF format (if that is
     supported).  This is the format used by SDB on most System V
     systems prior to System V Release 4.

`-gxcoff'
     Produce debugging information in XCOFF format (if that is
     supported).  This is the format used by the DBX debugger on IBM
     RS/6000 systems.

`-gxcoff+'
     Produce debugging information in XCOFF format (if that is
     supported), using GNU extensions understood only by the GNU
     debugger (GDB).  The use of these extensions is likely to make
     other debuggers crash or refuse to read the program, and may cause
     assemblers other than the GNU assembler (GAS) to fail with an
     error.

`-gdwarf'
     Produce debugging information in DWARF version 1 format (if that is
     supported).  This is the format used by SDB on most System V
     Release 4 systems.

`-gdwarf+'
     Produce debugging information in DWARF version 1 format (if that is
     supported), using GNU extensions understood only by the GNU
     debugger (GDB).  The use of these extensions is likely to make
     other debuggers crash or refuse to read the program.

`-gdwarf-2'
     Produce debugging information in DWARF version 2 format (if that is
     supported).  This is the format used by DBX on IRIX 6.

`-gLEVEL'
`-ggdbLEVEL'
`-gstabsLEVEL'
`-gcoffLEVEL'
`-gxcoffLEVEL'
`-gdwarfLEVEL'
`-gdwarf-2LEVEL'
     Request debugging information and also use LEVEL to specify how
     much information.  The default level is 2.

     Level 1 produces minimal information, enough for making backtraces
     in parts of the program that you don't plan to debug.  This
     includes descriptions of functions and external variables, but no
     information about local variables and no line numbers.

     Level 3 includes extra information, such as all the macro
     definitions present in the program.  Some debuggers support macro
     expansion when you use `-g3'.

`-p'
     Generate extra code to write profile information suitable for the
     analysis program `prof'.  You must use this option when compiling
     the source files you want data about, and you must also use it when
     linking.

`-pg'
     Generate extra code to write profile information suitable for the
     analysis program `gprof'.  You must use this option when compiling
     the source files you want data about, and you must also use it when
     linking.

`-a'
     Generate extra code to write profile information for basic blocks,
     which will record the number of times each basic block is
     executed, the basic block start address, and the function name
     containing the basic block.  If `-g' is used, the line number and
     filename of the start of the basic block will also be recorded.
     If not overridden by the machine description, the default action is
     to append to the text file `bb.out'.

     This data could be analyzed by a program like `tcov'.  Note,
     however, that the format of the data is not what `tcov' expects.
     Eventually GNU `gprof' should be extended to process this data.

`-Q'
     Makes the compiler print out each function name as it is compiled,
     and print some statistics about each pass when it finishes.

`-ax'
     Generate extra code to profile basic blocks.  Your executable will
     produce output that is a superset of that produced when `-a' is
     used.  Additional output is the source and target address of the
     basic blocks where a jump takes place, the number of times a jump
     is executed, and (optionally) the complete sequence of basic
     blocks being executed.  The output is appended to file `bb.out'.

     You can examine different profiling aspects without recompilation.
     Your executable will read a list of function names from file
     `bb.in'.  Profiling starts when a function on the list is entered
     and stops when that invocation is exited.  To exclude a function
     from profiling, prefix its name with `-'.  If a function name is
     not unique, you can disambiguate it by writing it in the form
     `/path/filename.d:functionname'.  Your executable will write the
     available paths and filenames in file `bb.out'.

     Several function names have a special meaning:
    `__bb_jumps__'
          Write source, target and frequency of jumps to file `bb.out'.

    `__bb_hidecall__'
          Exclude function calls from frequency count.

    `__bb_showret__'
          Include function returns in frequency count.

    `__bb_trace__'
          Write the sequence of basic blocks executed to file
          `bbtrace.gz'.  The file will be compressed using the program
          `gzip', which must exist in your `PATH'.  On systems without
          the `popen' function, the file will be named `bbtrace' and
          will not be compressed.  *Profiling for even a few seconds on
          these systems will produce a very large file.*  Note:
          `__bb_hidecall__' and `__bb_showret__' will not affect the
          sequence written to `bbtrace.gz'.

     Here's a short example using different profiling parameters in
     file `bb.in'.  Assume function `foo' consists of basic blocks 1
     and 2 and is called twice from block 3 of function `main'.  After
     the calls, block 3 transfers control to block 4 of `main'.

     With `__bb_trace__' and `main' contained in file `bb.in', the
     following sequence of blocks is written to file `bbtrace.gz': 0 3
     1 2 1 2 4.  The return from block 2 to block 3 is not shown,
     because the return is to a point inside the block and not to the
     top.  The block address 0 always indicates, that control is
     transferred to the trace from somewhere outside the observed
     functions.  With `-foo' added to `bb.in', the blocks of function
     `foo' are removed from the trace, so only 0 3 4 remains.

     With `__bb_jumps__' and `main' contained in file `bb.in', jump
     frequencies will be written to file `bb.out'.  The frequencies are
     obtained by constructing a trace of blocks and incrementing a
     counter for every neighbouring pair of blocks in the trace.  The
     trace 0 3 1 2 1 2 4 displays the following frequencies:

          Jump from block 0x0 to block 0x3 executed 1 time(s)
          Jump from block 0x3 to block 0x1 executed 1 time(s)
          Jump from block 0x1 to block 0x2 executed 2 time(s)
          Jump from block 0x2 to block 0x1 executed 1 time(s)
          Jump from block 0x2 to block 0x4 executed 1 time(s)

     With `__bb_hidecall__', control transfer due to call instructions
     is removed from the trace, that is the trace is cut into three
     parts: 0 3 4, 0 1 2 and 0 1 2.  With `__bb_showret__', control
     transfer due to return instructions is added to the trace.  The
     trace becomes: 0 3 1 2 3 1 2 3 4.  Note, that this trace is not
     the same, as the sequence written to `bbtrace.gz'.  It is solely
     used for counting jump frequencies.

`-fprofile-arcs'
     Instrument "arcs" during compilation.  For each function of your
     program, GCC creates a program flow graph, then finds a spanning
     tree for the graph.  Only arcs that are not on the spanning tree
     have to be instrumented: the compiler adds code to count the
     number of times that these arcs are executed.  When an arc is the
     only exit or only entrance to a block, the instrumentation code
     can be added to the block; otherwise, a new basic block must be
     created to hold the instrumentation code.

     Since not every arc in the program must be instrumented, programs
     compiled with this option run faster than programs compiled with
     `-a', which adds instrumentation code to every basic block in the
     program.  The tradeoff: since `gcov' does not have execution
     counts for all branches, it must start with the execution counts
     for the instrumented branches, and then iterate over the program
     flow graph until the entire graph has been solved.  Hence, `gcov'
     runs a little more slowly than a program which uses information
     from `-a'.

     `-fprofile-arcs' also makes it possible to estimate branch
     probabilities, and to calculate basic block execution counts.  In
     general, basic block execution counts do not give enough
     information to estimate all branch probabilities.  When the
     compiled program exits, it saves the arc execution counts to a
     file called `SOURCENAME.da'.  Use the compiler option
     `-fbranch-probabilities' (*note Options that Control Optimization:
     Optimize Options.) when recompiling, to optimize using estimated
     branch probabilities.

`-ftest-coverage'
     Create data files for the `gcov' code-coverage utility (*note
     `gcov': a GCC Test Coverage Program: Gcov.).  The data file names
     begin with the name of your source file:

    `SOURCENAME.bb'
          A mapping from basic blocks to line numbers, which `gcov'
          uses to associate basic block execution counts with line
          numbers.

    `SOURCENAME.bbg'
          A list of all arcs in the program flow graph.  This allows
          `gcov' to reconstruct the program flow graph, so that it can
          compute all basic block and arc execution counts from the
          information in the `SOURCENAME.da' file (this last file is
          the output from `-fprofile-arcs').

`-Q'
     Makes the compiler print out each function name as it is compiled,
     and print some statistics about each pass when it finishes.

`-dLETTERS'
     Says to make debugging dumps during compilation at times specified
     by LETTERS.  This is used for debugging the compiler.  The file
     names for most of the dumps are made by appending a word to the
     source file name (e.g.  `foo.c.rtl' or `foo.c.jump').  Here are the
     possible letters for use in LETTERS, and their meanings:

    `b'
          Dump after computing branch probabilities, to `FILE.bp'.

    `c'
          Dump after instruction combination, to the file
          `FILE.combine'.

    `d'
          Dump after delayed branch scheduling, to `FILE.dbr'.

    `D'
          Dump all macro definitions, at the end of preprocessing, in
          addition to normal output.

    `r'
          Dump after RTL generation, to `FILE.rtl'.

    `j'
          Dump after first jump optimization, to `FILE.jump'.

    `F'
          Dump after purging ADDRESSOF, to `FILE.addressof'.

    `f'
          Dump after flow analysis, to `FILE.flow'.

    `g'
          Dump after global register allocation, to `FILE.greg'.

    `G'
          Dump after GCSE, to `FILE.gcse'.

    `j'
          Dump after first jump optimization, to `FILE.jump'.

    `J'
          Dump after last jump optimization, to `FILE.jump2'.

    `k'
          Dump after conversion from registers to stack, to
          `FILE.stack'.

    `l'
          Dump after local register allocation, to `FILE.lreg'.

    `L'
          Dump after loop optimization, to `FILE.loop'.

    `M'
          Dump after performing the machine dependent reorganisation
          pass, to `FILE.mach'.

    `N'
          Dump after the register move pass, to `FILE.regmove'.

    `r'
          Dump after RTL generation, to `FILE.rtl'.

    `R'
          Dump after the second instruction scheduling pass, to
          `FILE.sched2'.

    `s'
          Dump after CSE (including the jump optimization that
          sometimes follows CSE), to `FILE.cse'.

    `S'
          Dump after the first instruction scheduling pass, to
          `FILE.sched'.

    `t'
          Dump after the second CSE pass (including the jump
          optimization that sometimes follows CSE), to `FILE.cse2'.

    `a'
          Produce all the dumps listed above.

    `m'
          Print statistics on memory usage, at the end of the run, to
          standard error.

    `p'
          Annotate the assembler output with a comment indicating which
          pattern and alternative was used.  The length of each
          instruction is also printed.

    `x'
          Just generate RTL for a function instead of compiling it.
          Usually used with `r'.

    `y'
          Dump debugging information during parsing, to standard error.

    `A'
          Annotate the assembler output with miscellaneous debugging
          information.

`-fdump-unnumbered'
     When doing debugging dumps (see -d option above), suppress
     instruction numbers and line number note output.  This makes it
     more feasible to use diff on debugging dumps for compiler
     invokations with different options, in particular with and without
     -g.

`-fpretend-float'
     When running a cross-compiler, pretend that the target machine
     uses the same floating point format as the host machine.  This
     causes incorrect output of the actual floating constants, but the
     actual instruction sequence will probably be the same as GCC would
     make when running on the target machine.

`-save-temps'
     Store the usual "temporary" intermediate files permanently; place
     them in the current directory and name them based on the source
     file.  Thus, compiling `foo.c' with `-c -save-temps' would produce
     files `foo.i' and `foo.s', as well as `foo.o'.

`-print-file-name=LIBRARY'
     Print the full absolute name of the library file LIBRARY that
     would be used when linking--and don't do anything else.  With this
     option, GCC does not compile or link anything; it just prints the
     file name.

`-print-prog-name=PROGRAM'
     Like `-print-file-name', but searches for a program such as `cpp'.

`-print-libgcc-file-name'
     Same as `-print-file-name=libgcc.a'.

     This is useful when you use `-nostdlib' or `-nodefaultlibs' but
     you do want to link with `libgcc.a'.  You can do

          gcc -nostdlib FILES... `gcc -print-libgcc-file-name`

`-print-search-dirs'
     Print the name of the configured installation directory and a list
     of program and library directories gcc will search--and don't do
     anything else.

     This is useful when gcc prints the error message `installation
     problem, cannot exec cpp: No such file or directory'.  To resolve
     this you either need to put `cpp' and the other compiler
     components where gcc expects to find them, or you can set the
     environment variable `GCC_EXEC_PREFIX' to the directory where you
     installed them.  Don't forget the trailing '/'.  *Note Environment
     Variables::.


File: gcc,  Node: Optimize Options,  Next: Preprocessor Options,  Prev: Debugging Options,  Up: Invoking GCC

2.8 Options That Control Optimization
=====================================

   These options control various sorts of optimizations:

`-O'
`-O1'
     Optimize.  Optimizing compilation takes somewhat more time, and a
     lot more memory for a large function.

     Without `-O', the compiler's goal is to reduce the cost of
     compilation and to make debugging produce the expected results.
     Statements are independent: if you stop the program with a
     breakpoint between statements, you can then assign a new value to
     any variable or change the program counter to any other statement
     in the function and get exactly the results you would expect from
     the source code.

     Without `-O', the compiler only allocates variables declared
     `register' in registers.  The resulting compiled code is a little
     worse than produced by PCC without `-O'.

     With `-O', the compiler tries to reduce code size and execution
     time.

     When you specify `-O', the compiler turns on `-fthread-jumps' and
     `-fdefer-pop' on all machines.  The compiler turns on
     `-fdelayed-branch' on machines that have delay slots, and
     `-fomit-frame-pointer' on machines that can support debugging even
     without a frame pointer.  On some machines the compiler also turns
     on other flags.

`-O2'
     Optimize even more.  GCC performs nearly all supported
     optimizations that do not involve a space-speed tradeoff.  The
     compiler does not perform loop unrolling or function inlining when
     you specify `-O2'.  As compared to `-O', this option increases
     both compilation time and the performance of the generated code.

     `-O2' turns on all optional optimizations except for loop
     unrolling, function inlining, and strict aliasing optimizations.
     It also turns on the `-fforce-mem' option on all machines and
     frame pointer elimination on machines where doing so does not
     interfere with debugging.

`-O3'
     Optimize yet more.  `-O3' turns on all optimizations specified by
     `-O2' and also turns on the `inline-functions' option.

`-O0'
     Do not optimize.

`-Os'
     Optimize for size.  `-Os' enables all `-O2' optimizations that do
     not typically increase code size.  It also performs further
     optimizations designed to reduce code size.

     If you use multiple `-O' options, with or without level numbers,
     the last such option is the one that is effective.

   Options of the form `-fFLAG' specify machine-independent flags.
Most flags have both positive and negative forms; the negative form of
`-ffoo' would be `-fno-foo'.  In the table below, only one of the forms
is listed--the one which is not the default.  You can figure out the
other form by either removing `no-' or adding it.

`-ffloat-store'
     Do not store floating point variables in registers, and inhibit
     other options that might change whether a floating point value is
     taken from a register or memory.

     This option prevents undesirable excess precision on machines such
     as the 68000 where the floating registers (of the 68881) keep more
     precision than a `double' is supposed to have.  Similarly for the
     x86 architecture.  For most programs, the excess precision does
     only good, but a few programs rely on the precise definition of
     IEEE floating point.  Use `-ffloat-store' for such programs, after
     modifying them to store all pertinent intermediate computations
     into variables.

`-fno-default-inline'
     Do not make member functions inline by default merely because they
     are defined inside the class scope (C++ only).  Otherwise, when
     you specify `-O', member functions defined inside class scope are
     compiled inline by default; i.e., you don't need to add `inline'
     in front of the member function name.

`-fno-defer-pop'
     Always pop the arguments to each function call as soon as that
     function returns.  For machines which must pop arguments after a
     function call, the compiler normally lets arguments accumulate on
     the stack for several function calls and pops them all at once.

`-fforce-mem'
     Force memory operands to be copied into registers before doing
     arithmetic on them.  This produces better code by making all memory
     references potential common subexpressions.  When they are not
     common subexpressions, instruction combination should eliminate
     the separate register-load.  The `-O2' option turns on this option.

`-fforce-addr'
     Force memory address constants to be copied into registers before
     doing arithmetic on them.  This may produce better code just as
     `-fforce-mem' may.

`-fomit-frame-pointer'
     Don't keep the frame pointer in a register for functions that
     don't need one.  This avoids the instructions to save, set up and
     restore frame pointers; it also makes an extra register available
     in many functions.  *It also makes debugging impossible on some
     machines.*

     On some machines, such as the Vax, this flag has no effect, because
     the standard calling sequence automatically handles the frame
     pointer and nothing is saved by pretending it doesn't exist.  The
     machine-description macro `FRAME_POINTER_REQUIRED' controls
     whether a target machine supports this flag.  *Note Register
     Usage: (gcc.info)Registers.

`-fno-inline'
     Don't pay attention to the `inline' keyword.  Normally this option
     is used to keep the compiler from expanding any functions inline.
     Note that if you are not optimizing, no functions can be expanded
     inline.

`-finline-functions'
     Integrate all simple functions into their callers.  The compiler
     heuristically decides which functions are simple enough to be worth
     integrating in this way.

     If all calls to a given function are integrated, and the function
     is declared `static', then the function is normally not output as
     assembler code in its own right.

`-finline-limit-N'
     By default, gcc limits the size of functions that can be inlined.
     This flag allows the control of this limit for functions that are
     explicitly marked as inline (ie marked with the inline keyword or
     defined within the class definition in c++).  N is the size of
     functions that can be inlined in number of pseudo instructions
     (not counting parameter handling).  The default value of n is
     10000.  Increasing this value can result in more inlined code at
     the cost of compilation time and memory consumption.  Decreasing
     usually makes the compilation faster and less code will be inlined
     (which presumably means slower programs).  This option is
     particularly useful for programs that use inlining heavily such as
     those based on recursive templates with c++.

     _Note:_ pseudo instruction represents, in this particular context,
     an abstract measurement of function's size.  In no way, it
     represents a count of assembly instructions and as such its exact
     meaning might change from one release to an another.

`-fkeep-inline-functions'
     Even if all calls to a given function are integrated, and the
     function is declared `static', nevertheless output a separate
     run-time callable version of the function.  This switch does not
     affect `extern inline' functions.

`-fkeep-static-consts'
     Emit variables declared `static const' when optimization isn't
     turned on, even if the variables aren't referenced.

     GCC enables this option by default.  If you want to force the
     compiler to check if the variable was referenced, regardless of
     whether or not optimization is turned on, use the
     `-fno-keep-static-consts' option.

`-fno-function-cse'
     Do not put function addresses in registers; make each instruction
     that calls a constant function contain the function's address
     explicitly.

     This option results in less efficient code, but some strange hacks
     that alter the assembler output may be confused by the
     optimizations performed when this option is not used.

`-ffast-math'
     This option allows GCC to violate some ANSI or IEEE rules and/or
     specifications in the interest of optimizing code for speed.  For
     example, it allows the compiler to assume arguments to the `sqrt'
     function are non-negative numbers and that no floating-point values
     are NaNs.

     This option should never be turned on by any `-O' option since it
     can result in incorrect output for programs which depend on an
     exact implementation of IEEE or ANSI rules/specifications for math
     functions.

   The following options control specific optimizations.  The `-O2'
option turns on all of these optimizations except `-funroll-loops'
`-funroll-all-loops', and `-fstrict-aliasing'.  On most machines, the
`-O' option turns on the `-fthread-jumps' and `-fdelayed-branch'
options, but specific machines may handle it differently.

   You can use the following flags in the rare cases when "fine-tuning"
of optimizations to be performed is desired.

`-fstrength-reduce'
     Perform the optimizations of loop strength reduction and
     elimination of iteration variables.

`-fthread-jumps'
     Perform optimizations where we check to see if a jump branches to a
     location where another comparison subsumed by the first is found.
     If so, the first branch is redirected to either the destination of
     the second branch or a point immediately following it, depending
     on whether the condition is known to be true or false.

`-fcse-follow-jumps'
     In common subexpression elimination, scan through jump instructions
     when the target of the jump is not reached by any other path.  For
     example, when CSE encounters an `if' statement with an `else'
     clause, CSE will follow the jump when the condition tested is
     false.

`-fcse-skip-blocks'
     This is similar to `-fcse-follow-jumps', but causes CSE to follow
     jumps which conditionally skip over blocks.  When CSE encounters a
     simple `if' statement with no else clause, `-fcse-skip-blocks'
     causes CSE to follow the jump around the body of the `if'.

`-frerun-cse-after-loop'
     Re-run common subexpression elimination after loop optimizations
     has been performed.

`-frerun-loop-opt'
     Run the loop optimizer twice.

`-fgcse'
     Perform a global common subexpression elimination pass.  This pass
     also performs global constant and copy propagation.

`-fexpensive-optimizations'
     Perform a number of minor optimizations that are relatively
     expensive.

`-foptimize-register-moves'
`-fregmove'
     Attempt to reassign register numbers in move instructions and as
     operands of other simple instructions in order to maximize the
     amount of register tying.  This is especially helpful on machines
     with two-operand instructions.  GCC enables this optimization by
     default with `-O2' or higher.

     Note `-fregmove' and `-foptimize-register-moves' are the same
     optimization.

`-fdelayed-branch'
     If supported for the target machine, attempt to reorder
     instructions to exploit instruction slots available after delayed
     branch instructions.

`-fschedule-insns'
     If supported for the target machine, attempt to reorder
     instructions to eliminate execution stalls due to required data
     being unavailable.  This helps machines that have slow floating
     point or memory load instructions by allowing other instructions
     to be issued until the result of the load or floating point
     instruction is required.

`-fschedule-insns2'
     Similar to `-fschedule-insns', but requests an additional pass of
     instruction scheduling after register allocation has been done.
     This is especially useful on machines with a relatively small
     number of registers and where memory load instructions take more
     than one cycle.

`-ffunction-sections'
`-fdata-sections'
     Place each function or data item into its own section in the output
     file if the target supports arbitrary sections.  The name of the
     function or the name of the data item determines the section's name
     in the output file.

     Use these options on systems where the linker can perform
     optimizations to improve locality of reference in the instruction
     space.  HPPA processors running HP-UX and Sparc processors running
     Solaris 2 have linkers with such optimizations.  Other systems
     using the ELF object format as well as AIX may have these
     optimizations in the future.

     Only use these options when there are significant benefits from
     doing so.  When you specify these options, the assembler and
     linker will create larger object and executable files and will
     also be slower.  You will not be able to use `gprof' on all
     systems if you specify this option and you may have problems with
     debugging if you specify both this option and `-g'.

`-fcaller-saves'
     Enable values to be allocated in registers that will be clobbered
     by function calls, by emitting extra instructions to save and
     restore the registers around such calls.  Such allocation is done
     only when it seems to result in better code than would otherwise
     be produced.

     This option is always enabled by default on certain machines,
     usually those which have no call-preserved registers to use
     instead.

     For all machines, optimization level 2 and higher enables this
     flag by default.

`-funroll-loops'
     Perform the optimization of loop unrolling.  This is only done for
     loops whose number of iterations can be determined at compile time
     or run time.  `-funroll-loops' implies both `-fstrength-reduce' and
     `-frerun-cse-after-loop'.

`-funroll-all-loops'
     Perform the optimization of loop unrolling.  This is done for all
     loops and usually makes programs run more slowly.
     `-funroll-all-loops' implies `-fstrength-reduce' as well as
     `-frerun-cse-after-loop'.

`-fmove-all-movables'
     Forces all invariant computations in loops to be moved outside the
     loop.

`-freduce-all-givs'
     Forces all general-induction variables in loops to be
     strength-reduced.

     _Note:_ When compiling programs written in Fortran,
     `-fmove-all-movables' and `-freduce-all-givs' are enabled by
     default when you use the optimizer.

     These options may generate better or worse code; results are highly
     dependent on the structure of loops within the source code.

     These two options are intended to be removed someday, once they
     have helped determine the efficacy of various approaches to
     improving loop optimizations.

     Please let us (`gcc@gcc.gnu.org' and `fortran@gnu.org') know how
     use of these options affects the performance of your production
     code.  We're very interested in code that runs _slower_ when these
     options are _enabled_.

`-fno-peephole'
     Disable any machine-specific peephole optimizations.

`-fbranch-probabilities'
     After running a program compiled with `-fprofile-arcs' (*note
     Options for Debugging Your Program or `gcc': Debugging Options.),
     you can compile it a second time using `-fbranch-probabilities',
     to improve optimizations based on guessing the path a branch might
     take.

`-fstrict-aliasing'
     Allows the compiler to assume the strictest aliasing rules
     applicable to the language being compiled.  For C (and C++), this
     activates optimizations based on the type of expressions.  In
     particular, an object of one type is assumed never to reside at
     the same address as an object of a different type, unless the
     types are almost the same.  For example, an `unsigned int' can
     alias an `int', but not a `void*' or a `double'.  A character type
     may alias any other type.

     Pay special attention to code like this:
          union a_union {
            int i;
            double d;
          };
          
          int f() {
            a_union t;
            t.d = 3.0;
            return t.i;
          }
     The practice of reading from a different union member than the one
     most recently written to (called "type-punning") is common.  Even
     with `-fstrict-aliasing', type-punning is allowed, provided the
     memory is accessed through the union type.  So, the code above
     will work as expected.  However, this code might not:
          int f() {
            a_union t;
            int* ip;
            t.d = 3.0;
            ip = &t.i;
            return *ip;
          }


File: gcc,  Node: Preprocessor Options,  Next: Assembler Options,  Prev: Optimize Options,  Up: Invoking GCC

2.9 Options Controlling the Preprocessor
========================================

   These options control the C preprocessor, which is run on each C
source file before actual compilation.

   If you use the `-E' option, nothing is done except preprocessing.
Some of these options make sense only together with `-E' because they
cause the preprocessor output to be unsuitable for actual compilation.

`-include FILE'
     Process FILE as input before processing the regular input file.
     In effect, the contents of FILE are compiled first.  Any `-D' and
     `-U' options on the command line are always processed before
     `-include FILE', regardless of the order in which they are
     written.  All the `-include' and `-imacros' options are processed
     in the order in which they are written.

`-imacros FILE'
     Process FILE as input, discarding the resulting output, before
     processing the regular input file.  Because the output generated
     from FILE is discarded, the only effect of `-imacros FILE' is to
     make the macros defined in FILE available for use in the main
     input.

     Any `-D' and `-U' options on the command line are always processed
     before `-imacros FILE', regardless of the order in which they are
     written.  All the `-include' and `-imacros' options are processed
     in the order in which they are written.

`-idirafter DIR'
     Add the directory DIR to the second include path.  The directories
     on the second include path are searched when a header file is not
     found in any of the directories in the main include path (the one
     that `-I' adds to).

`-iprefix PREFIX'
     Specify PREFIX as the prefix for subsequent `-iwithprefix' options.

`-iwithprefix DIR'
     Add a directory to the second include path.  The directory's name
     is made by concatenating PREFIX and DIR, where PREFIX was
     specified previously with `-iprefix'.  If you have not specified a
     prefix yet, the directory containing the installed passes of the
     compiler is used as the default.

`-iwithprefixbefore DIR'
     Add a directory to the main include path.  The directory's name is
     made by concatenating PREFIX and DIR, as in the case of
     `-iwithprefix'.

`-isystem DIR'
     Add a directory to the beginning of the second include path,
     marking it as a system directory, so that it gets the same special
     treatment as is applied to the standard system directories.

`-nostdinc'
     Do not search the standard system directories for header files.
     Only the directories you have specified with `-I' options (and the
     current directory, if appropriate) are searched.  *Note Directory
     Options::, for information on `-I'.

     By using both `-nostdinc' and `-I-', you can limit the include-file
     search path to only those directories you specify explicitly.

`-undef'
     Do not predefine any nonstandard macros.  (Including architecture
     flags).

`-E'
     Run only the C preprocessor.  Preprocess all the C source files
     specified and output the results to standard output or to the
     specified output file.

`-C'
     Tell the preprocessor not to discard comments.  Used with the `-E'
     option.

`-P'
     Tell the preprocessor not to generate `#line' directives.  Used
     with the `-E' option.

`-M'
     Tell the preprocessor to output a rule suitable for `make'
     describing the dependencies of each object file.  For each source
     file, the preprocessor outputs one `make'-rule whose target is the
     object file name for that source file and whose dependencies are
     all the `#include' header files it uses.  This rule may be a
     single line or may be continued with `\'-newline if it is long.
     The list of rules is printed on standard output instead of the
     preprocessed C program.

     `-M' implies `-E'.

     Another way to specify output of a `make' rule is by setting the
     environment variable `DEPENDENCIES_OUTPUT' (*note Environment
     Variables::).

`-MM'
     Like `-M' but the output mentions only the user header files
     included with `#include "FILE"'.  System header files included
     with `#include <FILE>' are omitted.

`-MD'
     Like `-M' but the dependency information is written to a file made
     by replacing ".c" with ".d" at the end of the input file names.
     This is in addition to compiling the file as specified--`-MD' does
     not inhibit ordinary compilation the way `-M' does.

     In Mach, you can use the utility `md' to merge multiple dependency
     files into a single dependency file suitable for using with the
     `make' command.

`-MMD'
     Like `-MD' except mention only user header files, not system
     header files.

`-MG'
     Treat missing header files as generated files and assume they live
     in the same directory as the source file.  If you specify `-MG',
     you must also specify either `-M' or `-MM'.  `-MG' is not
     supported with `-MD' or `-MMD'.

`-H'
     Print the name of each header file used, in addition to other
     normal activities.

`-AQUESTION(ANSWER)'
     Assert the answer ANSWER for QUESTION, in case it is tested with a
     preprocessing conditional such as `#if #QUESTION(ANSWER)'.  `-A-'
     disables the standard assertions that normally describe the target
     machine.

`-DMACRO'
     Define macro MACRO with the string `1' as its definition.

`-DMACRO=DEFN'
     Define macro MACRO as DEFN.  All instances of `-D' on the command
     line are processed before any `-U' options.

`-UMACRO'
     Undefine macro MACRO.  `-U' options are evaluated after all `-D'
     options, but before any `-include' and `-imacros' options.

`-dM'
     Tell the preprocessor to output only a list of the macro
     definitions that are in effect at the end of preprocessing.  Used
     with the `-E' option.

`-dD'
     Tell the preprocessing to pass all macro definitions into the
     output, in their proper sequence in the rest of the output.

`-dN'
     Like `-dD' except that the macro arguments and contents are
     omitted.  Only `#define NAME' is included in the output.

`-trigraphs'
     Support ANSI C trigraphs.  The `-ansi' option also has this effect.

`-Wp,OPTION'
     Pass OPTION as an option to the preprocessor.  If OPTION contains
     commas, it is split into multiple options at the commas.


File: gcc,  Node: Assembler Options,  Next: Link Options,  Prev: Preprocessor Options,  Up: Invoking GCC

2.10 Passing Options to the Assembler
=====================================

   You can pass options to the assembler.

`-Wa,OPTION'
     Pass OPTION as an option to the assembler.  If OPTION contains
     commas, it is split into multiple options at the commas.


File: gcc,  Node: Link Options,  Next: Directory Options,  Prev: Assembler Options,  Up: Invoking GCC

2.11 Options for Linking
========================

   These options come into play when the compiler links object files
into an executable output file.  They are meaningless if the compiler is
not doing a link step.

`OBJECT-FILE-NAME'
     A file name that does not end in a special recognized suffix is
     considered to name an object file or library.  (Object files are
     distinguished from libraries by the linker according to the file
     contents.)  If linking is done, these object files are used as
     input to the linker.

`-c'
`-S'
`-E'
     If any of these options is used, then the linker is not run, and
     object file names should not be used as arguments.  *Note Overall
     Options::.

`-lLIBRARY'
     Search the library named LIBRARY when linking.

     It makes a difference where in the command you write this option;
     the linker searches processes libraries and object files in the
     order they are specified.  Thus, `foo.o -lz bar.o' searches
     library `z' after file `foo.o' but before `bar.o'.  If `bar.o'
     refers to functions in `z', those functions may not be loaded.

     The linker searches a standard list of directories for the library,
     which is actually a file named `libLIBRARY.a'.  The linker then
     uses this file as if it had been specified precisely by name.

     The directories searched include several standard system
     directories plus any that you specify with `-L'.

     Normally the files found this way are library files--archive files
     whose members are object files.  The linker handles an archive
     file by scanning through it for members which define symbols that
     have so far been referenced but not defined.  But if the file that
     is found is an ordinary object file, it is linked in the usual
     fashion.  The only difference between using an `-l' option and
     specifying a file name is that `-l' surrounds LIBRARY with `lib'
     and `.a' and searches several directories.

`-lobjc'
     You need this special case of the `-l' option in order to link an
     Objective C program.

`-nostartfiles'
     Do not use the standard system startup files when linking.  The
     standard system libraries are used normally, unless `-nostdlib' or
     `-nodefaultlibs' is used.

`-nodefaultlibs'
     Do not use the standard system libraries when linking.  Only the
     libraries you specify will be passed to the linker.  The standard
     startup files are used normally, unless `-nostartfiles' is used.
     The compiler may generate calls to memcmp, memset, and memcpy for
     System V (and ANSI C) environments or to bcopy and bzero for BSD
     environments.  These entries are usually resolved by entries in
     libc.  These entry points should be supplied through some other
     mechanism when this option is specified.

`-nostdlib'
     Do not use the standard system startup files or libraries when
     linking.  No startup files and only the libraries you specify will
     be passed to the linker. The compiler may generate calls to
     memcmp, memset, and memcpy for System V (and ANSI C) environments
     or to bcopy and bzero for BSD environments.  These entries are
     usually resolved by entries in libc.  These entry points should be
     supplied through some other mechanism when this option is
     specified.

     One of the standard libraries bypassed by `-nostdlib' and
     `-nodefaultlibs' is `libgcc.a', a library of internal subroutines
     that GCC uses to overcome shortcomings of particular machines, or
     special needs for some languages.  (*Note Interfacing to GCC
     Output: (gcc.info)Interface, for more discussion of `libgcc.a'.)
     In most cases, you need `libgcc.a' even when you want to avoid
     other standard libraries.  In other words, when you specify
     `-nostdlib' or `-nodefaultlibs' you should usually specify `-lgcc'
     as well.  This ensures that you have no unresolved references to
     internal GCC library subroutines.  (For example, `__main', used to
     ensure C++ constructors will be called; *note `collect2':
     Collect2..)

`-s'
     Remove all symbol table and relocation information from the
     executable.

`-static'
     On systems that support dynamic linking, this prevents linking
     with the shared libraries.  On other systems, this option has no
     effect.

`-shared'
     Produce a shared object which can then be linked with other
     objects to form an executable.  Not all systems support this
     option.  You must also specify `-fpic' or `-fPIC' on some systems
     when you specify this option.

`-symbolic'
     Bind references to global symbols when building a shared object.
     Warn about any unresolved references (unless overridden by the
     link editor option `-Xlinker -z -Xlinker defs').  Only a few
     systems support this option.

`-Xlinker OPTION'
     Pass OPTION as an option to the linker.  You can use this to
     supply system-specific linker options which GCC does not know how
     to recognize.

     If you want to pass an option that takes an argument, you must use
     `-Xlinker' twice, once for the option and once for the argument.
     For example, to pass `-assert definitions', you must write
     `-Xlinker -assert -Xlinker definitions'.  It does not work to write
     `-Xlinker "-assert definitions"', because this passes the entire
     string as a single argument, which is not what the linker expects.

`-Wl,OPTION'
     Pass OPTION as an option to the linker.  If OPTION contains
     commas, it is split into multiple options at the commas.

`-u SYMBOL'
     Pretend the symbol SYMBOL is undefined, to force linking of
     library modules to define it.  You can use `-u' multiple times with
     different symbols to force loading of additional library modules.


File: gcc,  Node: Directory Options,  Next: Target Options,  Prev: Link Options,  Up: Invoking GCC

2.12 Options for Directory Search
=================================

   These options specify directories to search for header files, for
libraries and for parts of the compiler:

`-IDIR'
     Add the directory DIR to the head of the list of directories to be
     searched for header files.  This can be used to override a system
     header file, substituting your own version, since these
     directories are searched before the system header file
     directories.  If you use more than one `-I' option, the
     directories are scanned in left-to-right order; the standard
     system directories come after.

`-I-'
     Any directories you specify with `-I' options before the `-I-'
     option are searched only for the case of `#include "FILE"'; they
     are not searched for `#include <FILE>'.

     If additional directories are specified with `-I' options after
     the `-I-', these directories are searched for all `#include'
     directives.  (Ordinarily _all_ `-I' directories are used this way.)

     In addition, the `-I-' option inhibits the use of the current
     directory (where the current input file came from) as the first
     search directory for `#include "FILE"'.  There is no way to
     override this effect of `-I-'.  With `-I.' you can specify
     searching the directory which was current when the compiler was
     invoked.  That is not exactly the same as what the preprocessor
     does by default, but it is often satisfactory.

     `-I-' does not inhibit the use of the standard system directories
     for header files.  Thus, `-I-' and `-nostdinc' are independent.

`-LDIR'
     Add directory DIR to the list of directories to be searched for
     `-l'.

`-BPREFIX'
     This option specifies where to find the executables, libraries,
     include files, and data files of the compiler itself.

     The compiler driver program runs one or more of the subprograms
     `cpp', `cc1', `as' and `ld'.  It tries PREFIX as a prefix for each
     program it tries to run, both with and without `MACHINE/VERSION/'
     (*note Target Options::).

     For each subprogram to be run, the compiler driver first tries the
     `-B' prefix, if any.  If that name is not found, or if `-B' was
     not specified, the driver tries two standard prefixes, which are
     `/usr/lib/gcc/' and `/usr/local/lib/gcc-lib/'.  If neither of
     those results in a file name that is found, the unmodified program
     name is searched for using the directories specified in your
     `PATH' environment variable.

     `-B' prefixes that effectively specify directory names also apply
     to libraries in the linker, because the compiler translates these
     options into `-L' options for the linker.  They also apply to
     includes files in the preprocessor, because the compiler
     translates these options into `-isystem' options for the
     preprocessor.  In this case, the compiler appends `include' to the
     prefix.

     The run-time support file `libgcc.a' can also be searched for using
     the `-B' prefix, if needed.  If it is not found there, the two
     standard prefixes above are tried, and that is all.  The file is
     left out of the link if it is not found by those means.

     Another way to specify a prefix much like the `-B' prefix is to use
     the environment variable `GCC_EXEC_PREFIX'.  *Note Environment
     Variables::.

`-specs=FILE'
     Process FILE after the compiler reads in the standard `specs'
     file, in order to override the defaults that the `gcc' driver
     program uses when determining what switches to pass to `cc1',
     `cc1plus', `as', `ld', etc.  More than one `-specs='FILE can be
     specified on the command line, and they are processed in order,
     from left to right.


File: gcc,  Node: Target Options,  Next: Submodel Options,  Prev: Directory Options,  Up: Invoking GCC

2.13 Specifying Target Machine and Compiler Version
===================================================

   By default, GCC compiles code for the same type of machine that you
are using.  However, it can also be installed as a cross-compiler, to
compile for some other type of machine.  In fact, several different
configurations of GCC, for different target machines, can be installed
side by side.  Then you specify which one to use with the `-b' option.

   In addition, older and newer versions of GCC can be installed side
by side.  One of them (probably the newest) will be the default, but
you may sometimes wish to use another.

`-b MACHINE'
     The argument MACHINE specifies the target machine for compilation.
     This is useful when you have installed GCC as a cross-compiler.

     The value to use for MACHINE is the same as was specified as the
     machine type when configuring GCC as a cross-compiler.  For
     example, if a cross-compiler was configured with `configure
     i386v', meaning to compile for an 80386 running System V, then you
     would specify `-b i386v' to run that cross compiler.

     When you do not specify `-b', it normally means to compile for the
     same type of machine that you are using.

`-V VERSION'
     The argument VERSION specifies which version of GCC to run.  This
     is useful when multiple versions are installed.  For example,
     VERSION might be `2.0', meaning to run GCC version 2.0.

     The default version, when you do not specify `-V', is the last
     version of GCC that you installed.

   The `-b' and `-V' options actually work by controlling part of the
file name used for the executable files and libraries used for
compilation.  A given version of GCC, for a given target machine, is
normally kept in the directory `/usr/local/lib/gcc-lib/MACHINE/VERSION'.

   Thus, sites can customize the effect of `-b' or `-V' either by
changing the names of these directories or adding alternate names (or
symbolic links).  If in directory `/usr/local/lib/gcc-lib/' the file
`80386' is a link to the file `i386v', then `-b 80386' becomes an alias
for `-b i386v'.

   In one respect, the `-b' or `-V' do not completely change to a
different compiler: the top-level driver program `gcc' that you
originally invoked continues to run and invoke the other executables
(preprocessor, compiler per se, assembler and linker) that do the real
work.  However, since no real work is done in the driver program, it
usually does not matter that the driver program in use is not the one
for the specified target and version.

   The only way that the driver program depends on the target machine is
in the parsing and handling of special machine-specific options.
However, this is controlled by a file which is found, along with the
other executables, in the directory for the specified version and
target machine.  As a result, a single installed driver program adapts
to any specified target machine and compiler version.

   The driver program executable does control one significant thing,
however: the default version and target machine.  Therefore, you can
install different instances of the driver program, compiled for
different targets or versions, under different names.

   For example, if the driver for version 2.0 is installed as `ogcc'
and that for version 2.1 is installed as `gcc', then the command `gcc'
will use version 2.1 by default, while `ogcc' will use 2.0 by default.
However, you can choose either version with either command with the
`-V' option.


File: gcc,  Node: Submodel Options,  Next: Code Gen Options,  Prev: Target Options,  Up: Invoking GCC

2.14 Hardware Models and Configurations
=======================================

   Earlier we discussed the standard option `-b' which chooses among
different installed compilers for completely different target machines,
such as Vax vs. 68000 vs. 80386.

   In addition, each of these target machine types can have its own
special options, starting with `-m', to choose among various hardware
models or configurations--for example, 68010 vs 68020, floating
coprocessor or none.  A single installed version of the compiler can
compile for any model or configuration, according to the options
specified.

   Some configurations of the compiler also support additional special
options, usually for compatibility with other compilers on the same
platform.

* Menu:

* M680x0 Options::
* VAX Options::
* SPARC Options::
* Convex Options::
* AMD29K Options::
* ARM Options::
* Thumb Options::
* MN10200 Options::
* MN10300 Options::
* M32R/D Options::
* M88K Options::
* RS/6000 and PowerPC Options::
* RT Options::
* MIPS Options::
* i386 Options::
* HPPA Options::
* Intel 960 Options::
* DEC Alpha Options::
* Clipper Options::
* H8/300 Options::
* SH Options::
* System V Options::
* TMS320C3x/C4x Options::
* V850 Options::
* ARC Options::
* NS32K Options::


File: gcc,  Node: M680x0 Options,  Next: VAX Options,  Up: Submodel Options

2.14.1 M680x0 Options
---------------------

   These are the `-m' options defined for the 68000 series.  The default
values for these options depends on which style of 68000 was selected
when the compiler was configured; the defaults for the most common
choices are given below.

`-m68000'
`-mc68000'
     Generate output for a 68000.  This is the default when the
     compiler is configured for 68000-based systems.

     Use this option for microcontrollers with a 68000 or EC000 core,
     including the 68008, 68302, 68306, 68307, 68322, 68328 and 68356.

`-m68020'
`-mc68020'
     Generate output for a 68020.  This is the default when the
     compiler is configured for 68020-based systems.

`-m68881'
     Generate output containing 68881 instructions for floating point.
     This is the default for most 68020 systems unless `-nfp' was
     specified when the compiler was configured.

`-m68030'
     Generate output for a 68030.  This is the default when the
     compiler is configured for 68030-based systems.

`-m68040'
     Generate output for a 68040.  This is the default when the
     compiler is configured for 68040-based systems.

     This option inhibits the use of 68881/68882 instructions that have
     to be emulated by software on the 68040.  Use this option if your
     68040 does not have code to emulate those instructions.

`-m68060'
     Generate output for a 68060.  This is the default when the
     compiler is configured for 68060-based systems.

     This option inhibits the use of 68020 and 68881/68882 instructions
     that have to be emulated by software on the 68060.  Use this
     option if your 68060 does not have code to emulate those
     instructions.

`-mcpu32'
     Generate output for a CPU32. This is the default when the compiler
     is configured for CPU32-based systems.

     Use this option for microcontrollers with a CPU32 or CPU32+ core,
     including the 68330, 68331, 68332, 68333, 68334, 68336, 68340,
     68341, 68349 and 68360.

`-m5200'
     Generate output for a 520X "coldfire" family cpu.  This is the
     default when the compiler is configured for 520X-based systems.

     Use this option for microcontroller with a 5200 core, including
     the MCF5202, MCF5203, MCF5204 and MCF5202.

`-m68020-40'
     Generate output for a 68040, without using any of the new
     instructions.  This results in code which can run relatively
     efficiently on either a 68020/68881 or a 68030 or a 68040.  The
     generated code does use the 68881 instructions that are emulated
     on the 68040.

`-m68020-60'
     Generate output for a 68060, without using any of the new
     instructions.  This results in code which can run relatively
     efficiently on either a 68020/68881 or a 68030 or a 68040.  The
     generated code does use the 68881 instructions that are emulated
     on the 68060.

`-mfpa'
     Generate output containing Sun FPA instructions for floating point.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not available for all m68k
     targets.  Normally the facilities of the machine's usual C
     compiler are used, but this can't be done directly in
     cross-compilation.  You must make your own arrangements to provide
     suitable library functions for cross-compilation.  The embedded
     targets `m68k-*-aout' and `m68k-*-coff' do provide software
     floating point support.

`-mshort'
     Consider type `int' to be 16 bits wide, like `short int'.

`-mnobitfield'
     Do not use the bit-field instructions.  The `-m68000', `-mcpu32'
     and `-m5200' options imply `-mnobitfield'.

`-mbitfield'
     Do use the bit-field instructions.  The `-m68020' option implies
     `-mbitfield'.  This is the default if you use a configuration
     designed for a 68020.

`-mrtd'
     Use a different function-calling convention, in which functions
     that take a fixed number of arguments return with the `rtd'
     instruction, which pops their arguments while returning.  This
     saves one instruction in the caller since there is no need to pop
     the arguments there.

     This calling convention is incompatible with the one normally used
     on Unix, so you cannot use it if you need to call libraries
     compiled with the Unix compiler.

     Also, you must provide function prototypes for all functions that
     take variable numbers of arguments (including `printf'); otherwise
     incorrect code will be generated for calls to those functions.

     In addition, seriously incorrect code will result if you call a
     function with too many arguments.  (Normally, extra arguments are
     harmlessly ignored.)

     The `rtd' instruction is supported by the 68010, 68020, 68030,
     68040, 68060 and CPU32 processors, but not by the 68000 or 5200.

`-malign-int'
`-mno-align-int'
     Control whether GCC aligns `int', `long', `long long', `float',
     `double', and `long double' variables on a 32-bit boundary
     (`-malign-int') or a 16-bit boundary (`-mno-align-int').  Aligning
     variables on 32-bit boundaries produces code that runs somewhat
     faster on processors with 32-bit busses at the expense of more
     memory.

     *Warning:* if you use the `-malign-int' switch, GCC will align
     structures containing the above types  differently than most
     published application binary interface specifications for the m68k.


File: gcc,  Node: VAX Options,  Next: SPARC Options,  Prev: M680x0 Options,  Up: Submodel Options

2.14.2 VAX Options
------------------

   These `-m' options are defined for the Vax:

`-munix'
     Do not output certain jump instructions (`aobleq' and so on) that
     the Unix assembler for the Vax cannot handle across long ranges.

`-mgnu'
     Do output those jump instructions, on the assumption that you will
     assemble with the GNU assembler.

`-mg'
     Output code for g-format floating point numbers instead of
     d-format.


File: gcc,  Node: SPARC Options,  Next: Convex Options,  Prev: VAX Options,  Up: Submodel Options

2.14.3 SPARC Options
--------------------

   These `-m' switches are supported on the SPARC:

`-mno-app-regs'
`-mapp-regs'
     Specify `-mapp-regs' to generate output using the global registers
     2 through 4, which the SPARC SVR4 ABI reserves for applications.
     This is the default.

     To be fully SVR4 ABI compliant at the cost of some performance
     loss, specify `-mno-app-regs'.  You should compile libraries and
     system software with this option.

`-mfpu'
`-mhard-float'
     Generate output containing floating point instructions.  This is
     the default.

`-mno-fpu'
`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not available for all SPARC
     targets.  Normally the facilities of the machine's usual C
     compiler are used, but this cannot be done directly in
     cross-compilation.  You must make your own arrangements to provide
     suitable library functions for cross-compilation.  The embedded
     targets `sparc-*-aout' and `sparclite-*-*' do provide software
     floating point support.

     `-msoft-float' changes the calling convention in the output file;
     therefore, it is only useful if you compile _all_ of a program with
     this option.  In particular, you need to compile `libgcc.a', the
     library that comes with GCC, with `-msoft-float' in order for this
     to work.

`-mhard-quad-float'
     Generate output containing quad-word (long double) floating point
     instructions.

`-msoft-quad-float'
     Generate output containing library calls for quad-word (long
     double) floating point instructions.  The functions called are
     those specified in the SPARC ABI.  This is the default.

     As of this writing, there are no sparc implementations that have
     hardware support for the quad-word floating point instructions.
     They all invoke a trap handler for one of these instructions, and
     then the trap handler emulates the effect of the instruction.
     Because of the trap handler overhead, this is much slower than
     calling the ABI library routines.  Thus the `-msoft-quad-float'
     option is the default.

`-mno-epilogue'
`-mepilogue'
     With `-mepilogue' (the default), the compiler always emits code for
     function exit at the end of each function.  Any function exit in
     the middle of the function (such as a return statement in C) will
     generate a jump to the exit code at the end of the function.

     With `-mno-epilogue', the compiler tries to emit exit code inline
     at every function exit.

`-mno-flat'
`-mflat'
     With `-mflat', the compiler does not generate save/restore
     instructions and will use a "flat" or single register window
     calling convention.  This model uses %i7 as the frame pointer and
     is compatible with the normal register window model.  Code from
     either may be intermixed.  The local registers and the input
     registers (0-5) are still treated as "call saved" registers and
     will be saved on the stack as necessary.

     With `-mno-flat' (the default), the compiler emits save/restore
     instructions (except for leaf functions) and is the normal mode of
     operation.

`-mno-unaligned-doubles'
`-munaligned-doubles'
     Assume that doubles have 8 byte alignment.  This is the default.

     With `-munaligned-doubles', GCC assumes that doubles have 8 byte
     alignment only if they are contained in another type, or if they
     have an absolute address.  Otherwise, it assumes they have 4 byte
     alignment.  Specifying this option avoids some rare compatibility
     problems with code generated by other compilers.  It is not the
     default because it results in a performance loss, especially for
     floating point code.

`-mv8'
`-msparclite'
     These two options select variations on the SPARC architecture.

     By default (unless specifically configured for the Fujitsu
     SPARClite), GCC generates code for the v7 variant of the SPARC
     architecture.

     `-mv8' will give you SPARC v8 code.  The only difference from v7
     code is that the compiler emits the integer multiply and integer
     divide instructions which exist in SPARC v8 but not in SPARC v7.

     `-msparclite' will give you SPARClite code.  This adds the integer
     multiply, integer divide step and scan (`ffs') instructions which
     exist in SPARClite but not in SPARC v7.

     These options are deprecated and will be deleted in a future GCC
     release.  They have been replaced with `-mcpu=xxx'.

`-mcypress'
`-msupersparc'
     These two options select the processor for which the code is
     optimised.

     With `-mcypress' (the default), the compiler optimizes code for the
     Cypress CY7C602 chip, as used in the SparcStation/SparcServer 3xx
     series.  This is also appropriate for the older SparcStation 1, 2,
     IPX etc.

     With `-msupersparc' the compiler optimizes code for the SuperSparc
     cpu, as used in the SparcStation 10, 1000 and 2000 series. This
     flag also enables use of the full SPARC v8 instruction set.

     These options are deprecated and will be deleted in a future GCC
     release.  They have been replaced with `-mcpu=xxx'.

`-mcpu=CPU_TYPE'
     Set the instruction set, register set, and instruction scheduling
     parameters for machine type CPU_TYPE.  Supported values for
     CPU_TYPE are `v7', `cypress', `v8', `supersparc', `sparclite',
     `hypersparc', `sparclite86x', `f930', `f934', `sparclet',
     `tsc701', `v9', and `ultrasparc'.

     Default instruction scheduling parameters are used for values that
     select an architecture and not an implementation.  These are `v7',
     `v8', `sparclite', `sparclet', `v9'.

     Here is a list of each supported architecture and their supported
     implementations.

              v7:             cypress
              v8:             supersparc, hypersparc
              sparclite:      f930, f934, sparclite86x
              sparclet:       tsc701
              v9:             ultrasparc

`-mtune=CPU_TYPE'
     Set the instruction scheduling parameters for machine type
     CPU_TYPE, but do not set the instruction set or register set that
     the option `-mcpu='CPU_TYPE would.

     The same values for `-mcpu='CPU_TYPE are used for `-mtune='
     CPU_TYPE, though the only useful values are those that select a
     particular cpu implementation: `cypress', `supersparc',
     `hypersparc', `f930', `f934', `sparclite86x', `tsc701',
     `ultrasparc'.

`-malign-loops=NUM'
     Align loops to a 2 raised to a NUM byte boundary.  If
     `-malign-loops' is not specified, the default is 2.

`-malign-jumps=NUM'
     Align instructions that are only jumped to to a 2 raised to a NUM
     byte boundary.  If `-malign-jumps' is not specified, the default
     is 2.

`-malign-functions=NUM'
     Align the start of functions to a 2 raised to NUM byte boundary.
     If `-malign-functions' is not specified, the default is 2 if
     compiling for 32 bit sparc, and 5 if compiling for 64 bit sparc.

   These `-m' switches are supported in addition to the above on the
SPARCLET processor.

`-mlittle-endian'
     Generate code for a processor running in little-endian mode.

`-mlive-g0'
     Treat register `%g0' as a normal register.  GCC will continue to
     clobber it as necessary but will not assume it always reads as 0.

`-mbroken-saverestore'
     Generate code that does not use non-trivial forms of the `save' and
     `restore' instructions.  Early versions of the SPARCLET processor
     do not correctly handle `save' and `restore' instructions used with
     arguments.  They correctly handle them used without arguments.  A
     `save' instruction used without arguments increments the current
     window pointer but does not allocate a new stack frame.  It is
     assumed that the window overflow trap handler will properly handle
     this case as will interrupt handlers.

   These `-m' switches are supported in addition to the above on SPARC
V9 processors in 64 bit environments.

`-mlittle-endian'
     Generate code for a processor running in little-endian mode.

`-m32'
`-m64'
     Generate code for a 32 bit or 64 bit environment.  The 32 bit
     environment sets int, long and pointer to 32 bits.  The 64 bit
     environment sets int to 32 bits and long and pointer to 64 bits.

`-mcmodel=medlow'
     Generate code for the Medium/Low code model: the program must be
     linked in the low 32 bits of the address space.  Pointers are 64
     bits.  Programs can be statically or dynamically linked.

`-mcmodel=medmid'
     Generate code for the Medium/Middle code model: the program must
     be linked in the low 44 bits of the address space, the text
     segment must be less than 2G bytes, and data segment must be
     within 2G of the text segment.  Pointers are 64 bits.

`-mcmodel=medany'
     Generate code for the Medium/Anywhere code model: the program may
     be linked anywhere in the address space, the text segment must be
     less than 2G bytes, and data segment must be within 2G of the text
     segment.  Pointers are 64 bits.

`-mcmodel=embmedany'
     Generate code for the Medium/Anywhere code model for embedded
     systems: assume a 32 bit text and a 32 bit data segment, both
     starting anywhere (determined at link time).  Register %g4 points
     to the base of the data segment.  Pointers still 64 bits.
     Programs are statically linked, PIC is not supported.

`-mstack-bias'
`-mno-stack-bias'
     With `-mstack-bias', GCC assumes that the stack pointer, and frame
     pointer if present, are offset by -2047 which must be added back
     when making stack frame references.  Otherwise, assume no such
     offset is present.


File: gcc,  Node: Convex Options,  Next: AMD29K Options,  Prev: SPARC Options,  Up: Submodel Options

2.14.4 Convex Options
---------------------

   These `-m' options are defined for Convex:

`-mc1'
     Generate output for C1.  The code will run on any Convex machine.
     The preprocessor symbol `__convex__c1__' is defined.

`-mc2'
     Generate output for C2.  Uses instructions not available on C1.
     Scheduling and other optimizations are chosen for max performance
     on C2.  The preprocessor symbol `__convex_c2__' is defined.

`-mc32'
     Generate output for C32xx.  Uses instructions not available on C1.
     Scheduling and other optimizations are chosen for max performance
     on C32.  The preprocessor symbol `__convex_c32__' is defined.

`-mc34'
     Generate output for C34xx.  Uses instructions not available on C1.
     Scheduling and other optimizations are chosen for max performance
     on C34.  The preprocessor symbol `__convex_c34__' is defined.

`-mc38'
     Generate output for C38xx.  Uses instructions not available on C1.
     Scheduling and other optimizations are chosen for max performance
     on C38.  The preprocessor symbol `__convex_c38__' is defined.

`-margcount'
     Generate code which puts an argument count in the word preceding
     each argument list.  This is compatible with regular CC, and a few
     programs may need the argument count word.  GDB and other
     source-level debuggers do not need it; this info is in the symbol
     table.

`-mnoargcount'
     Omit the argument count word.  This is the default.

`-mvolatile-cache'
     Allow volatile references to be cached.  This is the default.

`-mvolatile-nocache'
     Volatile references bypass the data cache, going all the way to
     memory.  This is only needed for multi-processor code that does
     not use standard synchronization instructions.  Making
     non-volatile references to volatile locations will not necessarily
     work.

`-mlong32'
     Type long is 32 bits, the same as type int.  This is the default.

`-mlong64'
     Type long is 64 bits, the same as type long long.  This option is
     useless, because no library support exists for it.


File: gcc,  Node: AMD29K Options,  Next: ARM Options,  Prev: Convex Options,  Up: Submodel Options

2.14.5 AMD29K Options
---------------------

   These `-m' options are defined for the AMD Am29000:

`-mdw'
     Generate code that assumes the `DW' bit is set, i.e., that byte and
     halfword operations are directly supported by the hardware.  This
     is the default.

`-mndw'
     Generate code that assumes the `DW' bit is not set.

`-mbw'
     Generate code that assumes the system supports byte and halfword
     write operations.  This is the default.

`-mnbw'
     Generate code that assumes the systems does not support byte and
     halfword write operations.  `-mnbw' implies `-mndw'.

`-msmall'
     Use a small memory model that assumes that all function addresses
     are either within a single 256 KB segment or at an absolute
     address of less than 256k.  This allows the `call' instruction to
     be used instead of a `const', `consth', `calli' sequence.

`-mnormal'
     Use the normal memory model: Generate `call' instructions only when
     calling functions in the same file and `calli' instructions
     otherwise.  This works if each file occupies less than 256 KB but
     allows the entire executable to be larger than 256 KB.  This is
     the default.

`-mlarge'
     Always use `calli' instructions.  Specify this option if you expect
     a single file to compile into more than 256 KB of code.

`-m29050'
     Generate code for the Am29050.

`-m29000'
     Generate code for the Am29000.  This is the default.

`-mkernel-registers'
     Generate references to registers `gr64-gr95' instead of to
     registers `gr96-gr127'.  This option can be used when compiling
     kernel code that wants a set of global registers disjoint from
     that used by user-mode code.

     Note that when this option is used, register names in `-f' flags
     must use the normal, user-mode, names.

`-muser-registers'
     Use the normal set of global registers, `gr96-gr127'.  This is the
     default.

`-mstack-check'
`-mno-stack-check'
     Insert (or do not insert) a call to `__msp_check' after each stack
     adjustment.  This is often used for kernel code.

`-mstorem-bug'
`-mno-storem-bug'
     `-mstorem-bug' handles 29k processors which cannot handle the
     separation of a mtsrim insn and a storem instruction (most 29000
     chips to date, but not the 29050).

`-mno-reuse-arg-regs'
`-mreuse-arg-regs'
     `-mno-reuse-arg-regs' tells the compiler to only use incoming
     argument registers for copying out arguments.  This helps detect
     calling a function with fewer arguments than it was declared with.

`-mno-impure-text'
`-mimpure-text'
     `-mimpure-text', used in addition to `-shared', tells the compiler
     to not pass `-assert pure-text' to the linker when linking a
     shared object.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not part of GCC.  Normally
     the facilities of the machine's usual C compiler are used, but
     this can't be done directly in cross-compilation.  You must make
     your own arrangements to provide suitable library functions for
     cross-compilation.

`-mno-multm'
     Do not generate multm or multmu instructions.  This is useful for
     some embedded systems which do not have trap handlers for these
     instructions.


File: gcc,  Node: ARM Options,  Next: Thumb Options,  Prev: AMD29K Options,  Up: Submodel Options

2.14.6 ARM Options
------------------

   These `-m' options are defined for Advanced RISC Machines (ARM)
architectures:

`-mapcs-frame'
     Generate a stack frame that is compliant with the ARM Procedure
     Call Standard for all functions, even if this is not strictly
     necessary for correct execution of the code.  Specifying
     `-fomit-frame-pointer' with this option will cause the stack
     frames not to be generated for leaf functions.  The default is
     `-mno-apcs-frame'.

`-mapcs'
     This is a synonym for `-mapcs-frame'.

`-mapcs-26'
     Generate code for a processor running with a 26-bit program
     counter, and conforming to the function calling standards for the
     APCS 26-bit option.  This option replaces the `-m2' and `-m3'
     options of previous releases of the compiler.

`-mapcs-32'
     Generate code for a processor running with a 32-bit program
     counter, and conforming to the function calling standards for the
     APCS 32-bit option.  This option replaces the `-m6' option of
     previous releases of the compiler.

`-mapcs-stack-check'
     Generate code to check the amount of stack space available upon
     entry to every function (that actually uses some stack space).  If
     there is insufficient space available then either the function
     `__rt_stkovf_split_small' or `__rt_stkovf_split_big' will be
     called, depending upon the amount of stack space required.  The
     run time system is required to provide these functions.  The
     default is `-mno-apcs-stack-check', since this produces smaller
     code.

`-mapcs-float'
     Pass floating point arguments using the float point registers.
     This is one of the variants of the APCS.  This option is
     reccommended if the target hardware has a floating point unit or
     if a lot of floating point arithmetic is going to be performed by
     the code.  The default is `-mno-apcs-float', since integer only
     code is slightly increased in size if `-mapcs-float' is used.

`-mapcs-reentrant'
     Generate reentrant, position independent code.  This is the
     equivalent to specifying the `-fpic' option.  The default is
     `-mno-apcs-reentrant'.

`-mthumb-interwork'
     Generate code which supports calling between the ARM and THUMB
     instruction sets.  Without this option the two instruction sets
     cannot be reliably used inside one program.  The default is
     `-mno-thumb-interwork', since slightly larger code is generated
     when `-mthumb-interwork' is specified.

`-mno-sched-prolog'
     Prevent the reordering of instructions in the function prolog, or
     the merging of those instruction with the instructions in the
     function's body.  This means that all functions will start with a
     recognisable set of instructions (or in fact one of a chioce from
     a small set of different function prologues), and this information
     can be used to locate the start if functions inside an executable
     piece of code.  The default is `-msched-prolog'.

`-mhard-float'
     Generate output containing floating point instructions.  This is
     the default.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not available for all ARM
     targets.  Normally the facilities of the machine's usual C
     compiler are used, but this cannot be done directly in
     cross-compilation.  You must make your own arrangements to provide
     suitable library functions for cross-compilation.

     `-msoft-float' changes the calling convention in the output file;
     therefore, it is only useful if you compile _all_ of a program with
     this option.  In particular, you need to compile `libgcc.a', the
     library that comes with GCC, with `-msoft-float' in order for this
     to work.

`-mlittle-endian'
     Generate code for a processor running in little-endian mode.  This
     is the default for all standard configurations.

`-mbig-endian'
     Generate code for a processor running in big-endian mode; the
     default is to compile code for a little-endian processor.

`-mwords-little-endian'
     This option only applies when generating code for big-endian
     processors.  Generate code for a little-endian word order but a
     big-endian byte order.  That is, a byte order of the form
     `32107654'.  Note: this option should only be used if you require
     compatibility with code for big-endian ARM processors generated by
     versions of the compiler prior to 2.8.

`-mshort-load-bytes'
     Do not try to load half-words (eg `short's) by loading a word from
     an unaligned address.  For some targets the MMU is configured to
     trap unaligned loads; use this option to generate code that is
     safe in these environments.

`-mno-short-load-bytes'
     Use unaligned word loads to load half-words (eg `short's).  This
     option produces more efficient code, but the MMU is sometimes
     configured to trap these instructions.

`-mshort-load-words'
     This is a synonym for the `-mno-short-load-bytes'.

`-mno-short-load-words'
     This is a synonym for the `-mshort-load-bytes'.

`-mbsd'
     This option only applies to RISC iX.  Emulate the native BSD-mode
     compiler.  This is the default if `-ansi' is not specified.

`-mxopen'
     This option only applies to RISC iX.  Emulate the native
     X/Open-mode compiler.

`-mno-symrename'
     This option only applies to RISC iX.  Do not run the assembler
     post-processor, `symrename', after code has been assembled.
     Normally it is necessary to modify some of the standard symbols in
     preparation for linking with the RISC iX C library; this option
     suppresses this pass.  The post-processor is never run when the
     compiler is built for cross-compilation.

`-mcpu=<name>'
`-mtune=<name>'
     This specifies the name of the target ARM processor.  GCC uses
     this name to determine what kind of instructions it can use when
     generating assembly code.  Permissable names are: arm2, arm250,
     arm3, arm6, arm60, arm600, arm610, arm620, arm7, arm7m, arm7d,
     arm7dm, arm7di, arm7dmi, arm70, arm700, arm700i, arm710, arm710c,
     arm7100, arm7500, arm7500fe, arm7tdmi, arm8, strongarm,
     strongarm110, strongarm1100, arm8, arm810, arm9, arm9tdmi.
     `-mtune=' is a synonym for `-mcpue=' to support older versions of
     GCC.

`-march=<name>'
     This specifies the name of the target ARM architecture.  GCC uses
     this name to determine what kind of instructions it can use when
     generating assembly code.  This option can be used in conjunction
     with or instead of the `-mcpu=' option.  Permissable names are:
     armv2, armv2a, armv3, armv3m, armv4, armv4t

`-mfpe=<number>'
`-mfp=<number>'
     This specifes the version of the floating point emulation
     available on the target.  Permissable values are 2 and 3.  `-mfp='
     is a synonym for `-mfpe=' to support older versions of GCC.

`-mstructure-size-boundary=<n>'
     The size of all structures and unions will be rounded up to a
     multiple of the number of bits set by this option.  Permissable
     values are 8 and 32.  The default value varies for different
     toolchains.  For the COFF targeted toolchain the default value is
     8.  Specifying the larger number can produced faster, more
     efficient code, but can also increase the size of the program.
     The two values are potentially incompatible.  Code compiled with
     one value cannot necessarily expect to work with code or libraries
     compiled with the other value, if they exchange information using
     structures or unions.  Programmers are encouraged to use the 32
     value as future versions of the toolchain may default to this
     value.

`-mabort-on-noreturn'
     Generate a call to the function abort at the end of a noreturn
     function.  It will be executed if the function tries to return.


File: gcc,  Node: Thumb Options,  Next: MN10200 Options,  Prev: ARM Options,  Up: Submodel Options

2.14.7 Thumb Options
--------------------

`-mthumb-interwork'
     Generate code which supports calling between the THUMB and ARM
     instruction sets.  Without this option the two instruction sets
     cannot be reliably used inside one program.  The default is
     `-mno-thumb-interwork', since slightly smaller code is generated
     with this option.

`-mtpcs-frame'
     Generate a stack frame that is compliant with the Thumb Procedure
     Call Standard for all non-leaf functions.  (A leaf function is one
     that does not call any other functions).  The default is
     `-mno-apcs-frame'.

`-mtpcs-leaf-frame'
     Generate a stack frame that is compliant with the Thumb Procedure
     Call Standard for all leaf functions.  (A leaf function is one
     that does not call any other functions).  The default is
     `-mno-apcs-leaf-frame'.

`-mlittle-endian'
     Generate code for a processor running in little-endian mode.  This
     is the default for all standard configurations.

`-mbig-endian'
     Generate code for a processor running in big-endian mode.

`-mstructure-size-boundary=<n>'
     The size of all structures and unions will be rounded up to a
     multiple of the number of bits set by this option.  Permissable
     values are 8 and 32.  The default value varies for different
     toolchains.  For the COFF targeted toolchain the default value is
     8.  Specifying the larger number can produced faster, more
     efficient code, but can also increase the size of the program.
     The two values are potentially incompatible.  Code compiled with
     one value cannot necessarily expect to work with code or libraries
     compiled with the other value, if they exchange information using
     structures or unions.  Programmers are encouraged to use the 32
     value as future versions of the toolchain may default to this
     value.


File: gcc,  Node: MN10200 Options,  Next: MN10300 Options,  Prev: Thumb Options,  Up: Submodel Options

2.14.8 MN10200 Options
----------------------

   These `-m' options are defined for Matsushita MN10200 architectures:
`-mrelax'
     Indicate to the linker that it should perform a relaxation
     optimization pass to shorten branches, calls and absolute memory
     addresses.  This option only has an effect when used on the
     command line for the final link step.

     This option makes symbolic debugging impossible.


File: gcc,  Node: MN10300 Options,  Next: M32R/D Options,  Prev: MN10200 Options,  Up: Submodel Options

2.14.9 MN10300 Options
----------------------

   These `-m' options are defined for Matsushita MN10300 architectures:

`-mmult-bug'
     Generate code to avoid bugs in the multiply instructions for the
     MN10300 processors.  This is the default.

`-mno-mult-bug'
     Do not generate code to avoid bugs in the multiply instructions
     for the MN10300 processors.

`-mrelax'
     Indicate to the linker that it should perform a relaxation
     optimization pass to shorten branches, calls and absolute memory
     addresses.  This option only has an effect when used on the
     command line for the final link step.

     This option makes symbolic debugging impossible.


File: gcc,  Node: M32R/D Options,  Next: M88K Options,  Prev: MN10300 Options,  Up: Submodel Options

2.14.10 M32R/D Options
----------------------

   These `-m' options are defined for Mitsubishi M32R/D architectures:

`-mcode-model=small'
     Assume all objects live in the lower 16MB of memory (so that their
     addresses can be loaded with the `ld24' instruction), and assume
     all subroutines are reachable with the `bl' instruction.  This is
     the default.

     The addressability of a particular object can be set with the
     `model' attribute.

`-mcode-model=medium'
     Assume objects may be anywhere in the 32 bit address space (the
     compiler will generate `seth/add3' instructions to load their
     addresses), and assume all subroutines are reachable with the `bl'
     instruction.

`-mcode-model=large'
     Assume objects may be anywhere in the 32 bit address space (the
     compiler will generate `seth/add3' instructions to load their
     addresses), and assume subroutines may not be reachable with the
     `bl' instruction (the compiler will generate the much slower
     `seth/add3/jl' instruction sequence).

`-msdata=none'
     Disable use of the small data area.  Variables will be put into
     one of `.data', `bss', or `.rodata' (unless the `section'
     attribute has been specified).  This is the default.

     The small data area consists of sections `.sdata' and `.sbss'.
     Objects may be explicitly put in the small data area with the
     `section' attribute using one of these sections.

`-msdata=sdata'
     Put small global and static data in the small data area, but do not
     generate special code to reference them.

`-msdata=use'
     Put small global and static data in the small data area, and
     generate special instructions to reference them.

`-G NUM'
     Put global and static objects less than or equal to NUM bytes into
     the small data or bss sections instead of the normal data or bss
     sections.  The default value of NUM is 8.  The `-msdata' option
     must be set to one of `sdata' or `use' for this option to have any
     effect.

     All modules should be compiled with the same `-G NUM' value.
     Compiling with different values of NUM may or may not work; if it
     doesn't the linker will give an error message - incorrect code
     will not be generated.


File: gcc,  Node: M88K Options,  Next: RS/6000 and PowerPC Options,  Prev: M32R/D Options,  Up: Submodel Options

2.14.11 M88K Options
--------------------

   These `-m' options are defined for Motorola 88k architectures:

`-m88000'
     Generate code that works well on both the m88100 and the m88110.

`-m88100'
     Generate code that works best for the m88100, but that also runs
     on the m88110.

`-m88110'
     Generate code that works best for the m88110, and may not run on
     the m88100.

`-mbig-pic'
     Obsolete option to be removed from the next revision.  Use `-fPIC'.

`-midentify-revision'
     Include an `ident' directive in the assembler output recording the
     source file name, compiler name and version, timestamp, and
     compilation flags used.

`-mno-underscores'
     In assembler output, emit symbol names without adding an underscore
     character at the beginning of each name.  The default is to use an
     underscore as prefix on each name.

`-mocs-debug-info'
`-mno-ocs-debug-info'
     Include (or omit) additional debugging information (about
     registers used in each stack frame) as specified in the 88open
     Object Compatibility Standard, "OCS".  This extra information
     allows debugging of code that has had the frame pointer
     eliminated.  The default for DG/UX, SVr4, and Delta 88 SVr3.2 is
     to include this information; other 88k configurations omit this
     information by default.

`-mocs-frame-position'
     When emitting COFF debugging information for automatic variables
     and parameters stored on the stack, use the offset from the
     canonical frame address, which is the stack pointer (register 31)
     on entry to the function.  The DG/UX, SVr4, Delta88 SVr3.2, and
     BCS configurations use `-mocs-frame-position'; other 88k
     configurations have the default `-mno-ocs-frame-position'.

`-mno-ocs-frame-position'
     When emitting COFF debugging information for automatic variables
     and parameters stored on the stack, use the offset from the frame
     pointer register (register 30).  When this option is in effect,
     the frame pointer is not eliminated when debugging information is
     selected by the -g switch.

`-moptimize-arg-area'
`-mno-optimize-arg-area'
     Control how function arguments are stored in stack frames.
     `-moptimize-arg-area' saves space by optimizing them, but this
     conflicts with the 88open specifications.  The opposite
     alternative, `-mno-optimize-arg-area', agrees with 88open
     standards.  By default GCC does not optimize the argument area.

`-mshort-data-NUM'
     Generate smaller data references by making them relative to `r0',
     which allows loading a value using a single instruction (rather
     than the usual two).  You control which data references are
     affected by specifying NUM with this option.  For example, if you
     specify `-mshort-data-512', then the data references affected are
     those involving displacements of less than 512 bytes.
     `-mshort-data-NUM' is not effective for NUM greater than 64k.

`-mserialize-volatile'
`-mno-serialize-volatile'
     Do, or don't, generate code to guarantee sequential consistency of
     volatile memory references.  By default, consistency is guaranteed.

     The order of memory references made by the MC88110 processor does
     not always match the order of the instructions requesting those
     references.  In particular, a load instruction may execute before
     a preceding store instruction.  Such reordering violates
     sequential consistency of volatile memory references, when there
     are multiple processors.   When consistency must be guaranteed,
     GNU C generates special instructions, as needed, to force
     execution in the proper order.

     The MC88100 processor does not reorder memory references and so
     always provides sequential consistency.  However, by default, GNU
     C generates the special instructions to guarantee consistency even
     when you use `-m88100', so that the code may be run on an MC88110
     processor.  If you intend to run your code only on the MC88100
     processor, you may use `-mno-serialize-volatile'.

     The extra code generated to guarantee consistency may affect the
     performance of your application.  If you know that you can safely
     forgo this guarantee, you may use `-mno-serialize-volatile'.

`-msvr4'
`-msvr3'
     Turn on (`-msvr4') or off (`-msvr3') compiler extensions related
     to System V release 4 (SVr4).  This controls the following:

       1. Which variant of the assembler syntax to emit.

       2. `-msvr4' makes the C preprocessor recognize `#pragma weak'
          that is used on System V release 4.

       3. `-msvr4' makes GCC issue additional declaration directives
          used in SVr4.

     `-msvr4' is the default for the m88k-motorola-sysv4 and
     m88k-dg-dgux m88k configurations. `-msvr3' is the default for all
     other m88k configurations.

`-mversion-03.00'
     This option is obsolete, and is ignored.

`-mno-check-zero-division'
`-mcheck-zero-division'
     Do, or don't, generate code to guarantee that integer division by
     zero will be detected.  By default, detection is guaranteed.

     Some models of the MC88100 processor fail to trap upon integer
     division by zero under certain conditions.  By default, when
     compiling code that might be run on such a processor, GNU C
     generates code that explicitly checks for zero-valued divisors and
     traps with exception number 503 when one is detected.  Use of
     mno-check-zero-division suppresses such checking for code
     generated to run on an MC88100 processor.

     GNU C assumes that the MC88110 processor correctly detects all
     instances of integer division by zero.  When `-m88110' is
     specified, both `-mcheck-zero-division' and
     `-mno-check-zero-division' are ignored, and no explicit checks for
     zero-valued divisors are generated.

`-muse-div-instruction'
     Use the div instruction for signed integer division on the MC88100
     processor.  By default, the div instruction is not used.

     On the MC88100 processor the signed integer division instruction
     div) traps to the operating system on a negative operand.  The
     operating system transparently completes the operation, but at a
     large cost in execution time.  By default, when compiling code
     that might be run on an MC88100 processor, GNU C emulates signed
     integer division using the unsigned integer division instruction
     divu), thereby avoiding the large penalty of a trap to the
     operating system.  Such emulation has its own, smaller, execution
     cost in both time and space.  To the extent that your code's
     important signed integer division operations are performed on two
     nonnegative operands, it may be desirable to use the div
     instruction directly.

     On the MC88110 processor the div instruction (also known as the
     divs instruction) processes negative operands without trapping to
     the operating system.  When `-m88110' is specified,
     `-muse-div-instruction' is ignored, and the div instruction is used
     for signed integer division.

     Note that the result of dividing INT_MIN by -1 is undefined.  In
     particular, the behavior of such a division with and without
     `-muse-div-instruction'  may differ.

`-mtrap-large-shift'
`-mhandle-large-shift'
     Include code to detect bit-shifts of more than 31 bits;
     respectively, trap such shifts or emit code to handle them
     properly.  By default GCC makes no special provision for large bit
     shifts.

`-mwarn-passed-structs'
     Warn when a function passes a struct as an argument or result.
     Structure-passing conventions have changed during the evolution of
     the C language, and are often the source of portability problems.
     By default, GCC issues no such warning.


File: gcc,  Node: RS/6000 and PowerPC Options,  Next: RT Options,  Prev: M88K Options,  Up: Submodel Options

2.14.12 IBM RS/6000 and PowerPC Options
---------------------------------------

   These `-m' options are defined for the IBM RS/6000 and PowerPC:
`-mpower'
`-mno-power'
`-mpower2'
`-mno-power2'
`-mpowerpc'
`-mno-powerpc'
`-mpowerpc-gpopt'
`-mno-powerpc-gpopt'
`-mpowerpc-gfxopt'
`-mno-powerpc-gfxopt'
`-mpowerpc64'
`-mno-powerpc64'
     GCC supports two related instruction set architectures for the
     RS/6000 and PowerPC.  The "POWER" instruction set are those
     instructions supported by the `rios' chip set used in the original
     RS/6000 systems and the "PowerPC" instruction set is the
     architecture of the Motorola MPC5xx, MPC6xx, MPC8xx
     microprocessors, and the IBM 4xx microprocessors.

     Neither architecture is a subset of the other.  However there is a
     large common subset of instructions supported by both.  An MQ
     register is included in processors supporting the POWER
     architecture.

     You use these options to specify which instructions are available
     on the processor you are using.  The default value of these
     options is determined when configuring GCC.  Specifying the
     `-mcpu=CPU_TYPE' overrides the specification of these options.  We
     recommend you use the `-mcpu=CPU_TYPE' option rather than the
     options listed above.

     The `-mpower' option allows GCC to generate instructions that are
     found only in the POWER architecture and to use the MQ register.
     Specifying `-mpower2' implies `-power' and also allows GCC to
     generate instructions that are present in the POWER2 architecture
     but not the original POWER architecture.

     The `-mpowerpc' option allows GCC to generate instructions that
     are found only in the 32-bit subset of the PowerPC architecture.
     Specifying `-mpowerpc-gpopt' implies `-mpowerpc' and also allows
     GCC to use the optional PowerPC architecture instructions in the
     General Purpose group, including floating-point square root.
     Specifying `-mpowerpc-gfxopt' implies `-mpowerpc' and also allows
     GCC to use the optional PowerPC architecture instructions in the
     Graphics group, including floating-point select.

     The `-mpowerpc64' option allows GCC to generate the additional
     64-bit instructions that are found in the full PowerPC64
     architecture and to treat GPRs as 64-bit, doubleword quantities.
     GCC defaults to `-mno-powerpc64'.

     If you specify both `-mno-power' and `-mno-powerpc', GCC will use
     only the instructions in the common subset of both architectures
     plus some special AIX common-mode calls, and will not use the MQ
     register.  Specifying both `-mpower' and `-mpowerpc' permits GCC
     to use any instruction from either architecture and to allow use
     of the MQ register; specify this for the Motorola MPC601.

`-mnew-mnemonics'
`-mold-mnemonics'
     Select which mnemonics to use in the generated assembler code.
     `-mnew-mnemonics' requests output that uses the assembler mnemonics
     defined for the PowerPC architecture, while `-mold-mnemonics'
     requests the assembler mnemonics defined for the POWER
     architecture.  Instructions defined in only one architecture have
     only one mnemonic; GCC uses that mnemonic irrespective of which of
     these options is specified.

     GCC defaults to the mnemonics appropriate for the architecture in
     use.  Specifying `-mcpu=CPU_TYPE' sometimes overrides the value of
     these option.  Unless you are building a cross-compiler, you
     should normally not specify either `-mnew-mnemonics' or
     `-mold-mnemonics', but should instead accept the default.

`-mcpu=CPU_TYPE'
     Set architecture type, register usage, choice of mnemonics, and
     instruction scheduling parameters for machine type CPU_TYPE.
     Supported values for CPU_TYPE are `rs6000', `rios1', `rios2',
     `rsc', `601', `602', `603', `603e', `604', `604e', `620', `740',
     `750', `power', `power2', `powerpc', `403', `505', `801', `821',
     `823', and `860' and `common'.  `-mcpu=power', `-mcpu=power2', and
     `-mcpu=powerpc' specify generic POWER, POWER2 and pure PowerPC
     (i.e., not MPC601) architecture machine types, with an appropriate,
     generic processor model assumed for scheduling purposes.

     Specifying any of the following options: `-mcpu=rios1',
     `-mcpu=rios2', `-mcpu=rsc', `-mcpu=power', or `-mcpu=power2'
     enables the `-mpower' option and disables the `-mpowerpc' option;
     `-mcpu=601' enables both the `-mpower' and `-mpowerpc' options.
     All of `-mcpu=602', `-mcpu=603', `-mcpu=603e', `-mcpu=604',
     `-mcpu=620', enable the `-mpowerpc' option and disable the
     `-mpower' option.  Exactly similarly, all of `-mcpu=403',
     `-mcpu=505', `-mcpu=821', `-mcpu=860' and `-mcpu=powerpc' enable
     the `-mpowerpc' option and disable the `-mpower' option.
     `-mcpu=common' disables both the `-mpower' and `-mpowerpc' options.

     AIX versions 4 or greater selects `-mcpu=common' by default, so
     that code will operate on all members of the RS/6000 and PowerPC
     families.  In that case, GCC will use only the instructions in the
     common subset of both architectures plus some special AIX
     common-mode calls, and will not use the MQ register.  GCC assumes
     a generic processor model for scheduling purposes.

     Specifying any of the options `-mcpu=rios1', `-mcpu=rios2',
     `-mcpu=rsc', `-mcpu=power', or `-mcpu=power2' also disables the
     `new-mnemonics' option.  Specifying `-mcpu=601', `-mcpu=602',
     `-mcpu=603', `-mcpu=603e', `-mcpu=604', `620', `403', or
     `-mcpu=powerpc' also enables the `new-mnemonics' option.

     Specifying `-mcpu=403', `-mcpu=821', or `-mcpu=860' also enables
     the `-msoft-float' option.

`-mtune=CPU_TYPE'
     Set the instruction scheduling parameters for machine type
     CPU_TYPE, but do not set the architecture type, register usage,
     choice of mnemonics like `-mcpu='CPU_TYPE would.  The same values
     for CPU_TYPE are used for `-mtune='CPU_TYPE as for
     `-mcpu='CPU_TYPE.  The `-mtune='CPU_TYPE option overrides the
     `-mcpu='CPU_TYPE option in terms of instruction scheduling
     parameters.

`-mfull-toc'
`-mno-fp-in-toc'
`-mno-sum-in-toc'
`-mminimal-toc'
     Modify generation of the TOC (Table Of Contents), which is created
     for every executable file.  The `-mfull-toc' option is selected by
     default.  In that case, GCC will allocate at least one TOC entry
     for each unique non-automatic variable reference in your program.
     GCC will also place floating-point constants in the TOC.  However,
     only 16,384 entries are available in the TOC.

     If you receive a linker error message that saying you have
     overflowed the available TOC space, you can reduce the amount of
     TOC space used with the `-mno-fp-in-toc' and `-mno-sum-in-toc'
     options.  `-mno-fp-in-toc' prevents GCC from putting floating-point
     constants in the TOC and `-mno-sum-in-toc' forces GCC to generate
     code to calculate the sum of an address and a constant at run-time
     instead of putting that sum into the TOC.  You may specify one or
     both of these options.  Each causes GCC to produce very slightly
     slower and larger code at the expense of conserving TOC space.

     If you still run out of space in the TOC even when you specify
     both of these options, specify `-mminimal-toc' instead.  This
     option causes GCC to make only one TOC entry for every file.  When
     you specify this option, GCC will produce code that is slower and
     larger but which uses extremely little TOC space.  You may wish to
     use this option only on files that contain less frequently
     executed code.

`-maix64'
`-maix32'
     Enable AIX 64-bit ABI and calling convention: 64-bit pointers,
     64-bit `long' type, and the infrastructure needed to support them.
     Specifying `-maix64' implies `-mpowerpc64' and `-mpowerpc', while
     `-maix32' disables the 64-bit ABI and implies `-mno-powerpc64'.
     GCC defaults to `-maix32'.

`-mxl-call'
`-mno-xl-call'
     On AIX, pass floating-point arguments to prototyped functions
     beyond the register save area (RSA) on the stack in addition to
     argument FPRs.  The AIX calling convention was extended but not
     initially documented to handle an obscure K&R C case of calling a
     function that takes the address of its arguments with fewer
     arguments than declared.  AIX XL compilers access floating point
     arguments which do not fit in the RSA from the stack when a
     subroutine is compiled without optimization.  Because always
     storing floating-point arguments on the stack is inefficient and
     rarely needed, this option is not enabled by default and only is
     necessary when calling subroutines compiled by AIX XL compilers
     without optimization.

`-mthreads'
     Support "AIX Threads".  Link an application written to use
     "pthreads" with special libraries and startup code to enable the
     application to run.

`-mpe'
     Support "IBM RS/6000 SP" "Parallel Environment" (PE).  Link an
     application written to use message passing with special startup
     code to enable the application to run.  The system must have PE
     installed in the standard location (`/usr/lpp/ppe.poe/'), or the
     `specs' file must be overridden with the `-specs=' option to
     specify the appropriate directory location.  The Parallel
     Environment does not support threads, so the `-mpe' option and the
     `-mthreads' option are incompatible.

`-msoft-float'
`-mhard-float'
     Generate code that does not use (uses) the floating-point register
     set.  Software floating point emulation is provided if you use the
     `-msoft-float' option, and pass the option to GCC when linking.

`-mmultiple'
`-mno-multiple'
     Generate code that uses (does not use) the load multiple word
     instructions and the store multiple word instructions.  These
     instructions are generated by default on POWER systems, and not
     generated on PowerPC systems.  Do not use `-mmultiple' on little
     endian PowerPC systems, since those instructions do not work when
     the processor is in little endian mode.  The exceptions are PPC740
     and PPC750 which permit the instructions usage in little endian
     mode.

`-mstring'
`-mno-string'
     Generate code that uses (does not use) the load string instructions
     and the store string word instructions to save multiple registers
     and do small block moves.  These instructions are generated by
     default on POWER systems, and not generated on PowerPC systems.
     Do not use `-mstring' on little endian PowerPC systems, since those
     instructions do not work when the processor is in little endian
     mode.  The exceptions are PPC740 and PPC750 which permit the
     instructions usage in little endian mode.

`-mupdate'
`-mno-update'
     Generate code that uses (does not use) the load or store
     instructions that update the base register to the address of the
     calculated memory location.  These instructions are generated by
     default.  If you use `-mno-update', there is a small window
     between the time that the stack pointer is updated and the address
     of the previous frame is stored, which means code that walks the
     stack frame across interrupts or signals may get corrupted data.

`-mfused-madd'
`-mno-fused-madd'
     Generate code that uses (does not use) the floating point multiply
     and accumulate instructions.  These instructions are generated by
     default if hardware floating is used.

`-mno-bit-align'
`-mbit-align'
     On System V.4 and embedded PowerPC systems do not (do) force
     structures and unions that contain bit fields to be aligned to the
     base type of the bit field.

     For example, by default a structure containing nothing but 8
     `unsigned' bitfields of length 1 would be aligned to a 4 byte
     boundary and have a size of 4 bytes.  By using `-mno-bit-align',
     the structure would be aligned to a 1 byte boundary and be one
     byte in size.

`-mno-strict-align'
`-mstrict-align'
     On System V.4 and embedded PowerPC systems do not (do) assume that
     unaligned memory references will be handled by the system.

`-mrelocatable'
`-mno-relocatable'
     On embedded PowerPC systems generate code that allows (does not
     allow) the program to be relocated to a different address at
     runtime.  If you use `-mrelocatable' on any module, all objects
     linked together must be compiled with `-mrelocatable' or
     `-mrelocatable-lib'.

`-mrelocatable-lib'
`-mno-relocatable-lib'
     On embedded PowerPC systems generate code that allows (does not
     allow) the program to be relocated to a different address at
     runtime.  Modules compiled with `-mrelocatable-lib' can be linked
     with either modules compiled without `-mrelocatable' and
     `-mrelocatable-lib' or with modules compiled with the
     `-mrelocatable' options.

`-mno-toc'
`-mtoc'
     On System V.4 and embedded PowerPC systems do not (do) assume that
     register 2 contains a pointer to a global area pointing to the
     addresses used in the program.

`-mlittle'
`-mlittle-endian'
     On System V.4 and embedded PowerPC systems compile code for the
     processor in little endian mode.  The `-mlittle-endian' option is
     the same as `-mlittle'.

`-mbig'
`-mbig-endian'
     On System V.4 and embedded PowerPC systems compile code for the
     processor in big endian mode.  The `-mbig-endian' option is the
     same as `-mbig'.

`-mcall-sysv'
     On System V.4 and embedded PowerPC systems compile code using
     calling conventions that adheres to the March 1995 draft of the
     System V Application Binary Interface, PowerPC processor
     supplement.  This is the default unless you configured GCC using
     `powerpc-*-eabiaix'.

`-mcall-sysv-eabi'
     Specify both `-mcall-sysv' and `-meabi' options.

`-mcall-sysv-noeabi'
     Specify both `-mcall-sysv' and `-mno-eabi' options.

`-mcall-aix'
     On System V.4 and embedded PowerPC systems compile code using
     calling conventions that are similar to those used on AIX.  This
     is the default if you configured GCC using `powerpc-*-eabiaix'.

`-mcall-solaris'
     On System V.4 and embedded PowerPC systems compile code for the
     Solaris operating system.

`-mcall-linux'
     On System V.4 and embedded PowerPC systems compile code for the
     Linux-based GNU system.

`-mprototype'
`-mno-prototype'
     On System V.4 and embedded PowerPC systems assume that all calls to
     variable argument functions are properly prototyped.  Otherwise,
     the compiler must insert an instruction before every non
     prototyped call to set or clear bit 6 of the condition code
     register (CR) to indicate whether floating point values were
     passed in the floating point registers in case the function takes
     a variable arguments.  With `-mprototype', only calls to
     prototyped variable argument functions will set or clear the bit.

`-msim'
     On embedded PowerPC systems, assume that the startup module is
     called `sim-crt0.o' and that the standard C libraries are
     `libsim.a' and `libc.a'.  This is the default for
     `powerpc-*-eabisim'.  configurations.

`-mmvme'
     On embedded PowerPC systems, assume that the startup module is
     called `crt0.o' and the standard C libraries are `libmvme.a' and
     `libc.a'.

`-mads'
     On embedded PowerPC systems, assume that the startup module is
     called `crt0.o' and the standard C libraries are `libads.a' and
     `libc.a'.

`-myellowknife'
     On embedded PowerPC systems, assume that the startup module is
     called `crt0.o' and the standard C libraries are `libyk.a' and
     `libc.a'.

`-memb'
     On embedded PowerPC systems, set the PPC_EMB bit in the ELF flags
     header to indicate that `eabi' extended relocations are used.

`-meabi'
`-mno-eabi'
     On System V.4 and embedded PowerPC systems do (do not) adhere to
     the Embedded Applications Binary Interface (eabi) which is a set of
     modifications to the System V.4 specifications.  Selecting `-meabi'
     means that the stack is aligned to an 8 byte boundary, a function
     `__eabi' is called to from `main' to set up the eabi environment,
     and the `-msdata' option can use both `r2' and `r13' to point to
     two separate small data areas.  Selecting `-mno-eabi' means that
     the stack is aligned to a 16 byte boundary, do not call an
     initialization function from `main', and the `-msdata' option will
     only use `r13' to point to a single small data area.  The `-meabi'
     option is on by default if you configured GCC using one of the
     `powerpc*-*-eabi*' options.

`-msdata=eabi'
     On System V.4 and embedded PowerPC systems, put small initialized
     `const' global and static data in the `.sdata2' section, which is
     pointed to by register `r2'.  Put small initialized non-`const'
     global and static data in the `.sdata' section, which is pointed
     to by register `r13'.  Put small uninitialized global and static
     data in the `.sbss' section, which is adjacent to the `.sdata'
     section.  The `-msdata=eabi' option is incompatible with the
     `-mrelocatable' option.  The `-msdata=eabi' option also sets the
     `-memb' option.

`-msdata=sysv'
     On System V.4 and embedded PowerPC systems, put small global and
     static data in the `.sdata' section, which is pointed to by
     register `r13'.  Put small uninitialized global and static data in
     the `.sbss' section, which is adjacent to the `.sdata' section.
     The `-msdata=sysv' option is incompatible with the `-mrelocatable'
     option.

`-msdata=default'
`-msdata'
     On System V.4 and embedded PowerPC systems, if `-meabi' is used,
     compile code the same as `-msdata=eabi', otherwise compile code the
     same as `-msdata=sysv'.

`-msdata-data'
     On System V.4 and embedded PowerPC systems, put small global and
     static data in the `.sdata' section.  Put small uninitialized
     global and static data in the `.sbss' section.  Do not use
     register `r13' to address small data however.  This is the default
     behavior unless other `-msdata' options are used.

`-msdata=none'
`-mno-sdata'
     On embedded PowerPC systems, put all initialized global and static
     data in the `.data' section, and all uninitialized data in the
     `.bss' section.

`-G NUM'
     On embedded PowerPC systems, put global and static items less than
     or equal to NUM bytes into the small data or bss sections instead
     of the normal data or bss section.  By default, NUM is 8.  The `-G
     NUM' switch is also passed to the linker.  All modules should be
     compiled with the same `-G NUM' value.

`-mregnames'
`-mno-regnames'
     On System V.4 and embedded PowerPC systems do (do not) emit
     register names in the assembly language output using symbolic
     forms.


File: gcc,  Node: RT Options,  Next: MIPS Options,  Prev: RS/6000 and PowerPC Options,  Up: Submodel Options

2.14.13 IBM RT Options
----------------------

   These `-m' options are defined for the IBM RT PC:

`-min-line-mul'
     Use an in-line code sequence for integer multiplies.  This is the
     default.

`-mcall-lib-mul'
     Call `lmul$$' for integer multiples.

`-mfull-fp-blocks'
     Generate full-size floating point data blocks, including the
     minimum amount of scratch space recommended by IBM.  This is the
     default.

`-mminimum-fp-blocks'
     Do not include extra scratch space in floating point data blocks.
     This results in smaller code, but slower execution, since scratch
     space must be allocated dynamically.

`-mfp-arg-in-fpregs'
     Use a calling sequence incompatible with the IBM calling
     convention in which floating point arguments are passed in
     floating point registers.  Note that `varargs.h' and `stdargs.h'
     will not work with floating point operands if this option is
     specified.

`-mfp-arg-in-gregs'
     Use the normal calling convention for floating point arguments.
     This is the default.

`-mhc-struct-return'
     Return structures of more than one word in memory, rather than in a
     register.  This provides compatibility with the MetaWare HighC (hc)
     compiler.  Use the option `-fpcc-struct-return' for compatibility
     with the Portable C Compiler (pcc).

`-mnohc-struct-return'
     Return some structures of more than one word in registers, when
     convenient.  This is the default.  For compatibility with the
     IBM-supplied compilers, use the option `-fpcc-struct-return' or the
     option `-mhc-struct-return'.


File: gcc,  Node: MIPS Options,  Next: i386 Options,  Prev: RT Options,  Up: Submodel Options

2.14.14 MIPS Options
--------------------

   These `-m' options are defined for the MIPS family of computers:

`-mcpu=CPU TYPE'
     Assume the defaults for the machine type CPU TYPE when scheduling
     instructions.  The choices for CPU TYPE are `r2000', `r3000',
     `r3900', `r4000', `r4100', `r4300', `r4400', `r4600', `r4650',
     `r5000', `r6000', `r8000', and `orion'.  Additionally, the
     `r2000', `r3000', `r4000', `r5000', and `r6000' can be abbreviated
     as `r2k' (or `r2K'), `r3k', etc.  While picking a specific CPU
     TYPE will schedule things appropriately for that particular chip,
     the compiler will not generate any code that does not meet level 1
     of the MIPS ISA (instruction set architecture) without a `-mipsX'
     or `-mabi' switch being used.

`-mips1'
     Issue instructions from level 1 of the MIPS ISA.  This is the
     default.  `r3000' is the default CPU TYPE at this ISA level.

`-mips2'
     Issue instructions from level 2 of the MIPS ISA (branch likely,
     square root instructions).  `r6000' is the default CPU TYPE at this
     ISA level.

`-mips3'
     Issue instructions from level 3 of the MIPS ISA (64 bit
     instructions).  `r4000' is the default CPU TYPE at this ISA level.

`-mips4'
     Issue instructions from level 4 of the MIPS ISA (conditional move,
     prefetch, enhanced FPU instructions).  `r8000' is the default CPU
     TYPE at this ISA level.

`-mfp32'
     Assume that 32 32-bit floating point registers are available.
     This is the default.

`-mfp64'
     Assume that 32 64-bit floating point registers are available.
     This is the default when the `-mips3' option is used.

`-mgp32'
     Assume that 32 32-bit general purpose registers are available.
     This is the default.

`-mgp64'
     Assume that 32 64-bit general purpose registers are available.
     This is the default when the `-mips3' option is used.

`-mint64'
     Force int and long types to be 64 bits wide.  See `-mlong32' for an
     explanation of the default, and the width of pointers.

`-mlong64'
     Force long types to be 64 bits wide.  See `-mlong32' for an
     explanation of the default, and the width of pointers.

`-mlong32'
     Force long, int, and pointer types to be 32 bits wide.

     If none of `-mlong32', `-mlong64', or `-mint64' are set, the size
     of ints, longs, and pointers depends on the ABI and ISA choosen.
     For `-mabi=32', and `-mabi=n32', ints and longs are 32 bits wide.
     For `-mabi=64', ints are 32 bits, and longs are 64 bits wide.  For
     `-mabi=eabi' and either `-mips1' or `-mips2', ints and longs are
     32 bits wide.  For `-mabi=eabi' and higher ISAs, ints are 32 bits,
     and longs are 64 bits wide.  The width of pointer types is the
     smaller of the width of longs or the width of general purpose
     registers (which in turn depends on the ISA).

`-mabi=32'
`-mabi=o64'
`-mabi=n32'
`-mabi=64'
`-mabi=eabi'
     Generate code for the indicated ABI.  The default instruction
     level is `-mips1' for `32', `-mips3' for `n32', and `-mips4'
     otherwise.  Conversely, with `-mips1' or `-mips2', the default ABI
     is `32'; otherwise, the default ABI is `64'.

`-mmips-as'
     Generate code for the MIPS assembler, and invoke `mips-tfile' to
     add normal debug information.  This is the default for all
     platforms except for the OSF/1 reference platform, using the
     OSF/rose object format.  If the either of the `-gstabs' or
     `-gstabs+' switches are used, the `mips-tfile' program will
     encapsulate the stabs within MIPS ECOFF.

`-mgas'
     Generate code for the GNU assembler.  This is the default on the
     OSF/1 reference platform, using the OSF/rose object format.  Also,
     this is the default if the configure option `--with-gnu-as' is
     used.

`-msplit-addresses'
`-mno-split-addresses'
     Generate code to load the high and low parts of address constants
     separately.  This allows `gcc' to optimize away redundant loads of
     the high order bits of addresses.  This optimization requires GNU
     as and GNU ld.  This optimization is enabled by default for some
     embedded targets where GNU as and GNU ld are standard.

`-mrnames'
`-mno-rnames'
     The `-mrnames' switch says to output code using the MIPS software
     names for the registers, instead of the hardware names (ie, A0
     instead of $4).  The only known assembler that supports this option
     is the Algorithmics assembler.

`-mgpopt'
`-mno-gpopt'
     The `-mgpopt' switch says to write all of the data declarations
     before the instructions in the text section, this allows the MIPS
     assembler to generate one word memory references instead of using
     two words for short global or static data items.  This is on by
     default if optimization is selected.

`-mstats'
`-mno-stats'
     For each non-inline function processed, the `-mstats' switch
     causes the compiler to emit one line to the standard error file to
     print statistics about the program (number of registers saved,
     stack size, etc.).

`-mmemcpy'
`-mno-memcpy'
     The `-mmemcpy' switch makes all block moves call the appropriate
     string function (`memcpy' or `bcopy') instead of possibly
     generating inline code.

`-mmips-tfile'
`-mno-mips-tfile'
     The `-mno-mips-tfile' switch causes the compiler not postprocess
     the object file with the `mips-tfile' program, after the MIPS
     assembler has generated it to add debug support.  If `mips-tfile'
     is not run, then no local variables will be available to the
     debugger.  In addition, `stage2' and `stage3' objects will have
     the temporary file names passed to the assembler embedded in the
     object file, which means the objects will not compare the same.
     The `-mno-mips-tfile' switch should only be used when there are
     bugs in the `mips-tfile' program that prevents compilation.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not part of GCC.  Normally
     the facilities of the machine's usual C compiler are used, but
     this can't be done directly in cross-compilation.  You must make
     your own arrangements to provide suitable library functions for
     cross-compilation.

`-mhard-float'
     Generate output containing floating point instructions.  This is
     the default if you use the unmodified sources.

`-mabicalls'
`-mno-abicalls'
     Emit (or do not emit) the pseudo operations `.abicalls',
     `.cpload', and `.cprestore' that some System V.4 ports use for
     position independent code.

`-mlong-calls'
`-mno-long-calls'
     Do all calls with the `JALR' instruction, which requires loading
     up a function's address into a register before the call.  You need
     to use this switch, if you call outside of the current 512
     megabyte segment to functions that are not through pointers.

`-mhalf-pic'
`-mno-half-pic'
     Put pointers to extern references into the data section and load
     them up, rather than put the references in the text section.

`-membedded-pic'
`-mno-embedded-pic'
     Generate PIC code suitable for some embedded systems.  All calls
     are made using PC relative address, and all data is addressed
     using the $gp register.  No more than 65536 bytes of global data
     may be used.  This requires GNU as and GNU ld which do most of the
     work.  This currently only works on targets which use ECOFF; it
     does not work with ELF.

`-membedded-data'
`-mno-embedded-data'
     Allocate variables to the read-only data section first if
     possible, then next in the small data section if possible,
     otherwise in data.  This gives slightly slower code than the
     default, but reduces the amount of RAM required when executing,
     and thus may be preferred for some embedded systems.

`-msingle-float'
`-mdouble-float'
     The `-msingle-float' switch tells gcc to assume that the floating
     point coprocessor only supports single precision operations, as on
     the `r4650' chip.  The `-mdouble-float' switch permits gcc to use
     double precision operations.  This is the default.

`-mmad'
`-mno-mad'
     Permit use of the `mad', `madu' and `mul' instructions, as on the
     `r4650' chip.

`-m4650'
     Turns on `-msingle-float', `-mmad', and, at least for now,
     `-mcpu=r4650'.

`-mips16'
`-mno-mips16'
     Enable 16-bit instructions.

`-mentry'
     Use the entry and exit pseudo ops.  This option can only be used
     with `-mips16'.

`-EL'
     Compile code for the processor in little endian mode.  The
     requisite libraries are assumed to exist.

`-EB'
     Compile code for the processor in big endian mode.  The requisite
     libraries are assumed to exist.

`-G NUM'
     Put global and static items less than or equal to NUM bytes into
     the small data or bss sections instead of the normal data or bss
     section.  This allows the assembler to emit one word memory
     reference instructions based on the global pointer (GP or $28),
     instead of the normal two words used.  By default, NUM is 8 when
     the MIPS assembler is used, and 0 when the GNU assembler is used.
     The `-G NUM' switch is also passed to the assembler and linker.
     All modules should be compiled with the same `-G NUM' value.

`-nocpp'
     Tell the MIPS assembler to not run its preprocessor over user
     assembler files (with a `.s' suffix) when assembling them.


File: gcc,  Node: i386 Options,  Next: HPPA Options,  Prev: MIPS Options,  Up: Submodel Options

2.14.15 Intel 386 Options
-------------------------

   These `-m' options are defined for the i386 family of computers:

`-mcpu=CPU TYPE'
     Assume the defaults for the machine type CPU TYPE when scheduling
     instructions.  The choices for CPU TYPE are:

     `i386'        `i486'        `i586'        `i686'
     `pentium'     `pentiumpro'  `k6'          

     While picking a specific CPU TYPE will schedule things
     appropriately for that particular chip, the compiler will not
     generate any code that does not run on the i386 without the
     `-march=CPU TYPE' option being used.  `i586' is equivalent to
     `pentium' and `i686' is equivalent to `pentiumpro'.  `k6' is the
     AMD chip as opposed to the Intel ones.

`-march=CPU TYPE'
     Generate instructions for the machine type CPU TYPE.  The choices
     for CPU TYPE are the same as for `-mcpu'.  Moreover, specifying
     `-march=CPU TYPE' implies `-mcpu=CPU TYPE'.

`-m386'
`-m486'
`-mpentium'
`-mpentiumpro'
     Synonyms for -mcpu=i386, -mcpu=i486, -mcpu=pentium, and
     -mcpu=pentiumpro respectively.  These synonyms are deprecated.

`-mieee-fp'
`-mno-ieee-fp'
     Control whether or not the compiler uses IEEE floating point
     comparisons.  These handle correctly the case where the result of a
     comparison is unordered.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not part of GCC.  Normally
     the facilities of the machine's usual C compiler are used, but
     this can't be done directly in cross-compilation.  You must make
     your own arrangements to provide suitable library functions for
     cross-compilation.

     On machines where a function returns floating point results in the
     80387 register stack, some floating point opcodes may be emitted
     even if `-msoft-float' is used.

`-mno-fp-ret-in-387'
     Do not use the FPU registers for return values of functions.

     The usual calling convention has functions return values of types
     `float' and `double' in an FPU register, even if there is no FPU.
     The idea is that the operating system should emulate an FPU.

     The option `-mno-fp-ret-in-387' causes such values to be returned
     in ordinary CPU registers instead.

`-mno-fancy-math-387'
     Some 387 emulators do not support the `sin', `cos' and `sqrt'
     instructions for the 387.  Specify this option to avoid generating
     those instructions. This option is the default on FreeBSD.  As of
     revision 2.6.1, these instructions are not generated unless you
     also use the `-ffast-math' switch.

`-malign-double'
`-mno-align-double'
     Control whether GCC aligns `double', `long double', and `long
     long' variables on a two word boundary or a one word boundary.
     Aligning `double' variables on a two word boundary will produce
     code that runs somewhat faster on a `Pentium' at the expense of
     more memory.

     *Warning:* if you use the `-malign-double' switch, structures
     containing the above types will be aligned differently than the
     published application binary interface specifications for the 386.

`-msvr3-shlib'
`-mno-svr3-shlib'
     Control whether GCC places uninitialized locals into `bss' or
     `data'.  `-msvr3-shlib' places these locals into `bss'.  These
     options are meaningful only on System V Release 3.

`-mno-wide-multiply'
`-mwide-multiply'
     Control whether GCC uses the `mul' and `imul' that produce 64 bit
     results in `eax:edx' from 32 bit operands to do `long long'
     multiplies and 32-bit division by constants.

`-mrtd'
     Use a different function-calling convention, in which functions
     that take a fixed number of arguments return with the `ret' NUM
     instruction, which pops their arguments while returning.  This
     saves one instruction in the caller since there is no need to pop
     the arguments there.

     You can specify that an individual function is called with this
     calling sequence with the function attribute `stdcall'.  You can
     also override the `-mrtd' option by using the function attribute
     `cdecl'.  *Note Function Attributes::.

     *Warning:* this calling convention is incompatible with the one
     normally used on Unix, so you cannot use it if you need to call
     libraries compiled with the Unix compiler.

     Also, you must provide function prototypes for all functions that
     take variable numbers of arguments (including `printf'); otherwise
     incorrect code will be generated for calls to those functions.

     In addition, seriously incorrect code will result if you call a
     function with too many arguments.  (Normally, extra arguments are
     harmlessly ignored.)

`-mreg-alloc=REGS'
     Control the default allocation order of integer registers.  The
     string REGS is a series of letters specifying a register.  The
     supported letters are: `a' allocate EAX; `b' allocate EBX; `c'
     allocate ECX; `d' allocate EDX; `S' allocate ESI; `D' allocate
     EDI; `B' allocate EBP.

`-mregparm=NUM'
     Control how many registers are used to pass integer arguments.  By
     default, no registers are used to pass arguments, and at most 3
     registers can be used.  You can control this behavior for a
     specific function by using the function attribute `regparm'.
     *Note Function Attributes::.

     *Warning:* if you use this switch, and NUM is nonzero, then you
     must build all modules with the same value, including any
     libraries.  This includes the system libraries and startup modules.

`-malign-loops=NUM'
     Align loops to a 2 raised to a NUM byte boundary.  If
     `-malign-loops' is not specified, the default is 2 unless gas 2.8
     (or later) is being used in which case the default is to align the
     loop on a 16 byte boundary if it is less than 8 bytes away.

`-malign-jumps=NUM'
     Align instructions that are only jumped to to a 2 raised to a NUM
     byte boundary.  If `-malign-jumps' is not specified, the default is
     2 if optimizing for a 386, and 4 if optimizing for a 486 unless
     gas 2.8 (or later) is being used in which case the default is to
     align the instruction on a 16 byte boundary if it is less than 8
     bytes away.

`-malign-functions=NUM'
     Align the start of functions to a 2 raised to NUM byte boundary.
     If `-malign-functions' is not specified, the default is 2 if
     optimizing for a 386, and 4 if optimizing for a 486.

`-mpreferred-stack-boundary=NUM'
     Attempt to keep the stack boundary aligned to a 2 raised to NUM
     byte boundary.  If `-mpreferred-stack-boundary' is not specified,
     the default is 4 (16 bytes or 128 bits).

     The stack is required to be aligned on a 4 byte boundary.  On
     Pentium and PentiumPro, `double' and `long double' values should be
     aligned to an 8 byte boundary (see `-malign-double') or suffer
     significant run time performance penalties.  On Pentium III, the
     Streaming SIMD Extention (SSE) data type `__m128' suffers similar
     penalties if it is not 16 byte aligned.

     To ensure proper alignment of this values on the stack, the stack
     boundary must be as aligned as that required by any value stored
     on the stack.  Further, every function must be generated such that
     it keeps the stack aligned.  Thus calling a function compiled with
     a higher preferred stack boundary from a function compiled with a
     lower preferred stack boundary will most likely misalign the
     stack.  It is recommended that libraries that use callbacks always
     use the default setting.

     This extra alignment does consume extra stack space.  Code that is
     sensitive to stack space usage, such as embedded systems and
     operating system kernels, may want to reduce the preferred
     alignment to `-mpreferred-stack-boundary=2'.


File: gcc,  Node: HPPA Options,  Next: Intel 960 Options,  Prev: i386 Options,  Up: Submodel Options

2.14.16 HPPA Options
--------------------

   These `-m' options are defined for the HPPA family of computers:

`-march=ARCHITECTURE TYPE'
     Generate code for the specified architecture.  The choices for
     ARCHITECTURE TYPE are `1.0' for PA 1.0, `1.1' for PA 1.1, and
     `2.0' for PA 2.0 processors.  Refer to `/usr/lib/sched.models' on
     an HP-UX system to determine the proper architecture option for
     your machine.  Code compiled for lower numbered architectures will
     run on higher numbered architectures, but not the other way around.

     PA 2.0 support currently requires gas snapshot 19990413 or later.
     The next release of binutils (current is 2.9.1) will probably
     contain PA 2.0 support.

`-mpa-risc-1-0'
`-mpa-risc-1-1'
`-mpa-risc-2-0'
     Synonyms for -march=1.0, -march=1.1, and -march=2.0 respectively.

`-mbig-switch'
     Generate code suitable for big switch tables.  Use this option
     only if the assembler/linker complain about out of range branches
     within a switch table.

`-mjump-in-delay'
     Fill delay slots of function calls with unconditional jump
     instructions by modifying the return pointer for the function call
     to be the target of the conditional jump.

`-mdisable-fpregs'
     Prevent floating point registers from being used in any manner.
     This is necessary for compiling kernels which perform lazy context
     switching of floating point registers.  If you use this option and
     attempt to perform floating point operations, the compiler will
     abort.

`-mdisable-indexing'
     Prevent the compiler from using indexing address modes.  This
     avoids some rather obscure problems when compiling MIG generated
     code under MACH.

`-mno-space-regs'
     Generate code that assumes the target has no space registers.
     This allows GCC to generate faster indirect calls and use unscaled
     index address modes.

     Such code is suitable for level 0 PA systems and kernels.

`-mfast-indirect-calls'
     Generate code that assumes calls never cross space boundaries.
     This allows GCC to emit code which performs faster indirect calls.

     This option will not work in the presense of shared libraries or
     nested functions.

`-mspace'
     Optimize for space rather than execution time.  Currently this only
     enables out of line function prologues and epilogues.  This option
     is incompatible with PIC code generation and profiling.

`-mlong-load-store'
     Generate 3-instruction load and store sequences as sometimes
     required by the HP-UX 10 linker.  This is equivalent to the `+k'
     option to the HP compilers.

`-mportable-runtime'
     Use the portable calling conventions proposed by HP for ELF
     systems.

`-mgas'
     Enable the use of assembler directives only GAS understands.

`-mschedule=CPU TYPE'
     Schedule code according to the constraints for the machine type
     CPU TYPE.  The choices for CPU TYPE are `700' `7100', `7100LC',
     `7200', and `8000'.  Refer to `/usr/lib/sched.models' on an HP-UX
     system to determine the proper scheduling option for your machine.

`-mlinker-opt'
     Enable the optimization pass in the HPUX linker.  Note this makes
     symbolic debugging impossible.  It also triggers a bug in the HPUX
     8 and HPUX 9 linkers in which they give bogus error messages when
     linking some programs.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries are not available for all HPPA
     targets.  Normally the facilities of the machine's usual C
     compiler are used, but this cannot be done directly in
     cross-compilation.  You must make your own arrangements to provide
     suitable library functions for cross-compilation.  The embedded
     target `hppa1.1-*-pro' does provide software floating point
     support.

     `-msoft-float' changes the calling convention in the output file;
     therefore, it is only useful if you compile _all_ of a program with
     this option.  In particular, you need to compile `libgcc.a', the
     library that comes with GCC, with `-msoft-float' in order for this
     to work.


File: gcc,  Node: Intel 960 Options,  Next: DEC Alpha Options,  Prev: HPPA Options,  Up: Submodel Options

2.14.17 Intel 960 Options
-------------------------

   These `-m' options are defined for the Intel 960 implementations:

`-mCPU TYPE'
     Assume the defaults for the machine type CPU TYPE for some of the
     other options, including instruction scheduling, floating point
     support, and addressing modes.  The choices for CPU TYPE are `ka',
     `kb', `mc', `ca', `cf', `sa', and `sb'.  The default is `kb'.

`-mnumerics'
`-msoft-float'
     The `-mnumerics' option indicates that the processor does support
     floating-point instructions.  The `-msoft-float' option indicates
     that floating-point support should not be assumed.

`-mleaf-procedures'
`-mno-leaf-procedures'
     Do (or do not) attempt to alter leaf procedures to be callable
     with the `bal' instruction as well as `call'.  This will result in
     more efficient code for explicit calls when the `bal' instruction
     can be substituted by the assembler or linker, but less efficient
     code in other cases, such as calls via function pointers, or using
     a linker that doesn't support this optimization.

`-mtail-call'
`-mno-tail-call'
     Do (or do not) make additional attempts (beyond those of the
     machine-independent portions of the compiler) to optimize
     tail-recursive calls into branches.  You may not want to do this
     because the detection of cases where this is not valid is not
     totally complete.  The default is `-mno-tail-call'.

`-mcomplex-addr'
`-mno-complex-addr'
     Assume (or do not assume) that the use of a complex addressing
     mode is a win on this implementation of the i960.  Complex
     addressing modes may not be worthwhile on the K-series, but they
     definitely are on the C-series.  The default is currently
     `-mcomplex-addr' for all processors except the CB and CC.

`-mcode-align'
`-mno-code-align'
     Align code to 8-byte boundaries for faster fetching (or don't
     bother).  Currently turned on by default for C-series
     implementations only.

`-mic-compat'
`-mic2.0-compat'
`-mic3.0-compat'
     Enable compatibility with iC960 v2.0 or v3.0.

`-masm-compat'
`-mintel-asm'
     Enable compatibility with the iC960 assembler.

`-mstrict-align'
`-mno-strict-align'
     Do not permit (do permit) unaligned accesses.

`-mold-align'
     Enable structure-alignment compatibility with Intel's gcc release
     version 1.3 (based on gcc 1.37).  This option implies
     `-mstrict-align'.

`-mlong-double-64'
     Implement type `long double' as 64-bit floating point numbers.
     Without the option `long double' is implemented by 80-bit floating
     point numbers.  The only reason we have it because there is no
     128-bit `long double' support in `fp-bit.c' yet.  So it is only
     useful for people using soft-float targets.  Otherwise, we should
     recommend against use of it.


File: gcc,  Node: DEC Alpha Options,  Next: Clipper Options,  Prev: Intel 960 Options,  Up: Submodel Options

2.14.18 DEC Alpha Options
-------------------------

   These `-m' options are defined for the DEC Alpha implementations:

`-mno-soft-float'
`-msoft-float'
     Use (do not use) the hardware floating-point instructions for
     floating-point operations.  When `-msoft-float' is specified,
     functions in `libgcc1.c' will be used to perform floating-point
     operations.  Unless they are replaced by routines that emulate the
     floating-point operations, or compiled in such a way as to call
     such emulations routines, these routines will issue floating-point
     operations.   If you are compiling for an Alpha without
     floating-point operations, you must ensure that the library is
     built so as not to call them.

     Note that Alpha implementations without floating-point operations
     are required to have floating-point registers.

`-mfp-reg'
`-mno-fp-regs'
     Generate code that uses (does not use) the floating-point register
     set.  `-mno-fp-regs' implies `-msoft-float'.  If the floating-point
     register set is not used, floating point operands are passed in
     integer registers as if they were integers and floating-point
     results are passed in $0 instead of $f0.  This is a non-standard
     calling sequence, so any function with a floating-point argument
     or return value called by code compiled with `-mno-fp-regs' must
     also be compiled with that option.

     A typical use of this option is building a kernel that does not
     use, and hence need not save and restore, any floating-point
     registers.

`-mieee'
     The Alpha architecture implements floating-point hardware
     optimized for maximum performance.  It is mostly compliant with
     the IEEE floating point standard.  However, for full compliance,
     software assistance is required.  This option generates code fully
     IEEE compliant code _except_ that the INEXACT FLAG is not
     maintained (see below).  If this option is turned on, the CPP
     macro `_IEEE_FP' is defined during compilation.  The option is a
     shorthand for: `-D_IEEE_FP -mfp-trap-mode=su -mtrap-precision=i
     -mieee-conformant'.  The resulting code is less efficient but is
     able to correctly support denormalized numbers and exceptional
     IEEE values such as not-a-number and plus/minus infinity.  Other
     Alpha compilers call this option `-ieee_with_no_inexact'.

`-mieee-with-inexact'
     This is like `-mieee' except the generated code also maintains the
     IEEE INEXACT FLAG.  Turning on this option causes the generated
     code to implement fully-compliant IEEE math.  The option is a
     shorthand for `-D_IEEE_FP -D_IEEE_FP_INEXACT' plus the three
     following: `-mieee-conformant', `-mfp-trap-mode=sui', and
     `-mtrap-precision=i'.  On some Alpha implementations the resulting
     code may execute significantly slower than the code generated by
     default.  Since there is very little code that depends on the
     INEXACT FLAG, you should normally not specify this option.  Other
     Alpha compilers call this option `-ieee_with_inexact'.

`-mfp-trap-mode=TRAP MODE'
     This option controls what floating-point related traps are enabled.
     Other Alpha compilers call this option `-fptm 'TRAP MODE.  The
     trap mode can be set to one of four values:

    `n'
          This is the default (normal) setting.  The only traps that
          are enabled are the ones that cannot be disabled in software
          (e.g., division by zero trap).

    `u'
          In addition to the traps enabled by `n', underflow traps are
          enabled as well.

    `su'
          Like `su', but the instructions are marked to be safe for
          software completion (see Alpha architecture manual for
          details).

    `sui'
          Like `su', but inexact traps are enabled as well.

`-mfp-rounding-mode=ROUNDING MODE'
     Selects the IEEE rounding mode.  Other Alpha compilers call this
     option `-fprm 'ROUNDING MODE.  The ROUNDING MODE can be one of:

    `n'
          Normal IEEE rounding mode.  Floating point numbers are
          rounded towards the nearest machine number or towards the
          even machine number in case of a tie.

    `m'
          Round towards minus infinity.

    `c'
          Chopped rounding mode.  Floating point numbers are rounded
          towards zero.

    `d'
          Dynamic rounding mode.  A field in the floating point control
          register (FPCR, see Alpha architecture reference manual)
          controls the rounding mode in effect.  The C library
          initializes this register for rounding towards plus infinity.
          Thus, unless your program modifies the FPCR, `d' corresponds
          to round towards plus infinity.

`-mtrap-precision=TRAP PRECISION'
     In the Alpha architecture, floating point traps are imprecise.
     This means without software assistance it is impossible to recover
     from a floating trap and program execution normally needs to be
     terminated.  GCC can generate code that can assist operating
     system trap handlers in determining the exact location that caused
     a floating point trap.  Depending on the requirements of an
     application, different levels of precisions can be selected:

    `p'
          Program precision.  This option is the default and means a
          trap handler can only identify which program caused a
          floating point exception.

    `f'
          Function precision.  The trap handler can determine the
          function that caused a floating point exception.

    `i'
          Instruction precision.  The trap handler can determine the
          exact instruction that caused a floating point exception.

     Other Alpha compilers provide the equivalent options called
     `-scope_safe' and `-resumption_safe'.

`-mieee-conformant'
     This option marks the generated code as IEEE conformant.  You must
     not use this option unless you also specify `-mtrap-precision=i'
     and either `-mfp-trap-mode=su' or `-mfp-trap-mode=sui'.  Its only
     effect is to emit the line `.eflag 48' in the function prologue of
     the generated assembly file.  Under DEC Unix, this has the effect
     that IEEE-conformant math library routines will be linked in.

`-mbuild-constants'
     Normally GCC examines a 32- or 64-bit integer constant to see if
     it can construct it from smaller constants in two or three
     instructions.  If it cannot, it will output the constant as a
     literal and generate code to load it from the data segment at
     runtime.

     Use this option to require GCC to construct _all_ integer constants
     using code, even if it takes more instructions (the maximum is
     six).

     You would typically use this option to build a shared library
     dynamic loader.  Itself a shared library, it must relocate itself
     in memory before it can find the variables and constants in its
     own data segment.

`-malpha-as'
`-mgas'
     Select whether to generate code to be assembled by the
     vendor-supplied assembler (`-malpha-as') or by the GNU assembler
     `-mgas'.

`-mbwx'
`-mno-bwx'
`-mcix'
`-mno-cix'
`-mmax'
`-mno-max'
     Indicate whether GCC should generate code to use the optional BWX,
     CIX, and MAX instruction sets.  The default is to use the
     instruction sets supported by the CPU type specified via `-mcpu='
     option or that of the CPU on which GCC was built if none was
     specified.

`-mcpu=CPU_TYPE'
     Set the instruction set, register set, and instruction scheduling
     parameters for machine type CPU_TYPE.  You can specify either the
     `EV' style name or the corresponding chip number.  GCC supports
     scheduling parameters for the EV4 and EV5 family of processors and
     will choose the default values for the instruction set from the
     processor you specify.  If you do not specify a processor type,
     GCC will default to the processor on which the compiler was built.

     Supported values for CPU_TYPE are

    `ev4'
    `21064'
          Schedules as an EV4 and has no instruction set extensions.

    `ev5'
    `21164'
          Schedules as an EV5 and has no instruction set extensions.

    `ev56'
    `21164a'
          Schedules as an EV5 and supports the BWX extension.

    `pca56'
    `21164pc'
    `21164PC'
          Schedules as an EV5 and supports the BWX and MAX extensions.

    `ev6'
    `21264'
          Schedules as an EV5 (until Digital releases the scheduling
          parameters for the EV6) and supports the BWX, CIX, and MAX
          extensions.

`-mmemory-latency=TIME'
     Sets the latency the scheduler should assume for typical memory
     references as seen by the application.  This number is highly
     dependant on the memory access patterns used by the application
     and the size of the external cache on the machine.

     Valid options for TIME are

    `NUMBER'
          A decimal number representing clock cycles.

    `L1'
    `L2'
    `L3'
    `main'
          The compiler contains estimates of the number of clock cycles
          for "typical" EV4 & EV5 hardware for the Level 1, 2 & 3 caches
          (also called Dcache, Scache, and Bcache), as well as to main
          memory.  Note that L3 is only valid for EV5.


File: gcc,  Node: Clipper Options,  Next: H8/300 Options,  Prev: DEC Alpha Options,  Up: Submodel Options

2.14.19 Clipper Options
-----------------------

   These `-m' options are defined for the Clipper implementations:

`-mc300'
     Produce code for a C300 Clipper processor. This is the default.

`-mc400'
     Produce code for a C400 Clipper processor i.e. use floating point
     registers f8..f15.


File: gcc,  Node: H8/300 Options,  Next: SH Options,  Prev: Clipper Options,  Up: Submodel Options

2.14.20 H8/300 Options
----------------------

   These `-m' options are defined for the H8/300 implementations:

`-mrelax'
     Shorten some address references at link time, when possible; uses
     the linker option `-relax'.  *Note `ld' and the H8/300:
     (ld.info)H8/300, for a fuller description.

`-mh'
     Generate code for the H8/300H.

`-ms'
     Generate code for the H8/S.

`-mint32'
     Make `int' data 32 bits by default.

`-malign-300'
     On the h8/300h, use the same alignment rules as for the h8/300.
     The default for the h8/300h is to align longs and floats on 4 byte
     boundaries.  `-malign-300' causes them to be aligned on 2 byte
     boundaries.  This option has no effect on the h8/300.


File: gcc,  Node: SH Options,  Next: System V Options,  Prev: H8/300 Options,  Up: Submodel Options

2.14.21 SH Options
------------------

   These `-m' options are defined for the SH implementations:

`-m1'
     Generate code for the SH1.

`-m2'
     Generate code for the SH2.

`-m3'
     Generate code for the SH3.

`-m3e'
     Generate code for the SH3e.

`-mb'
     Compile code for the processor in big endian mode.

`-ml'
     Compile code for the processor in little endian mode.

`-mdalign'
     Align doubles at 64 bit boundaries.  Note that this changes the
     calling conventions, and thus some functions from the standard C
     library will not work unless you recompile it first with -mdalign.

`-mrelax'
     Shorten some address references at link time, when possible; uses
     the linker option `-relax'.


File: gcc,  Node: System V Options,  Next: TMS320C3x/C4x Options,  Prev: SH Options,  Up: Submodel Options

2.14.22 Options for System V
----------------------------

   These additional options are available on System V Release 4 for
compatibility with other compilers on those systems:

`-G'
     Create a shared object.  It is recommended that `-symbolic' or
     `-shared' be used instead.

`-Qy'
     Identify the versions of each tool used by the compiler, in a
     `.ident' assembler directive in the output.

`-Qn'
     Refrain from adding `.ident' directives to the output file (this is
     the default).

`-YP,DIRS'
     Search the directories DIRS, and no others, for libraries
     specified with `-l'.

`-Ym,DIR'
     Look in the directory DIR to find the M4 preprocessor.  The
     assembler uses this option.


File: gcc,  Node: TMS320C3x/C4x Options,  Next: V850 Options,  Prev: System V Options,  Up: Submodel Options

2.14.23 TMS320C3x/C4x Options
-----------------------------

   These `-m' options are defined for TMS320C3x/C4x implementations:

`-mcpu=CPU_TYPE'
     Set the instruction set, register set, and instruction scheduling
     parameters for machine type CPU_TYPE.  Supported values for
     CPU_TYPE are `c30', `c31', `c32', `c40', and `c44'.  The default
     is `c40' to generate code for the TMS320C40.

`-mbig-memory'

`-mbig'
`-msmall-memory'
`-msmall'
     Generates code for the big or small memory model.  The small memory
     model assumed that all data fits into one 64K word page.  At
     run-time the data page (DP) register must be set to point to the
     64K page containing the .bss and .data program sections.  The big
     memory model is the default and requires reloading of the DP
     register for every direct memory access.

`-mbk'
`-mno-bk'
     Allow (disallow) allocation of general integer operands into the
     block count register BK.

`-mdb'
`-mno-db'
     Enable (disable) generation of code using decrement and branch,
     DBcond(D), instructions.  This is enabled by default for the C4x.
     To be on the safe side, this is disabled for the C3x, since the
     maximum iteration count on the C3x is 2^23 + 1 (but who iterates
     loops more than 2^23 times on the C3x?).  Note that GCC will try
     to reverse a loop so that it can utilise the decrement and branch
     instruction, but will give up if there is more than one memory
     reference in the loop.  Thus a loop where the loop counter is
     decremented can generate slightly more efficient code, in cases
     where the RPTB instruction cannot be utilised.

`-mdp-isr-reload'
`-mparanoid'
     Force the DP register to be saved on entry to an interrupt service
     routine (ISR), reloaded to point to the data section, and restored
     on exit from the ISR.  This should not be required unless someone
     has violated the small memory model by modifying the DP register,
     say within an object library.

`-mmpyi'
`-mno-mpyi'
     For the C3x use the 24-bit MPYI instruction for integer multiplies
     instead of a library call to guarantee 32-bit results.  Note that
     if one of the operands is a constant, then the multiplication will
     be performed using shifts and adds.  If the -mmpyi option is not
     specified for the C3x, then squaring operations are performed
     inline instead of a library call.

`-mfast-fix'
`-mno-fast-fix'
     The C3x/C4x FIX instruction to convert a floating point value to an
     integer value chooses the nearest integer less than or equal to the
     floating point value rather than to the nearest integer.  Thus if
     the floating point number is negative, the result will be
     incorrectly truncated an additional code is necessary to detect
     and correct this case.  This option can be used to disable
     generation of the additional code required to correct the result.

`-mrptb'
`-mno-rptb'
     Enable (disable) generation of repeat block sequences using the
     RPTB instruction for zero overhead looping.  The RPTB construct is
     only used for innermost loops that do not call functions or jump
     across the loop boundaries.  There is no advantage having nested
     RPTB loops due to the overhead required to save and restore the
     RC, RS, and RE registers.  This is enabled by default with -O2.

`-mrpts=COUNT'
`-mno-rpts'
     Enable (disable) the use of the single instruction repeat
     instruction RPTS.  If a repeat block contains a single
     instruction, and the loop count can be guaranteed to be less than
     the value COUNT, GCC will emit a RPTS instruction instead of a
     RPTB.  If no value is specified, then a RPTS will be emitted even
     if the loop count cannot be determined at compile time.  Note that
     the repeated instruction following RPTS does not have to be
     reloaded from memory each iteration, thus freeing up the CPU buses
     for oeprands.  However, since interrupts are blocked by this
     instruction, it is disabled by default.

`-mloop-unsigned'
`-mno-loop-unsigned'
     The maximum iteration count when using RPTS and RPTB (and DB on
     the C40) is 2^31 + 1 since these instructions test if the
     iteration count is negative to terminate the loop.  If the
     iteration count is unsigned there is a possibility than the 2^31 +
     1 maximum iteration count may be exceeded.  This switch allows an
     unsigned iteration count.

`-mti'
     Try to emit an assembler syntax that the TI assembler (asm30) is
     happy with.  This also enforces compatibility with the API
     employed by the TI C3x C compiler.  For example, long doubles are
     passed as structures rather than in floating point registers.

`-mregparm'
`-mmemparm'
     Generate code that uses registers (stack) for passing arguments to
     functions.  By default, arguments are passed in registers where
     possible rather than by pushing arguments on to the stack.

`-mparallel-insns'
`-mno-parallel-insns'
     Allow the generation of parallel instructions.  This is enabled by
     default with -O2.

`-mparallel-mpy'
`-mno-parallel-mpy'
     Allow the generation of MPY||ADD and MPY||SUB parallel
     instructions, provided -mparallel-insns is also specified.  These
     instructions have tight register constraints which can pessimize
     the code generation of large functions.


File: gcc,  Node: V850 Options,  Next: ARC Options,  Prev: TMS320C3x/C4x Options,  Up: Submodel Options

2.14.24 V850 Options
--------------------

   These `-m' options are defined for V850 implementations:

`-mlong-calls'
`-mno-long-calls'
     Treat all calls as being far away (near).  If calls are assumed to
     be far away, the compiler will always load the functions address
     up into a register, and call indirect through the pointer.

`-mno-ep'
`-mep'
     Do not optimize (do optimize) basic blocks that use the same index
     pointer 4 or more times to copy pointer into the `ep' register, and
     use the shorter `sld' and `sst' instructions.  The `-mep' option
     is on by default if you optimize.

`-mno-prolog-function'
`-mprolog-function'
     Do not use (do use) external functions to save and restore
     registers at the prolog and epilog of a function.  The external
     functions are slower, but use less code space if more than one
     function saves the same number of registers.  The
     `-mprolog-function' option is on by default if you optimize.

`-mspace'
     Try to make the code as small as possible.  At present, this just
     turns on the `-mep' and `-mprolog-function' options.

`-mtda=N'
     Put static or global variables whose size is N bytes or less into
     the tiny data area that register `ep' points to.  The tiny data
     area can hold up to 256 bytes in total (128 bytes for byte
     references).

`-msda=N'
     Put static or global variables whose size is N bytes or less into
     the small data area that register `gp' points to.  The small data
     area can hold up to 64 kilobytes.

`-mzda=N'
     Put static or global variables whose size is N bytes or less into
     the first 32 kilobytes of memory.

`-mv850'
     Specify that the target processor is the V850.

`-mbig-switch'
     Generate code suitable for big switch tables.  Use this option
     only if the assembler/linker complain about out of range branches
     within a switch table.


File: gcc,  Node: ARC Options,  Next: NS32K Options,  Prev: V850 Options,  Up: Submodel Options

2.14.25 ARC Options
-------------------

   These options are defined for ARC implementations:

`-EL'
     Compile code for little endian mode.  This is the default.

`-EB'
     Compile code for big endian mode.

`-mmangle-cpu'
     Prepend the name of the cpu to all public symbol names.  In
     multiple-processor systems, there are many ARC variants with
     different instruction and register set characteristics.  This flag
     prevents code compiled for one cpu to be linked with code compiled
     for another.  No facility exists for handling variants that are
     "almost identical".  This is an all or nothing option.

`-mcpu=CPU'
     Compile code for ARC variant CPU.  Which variants are supported
     depend on the configuration.  All variants support `-mcpu=base',
     this is the default.

`-mtext=TEXT SECTION'
`-mdata=DATA SECTION'
`-mrodata=READONLY DATA SECTION'
     Put functions, data, and readonly data in TEXT SECTION, DATA
     SECTION, and READONLY DATA SECTION respectively by default.  This
     can be overridden with the `section' attribute.  *Note Variable
     Attributes::.


File: gcc,  Node: NS32K Options,  Prev: ARC Options,  Up: Submodel Options

2.14.26 NS32K Options
---------------------

   These are the `-m' options defined for the 32000 series.  The default
values for these options depends on which style of 32000 was selected
when the compiler was configured; the defaults for the most common
choices are given below.

`-m32032'
`-m32032'
     Generate output for a 32032.  This is the default when the
     compiler is configured for 32032 and 32016 based systems.

`-m32332'
`-m32332'
     Generate output for a 32332.  This is the default when the
     compiler is configured for 32332-based systems.

`-m32532'
`-m32532'
     Generate output for a 32532.  This is the default when the
     compiler is configured for 32532-based systems.

`-m32081'
     Generate output containing 32081 instructions for floating point.
     This is the default for all systems.

`-m32381'
     Generate output containing 32381 instructions for floating point.
     This also implies `-m32081'. The 32381 is only compatible with the
     32332 and 32532 cpus. This is the default for the pc532-netbsd
     configuration.

`-mmulti-add'
     Try and generate multiply-add floating point instructions `polyF'
     and `dotF'. This option is only available if the `-m32381' option
     is in effect. Using these instructions requires changes to to
     register allocation which generally has a negative impact on
     performance.  This option should only be enabled when compiling
     code particularly likely to make heavy use of multiply-add
     instructions.

`-mnomulti-add'
     Do not try and generate multiply-add floating point instructions
     `polyF' and `dotF'. This is the default on all platforms.

`-msoft-float'
     Generate output containing library calls for floating point.
     *Warning:* the requisite libraries may not be available.

`-mnobitfield'
     Do not use the bit-field instructions. On some machines it is
     faster to use shifting and masking operations. This is the default
     for the pc532.

`-mbitfield'
     Do use the bit-field instructions. This is the default for all
     platforms except the pc532.

`-mrtd'
     Use a different function-calling convention, in which functions
     that take a fixed number of arguments return pop their arguments
     on return with the `ret' instruction.

     This calling convention is incompatible with the one normally used
     on Unix, so you cannot use it if you need to call libraries
     compiled with the Unix compiler.

     Also, you must provide function prototypes for all functions that
     take variable numbers of arguments (including `printf'); otherwise
     incorrect code will be generated for calls to those functions.

     In addition, seriously incorrect code will result if you call a
     function with too many arguments.  (Normally, extra arguments are
     harmlessly ignored.)

     This option takes its name from the 680x0 `rtd' instruction.

`-mregparam'
     Use a different function-calling convention where the first two
     arguments are passed in registers.

     This calling convention is incompatible with the one normally used
     on Unix, so you cannot use it if you need to call libraries
     compiled with the Unix compiler.

`-mnoregparam'
     Do not pass any arguments in registers. This is the default for all
     targets.

`-msb'
     It is OK to use the sb as an index register which is always loaded
     with zero. This is the default for the pc532-netbsd target.

`-mnosb'
     The sb register is not available for use or has not been
     initialized to zero by the run time system. This is the default
     for all targets except the pc532-netbsd. It is also implied
     whenever `-mhimem' or `-fpic' is set.

`-mhimem'
     Many ns32000 series addressing modes use displacements of up to
     512MB.  If an address is above 512MB then displacements from zero
     can not be used.  This option causes code to be generated which
     can be loaded above 512MB.  This may be useful for operating
     systems or ROM code.

`-mnohimem'
     Assume code will be loaded in the first 512MB of virtual address
     space.  This is the default for all platforms.


File: gcc,  Node: Code Gen Options,  Next: Environment Variables,  Prev: Submodel Options,  Up: Invoking GCC

2.15 Options for Code Generation Conventions
============================================

   These machine-independent options control the interface conventions
used in code generation.

   Most of them have both positive and negative forms; the negative form
of `-ffoo' would be `-fno-foo'.  In the table below, only one of the
forms is listed--the one which is not the default.  You can figure out
the other form by either removing `no-' or adding it.

`-fexceptions'
     Enable exception handling. Generates extra code needed to propagate
     exceptions.  For some targets, this implies generation of frame
     unwind information for all functions. This can produce significant
     data size overhead, although it does not affect execution.  If you
     do not specify this option, it is enabled by default for languages
     like C++ which normally require exception handling, and disabled
     for languages like C that do not normally require it.  However,
     when compiling C code that needs to interoperate properly with
     exception handlers written in C++, you may need to enable this
     option.  You may also wish to disable this option is you are
     compiling older C++ programs that don't use exception handling.

`-fpcc-struct-return'
     Return "short" `struct' and `union' values in memory like longer
     ones, rather than in registers.  This convention is less
     efficient, but it has the advantage of allowing intercallability
     between GCC-compiled files and files compiled with other compilers.

     The precise convention for returning structures in memory depends
     on the target configuration macros.

     Short structures and unions are those whose size and alignment
     match that of some integer type.

`-freg-struct-return'
     Use the convention that `struct' and `union' values are returned
     in registers when possible.  This is more efficient for small
     structures than `-fpcc-struct-return'.

     If you specify neither `-fpcc-struct-return' nor its contrary
     `-freg-struct-return', GCC defaults to whichever convention is
     standard for the target.  If there is no standard convention, GCC
     defaults to `-fpcc-struct-return', except on targets where GCC is
     the principal compiler.  In those cases, we can choose the
     standard, and we chose the more efficient register return
     alternative.

`-fshort-enums'
     Allocate to an `enum' type only as many bytes as it needs for the
     declared range of possible values.  Specifically, the `enum' type
     will be equivalent to the smallest integer type which has enough
     room.

`-fshort-double'
     Use the same size for `double' as for `float'.

`-fshared-data'
     Requests that the data and non-`const' variables of this
     compilation be shared data rather than private data.  The
     distinction makes sense only on certain operating systems, where
     shared data is shared between processes running the same program,
     while private data exists in one copy per process.

`-fno-common'
     Allocate even uninitialized global variables in the bss section of
     the object file, rather than generating them as common blocks.
     This has the effect that if the same variable is declared (without
     `extern') in two different compilations, you will get an error
     when you link them.  The only reason this might be useful is if
     you wish to verify that the program will work on other systems
     which always work this way.

`-fno-ident'
     Ignore the `#ident' directive.

`-fno-gnu-linker'
     Do not output global initializations (such as C++ constructors and
     destructors) in the form used by the GNU linker (on systems where
     the GNU linker is the standard method of handling them).  Use this
     option when you want to use a non-GNU linker, which also requires
     using the `collect2' program to make sure the system linker
     includes constructors and destructors.  (`collect2' is included in
     the GCC distribution.)  For systems which _must_ use `collect2',
     the compiler driver `gcc' is configured to do this automatically.

`-finhibit-size-directive'
     Don't output a `.size' assembler directive, or anything else that
     would cause trouble if the function is split in the middle, and the
     two halves are placed at locations far apart in memory.  This
     option is used when compiling `crtstuff.c'; you should not need to
     use it for anything else.

`-fverbose-asm'
     Put extra commentary information in the generated assembly code to
     make it more readable.  This option is generally only of use to
     those who actually need to read the generated assembly code
     (perhaps while debugging the compiler itself).

     `-fno-verbose-asm', the default, causes the extra information to
     be omitted and is useful when comparing two assembler files.

`-fvolatile'
     Consider all memory references through pointers to be volatile.

`-fvolatile-global'
     Consider all memory references to extern and global data items to
     be volatile.  GCC does not consider static data items to be
     volatile because of this switch.

`-fvolatile-static'
     Consider all memory references to static data to be volatile.

`-fpic'
     Generate position-independent code (PIC) suitable for use in a
     shared library, if supported for the target machine.  Such code
     accesses all constant addresses through a global offset table
     (GOT).  The dynamic loader resolves the GOT entries when the
     program starts (the dynamic loader is not part of GCC; it is part
     of the operating system).  If the GOT size for the linked
     executable exceeds a machine-specific maximum size, you get an
     error message from the linker indicating that `-fpic' does not
     work; in that case, recompile with `-fPIC' instead.  (These
     maximums are 16k on the m88k, 8k on the Sparc, and 32k on the m68k
     and RS/6000.  The 386 has no such limit.)

     Position-independent code requires special support, and therefore
     works only on certain machines.  For the 386, GCC supports PIC for
     System V but not for the Sun 386i.  Code generated for the IBM
     RS/6000 is always position-independent.

`-fPIC'
     If supported for the target machine, emit position-independent
     code, suitable for dynamic linking and avoiding any limit on the
     size of the global offset table.  This option makes a difference
     on the m68k, m88k, and the Sparc.

     Position-independent code requires special support, and therefore
     works only on certain machines.

`-ffixed-REG'
     Treat the register named REG as a fixed register; generated code
     should never refer to it (except perhaps as a stack pointer, frame
     pointer or in some other fixed role).

     REG must be the name of a register.  The register names accepted
     are machine-specific and are defined in the `REGISTER_NAMES' macro
     in the machine description macro file.

     This flag does not have a negative form, because it specifies a
     three-way choice.

`-fcall-used-REG'
     Treat the register named REG as an allocable register that is
     clobbered by function calls.  It may be allocated for temporaries
     or variables that do not live across a call.  Functions compiled
     this way will not save and restore the register REG.

     It is an error to used this flag with the frame pointer or stack
     pointer.  Use of this flag for other registers that have fixed
     pervasive roles in the machine's execution model will produce
     disastrous results.

     This flag does not have a negative form, because it specifies a
     three-way choice.

`-fcall-saved-REG'
     Treat the register named REG as an allocable register saved by
     functions.  It may be allocated even for temporaries or variables
     that live across a call.  Functions compiled this way will save
     and restore the register REG if they use it.

     It is an error to used this flag with the frame pointer or stack
     pointer.  Use of this flag for other registers that have fixed
     pervasive roles in the machine's execution model will produce
     disastrous results.

     A different sort of disaster will result from the use of this flag
     for a register in which function values may be returned.

     This flag does not have a negative form, because it specifies a
     three-way choice.

`-fpack-struct'
     Pack all structure members together without holes.  Usually you
     would not want to use this option, since it makes the code
     suboptimal, and the offsets of structure members won't agree with
     system libraries.

`-fcheck-memory-usage'
     Generate extra code to check each memory access.  GCC will generate
     code that is suitable for a detector of bad memory accesses such as
     `Checker'.

     Normally, you should compile all, or none, of your code with this
     option.

     If you do mix code compiled with and without this option, you must
     ensure that all code that has side effects and that is called by
     code compiled with this option is, itself, compiled with this
     option.  If you do not, you might get erroneous messages from the
     detector.

     If you use functions from a library that have side-effects (such as
     `read'), you might not be able to recompile the library and
     specify this option.  In that case, you can enable the
     `-fprefix-function-name' option, which requests GCC to encapsulate
     your code and make other functions look as if they were compiled
     with `-fcheck-memory-usage'.  This is done by calling "stubs",
     which are provided by the detector.  If you cannot find or build
     stubs for every function you call, you might have to specify
     `-fcheck-memory-usage' without `-fprefix-function-name'.

     If you specify this option, you can not use the `asm' or `__asm__'
     keywords in functions with memory checking enabled.  The compiler
     cannot understand what the `asm' statement will do, and therefore
     cannot generate the appropriate code, so it is rejected.  However,
     the function attribute `no_check_memory_usage' will disable memory
     checking within a function, and `asm' statements can be put inside
     such functions.  Inline expansion of a non-checked function within
     a checked function is permitted; the inline function's memory
     accesses won't be checked, but the rest will.

     If you move your `asm' statements to non-checked inline functions,
     but they do access memory, you can add calls to the support code
     in your inline function, to indicate any reads, writes, or copies
     being done.  These calls would be similar to those done in the
     stubs described above.

`-fprefix-function-name'
     Request GCC to add a prefix to the symbols generated for function
     names.  GCC adds a prefix to the names of functions defined as
     well as functions called.  Code compiled with this option and code
     compiled without the option can't be linked together, unless stubs
     are used.

     If you compile the following code with `-fprefix-function-name'
          extern void bar (int);
          void
          foo (int a)
          {
            return bar (a + 5);
          }

     GCC will compile the code as if it was written:
          extern void prefix_bar (int);
          void
          prefix_foo (int a)
          {
            return prefix_bar (a + 5);
          }
     This option is designed to be used with `-fcheck-memory-usage'.

`-finstrument-functions'
     Generate instrumentation calls for entry and exit to functions.
     Just after function entry and just before function exit, the
     following profiling functions will be called with the address of
     the current function and its call site.  (On some platforms,
     `__builtin_return_address' does not work beyond the current
     function, so the call site information may not be available to the
     profiling functions otherwise.)

          void __cyg_profile_func_enter (void *this_fn, void *call_site);
          void __cyg_profile_func_exit  (void *this_fn, void *call_site);

     The first argument is the address of the start of the current
     function, which may be looked up exactly in the symbol table.

     This instrumentation is also done for functions expanded inline in
     other functions.  The profiling calls will indicate where,
     conceptually, the inline function is entered and exited.  This
     means that addressable versions of such functions must be
     available.  If all your uses of a function are expanded inline,
     this may mean an additional expansion of code size.  If you use
     `extern inline' in your C code, an addressable version of such
     functions must be provided.  (This is normally the case anyways,
     but if you get lucky and the optimizer always expands the
     functions inline, you might have gotten away without providing
     static copies.)

     A function may be given the attribute `no_instrument_function', in
     which case this instrumentation will not be done.  This can be
     used, for example, for the profiling functions listed above,
     high-priority interrupt routines, and any functions from which the
     profiling functions cannot safely be called (perhaps signal
     handlers, if the profiling routines generate output or allocate
     memory).

`-fstack-check'
     Generate code to verify that you do not go beyond the boundary of
     the stack.  You should specify this flag if you are running in an
     environment with multiple threads, but only rarely need to specify
     it in a single-threaded environment since stack overflow is
     automatically detected on nearly all systems if there is only one
     stack.

`-fargument-alias'
`-fargument-noalias'
`-fargument-noalias-global'
     Specify the possible relationships among parameters and between
     parameters and global data.

     `-fargument-alias' specifies that arguments (parameters) may alias
     each other and may alias global storage.  `-fargument-noalias'
     specifies that arguments do not alias each other, but may alias
     global storage.  `-fargument-noalias-global' specifies that
     arguments do not alias each other and do not alias global storage.

     Each language will automatically use whatever option is required by
     the language standard.  You should not need to use these options
     yourself.

`-fleading-underscore'
     This option and its counterpart, -fno-leading-underscore, forcibly
     change the way C symbols are represented in the object file.  One
     use is to help link with legacy assembly code.

     Be warned that you should know what you are doing when invoking
     this option, and that not all targets provide complete support for
     it.


File: gcc,  Node: Environment Variables,  Next: Running Protoize,  Prev: Code Gen Options,  Up: Invoking GCC

2.16 Environment Variables Affecting GCC
========================================

   This section describes several environment variables that affect how
GCC operates.  Some of them work by specifying directories or prefixes
to use when searching for various kinds of files. Some are used to
specify other aspects of the compilation environment.

   Note that you can also specify places to search using options such as
`-B', `-I' and `-L' (*note Directory Options::).  These take precedence
over places specified using environment variables, which in turn take
precedence over those specified by the configuration of GCC.

`LANG'
`LC_CTYPE'
`LC_MESSAGES'
`LC_ALL'
     These environment variables control the way that GCC uses
     localization information that allow GCC to work with different
     national conventions.  GCC inspects the locale categories
     `LC_CTYPE' and `LC_MESSAGES' if it has been configured to do so.
     These locale categories can be set to any value supported by your
     installation.  A typical value is `en_UK' for English in the United
     Kingdom.

     The `LC_CTYPE' environment variable specifies character
     classification.  GCC uses it to determine the character boundaries
     in a string; this is needed for some multibyte encodings that
     contain quote and escape characters that would otherwise be
     interpreted as a string end or escape.

     The `LC_MESSAGES' environment variable specifies the language to
     use in diagnostic messages.

     If the `LC_ALL' environment variable is set, it overrides the value
     of `LC_CTYPE' and `LC_MESSAGES'; otherwise, `LC_CTYPE' and
     `LC_MESSAGES' default to the value of the `LANG' environment
     variable.  If none of these variables are set, GCC defaults to
     traditional C English behavior.

`TMPDIR'
     If `TMPDIR' is set, it specifies the directory to use for temporary
     files.  GCC uses temporary files to hold the output of one stage of
     compilation which is to be used as input to the next stage: for
     example, the output of the preprocessor, which is the input to the
     compiler proper.

`GCC_EXEC_PREFIX'
     If `GCC_EXEC_PREFIX' is set, it specifies a prefix to use in the
     names of the subprograms executed by the compiler.  No slash is
     added when this prefix is combined with the name of a subprogram,
     but you can specify a prefix that ends with a slash if you wish.

     If GCC cannot find the subprogram using the specified prefix, it
     tries looking in the usual places for the subprogram.

     The default value of `GCC_EXEC_PREFIX' is `PREFIX/lib/gcc-lib/'
     where PREFIX is the value of `prefix' when you ran the `configure'
     script.

     Other prefixes specified with `-B' take precedence over this
     prefix.

     This prefix is also used for finding files such as `crt0.o' that
     are used for linking.

     In addition, the prefix is used in an unusual way in finding the
     directories to search for header files.  For each of the standard
     directories whose name normally begins with
     `/usr/local/lib/gcc-lib' (more precisely, with the value of
     `GCC_INCLUDE_DIR'), GCC tries replacing that beginning with the
     specified prefix to produce an alternate directory name.  Thus,
     with `-Bfoo/', GCC will search `foo/bar' where it would normally
     search `/usr/local/lib/bar'.  These alternate directories are
     searched first; the standard directories come next.

`COMPILER_PATH'
     The value of `COMPILER_PATH' is a colon-separated list of
     directories, much like `PATH'.  GCC tries the directories thus
     specified when searching for subprograms, if it can't find the
     subprograms using `GCC_EXEC_PREFIX'.

`LIBRARY_PATH'
     The value of `LIBRARY_PATH' is a colon-separated list of
     directories, much like `PATH'.  When configured as a native
     compiler, GCC tries the directories thus specified when searching
     for special linker files, if it can't find them using
     `GCC_EXEC_PREFIX'.  Linking using GCC also uses these directories
     when searching for ordinary libraries for the `-l' option (but
     directories specified with `-L' come first).

`C_INCLUDE_PATH'
`CPLUS_INCLUDE_PATH'
`OBJC_INCLUDE_PATH'
     These environment variables pertain to particular languages.  Each
     variable's value is a colon-separated list of directories, much
     like `PATH'.  When GCC searches for header files, it tries the
     directories listed in the variable for the language you are using,
     after the directories specified with `-I' but before the standard
     header file directories.

`DEPENDENCIES_OUTPUT'
     If this variable is set, its value specifies how to output
     dependencies for Make based on the header files processed by the
     compiler.  This output looks much like the output from the `-M'
     option (*note Preprocessor Options::), but it goes to a separate
     file, and is in addition to the usual results of compilation.

     The value of `DEPENDENCIES_OUTPUT' can be just a file name, in
     which case the Make rules are written to that file, guessing the
     target name from the source file name.  Or the value can have the
     form `FILE TARGET', in which case the rules are written to file
     FILE using TARGET as the target name.

`LANG'
     This variable is used to pass locale information to the compiler.
     One way in which this information is used is to determine the
     character set to be used when character literals, string literals
     and comments are parsed in C and C++.  When the compiler is
     configured to allow multibyte characters, the following values for
     `LANG' are recognized:

    `C-JIS'
          Recognize JIS characters.

    `C-SJIS'
          Recognize SJIS characters.

    `C-EUCJP'
          Recognize EUCJP characters.

     If `LANG' is not defined, or if it has some other value, then the
     compiler will use mblen and mbtowc as defined by the default
     locale to recognize and translate multibyte characters.


File: gcc,  Node: Running Protoize,  Prev: Environment Variables,  Up: Invoking GCC

2.17 Running Protoize
=====================

   The program `protoize' is an optional part of GNU C.  You can use it
to add prototypes to a program, thus converting the program to ANSI C
in one respect.  The companion program `unprotoize' does the reverse:
it removes argument types from any prototypes that are found.

   When you run these programs, you must specify a set of source files
as command line arguments.  The conversion programs start out by
compiling these files to see what functions they define.  The
information gathered about a file FOO is saved in a file named `FOO.X'.

   After scanning comes actual conversion.  The specified files are all
eligible to be converted; any files they include (whether sources or
just headers) are eligible as well.

   But not all the eligible files are converted.  By default,
`protoize' and `unprotoize' convert only source and header files in the
current directory.  You can specify additional directories whose files
should be converted with the `-d DIRECTORY' option.  You can also
specify particular files to exclude with the `-x FILE' option.  A file
is converted if it is eligible, its directory name matches one of the
specified directory names, and its name within the directory has not
been excluded.

   Basic conversion with `protoize' consists of rewriting most function
definitions and function declarations to specify the types of the
arguments.  The only ones not rewritten are those for varargs functions.

   `protoize' optionally inserts prototype declarations at the
beginning of the source file, to make them available for any calls that
precede the function's definition.  Or it can insert prototype
declarations with block scope in the blocks where undeclared functions
are called.

   Basic conversion with `unprotoize' consists of rewriting most
function declarations to remove any argument types, and rewriting
function definitions to the old-style pre-ANSI form.

   Both conversion programs print a warning for any function
declaration or definition that they can't convert.  You can suppress
these warnings with `-q'.

   The output from `protoize' or `unprotoize' replaces the original
source file.  The original file is renamed to a name ending with
`.save'.  If the `.save' file already exists, then the source file is
simply discarded.

   `protoize' and `unprotoize' both depend on GCC itself to scan the
program and collect information about the functions it uses.  So
neither of these programs will work until GCC is installed.

   Here is a table of the options you can use with `protoize' and
`unprotoize'.  Each option works with both programs unless otherwise
stated.

`-B DIRECTORY'
     Look for the file `SYSCALLS.c.X' in DIRECTORY, instead of the
     usual directory (normally `/usr/local/lib').  This file contains
     prototype information about standard system functions.  This option
     applies only to `protoize'.

`-c COMPILATION-OPTIONS'
     Use  COMPILATION-OPTIONS as the options when running `gcc' to
     produce the `.X' files.  The special option `-aux-info' is always
     passed in addition, to tell `gcc' to write a `.X' file.

     Note that the compilation options must be given as a single
     argument to `protoize' or `unprotoize'.  If you want to specify
     several `gcc' options, you must quote the entire set of
     compilation options to make them a single word in the shell.

     There are certain `gcc' arguments that you cannot use, because they
     would produce the wrong kind of output.  These include `-g', `-O',
     `-c', `-S', and `-o' If you include these in the
     COMPILATION-OPTIONS, they are ignored.

`-C'
     Rename files to end in `.C' instead of `.c'.  This is convenient
     if you are converting a C program to C++.  This option applies
     only to `protoize'.

`-g'
     Add explicit global declarations.  This means inserting explicit
     declarations at the beginning of each source file for each function
     that is called in the file and was not declared.  These
     declarations precede the first function definition that contains a
     call to an undeclared function.  This option applies only to
     `protoize'.

`-i STRING'
     Indent old-style parameter declarations with the string STRING.
     This option applies only to `protoize'.

     `unprotoize' converts prototyped function definitions to old-style
     function definitions, where the arguments are declared between the
     argument list and the initial `{'.  By default, `unprotoize' uses
     five spaces as the indentation.  If you want to indent with just
     one space instead, use `-i " "'.

`-k'
     Keep the `.X' files.  Normally, they are deleted after conversion
     is finished.

`-l'
     Add explicit local declarations.  `protoize' with `-l' inserts a
     prototype declaration for each function in each block which calls
     the function without any declaration.  This option applies only to
     `protoize'.

`-n'
     Make no real changes.  This mode just prints information about the
     conversions that would have been done without `-n'.

`-N'
     Make no `.save' files.  The original files are simply deleted.
     Use this option with caution.

`-p PROGRAM'
     Use the program PROGRAM as the compiler.  Normally, the name `gcc'
     is used.

`-q'
     Work quietly.  Most warnings are suppressed.

`-v'
     Print the version number, just like `-v' for `gcc'.

   If you need special compiler options to compile one of your program's
source files, then you should generate that file's `.X' file specially,
by running `gcc' on that source file with the appropriate options and
the option `-aux-info'.  Then run `protoize' on the entire set of
files.  `protoize' will use the existing `.X' file because it is newer
than the source file.  For example:

     gcc -Dfoo=bar file1.c -aux-info
     protoize *.c

You need to include the special files along with the rest in the
`protoize' command, even though their `.X' files already exist, because
otherwise they won't get converted.

   *Note Protoize Caveats::, for more information on how to use
`protoize' successfully.


File: gcc,  Node: C Extensions,  Next: C++ Extensions,  Prev: Installation,  Up: Top

3 Extensions to the C Language Family
*************************************

   GNU C provides several language features not found in ANSI standard
C.  (The `-pedantic' option directs GNU CC to print a warning message if
any of these features is used.)  To test for the availability of these
features in conditional compilation, check for a predefined macro
`__GNUC__', which is always defined under GNU CC.

   These extensions are available in C and Objective C.  Most of them
are also available in C++.  *Note Extensions to the C++ Language: C++
Extensions, for extensions that apply _only_ to C++.

* Menu:

* Statement Exprs::     Putting statements and declarations inside expressions.
* Local Labels::        Labels local to a statement-expression.
* Labels as Values::    Getting pointers to labels, and computed gotos.
* Nested Functions::    As in Algol and Pascal, lexical scoping of functions.
* Constructing Calls::	Dispatching a call to another function.
* Naming Types::        Giving a name to the type of some expression.
* Typeof::              `typeof': referring to the type of an expression.
* Lvalues::             Using `?:', `,' and casts in lvalues.
* Conditionals::        Omitting the middle operand of a `?:' expression.
* Long Long::		Double-word integers---`long long int'.
* Complex::             Data types for complex numbers.
* Hex Floats::          Hexadecimal floating-point constants.
* Zero Length::         Zero-length arrays.
* Variable Length::     Arrays whose length is computed at run time.
* Macro Varargs::	Macros with variable number of arguments.
* Subscripting::        Any array can be subscripted, even if not an lvalue.
* Pointer Arith::       Arithmetic on `void'-pointers and function pointers.
* Initializers::        Non-constant initializers.
* Constructors::        Constructor expressions give structures, unions
                         or arrays as values.
* Labeled Elements::	Labeling elements of initializers.
* Cast to Union::       Casting to union type from any member of the union.
* Case Ranges::		`case 1 ... 9' and such.
* Function Attributes:: Declaring that functions have no side effects,
                         or that they can never return.
* Function Prototypes:: Prototype declarations and old-style definitions.
* C++ Comments::        C++ comments are recognized.
* Dollar Signs::        Dollar sign is allowed in identifiers.
* Character Escapes::   `\e' stands for the character <ESC>.
* Variable Attributes::	Specifying attributes of variables.
* Type Attributes::	Specifying attributes of types.
* Alignment::           Inquiring about the alignment of a type or variable.
* Inline::              Defining inline functions (as fast as macros).
* Extended Asm::        Assembler instructions with C expressions as operands.
                         (With them you can define ``built-in'' functions.)
* Constraints::         Constraints for asm operands
* Asm Labels::          Specifying the assembler name to use for a C symbol.
* Explicit Reg Vars::   Defining variables residing in specified registers.
* Alternate Keywords::  `__const__', `__asm__', etc., for header files.
* Incomplete Enums::    `enum foo;', with details to follow.
* Function Names::	Printable strings which are the name of the current
			 function.
* Return Address::      Getting the return or frame address of a function.
* Deprecated Features:: Things might disappear from g++.


File: gcc,  Node: Statement Exprs,  Next: Local Labels,  Up: C Extensions

3.1 Statements and Declarations in Expressions
==============================================

   A compound statement enclosed in parentheses may appear as an
expression in GNU C.  This allows you to use loops, switches, and local
variables within an expression.

   Recall that a compound statement is a sequence of statements
surrounded by braces; in this construct, parentheses go around the
braces.  For example:

     ({ int y = foo (); int z;
        if (y > 0) z = y;
        else z = - y;
        z; })

is a valid (though slightly more complex than necessary) expression for
the absolute value of `foo ()'.

   The last thing in the compound statement should be an expression
followed by a semicolon; the value of this subexpression serves as the
value of the entire construct.  (If you use some other kind of statement
last within the braces, the construct has type `void', and thus
effectively no value.)

   This feature is especially useful in making macro definitions "safe"
(so that they evaluate each operand exactly once).  For example, the
"maximum" function is commonly defined as a macro in standard C as
follows:

     #define max(a,b) ((a) > (b) ? (a) : (b))

But this definition computes either A or B twice, with bad results if
the operand has side effects.  In GNU C, if you know the type of the
operands (here let's assume `int'), you can define the macro safely as
follows:

     #define maxint(a,b) \
       ({int _a = (a), _b = (b); _a > _b ? _a : _b; })

   Embedded statements are not allowed in constant expressions, such as
the value of an enumeration constant, the width of a bit field, or the
initial value of a static variable.

   If you don't know the type of the operand, you can still do this,
but you must use `typeof' (*note Typeof::) or type naming (*note Naming
Types::).


File: gcc,  Node: Local Labels,  Next: Labels as Values,  Prev: Statement Exprs,  Up: C Extensions

3.2 Locally Declared Labels
===========================

   Each statement expression is a scope in which "local labels" can be
declared.  A local label is simply an identifier; you can jump to it
with an ordinary `goto' statement, but only from within the statement
expression it belongs to.

   A local label declaration looks like this:

     __label__ LABEL;

or

     __label__ LABEL1, LABEL2, ...;

   Local label declarations must come at the beginning of the statement
expression, right after the `({', before any ordinary declarations.

   The label declaration defines the label _name_, but does not define
the label itself.  You must do this in the usual way, with `LABEL:',
within the statements of the statement expression.

   The local label feature is useful because statement expressions are
often used in macros.  If the macro contains nested loops, a `goto' can
be useful for breaking out of them.  However, an ordinary label whose
scope is the whole function cannot be used: if the macro can be
expanded several times in one function, the label will be multiply
defined in that function.  A local label avoids this problem.  For
example:

     #define SEARCH(array, target)                     \
     ({                                               \
       __label__ found;                                \
       typeof (target) _SEARCH_target = (target);      \
       typeof (*(array)) *_SEARCH_array = (array);     \
       int i, j;                                       \
       int value;                                      \
       for (i = 0; i < max; i++)                       \
         for (j = 0; j < max; j++)                     \
           if (_SEARCH_array[i][j] == _SEARCH_target)  \
             { value = i; goto found; }              \
       value = -1;                                     \
      found:                                           \
       value;                                          \
     })


File: gcc,  Node: Labels as Values,  Next: Nested Functions,  Prev: Local Labels,  Up: C Extensions

3.3 Labels as Values
====================

   You can get the address of a label defined in the current function
(or a containing function) with the unary operator `&&'.  The value has
type `void *'.  This value is a constant and can be used wherever a
constant of that type is valid.  For example:

     void *ptr;
     ...
     ptr = &&foo;

   To use these values, you need to be able to jump to one.  This is
done with the computed goto statement(1), `goto *EXP;'.  For example,

     goto *ptr;

Any expression of type `void *' is allowed.

   One way of using these constants is in initializing a static array
that will serve as a jump table:

     static void *array[] = { &&foo, &&bar, &&hack };

   Then you can select a label with indexing, like this:

     goto *array[i];

Note that this does not check whether the subscript is in bounds--array
indexing in C never does that.

   Such an array of label values serves a purpose much like that of the
`switch' statement.  The `switch' statement is cleaner, so use that
rather than an array unless the problem does not fit a `switch'
statement very well.

   Another use of label values is in an interpreter for threaded code.
The labels within the interpreter function can be stored in the
threaded code for super-fast dispatching.

   You can use this mechanism to jump to code in a different function.
If you do that, totally unpredictable things will happen.  The best way
to avoid this is to store the label address only in automatic variables
and never pass it as an argument.

   ---------- Footnotes ----------

   (1) The analogous feature in Fortran is called an assigned goto, but
that name seems inappropriate in C, where one can do more than simply
store label addresses in label variables.


File: gcc,  Node: Nested Functions,  Next: Constructing Calls,  Prev: Labels as Values,  Up: C Extensions

3.4 Nested Functions
====================

   A "nested function" is a function defined inside another function.
(Nested functions are not supported for GNU C++.)  The nested function's
name is local to the block where it is defined.  For example, here we
define a nested function named `square', and call it twice:

     foo (double a, double b)
     {
       double square (double z) { return z * z; }
     
       return square (a) + square (b);
     }

   The nested function can access all the variables of the containing
function that are visible at the point of its definition.  This is
called "lexical scoping".  For example, here we show a nested function
which uses an inherited variable named `offset':

     bar (int *array, int offset, int size)
     {
       int access (int *array, int index)
         { return array[index + offset]; }
       int i;
       ...
       for (i = 0; i < size; i++)
         ... access (array, i) ...
     }

   Nested function definitions are permitted within functions in the
places where variable definitions are allowed; that is, in any block,
before the first statement in the block.

   It is possible to call the nested function from outside the scope of
its name by storing its address or passing the address to another
function:

     hack (int *array, int size)
     {
       void store (int index, int value)
         { array[index] = value; }
     
       intermediate (store, size);
     }

   Here, the function `intermediate' receives the address of `store' as
an argument.  If `intermediate' calls `store', the arguments given to
`store' are used to store into `array'.  But this technique works only
so long as the containing function (`hack', in this example) does not
exit.

   If you try to call the nested function through its address after the
containing function has exited, all hell will break loose.  If you try
to call it after a containing scope level has exited, and if it refers
to some of the variables that are no longer in scope, you may be lucky,
but it's not wise to take the risk.  If, however, the nested function
does not refer to anything that has gone out of scope, you should be
safe.

   GNU CC implements taking the address of a nested function using a
technique called "trampolines".   A paper describing them is available
as `http://master.debian.org/~karlheg/Usenix88-lexic.pdf'.

   A nested function can jump to a label inherited from a containing
function, provided the label was explicitly declared in the containing
function (*note Local Labels::).  Such a jump returns instantly to the
containing function, exiting the nested function which did the `goto'
and any intermediate functions as well.  Here is an example:

     bar (int *array, int offset, int size)
     {
       __label__ failure;
       int access (int *array, int index)
         {
           if (index > size)
             goto failure;
           return array[index + offset];
         }
       int i;
       ...
       for (i = 0; i < size; i++)
         ... access (array, i) ...
       ...
       return 0;
     
      /* Control comes here from `access'
         if it detects an error.  */
      failure:
       return -1;
     }

   A nested function always has internal linkage.  Declaring one with
`extern' is erroneous.  If you need to declare the nested function
before its definition, use `auto' (which is otherwise meaningless for
function declarations).

     bar (int *array, int offset, int size)
     {
       __label__ failure;
       auto int access (int *, int);
       ...
       int access (int *array, int index)
         {
           if (index > size)
             goto failure;
           return array[index + offset];
         }
       ...
     }


File: gcc,  Node: Constructing Calls,  Next: Naming Types,  Prev: Nested Functions,  Up: C Extensions

3.5 Constructing Function Calls
===============================

   Using the built-in functions described below, you can record the
arguments a function received, and call another function with the same
arguments, without knowing the number or types of the arguments.

   You can also record the return value of that function call, and
later return that value, without knowing what data type the function
tried to return (as long as your caller expects that data type).

`__builtin_apply_args ()'
     This built-in function returns a pointer of type `void *' to data
     describing how to perform a call with the same arguments as were
     passed to the current function.

     The function saves the arg pointer register, structure value
     address, and all registers that might be used to pass arguments to
     a function into a block of memory allocated on the stack.  Then it
     returns the address of that block.

`__builtin_apply (FUNCTION, ARGUMENTS, SIZE)'
     This built-in function invokes FUNCTION (type `void (*)()') with a
     copy of the parameters described by ARGUMENTS (type `void *') and
     SIZE (type `int').

     The value of ARGUMENTS should be the value returned by
     `__builtin_apply_args'.  The argument SIZE specifies the size of
     the stack argument data, in bytes.

     This function returns a pointer of type `void *' to data describing
     how to return whatever value was returned by FUNCTION.  The data
     is saved in a block of memory allocated on the stack.

     It is not always simple to compute the proper value for SIZE.  The
     value is used by `__builtin_apply' to compute the amount of data
     that should be pushed on the stack and copied from the incoming
     argument area.

`__builtin_return (RESULT)'
     This built-in function returns the value described by RESULT from
     the containing function.  You should specify, for RESULT, a value
     returned by `__builtin_apply'.


File: gcc,  Node: Naming Types,  Next: Typeof,  Prev: Constructing Calls,  Up: C Extensions

3.6 Naming an Expression's Type
===============================

   You can give a name to the type of an expression using a `typedef'
declaration with an initializer.  Here is how to define NAME as a type
name for the type of EXP:

     typedef NAME = EXP;

   This is useful in conjunction with the statements-within-expressions
feature.  Here is how the two together can be used to define a safe
"maximum" macro that operates on any arithmetic type:

     #define max(a,b) \
       ({typedef _ta = (a), _tb = (b);  \
         _ta _a = (a); _tb _b = (b);     \
         _a > _b ? _a : _b; })

   The reason for using names that start with underscores for the local
variables is to avoid conflicts with variable names that occur within
the expressions that are substituted for `a' and `b'.  Eventually we
hope to design a new form of declaration syntax that allows you to
declare variables whose scopes start only after their initializers;
this will be a more reliable way to prevent such conflicts.


File: gcc,  Node: Typeof,  Next: Lvalues,  Prev: Naming Types,  Up: C Extensions

3.7 Referring to a Type with `typeof'
=====================================

   Another way to refer to the type of an expression is with `typeof'.
The syntax of using of this keyword looks like `sizeof', but the
construct acts semantically like a type name defined with `typedef'.

   There are two ways of writing the argument to `typeof': with an
expression or with a type.  Here is an example with an expression:

     typeof (x[0](1))

This assumes that `x' is an array of functions; the type described is
that of the values of the functions.

   Here is an example with a typename as the argument:

     typeof (int *)

Here the type described is that of pointers to `int'.

   If you are writing a header file that must work when included in
ANSI C programs, write `__typeof__' instead of `typeof'.  *Note
Alternate Keywords::.

   A `typeof'-construct can be used anywhere a typedef name could be
used.  For example, you can use it in a declaration, in a cast, or
inside of `sizeof' or `typeof'.

   * This declares `y' with the type of what `x' points to.

          typeof (*x) y;

   * This declares `y' as an array of such values.

          typeof (*x) y[4];

   * This declares `y' as an array of pointers to characters:

          typeof (typeof (char *)[4]) y;

     It is equivalent to the following traditional C declaration:

          char *y[4];

     To see the meaning of the declaration using `typeof', and why it
     might be a useful way to write, let's rewrite it with these macros:

          #define pointer(T)  typeof(T *)
          #define array(T, N) typeof(T [N])

     Now the declaration can be rewritten this way:

          array (pointer (char), 4) y;

     Thus, `array (pointer (char), 4)' is the type of arrays of 4
     pointers to `char'.


File: gcc,  Node: Lvalues,  Next: Conditionals,  Prev: Typeof,  Up: C Extensions

3.8 Generalized Lvalues
=======================

   Compound expressions, conditional expressions and casts are allowed
as lvalues provided their operands are lvalues.  This means that you
can take their addresses or store values into them.

   Standard C++ allows compound expressions and conditional expressions
as lvalues, and permits casts to reference type, so use of this
extension is deprecated for C++ code.

   For example, a compound expression can be assigned, provided the last
expression in the sequence is an lvalue.  These two expressions are
equivalent:

     (a, b) += 5
     a, (b += 5)

   Similarly, the address of the compound expression can be taken.
These two expressions are equivalent:

     &(a, b)
     a, &b

   A conditional expression is a valid lvalue if its type is not void
and the true and false branches are both valid lvalues.  For example,
these two expressions are equivalent:

     (a ? b : c) = 5
     (a ? b = 5 : (c = 5))

   A cast is a valid lvalue if its operand is an lvalue.  A simple
assignment whose left-hand side is a cast works by converting the
right-hand side first to the specified type, then to the type of the
inner left-hand side expression.  After this is stored, the value is
converted back to the specified type to become the value of the
assignment.  Thus, if `a' has type `char *', the following two
expressions are equivalent:

     (int)a = 5
     (int)(a = (char *)(int)5)

   An assignment-with-arithmetic operation such as `+=' applied to a
cast performs the arithmetic using the type resulting from the cast,
and then continues as in the previous case.  Therefore, these two
expressions are equivalent:

     (int)a += 5
     (int)(a = (char *)(int) ((int)a + 5))

   You cannot take the address of an lvalue cast, because the use of its
address would not work out coherently.  Suppose that `&(int)f' were
permitted, where `f' has type `float'.  Then the following statement
would try to store an integer bit-pattern where a floating point number
belongs:

     *&(int)f = 1;

   This is quite different from what `(int)f = 1' would do--that would
convert 1 to floating point and store it.  Rather than cause this
inconsistency, we think it is better to prohibit use of `&' on a cast.

   If you really do want an `int *' pointer with the address of `f',
you can simply write `(int *)&f'.


File: gcc,  Node: Conditionals,  Next: Long Long,  Prev: Lvalues,  Up: C Extensions

3.9 Conditionals with Omitted Operands
======================================

   The middle operand in a conditional expression may be omitted.  Then
if the first operand is nonzero, its value is the value of the
conditional expression.

   Therefore, the expression

     x ? : y

has the value of `x' if that is nonzero; otherwise, the value of `y'.

   This example is perfectly equivalent to

     x ? x : y

In this simple case, the ability to omit the middle operand is not
especially useful.  When it becomes useful is when the first operand
does, or may (if it is a macro argument), contain a side effect.  Then
repeating the operand in the middle would perform the side effect
twice.  Omitting the middle operand uses the value already computed
without the undesirable effects of recomputing it.


File: gcc,  Node: Long Long,  Next: Complex,  Prev: Conditionals,  Up: C Extensions

3.10 Double-Word Integers
=========================

   GNU C supports data types for integers that are twice as long as
`int'.  Simply write `long long int' for a signed integer, or `unsigned
long long int' for an unsigned integer.  To make an integer constant of
type `long long int', add the suffix `LL' to the integer.  To make an
integer constant of type `unsigned long long int', add the suffix `ULL'
to the integer.

   You can use these types in arithmetic like any other integer types.
Addition, subtraction, and bitwise boolean operations on these types
are open-coded on all types of machines.  Multiplication is open-coded
if the machine supports fullword-to-doubleword a widening multiply
instruction.  Division and shifts are open-coded only on machines that
provide special support.  The operations that are not open-coded use
special library routines that come with GNU CC.

   There may be pitfalls when you use `long long' types for function
arguments, unless you declare function prototypes.  If a function
expects type `int' for its argument, and you pass a value of type `long
long int', confusion will result because the caller and the subroutine
will disagree about the number of bytes for the argument.  Likewise, if
the function expects `long long int' and you pass `int'.  The best way
to avoid such problems is to use prototypes.


File: gcc,  Node: Complex,  Next: Hex Floats,  Prev: Long Long,  Up: C Extensions

3.11 Complex Numbers
====================

   GNU C supports complex data types.  You can declare both complex
integer types and complex floating types, using the keyword
`__complex__'.

   For example, `__complex__ double x;' declares `x' as a variable
whose real part and imaginary part are both of type `double'.
`__complex__ short int y;' declares `y' to have real and imaginary
parts of type `short int'; this is not likely to be useful, but it
shows that the set of complex types is complete.

   To write a constant with a complex data type, use the suffix `i' or
`j' (either one; they are equivalent).  For example, `2.5fi' has type
`__complex__ float' and `3i' has type `__complex__ int'.  Such a
constant always has a pure imaginary value, but you can form any
complex value you like by adding one to a real constant.

   To extract the real part of a complex-valued expression EXP, write
`__real__ EXP'.  Likewise, use `__imag__' to extract the imaginary part.

   The operator `~' performs complex conjugation when used on a value
with a complex type.

   GNU CC can allocate complex automatic variables in a noncontiguous
fashion; it's even possible for the real part to be in a register while
the imaginary part is on the stack (or vice-versa).  None of the
supported debugging info formats has a way to represent noncontiguous
allocation like this, so GNU CC describes a noncontiguous complex
variable as if it were two separate variables of noncomplex type.  If
the variable's actual name is `foo', the two fictitious variables are
named `foo$real' and `foo$imag'.  You can examine and set these two
fictitious variables with your debugger.

   A future version of GDB will know how to recognize such pairs and
treat them as a single variable with a complex type.


File: gcc,  Node: Hex Floats,  Next: Zero Length,  Prev: Complex,  Up: C Extensions

3.12 Hex Floats
===============

   GNU CC recognizes floating-point numbers written not only in the
usual decimal notation, such as `1.55e1', but also numbers such as
`0x1.fp3' written in hexadecimal format.  In that format the `0x' hex
introducer and the `p' or `P' exponent field are mandatory.  The
exponent is a decimal number that indicates the power of 2 by which the
significand part will be multiplied.  Thus `0x1.f' is 1 15/16, `p3'
multiplies it by 8, and the value of `0x1.fp3' is the same as `1.55e1'.

   Unlike for floating-point numbers in the decimal notation the
exponent is always required in the hexadecimal notation.  Otherwise the
compiler would not be able to resolve the ambiguity of, e.g., `0x1.f'.
This could mean `1.0f' or `1.9375' since `f' is also the extension for
floating-point constants of type `float'.


File: gcc,  Node: Zero Length,  Next: Variable Length,  Prev: Hex Floats,  Up: C Extensions

3.13 Arrays of Length Zero
==========================

   Zero-length arrays are allowed in GNU C.  They are very useful as
the last element of a structure which is really a header for a
variable-length object:

     struct line {
       int length;
       char contents[0];
     };
     
     {
       struct line *thisline = (struct line *)
         malloc (sizeof (struct line) + this_length);
       thisline->length = this_length;
     }

   In standard C, you would have to give `contents' a length of 1, which
means either you waste space or complicate the argument to `malloc'.


File: gcc,  Node: Variable Length,  Next: Macro Varargs,  Prev: Zero Length,  Up: C Extensions

3.14 Arrays of Variable Length
==============================

   Variable-length automatic arrays are allowed in GNU C.  These arrays
are declared like any other automatic arrays, but with a length that is
not a constant expression.  The storage is allocated at the point of
declaration and deallocated when the brace-level is exited.  For
example:

     FILE *
     concat_fopen (char *s1, char *s2, char *mode)
     {
       char str[strlen (s1) + strlen (s2) + 1];
       strcpy (str, s1);
       strcat (str, s2);
       return fopen (str, mode);
     }

   Jumping or breaking out of the scope of the array name deallocates
the storage.  Jumping into the scope is not allowed; you get an error
message for it.

   You can use the function `alloca' to get an effect much like
variable-length arrays.  The function `alloca' is available in many
other C implementations (but not in all).  On the other hand,
variable-length arrays are more elegant.

   There are other differences between these two methods.  Space
allocated with `alloca' exists until the containing _function_ returns.
The space for a variable-length array is deallocated as soon as the
array name's scope ends.  (If you use both variable-length arrays and
`alloca' in the same function, deallocation of a variable-length array
will also deallocate anything more recently allocated with `alloca'.)

   You can also use variable-length arrays as arguments to functions:

     struct entry
     tester (int len, char data[len][len])
     {
       ...
     }

   The length of an array is computed once when the storage is allocated
and is remembered for the scope of the array in case you access it with
`sizeof'.

   If you want to pass the array first and the length afterward, you can
use a forward declaration in the parameter list--another GNU extension.

     struct entry
     tester (int len; char data[len][len], int len)
     {
       ...
     }

   The `int len' before the semicolon is a "parameter forward
declaration", and it serves the purpose of making the name `len' known
when the declaration of `data' is parsed.

   You can write any number of such parameter forward declarations in
the parameter list.  They can be separated by commas or semicolons, but
the last one must end with a semicolon, which is followed by the "real"
parameter declarations.  Each forward declaration must match a "real"
declaration in parameter name and data type.


File: gcc,  Node: Macro Varargs,  Next: Subscripting,  Prev: Variable Length,  Up: C Extensions

3.15 Macros with Variable Numbers of Arguments
==============================================

   In GNU C, a macro can accept a variable number of arguments, much as
a function can.  The syntax for defining the macro looks much like that
used for a function.  Here is an example:

     #define eprintf(format, args...)  \
      fprintf (stderr, format , ## args)

   Here `args' is a "rest argument": it takes in zero or more
arguments, as many as the call contains.  All of them plus the commas
between them form the value of `args', which is substituted into the
macro body where `args' is used.  Thus, we have this expansion:

     eprintf ("%s:%d: ", input_file_name, line_number)
     ==>
     fprintf (stderr, "%s:%d: " , input_file_name, line_number)

Note that the comma after the string constant comes from the definition
of `eprintf', whereas the last comma comes from the value of `args'.

   The reason for using `##' is to handle the case when `args' matches
no arguments at all.  In this case, `args' has an empty value.  In this
case, the second comma in the definition becomes an embarrassment: if
it got through to the expansion of the macro, we would get something
like this:

     fprintf (stderr, "success!\n" , )

which is invalid C syntax.  `##' gets rid of the comma, so we get the
following instead:

     fprintf (stderr, "success!\n")

   This is a special feature of the GNU C preprocessor: `##' before a
rest argument that is empty discards the preceding sequence of
non-whitespace characters from the macro definition.  (If another macro
argument precedes, none of it is discarded.)

   It might be better to discard the last preprocessor token instead of
the last preceding sequence of non-whitespace characters; in fact, we
may someday change this feature to do so.  We advise you to write the
macro definition so that the preceding sequence of non-whitespace
characters is just a single token, so that the meaning will not change
if we change the definition of this feature.


File: gcc,  Node: Subscripting,  Next: Pointer Arith,  Prev: Macro Varargs,  Up: C Extensions

3.16 Non-Lvalue Arrays May Have Subscripts
==========================================

   Subscripting is allowed on arrays that are not lvalues, even though
the unary `&' operator is not.  For example, this is valid in GNU C
though not valid in other C dialects:

     struct foo {int a[4];};
     
     struct foo f();
     
     bar (int index)
     {
       return f().a[index];
     }


File: gcc,  Node: Pointer Arith,  Next: Initializers,  Prev: Subscripting,  Up: C Extensions

3.17 Arithmetic on `void'- and Function-Pointers
================================================

   In GNU C, addition and subtraction operations are supported on
pointers to `void' and on pointers to functions.  This is done by
treating the size of a `void' or of a function as 1.

   A consequence of this is that `sizeof' is also allowed on `void' and
on function types, and returns 1.

   The option `-Wpointer-arith' requests a warning if these extensions
are used.


File: gcc,  Node: Initializers,  Next: Constructors,  Prev: Pointer Arith,  Up: C Extensions

3.18 Non-Constant Initializers
==============================

   As in standard C++, the elements of an aggregate initializer for an
automatic variable are not required to be constant expressions in GNU C.
Here is an example of an initializer with run-time varying elements:

     foo (float f, float g)
     {
       float beat_freqs[2] = { f-g, f+g };
       ...
     }


File: gcc,  Node: Constructors,  Next: Labeled Elements,  Prev: Initializers,  Up: C Extensions

3.19 Constructor Expressions
============================

   GNU C supports constructor expressions.  A constructor looks like a
cast containing an initializer.  Its value is an object of the type
specified in the cast, containing the elements specified in the
initializer.

   Usually, the specified type is a structure.  Assume that `struct
foo' and `structure' are declared as shown:

     struct foo {int a; char b[2];} structure;

Here is an example of constructing a `struct foo' with a constructor:

     structure = ((struct foo) {x + y, 'a', 0});

This is equivalent to writing the following:

     {
       struct foo temp = {x + y, 'a', 0};
       structure = temp;
     }

   You can also construct an array.  If all the elements of the
constructor are (made up of) simple constant expressions, suitable for
use in initializers, then the constructor is an lvalue and can be
coerced to a pointer to its first element, as shown here:

     char **foo = (char *[]) { "x", "y", "z" };

   Array constructors whose elements are not simple constants are not
very useful, because the constructor is not an lvalue.  There are only
two valid ways to use it: to subscript it, or initialize an array
variable with it.  The former is probably slower than a `switch'
statement, while the latter does the same thing an ordinary C
initializer would do.  Here is an example of subscripting an array
constructor:

     output = ((int[]) { 2, x, 28 }) [input];

   Constructor expressions for scalar types and union types are is also
allowed, but then the constructor expression is equivalent to a cast.


File: gcc,  Node: Labeled Elements,  Next: Cast to Union,  Prev: Constructors,  Up: C Extensions

3.20 Labeled Elements in Initializers
=====================================

   Standard C requires the elements of an initializer to appear in a
fixed order, the same as the order of the elements in the array or
structure being initialized.

   In GNU C you can give the elements in any order, specifying the array
indices or structure field names they apply to.  This extension is not
implemented in GNU C++.

   To specify an array index, write `[INDEX]' or `[INDEX] =' before the
element value.  For example,

     int a[6] = { [4] 29, [2] = 15 };

is equivalent to

     int a[6] = { 0, 0, 15, 0, 29, 0 };

The index values must be constant expressions, even if the array being
initialized is automatic.

   To initialize a range of elements to the same value, write `[FIRST
... LAST] = VALUE'.  For example,

     int widths[] = { [0 ... 9] = 1, [10 ... 99] = 2, [100] = 3 };

Note that the length of the array is the highest value specified plus
one.

   In a structure initializer, specify the name of a field to initialize
with `FIELDNAME:' before the element value.  For example, given the
following structure,

     struct point { int x, y; };

the following initialization

     struct point p = { y: yvalue, x: xvalue };

is equivalent to

     struct point p = { xvalue, yvalue };

   Another syntax which has the same meaning is `.FIELDNAME ='., as
shown here:

     struct point p = { .y = yvalue, .x = xvalue };

   You can also use an element label (with either the colon syntax or
the period-equal syntax) when initializing a union, to specify which
element of the union should be used.  For example,

     union foo { int i; double d; };
     
     union foo f = { d: 4 };

will convert 4 to a `double' to store it in the union using the second
element.  By contrast, casting 4 to type `union foo' would store it
into the union as the integer `i', since it is an integer.  (*Note Cast
to Union::.)

   You can combine this technique of naming elements with ordinary C
initialization of successive elements.  Each initializer element that
does not have a label applies to the next consecutive element of the
array or structure.  For example,

     int a[6] = { [1] = v1, v2, [4] = v4 };

is equivalent to

     int a[6] = { 0, v1, v2, 0, v4, 0 };

   Labeling the elements of an array initializer is especially useful
when the indices are characters or belong to an `enum' type.  For
example:

     int whitespace[256]
       = { [' '] = 1, ['\t'] = 1, ['\h'] = 1,
           ['\f'] = 1, ['\n'] = 1, ['\r'] = 1 };


File: gcc,  Node: Case Ranges,  Next: Function Attributes,  Prev: Cast to Union,  Up: C Extensions

3.21 Case Ranges
================

   You can specify a range of consecutive values in a single `case'
label, like this:

     case LOW ... HIGH:

This has the same effect as the proper number of individual `case'
labels, one for each integer value from LOW to HIGH, inclusive.

   This feature is especially useful for ranges of ASCII character
codes:

     case 'A' ... 'Z':

   *Be careful:* Write spaces around the `...', for otherwise it may be
parsed wrong when you use it with integer values.  For example, write
this:

     case 1 ... 5:

rather than this:

     case 1...5:


File: gcc,  Node: Cast to Union,  Next: Case Ranges,  Prev: Labeled Elements,  Up: C Extensions

3.22 Cast to a Union Type
=========================

   A cast to union type is similar to other casts, except that the type
specified is a union type.  You can specify the type either with `union
TAG' or with a typedef name.  A cast to union is actually a constructor
though, not a cast, and hence does not yield an lvalue like normal
casts.  (*Note Constructors::.)

   The types that may be cast to the union type are those of the members
of the union.  Thus, given the following union and variables:

     union foo { int i; double d; };
     int x;
     double y;

both `x' and `y' can be cast to type `union' foo.

   Using the cast as the right-hand side of an assignment to a variable
of union type is equivalent to storing in a member of the union:

     union foo u;
     ...
     u = (union foo) x  ==  u.i = x
     u = (union foo) y  ==  u.d = y

   You can also use the union cast as a function argument:

     void hack (union foo);
     ...
     hack ((union foo) x);


File: gcc,  Node: Function Attributes,  Next: Function Prototypes,  Prev: Case Ranges,  Up: C Extensions

3.23 Declaring Attributes of Functions
======================================

   In GNU C, you declare certain things about functions called in your
program which help the compiler optimize function calls and check your
code more carefully.

   The keyword `__attribute__' allows you to specify special attributes
when making a declaration.  This keyword is followed by an attribute
specification inside double parentheses.  Nine attributes, `noreturn',
`const', `format', `no_instrument_function', `section', `constructor',
`destructor', `unused' and `weak' are currently defined for functions.
Other attributes, including `section' are supported for variables
declarations (*note Variable Attributes::) and for types (*note Type
Attributes::).

   You may also specify attributes with `__' preceding and following
each keyword.  This allows you to use them in header files without
being concerned about a possible macro of the same name.  For example,
you may use `__noreturn__' instead of `noreturn'.

`noreturn'
     A few standard library functions, such as `abort' and `exit',
     cannot return.  GNU CC knows this automatically.  Some programs
     define their own functions that never return.  You can declare them
     `noreturn' to tell the compiler this fact.  For example,

          void fatal () __attribute__ ((noreturn));
          
          void
          fatal (...)
          {
            ... /* Print error message. */ ...
            exit (1);
          }

     The `noreturn' keyword tells the compiler to assume that `fatal'
     cannot return.  It can then optimize without regard to what would
     happen if `fatal' ever did return.  This makes slightly better
     code.  More importantly, it helps avoid spurious warnings of
     uninitialized variables.

     Do not assume that registers saved by the calling function are
     restored before calling the `noreturn' function.

     It does not make sense for a `noreturn' function to have a return
     type other than `void'.

     The attribute `noreturn' is not implemented in GNU C versions
     earlier than 2.5.  An alternative way to declare that a function
     does not return, which works in the current version and in some
     older versions, is as follows:

          typedef void voidfn ();
          
          volatile voidfn fatal;

`const'
     Many functions do not examine any values except their arguments,
     and have no effects except the return value.  Such a function can
     be subject to common subexpression elimination and loop
     optimization just as an arithmetic operator would be.  These
     functions should be declared with the attribute `const'.  For
     example,

          int square (int) __attribute__ ((const));

     says that the hypothetical function `square' is safe to call fewer
     times than the program says.

     The attribute `const' is not implemented in GNU C versions earlier
     than 2.5.  An alternative way to declare that a function has no
     side effects, which works in the current version and in some older
     versions, is as follows:

          typedef int intfn ();
          
          extern const intfn square;

     This approach does not work in GNU C++ from 2.6.0 on, since the
     language specifies that the `const' must be attached to the return
     value.

     Note that a function that has pointer arguments and examines the
     data pointed to must _not_ be declared `const'.  Likewise, a
     function that calls a non-`const' function usually must not be
     `const'.  It does not make sense for a `const' function to return
     `void'.

`format (ARCHETYPE, STRING-INDEX, FIRST-TO-CHECK)'
     The `format' attribute specifies that a function takes `printf',
     `scanf', or `strftime' style arguments which should be type-checked
     against a format string.  For example, the declaration:

          extern int
          my_printf (void *my_object, const char *my_format, ...)
                __attribute__ ((format (printf, 2, 3)));

     causes the compiler to check the arguments in calls to `my_printf'
     for consistency with the `printf' style format string argument
     `my_format'.

     The parameter ARCHETYPE determines how the format string is
     interpreted, and should be either `printf', `scanf', or
     `strftime'.  The parameter STRING-INDEX specifies which argument
     is the format string argument (starting from 1), while
     FIRST-TO-CHECK is the number of the first argument to check
     against the format string.  For functions where the arguments are
     not available to be checked (such as `vprintf'), specify the third
     parameter as zero.  In this case the compiler only checks the
     format string for consistency.

     In the example above, the format string (`my_format') is the second
     argument of the function `my_print', and the arguments to check
     start with the third argument, so the correct parameters for the
     format attribute are 2 and 3.

     The `format' attribute allows you to identify your own functions
     which take format strings as arguments, so that GNU CC can check
     the calls to these functions for errors.  The compiler always
     checks formats for the ANSI library functions `printf', `fprintf',
     `sprintf', `scanf', `fscanf', `sscanf', `strftime', `vprintf',
     `vfprintf' and `vsprintf' whenever such warnings are requested
     (using `-Wformat'), so there is no need to modify the header file
     `stdio.h'.

`format_arg (STRING-INDEX)'
     The `format_arg' attribute specifies that a function takes
     `printf' or `scanf' style arguments, modifies it (for example, to
     translate it into another language), and passes it to a `printf'
     or `scanf' style function.  For example, the declaration:

          extern char *
          my_dgettext (char *my_domain, const char *my_format)
                __attribute__ ((format_arg (2)));

     causes the compiler to check the arguments in calls to
     `my_dgettext' whose result is passed to a `printf', `scanf', or
     `strftime' type function for consistency with the `printf' style
     format string argument `my_format'.

     The parameter STRING-INDEX specifies which argument is the format
     string argument (starting from 1).

     The `format-arg' attribute allows you to identify your own
     functions which modify format strings, so that GNU CC can check the
     calls to `printf', `scanf', or `strftime' function whose operands
     are a call to one of your own function.  The compiler always
     treats `gettext', `dgettext', and `dcgettext' in this manner.

`no_instrument_function'
     If `-finstrument-functions' is given, profiling function calls will
     be generated at entry and exit of most user-compiled functions.
     Functions with this attribute will not be so instrumented.

`section ("section-name")'
     Normally, the compiler places the code it generates in the `text'
     section.  Sometimes, however, you need additional sections, or you
     need certain particular functions to appear in special sections.
     The `section' attribute specifies that a function lives in a
     particular section.  For example, the declaration:

          extern void foobar (void) __attribute__ ((section ("bar")));

     puts the function `foobar' in the `bar' section.

     Some file formats do not support arbitrary sections so the
     `section' attribute is not available on all platforms.  If you
     need to map the entire contents of a module to a particular
     section, consider using the facilities of the linker instead.

`constructor'
`destructor'
     The `constructor' attribute causes the function to be called
     automatically before execution enters `main ()'.  Similarly, the
     `destructor' attribute causes the function to be called
     automatically after `main ()' has completed or `exit ()' has been
     called.  Functions with these attributes are useful for
     initializing data that will be used implicitly during the
     execution of the program.

     These attributes are not currently implemented for Objective C.

`unused'
     This attribute, attached to a function, means that the function is
     meant to be possibly unused.  GNU CC will not produce a warning
     for this function.  GNU C++ does not currently support this
     attribute as definitions without parameters are valid in C++.

`weak'
     The `weak' attribute causes the declaration to be emitted as a weak
     symbol rather than a global.  This is primarily useful in defining
     library functions which can be overridden in user code, though it
     can also be used with non-function declarations.  Weak symbols are
     supported for ELF targets, and also for a.out targets when using
     the GNU assembler and linker.

`alias ("target")'
     The `alias' attribute causes the declaration to be emitted as an
     alias for another symbol, which must be specified.  For instance,

          void __f () { /* do something */; }
          void f () __attribute__ ((weak, alias ("__f")));

     declares `f' to be a weak alias for `__f'.  In C++, the mangled
     name for the target must be used.

     Not all target machines support this attribute.

`no_check_memory_usage'
     If `-fcheck-memory-usage' is given, calls to support routines will
     be generated before most memory accesses, to permit support code to
     record usage and detect uses of uninitialized or unallocated
     storage.  Since the compiler cannot handle them properly, `asm'
     statements are not allowed.  Declaring a function with this
     attribute disables the memory checking code for that function,
     permitting the use of `asm' statements without requiring separate
     compilation with different options, and allowing you to write
     support routines of your own if you wish, without getting infinite
     recursion if they get compiled with this option.

`regparm (NUMBER)'
     On the Intel 386, the `regparm' attribute causes the compiler to
     pass up to NUMBER integer arguments in registers EAX, EDX, and ECX
     instead of on the stack.  Functions that take a variable number of
     arguments will continue to be passed all of their arguments on the
     stack.

`stdcall'
     On the Intel 386, the `stdcall' attribute causes the compiler to
     assume that the called function will pop off the stack space used
     to pass arguments, unless it takes a variable number of arguments.

     The PowerPC compiler for Windows NT currently ignores the `stdcall'
     attribute.

`cdecl'
     On the Intel 386, the `cdecl' attribute causes the compiler to
     assume that the calling function will pop off the stack space used
     to pass arguments.  This is useful to override the effects of the
     `-mrtd' switch.

     The PowerPC compiler for Windows NT currently ignores the `cdecl'
     attribute.

`longcall'
     On the RS/6000 and PowerPC, the `longcall' attribute causes the
     compiler to always call the function via a pointer, so that
     functions which reside further than 64 megabytes (67,108,864
     bytes) from the current location can be called.

`dllimport'
     On the PowerPC running Windows NT, the `dllimport' attribute causes
     the compiler to call the function via a global pointer to the
     function pointer that is set up by the Windows NT dll library.
     The pointer name is formed by combining `__imp_' and the function
     name.

`dllexport'
     On the PowerPC running Windows NT, the `dllexport' attribute causes
     the compiler to provide a global pointer to the function pointer,
     so that it can be called with the `dllimport' attribute.  The
     pointer name is formed by combining `__imp_' and the function name.

`exception (EXCEPT-FUNC [, EXCEPT-ARG])'
     On the PowerPC running Windows NT, the `exception' attribute causes
     the compiler to modify the structured exception table entry it
     emits for the declared function.  The string or identifier
     EXCEPT-FUNC is placed in the third entry of the structured
     exception table.  It represents a function, which is called by the
     exception handling mechanism if an exception occurs.  If it was
     specified, the string or identifier EXCEPT-ARG is placed in the
     fourth entry of the structured exception table.

`function_vector'
     Use this option on the H8/300 and H8/300H to indicate that the
     specified function should be called through the function vector.
     Calling a function through the function vector will reduce code
     size, however; the function vector has a limited size (maximum 128
     entries on the H8/300 and 64 entries on the H8/300H) and shares
     space with the interrupt vector.

     You must use GAS and GLD from GNU binutils version 2.7 or later for
     this option to work correctly.

`interrupt_handler'
     Use this option on the H8/300 and H8/300H to indicate that the
     specified function is an interrupt handler.  The compiler will
     generate function entry and exit sequences suitable for use in an
     interrupt handler when this attribute is present.

`eightbit_data'
     Use this option on the H8/300 and H8/300H to indicate that the
     specified variable should be placed into the eight bit data
     section.  The compiler will generate more efficient code for
     certain operations on data in the eight bit data area.  Note the
     eight bit data area is limited to 256 bytes of data.

     You must use GAS and GLD from GNU binutils version 2.7 or later for
     this option to work correctly.

`tiny_data'
     Use this option on the H8/300H to indicate that the specified
     variable should be placed into the tiny data section.  The
     compiler will generate more efficient code for loads and stores on
     data in the tiny data section.  Note the tiny data area is limited
     to slightly under 32kbytes of data.

`interrupt'
     Use this option on the M32R/D to indicate that the specified
     function is an interrupt handler.  The compiler will generate
     function entry and exit sequences suitable for use in an interrupt
     handler when this attribute is present.

`model (MODEL-NAME)'
     Use this attribute on the M32R/D to set the addressability of an
     object, and the code generated for a function.  The identifier
     MODEL-NAME is one of `small', `medium', or `large', representing
     each of the code models.

     Small model objects live in the lower 16MB of memory (so that their
     addresses can be loaded with the `ld24' instruction), and are
     callable with the `bl' instruction.

     Medium model objects may live anywhere in the 32 bit address space
     (the compiler will generate `seth/add3' instructions to load their
     addresses), and are callable with the `bl' instruction.

     Large model objects may live anywhere in the 32 bit address space
     (the compiler will generate `seth/add3' instructions to load their
     addresses), and may not be reachable with the `bl' instruction
     (the compiler will generate the much slower `seth/add3/jl'
     instruction sequence).

   You can specify multiple attributes in a declaration by separating
them by commas within the double parentheses or by immediately
following an attribute declaration with another attribute declaration.

   Some people object to the `__attribute__' feature, suggesting that
ANSI C's `#pragma' should be used instead.  There are two reasons for
not doing this.

  1. It is impossible to generate `#pragma' commands from a macro.

  2. There is no telling what the same `#pragma' might mean in another
     compiler.

   These two reasons apply to almost any application that might be
proposed for `#pragma'.  It is basically a mistake to use `#pragma' for
_anything_.


File: gcc,  Node: Function Prototypes,  Next: C++ Comments,  Prev: Function Attributes,  Up: C Extensions

3.24 Prototypes and Old-Style Function Definitions
==================================================

   GNU C extends ANSI C to allow a function prototype to override a
later old-style non-prototype definition.  Consider the following
example:

     /* Use prototypes unless the compiler is old-fashioned.  */
     #ifdef __STDC__
     #define P(x) x
     #else
     #define P(x) ()
     #endif
     
     /* Prototype function declaration.  */
     int isroot P((uid_t));
     
     /* Old-style function definition.  */
     int
     isroot (x)   /* ??? lossage here ??? */
          uid_t x;
     {
       return x == 0;
     }

   Suppose the type `uid_t' happens to be `short'.  ANSI C does not
allow this example, because subword arguments in old-style
non-prototype definitions are promoted.  Therefore in this example the
function definition's argument is really an `int', which does not match
the prototype argument type of `short'.

   This restriction of ANSI C makes it hard to write code that is
portable to traditional C compilers, because the programmer does not
know whether the `uid_t' type is `short', `int', or `long'.  Therefore,
in cases like these GNU C allows a prototype to override a later
old-style definition.  More precisely, in GNU C, a function prototype
argument type overrides the argument type specified by a later
old-style definition if the former type is the same as the latter type
before promotion.  Thus in GNU C the above example is equivalent to the
following:

     int isroot (uid_t);
     
     int
     isroot (uid_t x)
     {
       return x == 0;
     }

   GNU C++ does not support old-style function definitions, so this
extension is irrelevant.


File: gcc,  Node: C++ Comments,  Next: Dollar Signs,  Prev: Function Prototypes,  Up: C Extensions

3.25 C++ Style Comments
=======================

   In GNU C, you may use C++ style comments, which start with `//' and
continue until the end of the line.  Many other C implementations allow
such comments, and they are likely to be in a future C standard.
However, C++ style comments are not recognized if you specify `-ansi'
or `-traditional', since they are incompatible with traditional
constructs like `dividend//*comment*/divisor'.


File: gcc,  Node: Dollar Signs,  Next: Character Escapes,  Prev: C++ Comments,  Up: C Extensions

3.26 Dollar Signs in Identifier Names
=====================================

   In GNU C, you may normally use dollar signs in identifier names.
This is because many traditional C implementations allow such
identifiers.  However, dollar signs in identifiers are not supported on
a few target machines, typically because the target assembler does not
allow them.


File: gcc,  Node: Character Escapes,  Next: Variable Attributes,  Prev: Dollar Signs,  Up: C Extensions

3.27 The Character <ESC> in Constants
=====================================

   You can use the sequence `\e' in a string or character constant to
stand for the ASCII character <ESC>.


File: gcc,  Node: Alignment,  Next: Inline,  Prev: Type Attributes,  Up: C Extensions

3.28 Inquiring on Alignment of Types or Variables
=================================================

   The keyword `__alignof__' allows you to inquire about how an object
is aligned, or the minimum alignment usually required by a type.  Its
syntax is just like `sizeof'.

   For example, if the target machine requires a `double' value to be
aligned on an 8-byte boundary, then `__alignof__ (double)' is 8.  This
is true on many RISC machines.  On more traditional machine designs,
`__alignof__ (double)' is 4 or even 2.

   Some machines never actually require alignment; they allow reference
to any data type even at an odd addresses.  For these machines,
`__alignof__' reports the _recommended_ alignment of a type.

   When the operand of `__alignof__' is an lvalue rather than a type,
the value is the largest alignment that the lvalue is known to have.
It may have this alignment as a result of its data type, or because it
is part of a structure and inherits alignment from that structure.  For
example, after this declaration:

     struct foo { int x; char y; } foo1;

the value of `__alignof__ (foo1.y)' is probably 2 or 4, the same as
`__alignof__ (int)', even though the data type of `foo1.y' does not
itself demand any alignment.

   A related feature which lets you specify the alignment of an object
is `__attribute__ ((aligned (ALIGNMENT)))'; see the following section.


File: gcc,  Node: Variable Attributes,  Next: Type Attributes,  Prev: Character Escapes,  Up: C Extensions

3.29 Specifying Attributes of Variables
=======================================

   The keyword `__attribute__' allows you to specify special attributes
of variables or structure fields.  This keyword is followed by an
attribute specification inside double parentheses.  Eight attributes
are currently defined for variables: `aligned', `mode', `nocommon',
`packed', `section', `transparent_union', `unused', and `weak'.  Other
attributes are available for functions (*note Function Attributes::) and
for types (*note Type Attributes::).

   You may also specify attributes with `__' preceding and following
each keyword.  This allows you to use them in header files without
being concerned about a possible macro of the same name.  For example,
you may use `__aligned__' instead of `aligned'.

`aligned (ALIGNMENT)'
     This attribute specifies a minimum alignment for the variable or
     structure field, measured in bytes.  For example, the declaration:

          int x __attribute__ ((aligned (16))) = 0;

     causes the compiler to allocate the global variable `x' on a
     16-byte boundary.  On a 68040, this could be used in conjunction
     with an `asm' expression to access the `move16' instruction which
     requires 16-byte aligned operands.

     You can also specify the alignment of structure fields.  For
     example, to create a double-word aligned `int' pair, you could
     write:

          struct foo { int x[2] __attribute__ ((aligned (8))); };

     This is an alternative to creating a union with a `double' member
     that forces the union to be double-word aligned.

     It is not possible to specify the alignment of functions; the
     alignment of functions is determined by the machine's requirements
     and cannot be changed.  You cannot specify alignment for a typedef
     name because such a name is just an alias, not a distinct type.

     As in the preceding examples, you can explicitly specify the
     alignment (in bytes) that you wish the compiler to use for a given
     variable or structure field.  Alternatively, you can leave out the
     alignment factor and just ask the compiler to align a variable or
     field to the maximum useful alignment for the target machine you
     are compiling for.  For example, you could write:

          short array[3] __attribute__ ((aligned));

     Whenever you leave out the alignment factor in an `aligned'
     attribute specification, the compiler automatically sets the
     alignment for the declared variable or field to the largest
     alignment which is ever used for any data type on the target
     machine you are compiling for.  Doing this can often make copy
     operations more efficient, because the compiler can use whatever
     instructions copy the biggest chunks of memory when performing
     copies to or from the variables or fields that you have aligned
     this way.

     The `aligned' attribute can only increase the alignment; but you
     can decrease it by specifying `packed' as well.  See below.

     Note that the effectiveness of `aligned' attributes may be limited
     by inherent limitations in your linker.  On many systems, the
     linker is only able to arrange for variables to be aligned up to a
     certain maximum alignment.  (For some linkers, the maximum
     supported alignment may be very very small.)  If your linker is
     only able to align variables up to a maximum of 8 byte alignment,
     then specifying `aligned(16)' in an `__attribute__' will still
     only provide you with 8 byte alignment.  See your linker
     documentation for further information.

`mode (MODE)'
     This attribute specifies the data type for the
     declaration--whichever type corresponds to the mode MODE.  This in
     effect lets you request an integer or floating point type
     according to its width.

     You may also specify a mode of `byte' or `__byte__' to indicate
     the mode corresponding to a one-byte integer, `word' or `__word__'
     for the mode of a one-word integer, and `pointer' or `__pointer__'
     for the mode used to represent pointers.

`nocommon'
     This attribute specifies requests GNU CC not to place a variable
     "common" but instead to allocate space for it directly.  If you
     specify the `-fno-common' flag, GNU CC will do this for all
     variables.

     Specifying the `nocommon' attribute for a variable provides an
     initialization of zeros.  A variable may only be initialized in one
     source file.

`packed'
     The `packed' attribute specifies that a variable or structure field
     should have the smallest possible alignment--one byte for a
     variable, and one bit for a field, unless you specify a larger
     value with the `aligned' attribute.

     Here is a structure in which the field `x' is packed, so that it
     immediately follows `a':

          struct foo
          {
            char a;
            int x[2] __attribute__ ((packed));
          };

`section ("section-name")'
     Normally, the compiler places the objects it generates in sections
     like `data' and `bss'.  Sometimes, however, you need additional
     sections, or you need certain particular variables to appear in
     special sections, for example to map to special hardware.  The
     `section' attribute specifies that a variable (or function) lives
     in a particular section.  For example, this small program uses
     several specific section names:

          struct duart a __attribute__ ((section ("DUART_A"))) = { 0 };
          struct duart b __attribute__ ((section ("DUART_B"))) = { 0 };
          char stack[10000] __attribute__ ((section ("STACK"))) = { 0 };
          int init_data __attribute__ ((section ("INITDATA"))) = 0;
          
          main()
          {
            /* Initialize stack pointer */
            init_sp (stack + sizeof (stack));
          
            /* Initialize initialized data */
            memcpy (&init_data, &data, &edata - &data);
          
            /* Turn on the serial ports */
            init_duart (&a);
            init_duart (&b);
          }

     Use the `section' attribute with an _initialized_ definition of a
     _global_ variable, as shown in the example.  GNU CC issues a
     warning and otherwise ignores the `section' attribute in
     uninitialized variable declarations.

     You may only use the `section' attribute with a fully initialized
     global definition because of the way linkers work.  The linker
     requires each object be defined once, with the exception that
     uninitialized variables tentatively go in the `common' (or `bss')
     section and can be multiply "defined".  You can force a variable
     to be initialized with the `-fno-common' flag or the `nocommon'
     attribute.

     Some file formats do not support arbitrary sections so the
     `section' attribute is not available on all platforms.  If you
     need to map the entire contents of a module to a particular
     section, consider using the facilities of the linker instead.

`transparent_union'
     This attribute, attached to a function parameter which is a union,
     means that the corresponding argument may have the type of any
     union member, but the argument is passed as if its type were that
     of the first union member.  For more details see *Note Type
     Attributes::.  You can also use this attribute on a `typedef' for
     a union data type; then it applies to all function parameters with
     that type.

`unused'
     This attribute, attached to a variable, means that the variable is
     meant to be possibly unused.  GNU CC will not produce a warning
     for this variable.

`weak'
     The `weak' attribute is described in *Note Function Attributes::.

`model (MODEL-NAME)'
     Use this attribute on the M32R/D to set the addressability of an
     object.  The identifier MODEL-NAME is one of `small', `medium', or
     `large', representing each of the code models.

     Small model objects live in the lower 16MB of memory (so that their
     addresses can be loaded with the `ld24' instruction).

     Medium and large model objects may live anywhere in the 32 bit
     address space (the compiler will generate `seth/add3' instructions
     to load their addresses).

   To specify multiple attributes, separate them by commas within the
double parentheses: for example, `__attribute__ ((aligned (16),
packed))'.


File: gcc,  Node: Type Attributes,  Next: Alignment,  Prev: Variable Attributes,  Up: C Extensions

3.30 Specifying Attributes of Types
===================================

   The keyword `__attribute__' allows you to specify special attributes
of `struct' and `union' types when you define such types.  This keyword
is followed by an attribute specification inside double parentheses.
Three attributes are currently defined for types: `aligned', `packed',
and `transparent_union'.  Other attributes are defined for functions
(*note Function Attributes::) and for variables (*note Variable
Attributes::).

   You may also specify any one of these attributes with `__' preceding
and following its keyword.  This allows you to use these attributes in
header files without being concerned about a possible macro of the same
name.  For example, you may use `__aligned__' instead of `aligned'.

   You may specify the `aligned' and `transparent_union' attributes
either in a `typedef' declaration or just past the closing curly brace
of a complete enum, struct or union type _definition_ and the `packed'
attribute only past the closing brace of a definition.

   You may also specify attributes between the enum, struct or union
tag and the name of the type rather than after the closing brace.

`aligned (ALIGNMENT)'
     This attribute specifies a minimum alignment (in bytes) for
     variables of the specified type.  For example, the declarations:

          struct S { short f[3]; } __attribute__ ((aligned (8)));
          typedef int more_aligned_int __attribute__ ((aligned (8)));

     force the compiler to insure (as far as it can) that each variable
     whose type is `struct S' or `more_aligned_int' will be allocated
     and aligned _at least_ on a 8-byte boundary.  On a Sparc, having
     all variables of type `struct S' aligned to 8-byte boundaries
     allows the compiler to use the `ldd' and `std' (doubleword load and
     store) instructions when copying one variable of type `struct S' to
     another, thus improving run-time efficiency.

     Note that the alignment of any given `struct' or `union' type is
     required by the ANSI C standard to be at least a perfect multiple
     of the lowest common multiple of the alignments of all of the
     members of the `struct' or `union' in question.  This means that
     you _can_ effectively adjust the alignment of a `struct' or `union'
     type by attaching an `aligned' attribute to any one of the members
     of such a type, but the notation illustrated in the example above
     is a more obvious, intuitive, and readable way to request the
     compiler to adjust the alignment of an entire `struct' or `union'
     type.

     As in the preceding example, you can explicitly specify the
     alignment (in bytes) that you wish the compiler to use for a given
     `struct' or `union' type.  Alternatively, you can leave out the
     alignment factor and just ask the compiler to align a type to the
     maximum useful alignment for the target machine you are compiling
     for.  For example, you could write:

          struct S { short f[3]; } __attribute__ ((aligned));

     Whenever you leave out the alignment factor in an `aligned'
     attribute specification, the compiler automatically sets the
     alignment for the type to the largest alignment which is ever used
     for any data type on the target machine you are compiling for.
     Doing this can often make copy operations more efficient, because
     the compiler can use whatever instructions copy the biggest chunks
     of memory when performing copies to or from the variables which
     have types that you have aligned this way.

     In the example above, if the size of each `short' is 2 bytes, then
     the size of the entire `struct S' type is 6 bytes.  The smallest
     power of two which is greater than or equal to that is 8, so the
     compiler sets the alignment for the entire `struct S' type to 8
     bytes.

     Note that although you can ask the compiler to select a
     time-efficient alignment for a given type and then declare only
     individual stand-alone objects of that type, the compiler's
     ability to select a time-efficient alignment is primarily useful
     only when you plan to create arrays of variables having the
     relevant (efficiently aligned) type.  If you declare or use arrays
     of variables of an efficiently-aligned type, then it is likely
     that your program will also be doing pointer arithmetic (or
     subscripting, which amounts to the same thing) on pointers to the
     relevant type, and the code that the compiler generates for these
     pointer arithmetic operations will often be more efficient for
     efficiently-aligned types than for other types.

     The `aligned' attribute can only increase the alignment; but you
     can decrease it by specifying `packed' as well.  See below.

     Note that the effectiveness of `aligned' attributes may be limited
     by inherent limitations in your linker.  On many systems, the
     linker is only able to arrange for variables to be aligned up to a
     certain maximum alignment.  (For some linkers, the maximum
     supported alignment may be very very small.)  If your linker is
     only able to align variables up to a maximum of 8 byte alignment,
     then specifying `aligned(16)' in an `__attribute__' will still
     only provide you with 8 byte alignment.  See your linker
     documentation for further information.

`packed'
     This attribute, attached to an `enum', `struct', or `union' type
     definition, specified that the minimum required memory be used to
     represent the type.

     Specifying this attribute for `struct' and `union' types is
     equivalent to specifying the `packed' attribute on each of the
     structure or union members.  Specifying the `-fshort-enums' flag
     on the line is equivalent to specifying the `packed' attribute on
     all `enum' definitions.

     You may only specify this attribute after a closing curly brace on
     an `enum' definition, not in a `typedef' declaration, unless that
     declaration also contains the definition of the `enum'.

`transparent_union'
     This attribute, attached to a `union' type definition, indicates
     that any function parameter having that union type causes calls to
     that function to be treated in a special way.

     First, the argument corresponding to a transparent union type can
     be of any type in the union; no cast is required.  Also, if the
     union contains a pointer type, the corresponding argument can be a
     null pointer constant or a void pointer expression; and if the
     union contains a void pointer type, the corresponding argument can
     be any pointer expression.  If the union member type is a pointer,
     qualifiers like `const' on the referenced type must be respected,
     just as with normal pointer conversions.

     Second, the argument is passed to the function using the calling
     conventions of first member of the transparent union, not the
     calling conventions of the union itself.  All members of the union
     must have the same machine representation; this is necessary for
     this argument passing to work properly.

     Transparent unions are designed for library functions that have
     multiple interfaces for compatibility reasons.  For example,
     suppose the `wait' function must accept either a value of type
     `int *' to comply with Posix, or a value of type `union wait *' to
     comply with the 4.1BSD interface.  If `wait''s parameter were
     `void *', `wait' would accept both kinds of arguments, but it
     would also accept any other pointer type and this would make
     argument type checking less useful.  Instead, `<sys/wait.h>' might
     define the interface as follows:

          typedef union
            {
              int *__ip;
              union wait *__up;
            } wait_status_ptr_t __attribute__ ((__transparent_union__));
          
          pid_t wait (wait_status_ptr_t);

     This interface allows either `int *' or `union wait *' arguments
     to be passed, using the `int *' calling convention.  The program
     can call `wait' with arguments of either type:

          int w1 () { int w; return wait (&w); }
          int w2 () { union wait w; return wait (&w); }

     With this interface, `wait''s implementation might look like this:

          pid_t wait (wait_status_ptr_t p)
          {
            return waitpid (-1, p.__ip, 0);
          }

`unused'
     When attached to a type (including a `union' or a `struct'), this
     attribute means that variables of that type are meant to appear
     possibly unused.  GNU CC will not produce a warning for any
     variables of that type, even if the variable appears to do
     nothing.  This is often the case with lock or thread classes,
     which are usually defined and then not referenced, but contain
     constructors and destructors that have nontrivial bookkeeping
     functions.

   To specify multiple attributes, separate them by commas within the
double parentheses: for example, `__attribute__ ((aligned (16),
packed))'.


File: gcc,  Node: Inline,  Next: Extended Asm,  Prev: Alignment,  Up: C Extensions

3.31 An Inline Function is As Fast As a Macro
=============================================

   By declaring a function `inline', you can direct GNU CC to integrate
that function's code into the code for its callers.  This makes
execution faster by eliminating the function-call overhead; in
addition, if any of the actual argument values are constant, their known
values may permit simplifications at compile time so that not all of the
inline function's code needs to be included.  The effect on code size is
less predictable; object code may be larger or smaller with function
inlining, depending on the particular case.  Inlining of functions is an
optimization and it really "works" only in optimizing compilation.  If
you don't use `-O', no function is really inline.

   To declare a function inline, use the `inline' keyword in its
declaration, like this:

     inline int
     inc (int *a)
     {
       (*a)++;
     }

   (If you are writing a header file to be included in ANSI C programs,
write `__inline__' instead of `inline'.  *Note Alternate Keywords::.)
You can also make all "simple enough" functions inline with the option
`-finline-functions'.

   Note that certain usages in a function definition can make it
unsuitable for inline substitution.  Among these usages are: use of
varargs, use of alloca, use of variable sized data types (*note
Variable Length::), use of computed goto (*note Labels as Values::),
use of nonlocal goto, and nested functions (*note Nested Functions::).
Using `-Winline' will warn when a function marked `inline' could not be
substituted, and will give the reason for the failure.

   Note that in C and Objective C, unlike C++, the `inline' keyword
does not affect the linkage of the function.

   GNU CC automatically inlines member functions defined within the
class body of C++ programs even if they are not explicitly declared
`inline'.  (You can override this with `-fno-default-inline'; *note
Options Controlling C++ Dialect: C++ Dialect Options..)

   When a function is both inline and `static', if all calls to the
function are integrated into the caller, and the function's address is
never used, then the function's own assembler code is never referenced.
In this case, GNU CC does not actually output assembler code for the
function, unless you specify the option `-fkeep-inline-functions'.
Some calls cannot be integrated for various reasons (in particular,
calls that precede the function's definition cannot be integrated, and
neither can recursive calls within the definition).  If there is a
nonintegrated call, then the function is compiled to assembler code as
usual.  The function must also be compiled as usual if the program
refers to its address, because that can't be inlined.

   When an inline function is not `static', then the compiler must
assume that there may be calls from other source files; since a global
symbol can be defined only once in any program, the function must not
be defined in the other source files, so the calls therein cannot be
integrated.  Therefore, a non-`static' inline function is always
compiled on its own in the usual fashion.

   If you specify both `inline' and `extern' in the function
definition, then the definition is used only for inlining.  In no case
is the function compiled on its own, not even if you refer to its
address explicitly.  Such an address becomes an external reference, as
if you had only declared the function, and had not defined it.

   This combination of `inline' and `extern' has almost the effect of a
macro.  The way to use it is to put a function definition in a header
file with these keywords, and put another copy of the definition
(lacking `inline' and `extern') in a library file.  The definition in
the header file will cause most calls to the function to be inlined.
If any uses of the function remain, they will refer to the single copy
in the library.

   GNU C does not inline any functions when not optimizing.  It is not
clear whether it is better to inline or not, in this case, but we found
that a correct implementation when not optimizing was difficult.  So we
did the easy thing, and turned it off.


File: gcc,  Node: Extended Asm,  Next: Constraints,  Prev: Inline,  Up: C Extensions

3.32 Assembler Instructions with C Expression Operands
======================================================

   In an assembler instruction using `asm', you can specify the
operands of the instruction using C expressions.  This means you need
not guess which registers or memory locations will contain the data you
want to use.

   You must specify an assembler instruction template much like what
appears in a machine description, plus an operand constraint string for
each operand.

   For example, here is how to use the 68881's `fsinx' instruction:

     asm ("fsinx %1,%0" : "=f" (result) : "f" (angle));

Here `angle' is the C expression for the input operand while `result'
is that of the output operand.  Each has `"f"' as its operand
constraint, saying that a floating point register is required.  The `='
in `=f' indicates that the operand is an output; all output operands'
constraints must use `='.  The constraints use the same language used
in the machine description (*note Constraints::).

   Each operand is described by an operand-constraint string followed by
the C expression in parentheses.  A colon separates the assembler
template from the first output operand and another separates the last
output operand from the first input, if any.  Commas separate the
operands within each group.  The total number of operands is limited to
ten or to the maximum number of operands in any instruction pattern in
the machine description, whichever is greater.

   If there are no output operands but there are input operands, you
must place two consecutive colons surrounding the place where the output
operands would go.

   Output operand expressions must be lvalues; the compiler can check
this.  The input operands need not be lvalues.  The compiler cannot
check whether the operands have data types that are reasonable for the
instruction being executed.  It does not parse the assembler instruction
template and does not know what it means or even whether it is valid
assembler input.  The extended `asm' feature is most often used for
machine instructions the compiler itself does not know exist.  If the
output expression cannot be directly addressed (for example, it is a
bit field), your constraint must allow a register.  In that case, GNU CC
will use the register as the output of the `asm', and then store that
register into the output.

   The ordinary output operands must be write-only; GNU CC will assume
that the values in these operands before the instruction are dead and
need not be generated.  Extended asm supports input-output or read-write
operands.  Use the constraint character `+' to indicate such an operand
and list it with the output operands.

   When the constraints for the read-write operand (or the operand in
which only some of the bits are to be changed) allows a register, you
may, as an alternative, logically split its function into two separate
operands, one input operand and one write-only output operand.  The
connection between them is expressed by constraints which say they need
to be in the same location when the instruction executes.  You can use
the same C expression for both operands, or different expressions.  For
example, here we write the (fictitious) `combine' instruction with
`bar' as its read-only source operand and `foo' as its read-write
destination:

     asm ("combine %2,%0" : "=r" (foo) : "0" (foo), "g" (bar));

The constraint `"0"' for operand 1 says that it must occupy the same
location as operand 0.  A digit in constraint is allowed only in an
input operand and it must refer to an output operand.

   Only a digit in the constraint can guarantee that one operand will
be in the same place as another.  The mere fact that `foo' is the value
of both operands is not enough to guarantee that they will be in the
same place in the generated assembler code.  The following would not
work reliably:

     asm ("combine %2,%0" : "=r" (foo) : "r" (foo), "g" (bar));

   Various optimizations or reloading could cause operands 0 and 1 to
be in different registers; GNU CC knows no reason not to do so.  For
example, the compiler might find a copy of the value of `foo' in one
register and use it for operand 1, but generate the output operand 0 in
a different register (copying it afterward to `foo''s own address).  Of
course, since the register for operand 1 is not even mentioned in the
assembler code, the result will not work, but GNU CC can't tell that.

   Some instructions clobber specific hard registers.  To describe this,
write a third colon after the input operands, followed by the names of
the clobbered hard registers (given as strings).  Here is a realistic
example for the VAX:

     asm volatile ("movc3 %0,%1,%2"
                   : /* no outputs */
                   : "g" (from), "g" (to), "g" (count)
                   : "r0", "r1", "r2", "r3", "r4", "r5");

   It is an error for a clobber description to overlap an input or
output operand (for example, an operand describing a register class
with one member, mentioned in the clobber list).  Most notably, it is
invalid to describe that an input operand is modified, but unused as
output.  It has to be specified as an input and output operand anyway.
Note that if there are only unused output operands, you will then also
need to specify `volatile' for the `asm' construct, as described below.

   If you refer to a particular hardware register from the assembler
code, you will probably have to list the register after the third colon
to tell the compiler the register's value is modified.  In some
assemblers, the register names begin with `%'; to produce one `%' in the
assembler code, you must write `%%' in the input.

   If your assembler instruction can alter the condition code register,
add `cc' to the list of clobbered registers.  GNU CC on some machines
represents the condition codes as a specific hardware register; `cc'
serves to name this register.  On other machines, the condition code is
handled differently, and specifying `cc' has no effect.  But it is
valid no matter what the machine.

   If your assembler instruction modifies memory in an unpredictable
fashion, add `memory' to the list of clobbered registers.  This will
cause GNU CC to not keep memory values cached in registers across the
assembler instruction.

   You can put multiple assembler instructions together in a single
`asm' template, separated either with newlines (written as `\n') or
with semicolons if the assembler allows such semicolons.  The GNU
assembler allows semicolons and most Unix assemblers seem to do so.
The input operands are guaranteed not to use any of the clobbered
registers, and neither will the output operands' addresses, so you can
read and write the clobbered registers as many times as you like.  Here
is an example of multiple instructions in a template; it assumes the
subroutine `_foo' accepts arguments in registers 9 and 10:

     asm ("movl %0,r9;movl %1,r10;call _foo"
          : /* no outputs */
          : "g" (from), "g" (to)
          : "r9", "r10");

   Unless an output operand has the `&' constraint modifier, GNU CC may
allocate it in the same register as an unrelated input operand, on the
assumption the inputs are consumed before the outputs are produced.
This assumption may be false if the assembler code actually consists of
more than one instruction.  In such a case, use `&' for each output
operand that may not overlap an input.  *Note Modifiers::.

   If you want to test the condition code produced by an assembler
instruction, you must include a branch and a label in the `asm'
construct, as follows:

     asm ("clr %0;frob %1;beq 0f;mov #1,%0;0:"
          : "g" (result)
          : "g" (input));

This assumes your assembler supports local labels, as the GNU assembler
and most Unix assemblers do.

   Speaking of labels, jumps from one `asm' to another are not
supported.  The compiler's optimizers do not know about these jumps, and
therefore they cannot take account of them when deciding how to
optimize.

   Usually the most convenient way to use these `asm' instructions is to
encapsulate them in macros that look like functions.  For example,

     #define sin(x)       \
     ({ double __value, __arg = (x);   \
        asm ("fsinx %1,%0": "=f" (__value): "f" (__arg));  \
        __value; })

Here the variable `__arg' is used to make sure that the instruction
operates on a proper `double' value, and to accept only those arguments
`x' which can convert automatically to a `double'.

   Another way to make sure the instruction operates on the correct data
type is to use a cast in the `asm'.  This is different from using a
variable `__arg' in that it converts more different types.  For
example, if the desired type were `int', casting the argument to `int'
would accept a pointer with no complaint, while assigning the argument
to an `int' variable named `__arg' would warn about using a pointer
unless the caller explicitly casts it.

   If an `asm' has output operands, GNU CC assumes for optimization
purposes the instruction has no side effects except to change the output
operands.  This does not mean instructions with a side effect cannot be
used, but you must be careful, because the compiler may eliminate them
if the output operands aren't used, or move them out of loops, or
replace two with one if they constitute a common subexpression.  Also,
if your instruction does have a side effect on a variable that otherwise
appears not to change, the old value of the variable may be reused later
if it happens to be found in a register.

   You can prevent an `asm' instruction from being deleted, moved
significantly, or combined, by writing the keyword `volatile' after the
`asm'.  For example:

     #define get_and_set_priority(new)  \
     ({ int __old; \
        asm volatile ("get_and_set_priority %0, %1": "=g" (__old) : "g" (new)); \
        __old; })

If you write an `asm' instruction with no outputs, GNU CC will know the
instruction has side-effects and will not delete the instruction or
move it outside of loops.  If the side-effects of your instruction are
not purely external, but will affect variables in your program in ways
other than reading the inputs and clobbering the specified registers or
memory, you should write the `volatile' keyword to prevent future
versions of GNU CC from moving the instruction around within a core
region.

   An `asm' instruction without any operands or clobbers (and "old
style" `asm') will not be deleted or moved significantly, regardless,
unless it is unreachable, the same wasy as if you had written a
`volatile' keyword.

   Note that even a volatile `asm' instruction can be moved in ways
that appear insignificant to the compiler, such as across jump
instructions.  You can't expect a sequence of volatile `asm'
instructions to remain perfectly consecutive.  If you want consecutive
output, use a single `asm'.

   It is a natural idea to look for a way to give access to the
condition code left by the assembler instruction.  However, when we
attempted to implement this, we found no way to make it work reliably.
The problem is that output operands might need reloading, which would
result in additional following "store" instructions.  On most machines,
these instructions would alter the condition code before there was time
to test it.  This problem doesn't arise for ordinary "test" and
"compare" instructions because they don't have any output operands.

   If you are writing a header file that should be includable in ANSI C
programs, write `__asm__' instead of `asm'.  *Note Alternate Keywords::.

3.32.1 i386 floating point asm operands
---------------------------------------

   There are several rules on the usage of stack-like regs in
asm_operands insns.  These rules apply only to the operands that are
stack-like regs:

  1. Given a set of input regs that die in an asm_operands, it is
     necessary to know which are implicitly popped by the asm, and
     which must be explicitly popped by gcc.

     An input reg that is implicitly popped by the asm must be
     explicitly clobbered, unless it is constrained to match an output
     operand.

  2. For any input reg that is implicitly popped by an asm, it is
     necessary to know how to adjust the stack to compensate for the
     pop.  If any non-popped input is closer to the top of the
     reg-stack than the implicitly popped reg, it would not be possible
     to know what the stack looked like -- it's not clear how the rest
     of the stack "slides up".

     All implicitly popped input regs must be closer to the top of the
     reg-stack than any input that is not implicitly popped.

     It is possible that if an input dies in an insn, reload might use
     the input reg for an output reload.  Consider this example:

          asm ("foo" : "=t" (a) : "f" (b));

     This asm says that input B is not popped by the asm, and that the
     asm pushes a result onto the reg-stack, ie, the stack is one
     deeper after the asm than it was before.  But, it is possible that
     reload will think that it can use the same reg for both the input
     and the output, if input B dies in this insn.

     If any input operand uses the `f' constraint, all output reg
     constraints must use the `&' earlyclobber.

     The asm above would be written as

          asm ("foo" : "=&t" (a) : "f" (b));

  3. Some operands need to be in particular places on the stack.  All
     output operands fall in this category -- there is no other way to
     know which regs the outputs appear in unless the user indicates
     this in the constraints.

     Output operands must specifically indicate which reg an output
     appears in after an asm.  `=f' is not allowed: the operand
     constraints must select a class with a single reg.

  4. Output operands may not be "inserted" between existing stack regs.
     Since no 387 opcode uses a read/write operand, all output operands
     are dead before the asm_operands, and are pushed by the
     asm_operands.  It makes no sense to push anywhere but the top of
     the reg-stack.

     Output operands must start at the top of the reg-stack: output
     operands may not "skip" a reg.

  5. Some asm statements may need extra stack space for internal
     calculations.  This can be guaranteed by clobbering stack registers
     unrelated to the inputs and outputs.


   Here are a couple of reasonable asms to want to write.  This asm
takes one input, which is internally popped, and produces two outputs.

     asm ("fsincos" : "=t" (cos), "=u" (sin) : "0" (inp));

   This asm takes two inputs, which are popped by the `fyl2xp1' opcode,
and replaces them with one output.  The user must code the `st(1)'
clobber for reg-stack.c to know that `fyl2xp1' pops both inputs.

     asm ("fyl2xp1" : "=t" (result) : "0" (x), "u" (y) : "st(1)");


File: gcc,  Node: Constraints,  Next: Asm Labels,  Prev: Extended Asm,  Up: C Extensions

3.33 Constraints for `asm' Operands
===================================

   Here are specific details on what constraint letters you can use with
`asm' operands.  Constraints can say whether an operand may be in a
register, and which kinds of register; whether the operand can be a
memory reference, and which kinds of address; whether the operand may
be an immediate constant, and which possible values it may have.
Constraints can also require two operands to match.

* Menu:

* Simple Constraints::  Basic use of constraints.
* Multi-Alternative::   When an insn has two alternative constraint-patterns.
* Modifiers::           More precise control over effects of constraints.
* Machine Constraints:: Special constraints for some particular machines.


File: gcc,  Node: Simple Constraints,  Next: Multi-Alternative,  Up: Constraints

3.33.1 Simple Constraints
-------------------------

   The simplest kind of constraint is a string full of letters, each of
which describes one kind of operand that is permitted.  Here are the
letters that are allowed:

`m'
     A memory operand is allowed, with any kind of address that the
     machine supports in general.

`o'
     A memory operand is allowed, but only if the address is
     "offsettable".  This means that adding a small integer (actually,
     the width in bytes of the operand, as determined by its machine
     mode) may be added to the address and the result is also a valid
     memory address.

     For example, an address which is constant is offsettable; so is an
     address that is the sum of a register and a constant (as long as a
     slightly larger constant is also within the range of
     address-offsets supported by the machine); but an autoincrement or
     autodecrement address is not offsettable.  More complicated
     indirect/indexed addresses may or may not be offsettable depending
     on the other addressing modes that the machine supports.

     Note that in an output operand which can be matched by another
     operand, the constraint letter `o' is valid only when accompanied
     by both `<' (if the target machine has predecrement addressing)
     and `>' (if the target machine has preincrement addressing).

`V'
     A memory operand that is not offsettable.  In other words,
     anything that would fit the `m' constraint but not the `o'
     constraint.

`<'
     A memory operand with autodecrement addressing (either
     predecrement or postdecrement) is allowed.

`>'
     A memory operand with autoincrement addressing (either
     preincrement or postincrement) is allowed.

`r'
     A register operand is allowed provided that it is in a general
     register.

`d', `a', `f', ...
     Other letters can be defined in machine-dependent fashion to stand
     for particular classes of registers.  `d', `a' and `f' are defined
     on the 68000/68020 to stand for data, address and floating point
     registers.

`i'
     An immediate integer operand (one with constant value) is allowed.
     This includes symbolic constants whose values will be known only at
     assembly time.

`n'
     An immediate integer operand with a known numeric value is allowed.
     Many systems cannot support assembly-time constants for operands
     less than a word wide.  Constraints for these operands should use
     `n' rather than `i'.

`I', `J', `K', ... `P'
     Other letters in the range `I' through `P' may be defined in a
     machine-dependent fashion to permit immediate integer operands with
     explicit integer values in specified ranges.  For example, on the
     68000, `I' is defined to stand for the range of values 1 to 8.
     This is the range permitted as a shift count in the shift
     instructions.

`E'
     An immediate floating operand (expression code `const_double') is
     allowed, but only if the target floating point format is the same
     as that of the host machine (on which the compiler is running).

`F'
     An immediate floating operand (expression code `const_double') is
     allowed.

`G', `H'
     `G' and `H' may be defined in a machine-dependent fashion to
     permit immediate floating operands in particular ranges of values.

`s'
     An immediate integer operand whose value is not an explicit
     integer is allowed.

     This might appear strange; if an insn allows a constant operand
     with a value not known at compile time, it certainly must allow
     any known value.  So why use `s' instead of `i'?  Sometimes it
     allows better code to be generated.

     For example, on the 68000 in a fullword instruction it is possible
     to use an immediate operand; but if the immediate value is between
     -128 and 127, better code results from loading the value into a
     register and using the register.  This is because the load into
     the register can be done with a `moveq' instruction.  We arrange
     for this to happen by defining the letter `K' to mean "any integer
     outside the range -128 to 127", and then specifying `Ks' in the
     operand constraints.

`g'
     Any register, memory or immediate integer operand is allowed,
     except for registers that are not general registers.

`X'
     Any operand whatsoever is allowed.

`0', `1', `2', ... `9'
     An operand that matches the specified operand number is allowed.
     If a digit is used together with letters within the same
     alternative, the digit should come last.

     This is called a "matching constraint" and what it really means is
     that the assembler has only a single operand that fills two roles
     which `asm' distinguishes.  For example, an add instruction uses
     two input operands and an output operand, but on most CISC
     machines an add instruction really has only two operands, one of
     them an input-output operand:

          addl #35,r12

     Matching constraints are used in these circumstances.  More
     precisely, the two operands that match must include one input-only
     operand and one output-only operand.  Moreover, the digit must be a
     smaller number than the number of the operand that uses it in the
     constraint.

`p'
     An operand that is a valid memory address is allowed.  This is for
     "load address" and "push address" instructions.

     `p' in the constraint must be accompanied by `address_operand' as
     the predicate in the `match_operand'.  This predicate interprets
     the mode specified in the `match_operand' as the mode of the memory
     reference for which the address would be valid.

`Q', `R', `S', ... `U'
     Letters in the range `Q' through `U' may be defined in a
     machine-dependent fashion to stand for arbitrary operand types.


File: gcc,  Node: Multi-Alternative,  Next: Modifiers,  Prev: Simple Constraints,  Up: Constraints

3.33.2 Multiple Alternative Constraints
---------------------------------------

   Sometimes a single instruction has multiple alternative sets of
possible operands.  For example, on the 68000, a logical-or instruction
can combine register or an immediate value into memory, or it can
combine any kind of operand into a register; but it cannot combine one
memory location into another.

   These constraints are represented as multiple alternatives.  An
alternative can be described by a series of letters for each operand.
The overall constraint for an operand is made from the letters for this
operand from the first alternative, a comma, the letters for this
operand from the second alternative, a comma, and so on until the last
alternative.

   If all the operands fit any one alternative, the instruction is
valid.  Otherwise, for each alternative, the compiler counts how many
instructions must be added to copy the operands so that that
alternative applies.  The alternative requiring the least copying is
chosen.  If two alternatives need the same amount of copying, the one
that comes first is chosen.  These choices can be altered with the `?'
and `!' characters:

`?'
     Disparage slightly the alternative that the `?' appears in, as a
     choice when no alternative applies exactly.  The compiler regards
     this alternative as one unit more costly for each `?' that appears
     in it.

`!'
     Disparage severely the alternative that the `!' appears in.  This
     alternative can still be used if it fits without reloading, but if
     reloading is needed, some other alternative will be used.


File: gcc,  Node: Modifiers,  Next: Machine Constraints,  Prev: Multi-Alternative,  Up: Constraints

3.33.3 Constraint Modifier Characters
-------------------------------------

   Here are constraint modifier characters.

`='
     Means that this operand is write-only for this instruction: the
     previous value is discarded and replaced by output data.

`+'
     Means that this operand is both read and written by the
     instruction.

     When the compiler fixes up the operands to satisfy the constraints,
     it needs to know which operands are inputs to the instruction and
     which are outputs from it.  `=' identifies an output; `+'
     identifies an operand that is both input and output; all other
     operands are assumed to be input only.

`&'
     Means (in a particular alternative) that this operand is an
     "earlyclobber" operand, which is modified before the instruction is
     finished using the input operands.  Therefore, this operand may
     not lie in a register that is used as an input operand or as part
     of any memory address.

     `&' applies only to the alternative in which it is written.  In
     constraints with multiple alternatives, sometimes one alternative
     requires `&' while others do not.  See, for example, the `movdf'
     insn of the 68000.

     An input operand can be tied to an earlyclobber operand if its only
     use as an input occurs before the early result is written.  Adding
     alternatives of this form often allows GCC to produce better code
     when only some of the inputs can be affected by the earlyclobber.
     See, for example, the `mulsi3' insn of the ARM.

     `&' does not obviate the need to write `='.

`%'
     Declares the instruction to be commutative for this operand and the
     following operand.  This means that the compiler may interchange
     the two operands if that is the cheapest way to make all operands
     fit the constraints.

`#'
     Says that all following characters, up to the next comma, are to be
     ignored as a constraint.  They are significant only for choosing
     register preferences.


File: gcc,  Node: Machine Constraints,  Prev: Modifiers,  Up: Constraints

3.33.4 Constraints for Particular Machines
------------------------------------------

   Whenever possible, you should use the general-purpose constraint
letters in `asm' arguments, since they will convey meaning more readily
to people reading your code.  Failing that, use the constraint letters
that usually have very similar meanings across architectures.  The most
commonly used constraints are `m' and `r' (for memory and
general-purpose registers respectively; *note Simple Constraints::), and
`I', usually the letter indicating the most common immediate-constant
format.

   For each machine architecture, the `config/MACHINE.h' file defines
additional constraints.  These constraints are used by the compiler
itself for instruction generation, as well as for `asm' statements;
therefore, some of the constraints are not particularly interesting for
`asm'.  The constraints are defined through these macros:

`REG_CLASS_FROM_LETTER'
     Register class constraints (usually lower case).

`CONST_OK_FOR_LETTER_P'
     Immediate constant constraints, for non-floating point constants of
     word size or smaller precision (usually upper case).

`CONST_DOUBLE_OK_FOR_LETTER_P'
     Immediate constant constraints, for all floating point constants
     and for constants of greater than word size precision (usually
     upper case).

`EXTRA_CONSTRAINT'
     Special cases of registers or memory.  This macro is not required,
     and is only defined for some machines.

   Inspecting these macro definitions in the compiler source for your
machine is the best way to be certain you have the right constraints.
However, here is a summary of the machine-dependent constraints
available on some particular machines.

_ARM family--`arm.h'_

    `f'
          Floating-point register

    `F'
          One of the floating-point constants 0.0, 0.5, 1.0, 2.0, 3.0,
          4.0, 5.0 or 10.0

    `G'
          Floating-point constant that would satisfy the constraint `F'
          if it were negated

    `I'
          Integer that is valid as an immediate operand in a data
          processing instruction.  That is, an integer in the range 0
          to 255 rotated by a multiple of 2

    `J'
          Integer in the range -4095 to 4095

    `K'
          Integer that satisfies constraint `I' when inverted (ones
          complement)

    `L'
          Integer that satisfies constraint `I' when negated (twos
          complement)

    `M'
          Integer in the range 0 to 32

    `Q'
          A memory reference where the exact address is in a single
          register (``m'' is preferable for `asm' statements)

    `R'
          An item in the constant pool

    `S'
          A symbol in the text segment of the current file

_AMD 29000 family--`a29k.h'_

    `l'
          Local register 0

    `b'
          Byte Pointer (`BP') register

    `q'
          `Q' register

    `h'
          Special purpose register

    `A'
          First accumulator register

    `a'
          Other accumulator register

    `f'
          Floating point register

    `I'
          Constant greater than 0, less than 0x100

    `J'
          Constant greater than 0, less than 0x10000

    `K'
          Constant whose high 24 bits are on (1)

    `L'
          16 bit constant whose high 8 bits are on (1)

    `M'
          32 bit constant whose high 16 bits are on (1)

    `N'
          32 bit negative constant that fits in 8 bits

    `O'
          The constant 0x80000000 or, on the 29050, any 32 bit constant
          whose low 16 bits are 0.

    `P'
          16 bit negative constant that fits in 8 bits

    `G'
    `H'
          A floating point constant (in `asm' statements, use the
          machine independent `E' or `F' instead)

_IBM RS6000--`rs6000.h'_

    `b'
          Address base register

    `f'
          Floating point register

    `h'
          `MQ', `CTR', or `LINK' register

    `q'
          `MQ' register

    `c'
          `CTR' register

    `l'
          `LINK' register

    `x'
          `CR' register (condition register) number 0

    `y'
          `CR' register (condition register)

    `z'
          `FPMEM' stack memory for FPR-GPR transfers

    `I'
          Signed 16 bit constant

    `J'
          Constant whose low 16 bits are 0

    `K'
          Constant whose high 16 bits are 0

    `L'
          Constant suitable as a mask operand

    `M'
          Constant larger than 31

    `N'
          Exact power of 2

    `O'
          Zero

    `P'
          Constant whose negation is a signed 16 bit constant

    `G'
          Floating point constant that can be loaded into a register
          with one instruction per word

    `Q'
          Memory operand that is an offset from a register (`m' is
          preferable for `asm' statements)

    `R'
          AIX TOC entry

    `S'
          Constant suitable as a 64-bit mask operand

    `U'
          System V Release 4 small data area reference

_Intel 386--`i386.h'_

    `q'
          `a', `b', `c', or `d' register

    `A'
          `a', or `d' register (for 64-bit ints)

    `f'
          Floating point register

    `t'
          First (top of stack) floating point register

    `u'
          Second floating point register

    `a'
          `a' register

    `b'
          `b' register

    `c'
          `c' register

    `d'
          `d' register

    `D'
          `di' register

    `S'
          `si' register

    `I'
          Constant in range 0 to 31 (for 32 bit shifts)

    `J'
          Constant in range 0 to 63 (for 64 bit shifts)

    `K'
          `0xff'

    `L'
          `0xffff'

    `M'
          0, 1, 2, or 3 (shifts for `lea' instruction)

    `N'
          Constant in range 0 to 255 (for `out' instruction)

    `G'
          Standard 80387 floating point constant

_Intel 960--`i960.h'_

    `f'
          Floating point register (`fp0' to `fp3')

    `l'
          Local register (`r0' to `r15')

    `b'
          Global register (`g0' to `g15')

    `d'
          Any local or global register

    `I'
          Integers from 0 to 31

    `J'
          0

    `K'
          Integers from -31 to 0

    `G'
          Floating point 0

    `H'
          Floating point 1

_MIPS--`mips.h'_

    `d'
          General-purpose integer register

    `f'
          Floating-point register (if available)

    `h'
          `Hi' register

    `l'
          `Lo' register

    `x'
          `Hi' or `Lo' register

    `y'
          General-purpose integer register

    `z'
          Floating-point status register

    `I'
          Signed 16 bit constant (for arithmetic instructions)

    `J'
          Zero

    `K'
          Zero-extended 16-bit constant (for logic instructions)

    `L'
          Constant with low 16 bits zero (can be loaded with `lui')

    `M'
          32 bit constant which requires two instructions to load (a
          constant which is not `I', `K', or `L')

    `N'
          Negative 16 bit constant

    `O'
          Exact power of two

    `P'
          Positive 16 bit constant

    `G'
          Floating point zero

    `Q'
          Memory reference that can be loaded with more than one
          instruction (`m' is preferable for `asm' statements)

    `R'
          Memory reference that can be loaded with one instruction (`m'
          is preferable for `asm' statements)

    `S'
          Memory reference in external OSF/rose PIC format (`m' is
          preferable for `asm' statements)

_Motorola 680x0--`m68k.h'_

    `a'
          Address register

    `d'
          Data register

    `f'
          68881 floating-point register, if available

    `x'
          Sun FPA (floating-point) register, if available

    `y'
          First 16 Sun FPA registers, if available

    `I'
          Integer in the range 1 to 8

    `J'
          16 bit signed number

    `K'
          Signed number whose magnitude is greater than 0x80

    `L'
          Integer in the range -8 to -1

    `M'
          Signed number whose magnitude is greater than 0x100

    `G'
          Floating point constant that is not a 68881 constant

    `H'
          Floating point constant that can be used by Sun FPA

_SPARC--`sparc.h'_

    `f'
          Floating-point register that can hold 32 or 64 bit values.

    `e'
          Floating-point register that can hold 64 or 128 bit values.

    `I'
          Signed 13 bit constant

    `J'
          Zero

    `K'
          32 bit constant with the low 12 bits clear (a constant that
          can be loaded with the `sethi' instruction)

    `G'
          Floating-point zero

    `H'
          Signed 13 bit constant, sign-extended to 32 or 64 bits

    `Q'
          Memory reference that can be loaded with one instruction
          (`m' is more appropriate for `asm' statements)

    `S'
          Constant, or memory address

    `T'
          Memory address aligned to an 8-byte boundary

    `U'
          Even register


File: gcc,  Node: Asm Labels,  Next: Explicit Reg Vars,  Prev: Constraints,  Up: C Extensions

3.34 Controlling Names Used in Assembler Code
=============================================

   You can specify the name to be used in the assembler code for a C
function or variable by writing the `asm' (or `__asm__') keyword after
the declarator as follows:

     int foo asm ("myfoo") = 2;

This specifies that the name to be used for the variable `foo' in the
assembler code should be `myfoo' rather than the usual `_foo'.

   On systems where an underscore is normally prepended to the name of
a C function or variable, this feature allows you to define names for
the linker that do not start with an underscore.

   You cannot use `asm' in this way in a function _definition_; but you
can get the same effect by writing a declaration for the function
before its definition and putting `asm' there, like this:

     extern func () asm ("FUNC");
     
     func (x, y)
          int x, y;
     ...

   It is up to you to make sure that the assembler names you choose do
not conflict with any other assembler symbols.  Also, you must not use a
register name; that would produce completely invalid assembler code.
GNU CC does not as yet have the ability to store static variables in
registers.  Perhaps that will be added.


File: gcc,  Node: Explicit Reg Vars,  Next: Alternate Keywords,  Prev: Asm Labels,  Up: C Extensions

3.35 Variables in Specified Registers
=====================================

   GNU C allows you to put a few global variables into specified
hardware registers.  You can also specify the register in which an
ordinary register variable should be allocated.

   * Global register variables reserve registers throughout the program.
     This may be useful in programs such as programming language
     interpreters which have a couple of global variables that are
     accessed very often.

   * Local register variables in specific registers do not reserve the
     registers.  The compiler's data flow analysis is capable of
     determining where the specified registers contain live values, and
     where they are available for other uses.  Stores into local
     register variables may be deleted when they appear to be dead
     according to dataflow analysis.  References to local register
     variables may be deleted or moved or simplified.

     These local variables are sometimes convenient for use with the
     extended `asm' feature (*note Extended Asm::), if you want to
     write one output of the assembler instruction directly into a
     particular register.  (This will work provided the register you
     specify fits the constraints specified for that operand in the
     `asm'.)

* Menu:

* Global Reg Vars::
* Local Reg Vars::


File: gcc,  Node: Global Reg Vars,  Next: Local Reg Vars,  Up: Explicit Reg Vars

3.35.1 Defining Global Register Variables
-----------------------------------------

   You can define a global register variable in GNU C like this:

     register int *foo asm ("a5");

Here `a5' is the name of the register which should be used.  Choose a
register which is normally saved and restored by function calls on your
machine, so that library routines will not clobber it.

   Naturally the register name is cpu-dependent, so you would need to
conditionalize your program according to cpu type.  The register `a5'
would be a good choice on a 68000 for a variable of pointer type.  On
machines with register windows, be sure to choose a "global" register
that is not affected magically by the function call mechanism.

   In addition, operating systems on one type of cpu may differ in how
they name the registers; then you would need additional conditionals.
For example, some 68000 operating systems call this register `%a5'.

   Eventually there may be a way of asking the compiler to choose a
register automatically, but first we need to figure out how it should
choose and how to enable you to guide the choice.  No solution is
evident.

   Defining a global register variable in a certain register reserves
that register entirely for this use, at least within the current
compilation.  The register will not be allocated for any other purpose
in the functions in the current compilation.  The register will not be
saved and restored by these functions.  Stores into this register are
never deleted even if they would appear to be dead, but references may
be deleted or moved or simplified.

   It is not safe to access the global register variables from signal
handlers, or from more than one thread of control, because the system
library routines may temporarily use the register for other things
(unless you recompile them specially for the task at hand).

   It is not safe for one function that uses a global register variable
to call another such function `foo' by way of a third function `lose'
that was compiled without knowledge of this variable (i.e. in a
different source file in which the variable wasn't declared).  This is
because `lose' might save the register and put some other value there.
For example, you can't expect a global register variable to be
available in the comparison-function that you pass to `qsort', since
`qsort' might have put something else in that register.  (If you are
prepared to recompile `qsort' with the same global register variable,
you can solve this problem.)

   If you want to recompile `qsort' or other source files which do not
actually use your global register variable, so that they will not use
that register for any other purpose, then it suffices to specify the
compiler option `-ffixed-REG'.  You need not actually add a global
register declaration to their source code.

   A function which can alter the value of a global register variable
cannot safely be called from a function compiled without this variable,
because it could clobber the value the caller expects to find there on
return.  Therefore, the function which is the entry point into the part
of the program that uses the global register variable must explicitly
save and restore the value which belongs to its caller.

   On most machines, `longjmp' will restore to each global register
variable the value it had at the time of the `setjmp'.  On some
machines, however, `longjmp' will not change the value of global
register variables.  To be portable, the function that called `setjmp'
should make other arrangements to save the values of the global register
variables, and to restore them in a `longjmp'.  This way, the same
thing will happen regardless of what `longjmp' does.

   All global register variable declarations must precede all function
definitions.  If such a declaration could appear after function
definitions, the declaration would be too late to prevent the register
from being used for other purposes in the preceding functions.

   Global register variables may not have initial values, because an
executable file has no means to supply initial contents for a register.

   On the Sparc, there are reports that g3 ... g7 are suitable
registers, but certain library functions, such as `getwd', as well as
the subroutines for division and remainder, modify g3 and g4.  g1 and
g2 are local temporaries.

   On the 68000, a2 ... a5 should be suitable, as should d2 ... d7.  Of
course, it will not do to use more than a few of those.


File: gcc,  Node: Local Reg Vars,  Prev: Global Reg Vars,  Up: Explicit Reg Vars

3.35.2 Specifying Registers for Local Variables
-----------------------------------------------

   You can define a local register variable with a specified register
like this:

     register int *foo asm ("a5");

Here `a5' is the name of the register which should be used.  Note that
this is the same syntax used for defining global register variables,
but for a local variable it would appear within a function.

   Naturally the register name is cpu-dependent, but this is not a
problem, since specific registers are most often useful with explicit
assembler instructions (*note Extended Asm::).  Both of these things
generally require that you conditionalize your program according to cpu
type.

   In addition, operating systems on one type of cpu may differ in how
they name the registers; then you would need additional conditionals.
For example, some 68000 operating systems call this register `%a5'.

   Defining such a register variable does not reserve the register; it
remains available for other uses in places where flow control determines
the variable's value is not live.  However, these registers are made
unavailable for use in the reload pass; excessive use of this feature
leaves the compiler too few available registers to compile certain
functions.

   This option does not guarantee that GNU CC will generate code that
has this variable in the register you specify at all times.  You may not
code an explicit reference to this register in an `asm' statement and
assume it will always refer to this variable.

   Stores into local register variables may be deleted when they appear
to be dead according to dataflow analysis.  References to local
register variables may be deleted or moved or simplified.


File: gcc,  Node: Alternate Keywords,  Next: Incomplete Enums,  Prev: Explicit Reg Vars,  Up: C Extensions

3.36 Alternate Keywords
=======================

   The option `-traditional' disables certain keywords; `-ansi'
disables certain others.  This causes trouble when you want to use GNU C
extensions, or ANSI C features, in a general-purpose header file that
should be usable by all programs, including ANSI C programs and
traditional ones.  The keywords `asm', `typeof' and `inline' cannot be
used since they won't work in a program compiled with `-ansi', while
the keywords `const', `volatile', `signed', `typeof' and `inline' won't
work in a program compiled with `-traditional'.

   The way to solve these problems is to put `__' at the beginning and
end of each problematical keyword.  For example, use `__asm__' instead
of `asm', `__const__' instead of `const', and `__inline__' instead of
`inline'.

   Other C compilers won't accept these alternative keywords; if you
want to compile with another compiler, you can define the alternate
keywords as macros to replace them with the customary keywords.  It
looks like this:

     #ifndef __GNUC__
     #define __asm__ asm
     #endif

   `-pedantic' causes warnings for many GNU C extensions.  You can
prevent such warnings within one expression by writing `__extension__'
before the expression.  `__extension__' has no effect aside from this.


File: gcc,  Node: Incomplete Enums,  Next: Function Names,  Prev: Alternate Keywords,  Up: C Extensions

3.37 Incomplete `enum' Types
============================

   You can define an `enum' tag without specifying its possible values.
This results in an incomplete type, much like what you get if you write
`struct foo' without describing the elements.  A later declaration
which does specify the possible values completes the type.

   You can't allocate variables or storage using the type while it is
incomplete.  However, you can work with pointers to that type.

   This extension may not be very useful, but it makes the handling of
`enum' more consistent with the way `struct' and `union' are handled.

   This extension is not supported by GNU C++.


File: gcc,  Node: Function Names,  Next: Return Address,  Prev: Incomplete Enums,  Up: C Extensions

3.38 Function Names as Strings
==============================

   GNU CC predefines two string variables to be the name of the current
function.  The variable `__FUNCTION__' is the name of the function as
it appears in the source.  The variable `__PRETTY_FUNCTION__' is the
name of the function pretty printed in a language specific fashion.

   These names are always the same in a C function, but in a C++
function they may be different.  For example, this program:

     extern "C" {
     extern int printf (char *, ...);
     }
     
     class a {
      public:
       sub (int i)
         {
           printf ("__FUNCTION__ = %s\n", __FUNCTION__);
           printf ("__PRETTY_FUNCTION__ = %s\n", __PRETTY_FUNCTION__);
         }
     };
     
     int
     main (void)
     {
       a ax;
       ax.sub (0);
       return 0;
     }

gives this output:

     __FUNCTION__ = sub
     __PRETTY_FUNCTION__ = int  a::sub (int)

   These names are not macros: they are predefined string variables.
For example, `#ifdef __FUNCTION__' does not have any special meaning
inside a function, since the preprocessor does not do anything special
with the identifier `__FUNCTION__'.


File: gcc,  Node: Return Address,  Next: Deprecated Features,  Prev: Function Names,  Up: C Extensions

3.39 Getting the Return or Frame Address of a Function
======================================================

   These functions may be used to get information about the callers of a
function.

`__builtin_return_address (LEVEL)'
     This function returns the return address of the current function,
     or of one of its callers.  The LEVEL argument is number of frames
     to scan up the call stack.  A value of `0' yields the return
     address of the current function, a value of `1' yields the return
     address of the caller of the current function, and so forth.

     The LEVEL argument must be a constant integer.

     On some machines it may be impossible to determine the return
     address of any function other than the current one; in such cases,
     or when the top of the stack has been reached, this function will
     return `0'.

     This function should only be used with a non-zero argument for
     debugging purposes.

`__builtin_frame_address (LEVEL)'
     This function is similar to `__builtin_return_address', but it
     returns the address of the function frame rather than the return
     address of the function.  Calling `__builtin_frame_address' with a
     value of `0' yields the frame address of the current function, a
     value of `1' yields the frame address of the caller of the current
     function, and so forth.

     The frame is the area on the stack which holds local variables and
     saved registers.  The frame address is normally the address of the
     first word pushed on to the stack by the function.  However, the
     exact definition depends upon the processor and the calling
     convention.  If the processor has a dedicated frame pointer
     register, and the function has a frame, then
     `__builtin_frame_address' will return the value of the frame
     pointer register.

     The caveats that apply to `__builtin_return_address' apply to this
     function as well.


File: gcc,  Node: Other Builtins

3.40 Other built-in functions provided by GNU CC
================================================

   GNU CC provides a large number of built-in functions other than the
ones mentioned above.  Some of these are for internal use in the
processing of exceptions or variable-length argument lists and will not
be documented here because they may change from time to time; we do not
recommend general use of these functions.

   The remaining functions are provided for optimization purposes.

   GNU CC includes builtin versions of many of the functions in the
standard C library.  These will always be treated as having the same
meaning as the C library function even if you specify the
`-fno-builtin' (*note C Dialect Options::) option.  These functions
correspond to the C library functions `alloca', `ffs', `abs', `fabsf',
`fabs', `fabsl', `labs', `memcpy', `memcmp', `strcmp', `strcpy',
`strlen', `sqrtf', `sqrt', `sqrtl', `sinf', `sin', `sinl', `cosf',
`cos', and `cosl'.

   You can use the builtin function `__builtin_constant_p' to determine
if a value is known to be constant at compile-time and hence that GNU
CC can perform constant-folding on expressions involving that value.
The argument of the function is the value to test.  The function
returns the integer 1 if the argument is known to be a compile-time
constant and 0 if it is not known to be a compile-time constant.  A
return of 0 does not indicate that the value is _not_ a constant, but
merely that GNU CC cannot prove it is a constant with the specified
value of the `-O' option.

   You would typically use this function in an embedded application
where memory was a critical resource.  If you have some complex
calculation, you may want it to be folded if it involves constants, but
need to call a function if it does not.  For example:

     #define Scale_Value(X)  \
       (__builtin_constant_p (X) ? ((X) * SCALE + OFFSET) : Scale (X))

   You may use this builtin function in either a macro or an inline
function.  However, if you use it in an inlined function and pass an
argument of the function as the argument to the builtin, GNU CC will
never return 1 when you call the inline function with a string constant
or constructor expression (*note Constructors::) and will not return 1
when you pass a constant numeric value to the inline function unless you
specify the `-O' option.


File: gcc,  Node: Deprecated Features,  Prev: Return Address,  Up: C Extensions

3.41 Deprecated Features
========================

   In the past, the GNU C++ compiler was extended to experiment with new
features, at a time when the C++ language was still evolving. Now that
the C++ standard is complete, some of those features are superceded by
superior alternatives. Using the old features might cause a warning in
some cases that the feature will be dropped in the future. In other
cases, the feature might be gone already.

   While the list below is not exhaustive, it documents some of the
options that are now deprecated:

`-fthis-is-variable'
     In early versions of C++, assignment to this could be used to
     implement application-defined memory allocation. Now, allocation
     functions (`operator new') are the standard-conforming way to
     achieve the same effect.

`-fexternal-templates'
`-falt-external-templates'
     These are two of the many ways for g++ to implement template
     instantiation. *Note Template Instantiation::. The C++ standard
     clearly defines how template definitions have to be organized
     across implementation units. g++ has an implicit instantiation
     mechanism that should work just fine for standard-conforming code.


File: gcc,  Node: C++ Extensions,  Next: Gcov,  Prev: C Extensions,  Up: Top

4 Extensions to the C++ Language
********************************

   The GNU compiler provides these extensions to the C++ language (and
you can also use most of the C language extensions in your C++
programs).  If you want to write code that checks whether these
features are available, you can test for the GNU compiler the same way
as for C programs: check for a predefined macro `__GNUC__'.  You can
also use `__GNUG__' to test specifically for GNU C++ (*note Standard
Predefined Macros: (cpp.info)Standard Predefined.).

* Menu:

* Naming Results::      Giving a name to C++ function return values.
* Min and Max::		C++ Minimum and maximum operators.
* Destructors and Goto:: Goto is safe to use in C++ even when destructors
                           are needed.
* C++ Interface::       You can use a single C++ header file for both
                         declarations and definitions.
* Template Instantiation:: Methods for ensuring that exactly one copy of
                         each needed template instantiation is emitted.
* Bound member functions:: You can extract a function pointer to the
                        method denoted by a `->*' or `.*' expression.
* C++ Signatures::	You can specify abstract types to get subtype
			 polymorphism independent from inheritance.


File: gcc,  Node: Naming Results,  Next: Min and Max,  Up: C++ Extensions

4.1 Named Return Values in C++
==============================

   GNU C++ extends the function-definition syntax to allow you to
specify a name for the result of a function outside the body of the
definition, in C++ programs:

     TYPE
     FUNCTIONNAME (ARGS) return RESULTNAME;
     {
       ...
       BODY
       ...
     }

   You can use this feature to avoid an extra constructor call when a
function result has a class type.  For example, consider a function
`m', declared as `X v = m ();', whose result is of class `X':

     X
     m ()
     {
       X b;
       b.a = 23;
       return b;
     }

   Although `m' appears to have no arguments, in fact it has one
implicit argument: the address of the return value.  At invocation, the
address of enough space to hold `v' is sent in as the implicit argument.
Then `b' is constructed and its `a' field is set to the value 23.
Finally, a copy constructor (a constructor of the form `X(X&)') is
applied to `b', with the (implicit) return value location as the
target, so that `v' is now bound to the return value.

   But this is wasteful.  The local `b' is declared just to hold
something that will be copied right out.  While a compiler that
combined an "elision" algorithm with interprocedural data flow analysis
could conceivably eliminate all of this, it is much more practical to
allow you to assist the compiler in generating efficient code by
manipulating the return value explicitly, thus avoiding the local
variable and copy constructor altogether.

   Using the extended GNU C++ function-definition syntax, you can avoid
the temporary allocation and copying by naming `r' as your return value
at the outset, and assigning to its `a' field directly:

     X
     m () return r;
     {
       r.a = 23;
     }

The declaration of `r' is a standard, proper declaration, whose effects
are executed *before* any of the body of `m'.

   Functions of this type impose no additional restrictions; in
particular, you can execute `return' statements, or return implicitly by
reaching the end of the function body ("falling off the edge").  Cases
like

     X
     m () return r (23);
     {
       return;
     }

(or even `X m () return r (23); { }') are unambiguous, since the return
value `r' has been initialized in either case.  The following code may
be hard to read, but also works predictably:

     X
     m () return r;
     {
       X b;
       return b;
     }

   The return value slot denoted by `r' is initialized at the outset,
but the statement `return b;' overrides this value.  The compiler deals
with this by destroying `r' (calling the destructor if there is one, or
doing nothing if there is not), and then reinitializing `r' with `b'.

   This extension is provided primarily to help people who use
overloaded operators, where there is a great need to control not just
the arguments, but the return values of functions.  For classes where
the copy constructor incurs a heavy performance penalty (especially in
the common case where there is a quick default constructor), this is a
major savings.  The disadvantage of this extension is that you do not
control when the default constructor for the return value is called: it
is always called at the beginning.


File: gcc,  Node: Min and Max,  Next: Destructors and Goto,  Prev: Naming Results,  Up: C++ Extensions

4.2 Minimum and Maximum Operators in C++
========================================

   It is very convenient to have operators which return the "minimum"
or the "maximum" of two arguments.  In GNU C++ (but not in GNU C),

`A <? B'
     is the "minimum", returning the smaller of the numeric values A
     and B;

`A >? B'
     is the "maximum", returning the larger of the numeric values A and
     B.

   These operations are not primitive in ordinary C++, since you can
use a macro to return the minimum of two things in C++, as in the
following example.

     #define MIN(X,Y) ((X) < (Y) ? : (X) : (Y))

You might then use `int min = MIN (i, j);' to set MIN to the minimum
value of variables I and J.

   However, side effects in `X' or `Y' may cause unintended behavior.
For example, `MIN (i++, j++)' will fail, incrementing the smaller
counter twice.  A GNU C extension allows you to write safe macros that
avoid this kind of problem (*note Naming an Expression's Type: Naming
Types.).  However, writing `MIN' and `MAX' as macros also forces you to
use function-call notation for a fundamental arithmetic operation.
Using GNU C++ extensions, you can write `int min = i <? j;' instead.

   Since `<?' and `>?' are built into the compiler, they properly
handle expressions with side-effects;  `int min = i++ <? j++;' works
correctly.


File: gcc,  Node: Destructors and Goto,  Next: C++ Interface,  Prev: Min and Max,  Up: C++ Extensions

4.3 `goto' and Destructors in GNU C++
=====================================

   In C++ programs, you can safely use the `goto' statement.  When you
use it to exit a block which contains aggregates requiring destructors,
the destructors will run before the `goto' transfers control.

   The compiler still forbids using `goto' to _enter_ a scope that
requires constructors.


File: gcc,  Node: C++ Interface,  Next: Template Instantiation,  Prev: Destructors and Goto,  Up: C++ Extensions

4.4 Declarations and Definitions in One Header
==============================================

   C++ object definitions can be quite complex.  In principle, your
source code will need two kinds of things for each object that you use
across more than one source file.  First, you need an "interface"
specification, describing its structure with type declarations and
function prototypes.  Second, you need the "implementation" itself.  It
can be tedious to maintain a separate interface description in a header
file, in parallel to the actual implementation.  It is also dangerous,
since separate interface and implementation definitions may not remain
parallel.

   With GNU C++, you can use a single header file for both purposes.

     _Warning:_ The mechanism to specify this is in transition.  For the
     nonce, you must use one of two `#pragma' commands; in a future
     release of GNU C++, an alternative mechanism will make these
     `#pragma' commands unnecessary.

   The header file contains the full definitions, but is marked with
`#pragma interface' in the source code.  This allows the compiler to
use the header file only as an interface specification when ordinary
source files incorporate it with `#include'.  In the single source file
where the full implementation belongs, you can use either a naming
convention or `#pragma implementation' to indicate this alternate use
of the header file.

`#pragma interface'
`#pragma interface "SUBDIR/OBJECTS.h"'
     Use this directive in _header files_ that define object classes,
     to save space in most of the object files that use those classes.
     Normally, local copies of certain information (backup copies of
     inline member functions, debugging information, and the internal
     tables that implement virtual functions) must be kept in each
     object file that includes class definitions.  You can use this
     pragma to avoid such duplication.  When a header file containing
     `#pragma interface' is included in a compilation, this auxiliary
     information will not be generated (unless the main input source
     file itself uses `#pragma implementation').  Instead, the object
     files will contain references to be resolved at link time.

     The second form of this directive is useful for the case where you
     have multiple headers with the same name in different directories.
     If you use this form, you must specify the same string to `#pragma
     implementation'.

`#pragma implementation'
`#pragma implementation "OBJECTS.h"'
     Use this pragma in a _main input file_, when you want full output
     from included header files to be generated (and made globally
     visible).  The included header file, in turn, should use `#pragma
     interface'.  Backup copies of inline member functions, debugging
     information, and the internal tables used to implement virtual
     functions are all generated in implementation files.

     If you use `#pragma implementation' with no argument, it applies to
     an include file with the same basename(1) as your source file.
     For example, in `allclass.cc', giving just `#pragma implementation'
     by itself is equivalent to `#pragma implementation "allclass.h"'.

     In versions of GNU C++ prior to 2.6.0 `allclass.h' was treated as
     an implementation file whenever you would include it from
     `allclass.cc' even if you never specified `#pragma
     implementation'.  This was deemed to be more trouble than it was
     worth, however, and disabled.

     If you use an explicit `#pragma implementation', it must appear in
     your source file _before_ you include the affected header files.

     Use the string argument if you want a single implementation file to
     include code from multiple header files.  (You must also use
     `#include' to include the header file; `#pragma implementation'
     only specifies how to use the file--it doesn't actually include
     it.)

     There is no way to split up the contents of a single header file
     into multiple implementation files.

   `#pragma implementation' and `#pragma interface' also have an effect
on function inlining.

   If you define a class in a header file marked with `#pragma
interface', the effect on a function defined in that class is similar to
an explicit `extern' declaration--the compiler emits no code at all to
define an independent version of the function.  Its definition is used
only for inlining with its callers.

   Conversely, when you include the same header file in a main source
file that declares it as `#pragma implementation', the compiler emits
code for the function itself; this defines a version of the function
that can be found via pointers (or by callers compiled without
inlining).  If all calls to the function can be inlined, you can avoid
emitting the function by compiling with `-fno-implement-inlines'.  If
any calls were not inlined, you will get linker errors.

   ---------- Footnotes ----------

   (1) A file's "basename" was the name stripped of all leading path
information and of trailing suffixes, such as `.h' or `.C' or `.cc'.


File: gcc,  Node: Template Instantiation,  Next: Bound member functions,  Prev: C++ Interface,  Up: C++ Extensions

4.5 Where's the Template?
=========================

   C++ templates are the first language feature to require more
intelligence from the environment than one usually finds on a UNIX
system.  Somehow the compiler and linker have to make sure that each
template instance occurs exactly once in the executable if it is needed,
and not at all otherwise.  There are two basic approaches to this
problem, which I will refer to as the Borland model and the Cfront
model.

Borland model
     Borland C++ solved the template instantiation problem by adding
     the code equivalent of common blocks to their linker; the compiler
     emits template instances in each translation unit that uses them,
     and the linker collapses them together.  The advantage of this
     model is that the linker only has to consider the object files
     themselves; there is no external complexity to worry about.  This
     disadvantage is that compilation time is increased because the
     template code is being compiled repeatedly.  Code written for this
     model tends to include definitions of all templates in the header
     file, since they must be seen to be instantiated.

Cfront model
     The AT&T C++ translator, Cfront, solved the template instantiation
     problem by creating the notion of a template repository, an
     automatically maintained place where template instances are
     stored.  A more modern version of the repository works as follows:
     As individual object files are built, the compiler places any
     template definitions and instantiations encountered in the
     repository.  At link time, the link wrapper adds in the objects in
     the repository and compiles any needed instances that were not
     previously emitted.  The advantages of this model are more optimal
     compilation speed and the ability to use the system linker; to
     implement the Borland model a compiler vendor also needs to
     replace the linker.  The disadvantages are vastly increased
     complexity, and thus potential for error; for some code this can be
     just as transparent, but in practice it can been very difficult to
     build multiple programs in one directory and one program in
     multiple directories.  Code written for this model tends to
     separate definitions of non-inline member templates into a
     separate file, which should be compiled separately.

   When used with GNU ld version 2.8 or later on an ELF system such as
Linux/GNU or Solaris 2, or on Microsoft Windows, g++ supports the
Borland model.  On other systems, g++ implements neither automatic
model.

   A future version of g++ will support a hybrid model whereby the
compiler will emit any instantiations for which the template definition
is included in the compile, and store template definitions and
instantiation context information into the object file for the rest.
The link wrapper will extract that information as necessary and invoke
the compiler to produce the remaining instantiations.  The linker will
then combine duplicate instantiations.

   In the mean time, you have the following options for dealing with
template instantiations:

  1. Compile your template-using code with `-frepo'.  The compiler will
     generate files with the extension `.rpo' listing all of the
     template instantiations used in the corresponding object files
     which could be instantiated there; the link wrapper, `collect2',
     will then update the `.rpo' files to tell the compiler where to
     place those instantiations and rebuild any affected object files.
     The link-time overhead is negligible after the first pass, as the
     compiler will continue to place the instantiations in the same
     files.

     This is your best option for application code written for the
     Borland model, as it will just work.  Code written for the Cfront
     model will need to be modified so that the template definitions
     are available at one or more points of instantiation; usually this
     is as simple as adding `#include <tmethods.cc>' to the end of each
     template header.

     For library code, if you want the library to provide all of the
     template instantiations it needs, just try to link all of its
     object files together; the link will fail, but cause the
     instantiations to be generated as a side effect.  Be warned,
     however, that this may cause conflicts if multiple libraries try
     to provide the same instantiations.  For greater control, use
     explicit instantiation as described in the next option.

  2. Compile your code with `-fno-implicit-templates' to disable the
     implicit generation of template instances, and explicitly
     instantiate all the ones you use.  This approach requires more
     knowledge of exactly which instances you need than do the others,
     but it's less mysterious and allows greater control.  You can
     scatter the explicit instantiations throughout your program,
     perhaps putting them in the translation units where the instances
     are used or the translation units that define the templates
     themselves; you can put all of the explicit instantiations you
     need into one big file; or you can create small files like

          #include "Foo.h"
          #include "Foo.cc"
          
          template class Foo<int>;
          template ostream& operator <<
                          (ostream&, const Foo<int>&);

     for each of the instances you need, and create a template
     instantiation library from those.

     If you are using Cfront-model code, you can probably get away with
     not using `-fno-implicit-templates' when compiling files that don't
     `#include' the member template definitions.

     If you use one big file to do the instantiations, you may want to
     compile it without `-fno-implicit-templates' so you get all of the
     instances required by your explicit instantiations (but not by any
     other files) without having to specify them as well.

     g++ has extended the template instantiation syntax outlined in the
     Working Paper to allow forward declaration of explicit
     instantiations and instantiation of the compiler support data for
     a template class (i.e. the vtable) without instantiating any of
     its members:

          extern template int max (int, int);
          inline template class Foo<int>;

  3. Do nothing.  Pretend g++ does implement automatic instantiation
     management.  Code written for the Borland model will work fine, but
     each translation unit will contain instances of each of the
     templates it uses.  In a large program, this can lead to an
     unacceptable amount of code duplication.

  4. Add `#pragma interface' to all files containing template
     definitions.  For each of these files, add `#pragma implementation
     "FILENAME"' to the top of some `.C' file which `#include's it.
     Then compile everything with `-fexternal-templates'.  The
     templates will then only be expanded in the translation unit which
     implements them (i.e. has a `#pragma implementation' line for the
     file where they live); all other files will use external
     references.  If you're lucky, everything should work properly.  If
     you get undefined symbol errors, you need to make sure that each
     template instance which is used in the program is used in the file
     which implements that template.  If you don't have any use for a
     particular instance in that file, you can just instantiate it
     explicitly, using the syntax from the latest C++ working paper:

          template class A<int>;
          template ostream& operator << (ostream&, const A<int>&);

     This strategy will work with code written for either model.  If
     you are using code written for the Cfront model, the file
     containing a class template and the file containing its member
     templates should be implemented in the same translation unit.

     A slight variation on this approach is to instead use the flag
     `-falt-external-templates'; this flag causes template instances to
     be emitted in the translation unit that implements the header
     where they are first instantiated, rather than the one which
     implements the file where the templates are defined.  This header
     must be the same in all translation units, or things are likely to
     break.

     *Note Declarations and Definitions in One Header: C++ Interface,
     for more discussion of these pragmas.


File: gcc,  Node: Bound member functions,  Next: C++ Signatures,  Prev: Template Instantiation,  Up: C++ Extensions

4.6 Extracting the function pointer from a bound pointer to member function
===========================================================================

   In C++, pointer to member functions (PMFs) are implemented using a
wide pointer of sorts to handle all the possible call mechanisms; the
PMF needs to store information about how to adjust the `this' pointer,
and if the function pointed to is virtual, where to find the vtable, and
where in the vtable to look for the member function.  If you are using
PMFs in an inner loop, you should really reconsider that decision.  If
that is not an option, you can extract the pointer to the function that
would be called for a given object/PMF pair and call it directly inside
the inner loop, to save a bit of time.

   Note that you will still be paying the penalty for the call through a
function pointer; on most modern architectures, such a call defeats the
branch prediction features of the CPU.  This is also true of normal
virtual function calls.

   The syntax for this extension is

     extern A a;
     extern int (A::*fp)();
     typedef int (*fptr)(A *);
     
     fptr p = (fptr)(a.*fp);

   You must specify `-Wno-pmf-conversions' to use this extension.


File: gcc,  Node: C++ Signatures,  Prev: Bound member functions,  Up: C++ Extensions

4.7 Type Abstraction using Signatures
=====================================

   In GNU C++, you can use the keyword `signature' to define a
completely abstract class interface as a datatype.  You can connect this
abstraction with actual classes using signature pointers.  If you want
to use signatures, run the GNU compiler with the `-fhandle-signatures'
command-line option.  (With this option, the compiler reserves a second
keyword `sigof' as well, for a future extension.)

   Roughly, signatures are type abstractions or interfaces of classes.
Some other languages have similar facilities.  C++ signatures are
related to ML's signatures, Haskell's type classes, definition modules
in Modula-2, interface modules in Modula-3, abstract types in Emerald,
type modules in Trellis/Owl, categories in Scratchpad II, and types in
POOL-I.  For a more detailed discussion of signatures, see `Signatures:
A Language Extension for Improving Type Abstraction and Subtype
Polymorphism in C++' by Gerald Baumgartner and Vincent F. Russo (Tech
report CSD-TR-95-051, Dept. of Computer Sciences, Purdue University,
August 1995, a slightly improved version appeared in
_Software--Practice & Experience_, 25(8), pp. 863-889, August 1995).
You can get the tech report by anonymous FTP from `ftp.cs.purdue.edu'
in `pub/gb/Signature-design.ps.gz'.

   Syntactically, a signature declaration is a collection of member
function declarations and nested type declarations.  For example, this
signature declaration defines a new abstract type `S' with member
functions `int foo ()' and `int bar (int)':

     signature S
     {
       int foo ();
       int bar (int);
     };

   Since signature types do not include implementation definitions, you
cannot write an instance of a signature directly.  Instead, you can
define a pointer to any class that contains the required interfaces as a
"signature pointer".  Such a class "implements" the signature type.

   To use a class as an implementation of `S', you must ensure that the
class has public member functions `int foo ()' and `int bar (int)'.
The class can have other member functions as well, public or not; as
long as it offers what's declared in the signature, it is suitable as
an implementation of that signature type.

   For example, suppose that `C' is a class that meets the requirements
of signature `S' (`C' "conforms to" `S').  Then

     C obj;
     S * p = &obj;

defines a signature pointer `p' and initializes it to point to an
object of type `C'.  The member function call `int i = p->foo ();'
executes `obj.foo ()'.

   Abstract virtual classes provide somewhat similar facilities in
standard C++.  There are two main advantages to using signatures
instead:

  1. Subtyping becomes independent from inheritance.  A class or
     signature type `T' is a subtype of a signature type `S'
     independent of any inheritance hierarchy as long as all the member
     functions declared in `S' are also found in `T'.  So you can
     define a subtype hierarchy that is completely independent from any
     inheritance (implementation) hierarchy, instead of being forced to
     use types that mirror the class inheritance hierarchy.

  2. Signatures allow you to work with existing class hierarchies as
     implementations of a signature type.  If those class hierarchies
     are only available in compiled form, you're out of luck with
     abstract virtual classes, since an abstract virtual class cannot
     be retrofitted on top of existing class hierarchies.  So you would
     be required to write interface classes as subtypes of the abstract
     virtual class.

   There is one more detail about signatures.  A signature declaration
can contain member function _definitions_ as well as member function
declarations.  A signature member function with a full definition is
called a _default implementation_; classes need not contain that
particular interface in order to conform.  For example, a class `C' can
conform to the signature

     signature T
     {
       int f (int);
       int f0 () { return f (0); };
     };

whether or not `C' implements the member function `int f0 ()'.  If you
define `C::f0', that definition takes precedence; otherwise, the
default implementation `S::f0' applies.


File: gcc,  Node: Gcov,  Next: Trouble,  Prev: C++ Extensions,  Up: Top

5 `gcov': a Test Coverage Program
*********************************

   `gcov' is a tool you can use in conjunction with GNU CC to test code
coverage in your programs.

   This chapter describes version 1.5 of `gcov'.

* Menu:

* Gcov Intro::         	        Introduction to gcov.
* Invoking Gcov::       	How to use gcov.
* Gcov and Optimization::       Using gcov with GCC optimization.
* Gcov Data Files::             The files used by gcov.


File: gcc,  Node: Gcov Intro,  Next: Invoking Gcov,  Up: Gcov

5.1 Introduction to `gcov'
==========================

   `gcov' is a test coverage program.  Use it in concert with GNU CC to
analyze your programs to help create more efficient, faster running
code.  You can use `gcov' as a profiling tool to help discover where
your optimization efforts will best affect your code.  You can also use
`gcov' along with the other profiling tool, `gprof', to assess which
parts of your code use the greatest amount of computing time.

   Profiling tools help you analyze your code's performance.  Using a
profiler such as `gcov' or `gprof', you can find out some basic
performance statistics, such as:

   * how often each line of code executes

   * what lines of code are actually executed

   * how much computing time each section of code uses

   Once you know these things about how your code works when compiled,
you can look at each module to see which modules should be optimized.
`gcov' helps you determine where to work on optimization.

   Software developers also use coverage testing in concert with
testsuites, to make sure software is actually good enough for a release.
Testsuites can verify that a program works as expected; a coverage
program tests to see how much of the program is exercised by the
testsuite.  Developers can then determine what kinds of test cases need
to be added to the testsuites to create both better testing and a better
final product.

   You should compile your code without optimization if you plan to use
`gcov' because the optimization, by combining some lines of code into
one function, may not give you as much information as you need to look
for `hot spots' where the code is using a great deal of computer time.
Likewise, because `gcov' accumulates statistics by line (at the lowest
resolution), it works best with a programming style that places only
one statement on each line.  If you use complicated macros that expand
to loops or to other control structures, the statistics are less
helpful--they only report on the line where the macro call appears.  If
your complex macros behave like functions, you can replace them with
inline functions to solve this problem.

   `gcov' creates a logfile called `SOURCEFILE.gcov' which indicates
how many times each line of a source file `SOURCEFILE.c' has executed.
You can use these logfiles along with `gprof' to aid in fine-tuning the
performance of your programs.  `gprof' gives timing information you can
use along with the information you get from `gcov'.

   `gcov' works only on code compiled with GNU CC.  It is not
compatible with any other profiling or test coverage mechanism.


File: gcc,  Node: Invoking Gcov,  Next: Gcov and Optimization,  Prev: Gcov Intro,  Up: Gcov

5.2 Invoking gcov
=================

     gcov [-b] [-v] [-n] [-l] [-f] [-o directory] SOURCEFILE

`-b'
     Write branch frequencies to the output file, and write branch
     summary info to the standard output.  This option allows you to
     see how often each branch in your program was taken.

`-v'
     Display the `gcov' version number (on the standard error stream).

`-n'
     Do not create the `gcov' output file.

`-l'
     Create long file names for included source files.  For example, if
     the header file `x.h' contains code, and was included in the file
     `a.c', then running `gcov' on the file `a.c' will produce an
     output file called `a.c.x.h.gcov' instead of `x.h.gcov'.  This can
     be useful if `x.h' is included in multiple source files.

`-f'
     Output summaries for each function in addition to the file level
     summary.

`-o'
     The directory where the object files live.  Gcov will search for
     `.bb', `.bbg', and `.da' files in this directory.

   When using `gcov', you must first compile your program with two
special GNU CC options: `-fprofile-arcs -ftest-coverage'.  This tells
the compiler to generate additional information needed by gcov
(basically a flow graph of the program) and also includes additional
code in the object files for generating the extra profiling information
needed by gcov.  These additional files are placed in the directory
where the source code is located.

   Running the program will cause profile output to be generated.  For
each source file compiled with -fprofile-arcs, an accompanying `.da'
file will be placed in the source directory.

   Running `gcov' with your program's source file names as arguments
will now produce a listing of the code along with frequency of execution
for each line.  For example, if your program is called `tmp.c', this is
what you see when you use the basic `gcov' facility:

     $ gcc -fprofile-arcs -ftest-coverage tmp.c
     $ a.out
     $ gcov tmp.c
      87.50% of 8 source lines executed in file tmp.c
     Creating tmp.c.gcov.

   The file `tmp.c.gcov' contains output from `gcov'.  Here is a sample:

                     main()
                     {
                1      int i, total;
     
                1      total = 0;
     
               11      for (i = 0; i < 10; i++)
               10        total += i;
     
                1      if (total != 45)
           ######        printf ("Failure\n");
                       else
                1        printf ("Success\n");
                1    }

   When you use the `-b' option, your output looks like this:

     $ gcov -b tmp.c
      87.50% of 8 source lines executed in file tmp.c
      80.00% of 5 branches executed in file tmp.c
      80.00% of 5 branches taken at least once in file tmp.c
      50.00% of 2 calls executed in file tmp.c
     Creating tmp.c.gcov.

   Here is a sample of a resulting `tmp.c.gcov' file:

                     main()
                     {
                1      int i, total;
     
                1      total = 0;
     
               11      for (i = 0; i < 10; i++)
     branch 0 taken = 91%
     branch 1 taken = 100%
     branch 2 taken = 100%
               10        total += i;
     
                1      if (total != 45)
     branch 0 taken = 100%
           ######        printf ("Failure\n");
     call 0 never executed
     branch 1 never executed
                       else
                1        printf ("Success\n");
     call 0 returns = 100%
                1    }

   For each basic block, a line is printed after the last line of the
basic block describing the branch or call that ends the basic block.
There can be multiple branches and calls listed for a single source
line if there are multiple basic blocks that end on that line.  In this
case, the branches and calls are each given a number.  There is no
simple way to map these branches and calls back to source constructs.
In general, though, the lowest numbered branch or call will correspond
to the leftmost construct on the source line.

   For a branch, if it was executed at least once, then a percentage
indicating the number of times the branch was taken divided by the
number of times the branch was executed will be printed.  Otherwise, the
message "never executed" is printed.

   For a call, if it was executed at least once, then a percentage
indicating the number of times the call returned divided by the number
of times the call was executed will be printed.  This will usually be
100%, but may be less for functions call `exit' or `longjmp', and thus
may not return everytime they are called.

   The execution counts are cumulative.  If the example program were
executed again without removing the `.da' file, the count for the
number of times each line in the source was executed would be added to
the results of the previous run(s).  This is potentially useful in
several ways.  For example, it could be used to accumulate data over a
number of program runs as part of a test verification suite, or to
provide more accurate long-term information over a large number of
program runs.

   The data in the `.da' files is saved immediately before the program
exits.  For each source file compiled with -fprofile-arcs, the profiling
code first attempts to read in an existing `.da' file; if the file
doesn't match the executable (differing number of basic block counts) it
will ignore the contents of the file.  It then adds in the new execution
counts and finally writes the data to the file.


File: gcc,  Node: Gcov and Optimization,  Next: Gcov Data Files,  Prev: Invoking Gcov,  Up: Gcov

5.3 Using `gcov' with GCC Optimization
======================================

   If you plan to use `gcov' to help optimize your code, you must first
compile your program with two special GNU CC options: `-fprofile-arcs
-ftest-coverage'.  Aside from that, you can use any other GNU CC
options; but if you want to prove that every single line in your
program was executed, you should not compile with optimization at the
same time.  On some machines the optimizer can eliminate some simple
code lines by combining them with other lines.  For example, code like
this:

     if (a != b)
       c = 1;
     else
       c = 0;

can be compiled into one instruction on some machines.  In this case,
there is no way for `gcov' to calculate separate execution counts for
each line because there isn't separate code for each line.  Hence the
`gcov' output looks like this if you compiled the program with
optimization:

           100  if (a != b)
           100    c = 1;
           100  else
           100    c = 0;

   The output shows that this block of code, combined by optimization,
executed 100 times.  In one sense this result is correct, because there
was only one instruction representing all four of these lines.  However,
the output does not indicate how many times the result was 0 and how
many times the result was 1.


File: gcc,  Node: Gcov Data Files,  Prev: Gcov and Optimization,  Up: Gcov

5.4 Brief description of `gcov' data files
==========================================

   `gcov' uses three files for doing profiling.  The names of these
files are derived from the original _source_ file by substituting the
file suffix with either `.bb', `.bbg', or `.da'.  All of these files
are placed in the same directory as the source file, and contain data
stored in a platform-independent method.

   The `.bb' and `.bbg' files are generated when the source file is
compiled with the GNU CC `-ftest-coverage' option.  The `.bb' file
contains a list of source files (including headers), functions within
those files, and line numbers corresponding to each basic block in the
source file.

   The `.bb' file format consists of several lists of 4-byte integers
which correspond to the line numbers of each basic block in the file.
Each list is terminated by a line number of 0.  A line number of -1 is
used to designate that the source file name (padded to a 4-byte
boundary and followed by another -1) follows.  In addition, a line
number of -2 is used to designate that the name of a function (also
padded to a 4-byte boundary and followed by a -2) follows.

   The `.bbg' file is used to reconstruct the program flow graph for
the source file.  It contains a list of the program flow arcs (possible
branches taken from one basic block to another) for each function which,
in combination with the `.bb' file, enables gcov to reconstruct the
program flow.

   In the `.bbg' file, the format is:
             number of basic blocks for function #0 (4-byte number)
             total number of arcs for function #0 (4-byte number)
             count of arcs in basic block #0 (4-byte number)
             destination basic block of arc #0 (4-byte number)
             flag bits (4-byte number)
             destination basic block of arc #1 (4-byte number)
             flag bits (4-byte number)
             ...
             destination basic block of arc #N (4-byte number)
             flag bits (4-byte number)
             count of arcs in basic block #1 (4-byte number)
             destination basic block of arc #0 (4-byte number)
             flag bits (4-byte number)
             ...

   A -1 (stored as a 4-byte number) is used to separate each function's
list of basic blocks, and to verify that the file has been read
correctly.

   The `.da' file is generated when a program containing object files
built with the GNU CC `-fprofile-arcs' option is executed.  A separate
`.da' file is created for each source file compiled with this option,
and the name of the `.da' file is stored as an absolute pathname in the
resulting object file.  This path name is derived from the source file
name by substituting a `.da' suffix.

   The format of the `.da' file is fairly simple.  The first 8-byte
number is the number of counts in the file, followed by the counts
(stored as 8-byte numbers).  Each count corresponds to the number of
times each arc in the program is executed.  The counts are cumulative;
each time the program is executed, it attemps to combine the existing
`.da' files with the new counts for this invocation of the program.  It
ignores the contents of any `.da' files whose number of arcs doesn't
correspond to the current program, and merely overwrites them instead.

   All three of these files use the functions in `gcov-io.h' to store
integers; the functions in this header provide a machine-independent
mechanism for storing and retrieving data from a stream.


File: gcc,  Node: Trouble,  Next: Bugs,  Prev: Gcov,  Up: Top

6 Known Causes of Trouble with GCC
**********************************

   This section describes known problems that affect users of GCC.  Most
of these are not GCC bugs per se--if they were, we would fix them.  But
the result for a user may be like the result of a bug.

   Some of these problems are due to bugs in other software, some are
missing features that are too much work to add, and some are places
where people's opinions differ as to what is best.

* Menu:

* Actual Bugs::		      Bugs we will fix later.
* Installation Problems::     Problems that manifest when you install GCC.
* Cross-Compiler Problems::   Common problems of cross compiling with GCC.
* Interoperation::      Problems using GCC with other compilers,
			   and with certain linkers, assemblers and debuggers.
* External Bugs::	Problems compiling certain programs.
* Incompatibilities::   GCC is incompatible with traditional C.
* Fixed Headers::       GNU C uses corrected versions of system header files.
                           This is necessary, but doesn't always work smoothly.
* Standard Libraries::  GNU C uses the system C library, which might not be
                           compliant with the ISO/ANSI C standard.
* Disappointments::     Regrettable things we can't change, but not quite bugs.
* C++ Misunderstandings::     Common misunderstandings with GNU C++.
* Protoize Caveats::    Things to watch out for when using `protoize'.
* Non-bugs::		Things we think are right, but some others disagree.
* Warnings and Errors:: Which problems in your code get warnings,
                         and which get errors.


File: gcc,  Node: Actual Bugs,  Next: Installation Problems,  Up: Trouble

6.1 Actual Bugs We Haven't Fixed Yet
====================================

   * The `fixincludes' script interacts badly with automounters; if the
     directory of system header files is automounted, it tends to be
     unmounted while `fixincludes' is running.  This would seem to be a
     bug in the automounter.  We don't know any good way to work around
     it.

   * The `fixproto' script will sometimes add prototypes for the
     `sigsetjmp' and `siglongjmp' functions that reference the
     `jmp_buf' type before that type is defined.  To work around this,
     edit the offending file and place the typedef in front of the
     prototypes.

   * There are several obscure case of mis-using struct, union, and
     enum tags that are not detected as errors by the compiler.

   * When `-pedantic-errors' is specified, GCC will incorrectly give an
     error message when a function name is specified in an expression
     involving the comma operator.

   * Loop unrolling doesn't work properly for certain C++ programs.
     This is a bug in the C++ front end.  It sometimes emits incorrect
     debug info, and the loop unrolling code is unable to recover from
     this error.


File: gcc,  Node: Installation Problems,  Next: Cross-Compiler Problems,  Prev: Actual Bugs,  Up: Trouble

6.2 Installation Problems
=========================

   This is a list of problems (and some apparent problems which don't
really mean anything is wrong) that show up during installation of GNU
CC.

   * On certain systems, defining certain environment variables such as
     `CC' can interfere with the functioning of `make'.

   * If you encounter seemingly strange errors when trying to build the
     compiler in a directory other than the source directory, it could
     be because you have previously configured the compiler in the
     source directory.  Make sure you have done all the necessary
     preparations.  *Note Other Dir::.

   * If you build GCC on a BSD system using a directory stored in a
     System V file system, problems may occur in running `fixincludes'
     if the System V file system doesn't support symbolic links.  These
     problems result in a failure to fix the declaration of `size_t' in
     `sys/types.h'.  If you find that `size_t' is a signed type and
     that type mismatches occur, this could be the cause.

     The solution is not to use such a directory for building GCC.

   * In previous versions of GCC, the `gcc' driver program looked for
     `as' and `ld' in various places; for example, in files beginning
     with `/usr/local/lib/gcc-'.  GCC version 2 looks for them in the
     directory `/usr/local/lib/gcc-lib/TARGET/VERSION'.

     Thus, to use a version of `as' or `ld' that is not the system
     default, for example `gas' or GNU `ld', you must put them in that
     directory (or make links to them from that directory).

   * Some commands executed when making the compiler may fail (return a
     non-zero status) and be ignored by `make'.  These failures, which
     are often due to files that were not found, are expected, and can
     safely be ignored.

   * It is normal to have warnings in compiling certain files about
     unreachable code and about enumeration type clashes.  These files'
     names begin with `insn-'.  Also, `real.c' may get some warnings
     that you can ignore.

   * Sometimes `make' recompiles parts of the compiler when installing
     the compiler.  In one case, this was traced down to a bug in
     `make'.  Either ignore the problem or switch to GNU Make.

   * If you have installed a program known as purify, you may find that
     it causes errors while linking `enquire', which is part of building
     GCC.  The fix is to get rid of the file `real-ld' which purify
     installs--so that GCC won't try to use it.

   * On GNU/Linux SLS 1.01, there is a problem with `libc.a': it does
     not contain the obstack functions.  However, GCC assumes that the
     obstack functions are in `libc.a' when it is the GNU C library.
     To work around this problem, change the `__GNU_LIBRARY__'
     conditional around line 31 to `#if 1'.

   * On some 386 systems, building the compiler never finishes because
     `enquire' hangs due to a hardware problem in the motherboard--it
     reports floating point exceptions to the kernel incorrectly.  You
     can install GCC except for `float.h' by patching out the command to
     run `enquire'.  You may also be able to fix the problem for real by
     getting a replacement motherboard.  This problem was observed in
     Revision E of the Micronics motherboard, and is fixed in Revision
     F.  It has also been observed in the MYLEX MXA-33 motherboard.

     If you encounter this problem, you may also want to consider
     removing the FPU from the socket during the compilation.
     Alternatively, if you are running SCO Unix, you can reboot and
     force the FPU to be ignored.  To do this, type `hd(40)unix auto
     ignorefpu'.

   * On some 386 systems, GCC crashes trying to compile `enquire.c'.
     This happens on machines that don't have a 387 FPU chip.  On 386
     machines, the system kernel is supposed to emulate the 387 when you
     don't have one.  The crash is due to a bug in the emulator.

     One of these systems is the Unix from Interactive Systems: 386/ix.
     On this system, an alternate emulator is provided, and it does
     work.  To use it, execute this command as super-user:

          ln /etc/emulator.rel1 /etc/emulator

     and then reboot the system.  (The default emulator file remains
     present under the name `emulator.dflt'.)

     Try using `/etc/emulator.att', if you have such a problem on the
     SCO system.

     Another system which has this problem is Esix.  We don't know
     whether it has an alternate emulator that works.

     On NetBSD 0.8, a similar problem manifests itself as these error
     messages:

          enquire.c: In function `fprop':
          enquire.c:2328: floating overflow

   * On SCO systems, when compiling GCC with the system's compiler, do
     not use `-O'.  Some versions of the system's compiler miscompile
     GCC with `-O'.

   * Sometimes on a Sun 4 you may observe a crash in the program
     `genflags' or `genoutput' while building GCC.  This is said to be
     due to a bug in `sh'.  You can probably get around it by running
     `genflags' or `genoutput' manually and then retrying the `make'.

   * On Solaris 2, executables of GCC version 2.0.2 are commonly
     available, but they have a bug that shows up when compiling current
     versions of GCC: undefined symbol errors occur during assembly if
     you use `-g'.

     The solution is to compile the current version of GCC without
     `-g'.  That makes a working compiler which you can use to recompile
     with `-g'.

   * Solaris 2 comes with a number of optional OS packages.  Some of
     these packages are needed to use GCC fully.  If you did not
     install all optional packages when installing Solaris, you will
     need to verify that the packages that GCC needs are installed.

     To check whether an optional package is installed, use the
     `pkginfo' command.  To add an optional package, use the `pkgadd'
     command.  For further details, see the Solaris documentation.

     For Solaris 2.0 and 2.1, GCC needs six packages: `SUNWarc',
     `SUNWbtool', `SUNWesu', `SUNWhea', `SUNWlibm', and `SUNWtoo'.

     For Solaris 2.2, GCC needs an additional seventh package:
     `SUNWsprot'.

   * On Solaris 2, trying to use the linker and other tools in
     `/usr/ucb' to install GCC has been observed to cause trouble.  For
     example, the linker may hang indefinitely.  The fix is to remove
     `/usr/ucb' from your `PATH'.

   * If you use the 1.31 version of the MIPS assembler (such as was
     shipped with Ultrix 3.1), you will need to use the
     -fno-delayed-branch switch when optimizing floating point code.
     Otherwise, the assembler will complain when the GCC compiler fills
     a branch delay slot with a floating point instruction, such as
     `add.d'.

   * If on a MIPS system you get an error message saying "does not have
     gp sections for all it's [sic] sectons [sic]", don't worry about
     it.  This happens whenever you use GAS with the MIPS linker, but
     there is not really anything wrong, and it is okay to use the
     output file.  You can stop such warnings by installing the GNU
     linker.

     It would be nice to extend GAS to produce the gp tables, but they
     are optional, and there should not be a warning about their
     absence.

   * In Ultrix 4.0 on the MIPS machine, `stdio.h' does not work with GNU
     CC at all unless it has been fixed with `fixincludes'.  This causes
     problems in building GCC.  Once GCC is installed, the problems go
     away.

     To work around this problem, when making the stage 1 compiler,
     specify this option to Make:

          GCC_FOR_TARGET="./xgcc -B./ -I./include"

     When making stage 2 and stage 3, specify this option:

          CFLAGS="-g -I./include"

   * Users have reported some problems with version 2.0 of the MIPS
     compiler tools that were shipped with Ultrix 4.1.  Version 2.10
     which came with Ultrix 4.2 seems to work fine.

     Users have also reported some problems with version 2.20 of the
     MIPS compiler tools that were shipped with RISC/os 4.x.  The
     earlier version 2.11 seems to work fine.

   * Some versions of the MIPS linker will issue an assertion failure
     when linking code that uses `alloca' against shared libraries on
     RISC-OS 5.0, and DEC's OSF/1 systems.  This is a bug in the
     linker, that is supposed to be fixed in future revisions.  To
     protect against this, GCC passes `-non_shared' to the linker
     unless you pass an explicit `-shared' or `-call_shared' switch.

   * On System V release 3, you may get this error message while
     linking:

          ld fatal: failed to write symbol name SOMETHING
           in strings table for file WHATEVER

     This probably indicates that the disk is full or your ULIMIT won't
     allow the file to be as large as it needs to be.

     This problem can also result because the kernel parameter `MAXUMEM'
     is too small.  If so, you must regenerate the kernel and make the
     value much larger.  The default value is reported to be 1024; a
     value of 32768 is said to work.  Smaller values may also work.

   * On System V, if you get an error like this,

          /usr/local/lib/bison.simple: In function `yyparse':
          /usr/local/lib/bison.simple:625: virtual memory exhausted

     that too indicates a problem with disk space, ULIMIT, or `MAXUMEM'.

   * Current GCC versions probably do not work on version 2 of the NeXT
     operating system.

   * On NeXTStep 3.0, the Objective C compiler does not work, due,
     apparently, to a kernel bug that it happens to trigger.  This
     problem does not happen on 3.1.

   * On the Tower models 4N0 and 6N0, by default a process is not
     allowed to have more than one megabyte of memory.  GCC cannot
     compile itself (or many other programs) with `-O' in that much
     memory.

     To solve this problem, reconfigure the kernel adding the following
     line to the configuration file:

          MAXUMEM = 4096

   * On HP 9000 series 300 or 400 running HP-UX release 8.0, there is a
     bug in the assembler that must be fixed before GCC can be built.
     This bug manifests itself during the first stage of compilation,
     while building `libgcc2.a':

          _floatdisf
          cc1: warning: `-g' option not supported on this version of GCC
          cc1: warning: `-g1' option not supported on this version of GCC
          ./xgcc: Internal compiler error: program as got fatal signal 11

     A patched version of the assembler is available by anonymous ftp
     from `altdorf.ai.mit.edu' as the file
     `archive/cph/hpux-8.0-assembler'.  If you have HP software support,
     the patch can also be obtained directly from HP, as described in
     the following note:

          This is the patched assembler, to patch SR#1653-010439, where
          the assembler aborts on floating point constants.

          The bug is not really in the assembler, but in the shared
          library version of the function "cvtnum(3c)".  The bug on
          "cvtnum(3c)" is SR#4701-078451.  Anyway, the attached
          assembler uses the archive library version of "cvtnum(3c)"
          and thus does not exhibit the bug.

     This patch is also known as PHCO_4484.

   * On HP-UX version 8.05, but not on 8.07 or more recent versions,
     the `fixproto' shell script triggers a bug in the system shell.
     If you encounter this problem, upgrade your operating system or
     use BASH (the GNU shell) to run `fixproto'.

   * Some versions of the Pyramid C compiler are reported to be unable
     to compile GCC.  You must use an older version of GCC for
     bootstrapping.  One indication of this problem is if you get a
     crash when GCC compiles the function `muldi3' in file `libgcc2.c'.

     You may be able to succeed by getting GCC version 1, installing it,
     and using it to compile GCC version 2.  The bug in the Pyramid C
     compiler does not seem to affect GCC version 1.

   * There may be similar problems on System V Release 3.1 on 386
     systems.

   * On the Intel Paragon (an i860 machine), if you are using operating
     system version 1.0, you will get warnings or errors about
     redefinition of `va_arg' when you build GCC.

     If this happens, then you need to link most programs with the
     library `iclib.a'.  You must also modify `stdio.h' as follows:
     before the lines

          #if     defined(__i860__) && !defined(_VA_LIST)
          #include <va_list.h>

     insert the line

          #if __PGC__

     and after the lines

          extern int  vprintf(const char *, va_list );
          extern int  vsprintf(char *, const char *, va_list );
          #endif

     insert the line

          #endif /* __PGC__ */

     These problems don't exist in operating system version 1.1.

   * On the Altos 3068, programs compiled with GCC won't work unless you
     fix a kernel bug.  This happens using system versions V.2.2 1.0gT1
     and V.2.2 1.0e and perhaps later versions as well.  See the file
     `README.ALTOS'.

   * You will get several sorts of compilation and linking errors on the
     we32k if you don't follow the special instructions.  *Note
     Configurations::.

   * A bug in the HP-UX 8.05 (and earlier) shell will cause the fixproto
     program to report an error of the form:

          ./fixproto: sh internal 1K buffer overflow

     To fix this, change the first line of the fixproto script to look
     like:

          #!/bin/ksh


File: gcc,  Node: Cross-Compiler Problems,  Next: Interoperation,  Prev: Installation Problems,  Up: Trouble

6.3 Cross-Compiler Problems
===========================

   You may run into problems with cross compilation on certain machines,
for several reasons.

   * Cross compilation can run into trouble for certain machines because
     some target machines' assemblers require floating point numbers to
     be written as _integer_ constants in certain contexts.

     The compiler writes these integer constants by examining the
     floating point value as an integer and printing that integer,
     because this is simple to write and independent of the details of
     the floating point representation.  But this does not work if the
     compiler is running on a different machine with an incompatible
     floating point format, or even a different byte-ordering.

     In addition, correct constant folding of floating point values
     requires representing them in the target machine's format.  (The C
     standard does not quite require this, but in practice it is the
     only way to win.)

     It is now possible to overcome these problems by defining macros
     such as `REAL_VALUE_TYPE'.  But doing so is a substantial amount of
     work for each target machine.  *Note Cross Compilation and
     Floating Point Format: (gcc.info)Cross-compilation.

   * At present, the program `mips-tfile' which adds debug support to
     object files on MIPS systems does not work in a cross compile
     environment.


File: gcc,  Node: Interoperation,  Next: External Bugs,  Prev: Cross-Compiler Problems,  Up: Trouble

6.4 Interoperation
==================

   This section lists various difficulties encountered in using GNU C or
GNU C++ together with other compilers or with the assemblers, linkers,
libraries and debuggers on certain systems.

   * Objective C does not work on the RS/6000.

   * GNU C++ does not do name mangling in the same way as other C++
     compilers.  This means that object files compiled with one compiler
     cannot be used with another.

     This effect is intentional, to protect you from more subtle
     problems.  Compilers differ as to many internal details of C++
     implementation, including: how class instances are laid out, how
     multiple inheritance is implemented, and how virtual function
     calls are handled.  If the name encoding were made the same, your
     programs would link against libraries provided from other
     compilers--but the programs would then crash when run.
     Incompatible libraries are then detected at link time, rather than
     at run time.

   * Older GDB versions sometimes fail to read the output of GCC version
     2.  If you have trouble, get GDB version 4.4 or later.

   * DBX rejects some files produced by GCC, though it accepts similar
     constructs in output from PCC.  Until someone can supply a coherent
     description of what is valid DBX input and what is not, there is
     nothing I can do about these problems.  You are on your own.

   * The GNU assembler (GAS) does not support PIC.  To generate PIC
     code, you must use some other assembler, such as `/bin/as'.

   * On some BSD systems, including some versions of Ultrix, use of
     profiling causes static variable destructors (currently used only
     in C++) not to be run.

   * Use of `-I/usr/include' may cause trouble.

     Many systems come with header files that won't work with GCC unless
     corrected by `fixincludes'.  The corrected header files go in a new
     directory; GCC searches this directory before `/usr/include'.  If
     you use `-I/usr/include', this tells GCC to search `/usr/include'
     earlier on, before the corrected headers.  The result is that you
     get the uncorrected header files.

     Instead, you should use these options (when compiling C programs):

          -I/usr/local/lib/gcc-lib/TARGET/VERSION/include -I/usr/include

     For C++ programs, GCC also uses a special directory that defines
     C++ interfaces to standard C subroutines.  This directory is meant
     to be searched _before_ other standard include directories, so
     that it takes precedence.  If you are compiling C++ programs and
     specifying include directories explicitly, use this option first,
     then the two options above:

          -I/usr/local/lib/g++-include

   * On some SGI systems, when you use `-lgl_s' as an option, it gets
     translated magically to `-lgl_s -lX11_s -lc_s'.  Naturally, this
     does not happen when you use GCC.  You must specify all three
     options explicitly.

   * On a Sparc, GCC aligns all values of type `double' on an 8-byte
     boundary, and it expects every `double' to be so aligned.  The Sun
     compiler usually gives `double' values 8-byte alignment, with one
     exception: function arguments of type `double' may not be aligned.

     As a result, if a function compiled with Sun CC takes the address
     of an argument of type `double' and passes this pointer of type
     `double *' to a function compiled with GCC, dereferencing the
     pointer may cause a fatal signal.

     One way to solve this problem is to compile your entire program
     with GNU CC.  Another solution is to modify the function that is
     compiled with Sun CC to copy the argument into a local variable;
     local variables are always properly aligned.  A third solution is
     to modify the function that uses the pointer to dereference it via
     the following function `access_double' instead of directly with
     `*':

          inline double
          access_double (double *unaligned_ptr)
          {
            union d2i { double d; int i[2]; };
          
            union d2i *p = (union d2i *) unaligned_ptr;
            union d2i u;
          
            u.i[0] = p->i[0];
            u.i[1] = p->i[1];
          
            return u.d;
          }

     Storing into the pointer can be done likewise with the same union.

   * On Solaris, the `malloc' function in the `libmalloc.a' library may
     allocate memory that is only 4 byte aligned.  Since GCC on the
     Sparc assumes that doubles are 8 byte aligned, this may result in a
     fatal signal if doubles are stored in memory allocated by the
     `libmalloc.a' library.

     The solution is to not use the `libmalloc.a' library.  Use instead
     `malloc' and related functions from `libc.a'; they do not have
     this problem.

   * Sun forgot to include a static version of `libdl.a' with some
     versions of SunOS (mainly 4.1).  This results in undefined symbols
     when linking static binaries (that is, if you use `-static').  If
     you see undefined symbols `_dlclose', `_dlsym' or `_dlopen' when
     linking, compile and link against the file `mit/util/misc/dlsym.c'
     from the MIT version of X windows.

   * The 128-bit long double format that the Sparc port supports
     currently works by using the architecturally defined quad-word
     floating point instructions.  Since there is no hardware that
     supports these instructions they must be emulated by the operating
     system.  Long doubles do not work in Sun OS versions 4.0.3 and
     earlier, because the kernel emulator uses an obsolete and
     incompatible format.  Long doubles do not work in Sun OS version
     4.1.1 due to a problem in a Sun library.  Long doubles do work on
     Sun OS versions 4.1.2 and higher, but GCC does not enable them by
     default.  Long doubles appear to work in Sun OS 5.x (Solaris 2.x).

   * On HP-UX version 9.01 on the HP PA, the HP compiler `cc' does not
     compile GCC correctly.  We do not yet know why.  However, GCC
     compiled on earlier HP-UX versions works properly on HP-UX 9.01
     and can compile itself properly on 9.01.

   * On the HP PA machine, ADB sometimes fails to work on functions
     compiled with GCC.  Specifically, it fails to work on functions
     that use `alloca' or variable-size arrays.  This is because GCC
     doesn't generate HP-UX unwind descriptors for such functions.  It
     may even be impossible to generate them.

   * Debugging (`-g') is not supported on the HP PA machine, unless you
     use the preliminary GNU tools (*note Installation::).

   * Taking the address of a label may generate errors from the HP-UX
     PA assembler.  GAS for the PA does not have this problem.

   * Using floating point parameters for indirect calls to static
     functions will not work when using the HP assembler.  There simply
     is no way for GCC to specify what registers hold arguments for
     static functions when using the HP assembler.  GAS for the PA does
     not have this problem.

   * In extremely rare cases involving some very large functions you may
     receive errors from the HP linker complaining about an out of
     bounds unconditional branch offset.  This used to occur more often
     in previous versions of GCC, but is now exceptionally rare.  If
     you should run into it, you can work around by making your
     function smaller.

   * GCC compiled code sometimes emits warnings from the HP-UX
     assembler of the form:

          (warning) Use of GR3 when
            frame >= 8192 may cause conflict.

     These warnings are harmless and can be safely ignored.

   * The current version of the assembler (`/bin/as') for the RS/6000
     has certain problems that prevent the `-g' option in GCC from
     working.  Note that `Makefile.in' uses `-g' by default when
     compiling `libgcc2.c'.

     IBM has produced a fixed version of the assembler.  The upgraded
     assembler unfortunately was not included in any of the AIX 3.2
     update PTF releases (3.2.2, 3.2.3, or 3.2.3e).  Users of AIX 3.1
     should request PTF U403044 from IBM and users of AIX 3.2 should
     request PTF U416277.  See the file `README.RS6000' for more
     details on these updates.

     You can test for the presense of a fixed assembler by using the
     command

          as -u < /dev/null

     If the command exits normally, the assembler fix already is
     installed.  If the assembler complains that "-u" is an unknown
     flag, you need to order the fix.

   * On the IBM RS/6000, compiling code of the form

          extern int foo;
          
          ... foo ...
          
          static int foo;

     will cause the linker to report an undefined symbol `foo'.
     Although this behavior differs from most other systems, it is not a
     bug because redefining an `extern' variable as `static' is
     undefined in ANSI C.

   * AIX on the RS/6000 provides support (NLS) for environments outside
     of the United States.  Compilers and assemblers use NLS to support
     locale-specific representations of various objects including
     floating-point numbers ("." vs "," for separating decimal
     fractions).  There have been problems reported where the library
     linked with GCC does not produce the same floating-point formats
     that the assembler accepts.  If you have this problem, set the
     LANG environment variable to "C" or "En_US".

   * Even if you specify `-fdollars-in-identifiers', you cannot
     successfully use `$' in identifiers on the RS/6000 due to a
     restriction in the IBM assembler.  GAS supports these identifiers.

   * On the RS/6000, XLC version 1.3.0.0 will miscompile `jump.c'.  XLC
     version 1.3.0.1 or later fixes this problem.  You can obtain
     XLC-1.3.0.2 by requesting PTF 421749 from IBM.

   * There is an assembler bug in versions of DG/UX prior to 5.4.2.01
     that occurs when the `fldcr' instruction is used.  GCC uses
     `fldcr' on the 88100 to serialize volatile memory references.  Use
     the option `-mno-serialize-volatile' if your version of the
     assembler has this bug.

   * On VMS, GAS versions 1.38.1 and earlier may cause spurious warning
     messages from the linker.  These warning messages complain of
     mismatched psect attributes.  You can ignore them.  *Note VMS
     Install::.

   * On NewsOS version 3, if you include both of the files `stddef.h'
     and `sys/types.h', you get an error because there are two typedefs
     of `size_t'.  You should change `sys/types.h' by adding these
     lines around the definition of `size_t':

          #ifndef _SIZE_T
          #define _SIZE_T
          ACTUAL TYPEDEF HERE
          #endif

   * On the Alliant, the system's own convention for returning
     structures and unions is unusual, and is not compatible with GCC
     no matter what options are used.

   * On the IBM RT PC, the MetaWare HighC compiler (hc) uses a different
     convention for structure and union returning.  Use the option
     `-mhc-struct-return' to tell GCC to use a convention compatible
     with it.

   * On Ultrix, the Fortran compiler expects registers 2 through 5 to
     be saved by function calls.  However, the C compiler uses
     conventions compatible with BSD Unix: registers 2 through 5 may be
     clobbered by function calls.

     GCC uses the same convention as the Ultrix C compiler.  You can use
     these options to produce code compatible with the Fortran compiler:

          -fcall-saved-r2 -fcall-saved-r3 -fcall-saved-r4 -fcall-saved-r5

   * On the WE32k, you may find that programs compiled with GCC do not
     work with the standard shared C library.  You may need to link with
     the ordinary C compiler.  If you do so, you must specify the
     following options:

          -L/usr/local/lib/gcc-lib/we32k-att-sysv/2.8.1 -lgcc -lc_s

     The first specifies where to find the library `libgcc.a' specified
     with the `-lgcc' option.

     GCC does linking by invoking `ld', just as `cc' does, and there is
     no reason why it _should_ matter which compilation program you use
     to invoke `ld'.  If someone tracks this problem down, it can
     probably be fixed easily.

   * On the Alpha, you may get assembler errors about invalid syntax as
     a result of floating point constants.  This is due to a bug in the
     C library functions `ecvt', `fcvt' and `gcvt'.  Given valid
     floating point numbers, they sometimes print `NaN'.

   * On Irix 4.0.5F (and perhaps in some other versions), an assembler
     bug sometimes reorders instructions incorrectly when optimization
     is turned on.  If you think this may be happening to you, try
     using the GNU assembler; GAS version 2.1 supports ECOFF on Irix.

     Or use the `-noasmopt' option when you compile GCC with itself,
     and then again when you compile your program.  (This is a temporary
     kludge to turn off assembler optimization on Irix.)  If this
     proves to be what you need, edit the assembler spec in the file
     `specs' so that it unconditionally passes `-O0' to the assembler,
     and never passes `-O2' or `-O3'.


File: gcc,  Node: External Bugs,  Next: Incompatibilities,  Prev: Interoperation,  Up: Trouble

6.5 Problems Compiling Certain Programs
=======================================

   Certain programs have problems compiling.

   * Parse errors may occur compiling X11 on a Decstation running
     Ultrix 4.2 because of problems in DEC's versions of the X11 header
     files `X11/Xlib.h' and `X11/Xutil.h'.  People recommend adding
     `-I/usr/include/mit' to use the MIT versions of the header files,
     using the `-traditional' switch to turn off ANSI C, or fixing the
     header files by adding this:

          #ifdef __STDC__
          #define NeedFunctionPrototypes 0
          #endif

   * If you have trouble compiling Perl on a SunOS 4 system, it may be
     because Perl specifies `-I/usr/ucbinclude'.  This accesses the
     unfixed header files.  Perl specifies the options

          -traditional -Dvolatile=__volatile__
          -I/usr/include/sun -I/usr/ucbinclude
          -fpcc-struct-return

     most of which are unnecessary with GCC 2.4.5 and newer versions.
     You can make a properly working Perl by setting `ccflags' to
     `-fwritable-strings' (implied by the `-traditional' in the
     original options) and `cppflags' to empty in `config.sh', then
     typing `./doSH; make depend; make'.

   * On various 386 Unix systems derived from System V, including SCO,
     ISC, and ESIX, you may get error messages about running out of
     virtual memory while compiling certain programs.

     You can prevent this problem by linking GCC with the GNU malloc
     (which thus replaces the malloc that comes with the system).  GNU
     malloc is available as a separate package, and also in the file
     `src/gmalloc.c' in the GNU Emacs 19 distribution.

     If you have installed GNU malloc as a separate library package,
     use this option when you relink GCC:

          MALLOC=/usr/local/lib/libgmalloc.a

     Alternatively, if you have compiled `gmalloc.c' from Emacs 19, copy
     the object file to `gmalloc.o' and use this option when you relink
     GCC:

          MALLOC=gmalloc.o


File: gcc,  Node: Incompatibilities,  Next: Fixed Headers,  Prev: External Bugs,  Up: Trouble

6.6 Incompatibilities of GCC
============================

   There are several noteworthy incompatibilities between GNU C and most
existing (non-ANSI) versions of C.  The `-traditional' option
eliminates many of these incompatibilities, _but not all_, by telling
GNU C to behave like the other C compilers.

   * GCC normally makes string constants read-only.  If several
     identical-looking string constants are used, GCC stores only one
     copy of the string.

     One consequence is that you cannot call `mktemp' with a string
     constant argument.  The function `mktemp' always alters the string
     its argument points to.

     Another consequence is that `sscanf' does not work on some systems
     when passed a string constant as its format control string or
     input.  This is because `sscanf' incorrectly tries to write into
     the string constant.  Likewise `fscanf' and `scanf'.

     The best solution to these problems is to change the program to use
     `char'-array variables with initialization strings for these
     purposes instead of string constants.  But if this is not possible,
     you can use the `-fwritable-strings' flag, which directs GCC to
     handle string constants the same way most C compilers do.
     `-traditional' also has this effect, among others.

   * `-2147483648' is positive.

     This is because 2147483648 cannot fit in the type `int', so
     (following the ANSI C rules) its data type is `unsigned long int'.
     Negating this value yields 2147483648 again.

   * GCC does not substitute macro arguments when they appear inside of
     string constants.  For example, the following macro in GCC

          #define foo(a) "a"

     will produce output `"a"' regardless of what the argument A is.

     The `-traditional' option directs GCC to handle such cases (among
     others) in the old-fashioned (non-ANSI) fashion.

   * When you use `setjmp' and `longjmp', the only automatic variables
     guaranteed to remain valid are those declared `volatile'.  This is
     a consequence of automatic register allocation.  Consider this
     function:

          jmp_buf j;
          
          foo ()
          {
            int a, b;
          
            a = fun1 ();
            if (setjmp (j))
              return a;
          
            a = fun2 ();
            /* `longjmp (j)' may occur in `fun3'. */
            return a + fun3 ();
          }

     Here `a' may or may not be restored to its first value when the
     `longjmp' occurs.  If `a' is allocated in a register, then its
     first value is restored; otherwise, it keeps the last value stored
     in it.

     If you use the `-W' option with the `-O' option, you will get a
     warning when GCC thinks such a problem might be possible.

     The `-traditional' option directs GNU C to put variables in the
     stack by default, rather than in registers, in functions that call
     `setjmp'.  This results in the behavior found in traditional C
     compilers.

   * Programs that use preprocessing directives in the middle of macro
     arguments do not work with GCC.  For example, a program like this
     will not work:

          foobar (
          #define luser
                  hack)

     ANSI C does not permit such a construct.  It would make sense to
     support it when `-traditional' is used, but it is too much work to
     implement.

   * Declarations of external variables and functions within a block
     apply only to the block containing the declaration.  In other
     words, they have the same scope as any other declaration in the
     same place.

     In some other C compilers, a `extern' declaration affects all the
     rest of the file even if it happens within a block.

     The `-traditional' option directs GNU C to treat all `extern'
     declarations as global, like traditional compilers.

   * In traditional C, you can combine `long', etc., with a typedef
     name, as shown here:

          typedef int foo;
          typedef long foo bar;

     In ANSI C, this is not allowed: `long' and other type modifiers
     require an explicit `int'.  Because this criterion is expressed by
     Bison grammar rules rather than C code, the `-traditional' flag
     cannot alter it.

   * PCC allows typedef names to be used as function parameters.  The
     difficulty described immediately above applies here too.

   * PCC allows whitespace in the middle of compound assignment
     operators such as `+='.  GCC, following the ANSI standard, does not
     allow this.  The difficulty described immediately above applies
     here too.

   * GCC complains about unterminated character constants inside of
     preprocessing conditionals that fail.  Some programs have English
     comments enclosed in conditionals that are guaranteed to fail; if
     these comments contain apostrophes, GCC will probably report an
     error.  For example, this code would produce an error:

          #if 0
          You can't expect this to work.
          #endif

     The best solution to such a problem is to put the text into an
     actual C comment delimited by `/*...*/'.  However, `-traditional'
     suppresses these error messages.

   * Many user programs contain the declaration `long time ();'.  In the
     past, the system header files on many systems did not actually
     declare `time', so it did not matter what type your program
     declared it to return.  But in systems with ANSI C headers, `time'
     is declared to return `time_t', and if that is not the same as
     `long', then `long time ();' is erroneous.

     The solution is to change your program to use `time_t' as the
     return type of `time'.

   * When compiling functions that return `float', PCC converts it to a
     double.  GCC actually returns a `float'.  If you are concerned
     with PCC compatibility, you should declare your functions to return
     `double'; you might as well say what you mean.

   * When compiling functions that return structures or unions, GCC
     output code normally uses a method different from that used on most
     versions of Unix.  As a result, code compiled with GCC cannot call
     a structure-returning function compiled with PCC, and vice versa.

     The method used by GCC is as follows: a structure or union which is
     1, 2, 4 or 8 bytes long is returned like a scalar.  A structure or
     union with any other size is stored into an address supplied by
     the caller (usually in a special, fixed register, but on some
     machines it is passed on the stack).  The machine-description
     macros `STRUCT_VALUE' and `STRUCT_INCOMING_VALUE' tell GCC where
     to pass this address.

     By contrast, PCC on most target machines returns structures and
     unions of any size by copying the data into an area of static
     storage, and then returning the address of that storage as if it
     were a pointer value.  The caller must copy the data from that
     memory area to the place where the value is wanted.  GCC does not
     use this method because it is slower and nonreentrant.

     On some newer machines, PCC uses a reentrant convention for all
     structure and union returning.  GCC on most of these machines uses
     a compatible convention when returning structures and unions in
     memory, but still returns small structures and unions in registers.

     You can tell GCC to use a compatible convention for all structure
     and union returning with the option `-fpcc-struct-return'.

   * GNU C complains about program fragments such as `0x74ae-0x4000'
     which appear to be two hexadecimal constants separated by the minus
     operator.  Actually, this string is a single "preprocessing token".
     Each such token must correspond to one token in C.  Since this
     does not, GNU C prints an error message.  Although it may appear
     obvious that what is meant is an operator and two values, the ANSI
     C standard specifically requires that this be treated as erroneous.

     A "preprocessing token" is a "preprocessing number" if it begins
     with a digit and is followed by letters, underscores, digits,
     periods and `e+', `e-', `E+', or `E-' character sequences.

     To make the above program fragment valid, place whitespace in
     front of the minus sign.  This whitespace will end the
     preprocessing number.


File: gcc,  Node: Fixed Headers,  Next: Standard Libraries,  Prev: Incompatibilities,  Up: Trouble

6.7 Fixed Header Files
======================

   GCC needs to install corrected versions of some system header files.
This is because most target systems have some header files that won't
work with GCC unless they are changed.  Some have bugs, some are
incompatible with ANSI C, and some depend on special features of other
compilers.

   Installing GCC automatically creates and installs the fixed header
files, by running a program called `fixincludes' (or for certain
targets an alternative such as `fixinc.svr4').  Normally, you don't
need to pay attention to this.  But there are cases where it doesn't do
the right thing automatically.

   * If you update the system's header files, such as by installing a
     new system version, the fixed header files of GCC are not
     automatically updated.  The easiest way to update them is to
     reinstall GCC.  (If you want to be clever, look in the makefile
     and you can find a shortcut.)

   * On some systems, in particular SunOS 4, header file directories
     contain machine-specific symbolic links in certain places.  This
     makes it possible to share most of the header files among hosts
     running the same version of SunOS 4 on different machine models.

     The programs that fix the header files do not understand this
     special way of using symbolic links; therefore, the directory of
     fixed header files is good only for the machine model used to
     build it.

     In SunOS 4, only programs that look inside the kernel will notice
     the difference between machine models.  Therefore, for most
     purposes, you need not be concerned about this.

     It is possible to make separate sets of fixed header files for the
     different machine models, and arrange a structure of symbolic
     links so as to use the proper set, but you'll have to do this by
     hand.

   * On Lynxos, GCC by default does not fix the header files.  This is
     because bugs in the shell cause the `fixincludes' script to fail.

     This means you will encounter problems due to bugs in the system
     header files.  It may be no comfort that they aren't GCC's fault,
     but it does mean that there's nothing for us to do about them.


File: gcc,  Node: Standard Libraries,  Next: Disappointments,  Prev: Fixed Headers,  Up: Trouble

6.8 Standard Libraries
======================

   GCC by itself attempts to be what the ISO/ANSI C standard calls a
"conforming freestanding implementation".  This means all ANSI C
language features are available, as well as the contents of `float.h',
`limits.h', `stdarg.h', and `stddef.h'.  The rest of the C library is
supplied by the vendor of the operating system.  If that C library
doesn't conform to the C standards, then your programs might get
warnings (especially when using `-Wall') that you don't expect.

   For example, the `sprintf' function on SunOS 4.1.3 returns `char *'
while the C standard says that `sprintf' returns an `int'.  The
`fixincludes' program could make the prototype for this function match
the Standard, but that would be wrong, since the function will still
return `char *'.

   If you need a Standard compliant library, then you need to find one,
as GCC does not provide one.  The GNU C library (called `glibc') has
been ported to a number of operating systems, and provides ANSI/ISO,
POSIX, BSD and SystemV compatibility.  You could also ask your operating
system vendor if newer libraries are available.


File: gcc,  Node: Disappointments,  Next: C++ Misunderstandings,  Prev: Standard Libraries,  Up: Trouble

6.9 Disappointments and Misunderstandings
=========================================

   These problems are perhaps regrettable, but we don't know any
practical way around them.

   * Certain local variables aren't recognized by debuggers when you
     compile with optimization.

     This occurs because sometimes GCC optimizes the variable out of
     existence.  There is no way to tell the debugger how to compute the
     value such a variable "would have had", and it is not clear that
     would be desirable anyway.  So GCC simply does not mention the
     eliminated variable when it writes debugging information.

     You have to expect a certain amount of disagreement between the
     executable and your source code, when you use optimization.

   * Users often think it is a bug when GCC reports an error for code
     like this:

          int foo (struct mumble *);
          
          struct mumble { ... };
          
          int foo (struct mumble *x)
          { ... }

     This code really is erroneous, because the scope of `struct
     mumble' in the prototype is limited to the argument list
     containing it.  It does not refer to the `struct mumble' defined
     with file scope immediately below--they are two unrelated types
     with similar names in different scopes.

     But in the definition of `foo', the file-scope type is used
     because that is available to be inherited.  Thus, the definition
     and the prototype do not match, and you get an error.

     This behavior may seem silly, but it's what the ANSI standard
     specifies.  It is easy enough for you to make your code work by
     moving the definition of `struct mumble' above the prototype.
     It's not worth being incompatible with ANSI C just to avoid an
     error for the example shown above.

   * Accesses to bitfields even in volatile objects works by accessing
     larger objects, such as a byte or a word.  You cannot rely on what
     size of object is accessed in order to read or write the bitfield;
     it may even vary for a given bitfield according to the precise
     usage.

     If you care about controlling the amount of memory that is
     accessed, use volatile but do not use bitfields.

   * GCC comes with shell scripts to fix certain known problems in
     system header files.  They install corrected copies of various
     header files in a special directory where only GCC will normally
     look for them.  The scripts adapt to various systems by searching
     all the system header files for the problem cases that we know
     about.

     If new system header files are installed, nothing automatically
     arranges to update the corrected header files.  You will have to
     reinstall GCC to fix the new header files.  More specifically, go
     to the build directory and delete the files `stmp-fixinc' and
     `stmp-headers', and the subdirectory `include'; then do `make
     install' again.

   * On 68000 and x86 systems, for instance, you can get paradoxical
     results if you test the precise values of floating point numbers.
     For example, you can find that a floating point value which is not
     a NaN is not equal to itself.  This results from the fact that the
     floating point registers hold a few more bits of precision than
     fit in a `double' in memory.  Compiled code moves values between
     memory and floating point registers at its convenience, and moving
     them into memory truncates them.

     You can partially avoid this problem by using the `-ffloat-store'
     option (*note Optimize Options::).

   * On the MIPS, variable argument functions using `varargs.h' cannot
     have a floating point value for the first argument.  The reason
     for this is that in the absence of a prototype in scope, if the
     first argument is a floating point, it is passed in a floating
     point register, rather than an integer register.

     If the code is rewritten to use the ANSI standard `stdarg.h'
     method of variable arguments, and the prototype is in scope at the
     time of the call, everything will work fine.

   * On the H8/300 and H8/300H, variable argument functions must be
     implemented using the ANSI standard `stdarg.h' method of variable
     arguments.  Furthermore, calls to functions using `stdarg.h'
     variable arguments must have a prototype for the called function
     in scope at the time of the call.


File: gcc,  Node: C++ Misunderstandings,  Next: Protoize Caveats,  Prev: Disappointments,  Up: Trouble

6.10 Common Misunderstandings with GNU C++
==========================================

   C++ is a complex language and an evolving one, and its standard
definition (the ISO C++ standard) was only recently completed.  As a
result, your C++ compiler may occasionally surprise you, even when its
behavior is correct.  This section discusses some areas that frequently
give rise to questions of this sort.

* Menu:

* Static Definitions::  Static member declarations are not definitions
* Temporaries::         Temporaries may vanish before you expect
* Copy Assignment::     Copy Assignment operators copy virtual bases twice


File: gcc,  Node: Static Definitions,  Next: Temporaries,  Up: C++ Misunderstandings

6.10.1 Declare _and_ Define Static Members
------------------------------------------

   When a class has static data members, it is not enough to _declare_
the static member; you must also _define_ it.  For example:

     class Foo
     {
       ...
       void method();
       static int bar;
     };

   This declaration only establishes that the class `Foo' has an `int'
named `Foo::bar', and a member function named `Foo::method'.  But you
still need to define _both_ `method' and `bar' elsewhere.  According to
the draft ANSI standard, you must supply an initializer in one (and
only one) source file, such as:

     int Foo::bar = 0;

   Other C++ compilers may not correctly implement the standard
behavior.  As a result, when you switch to `g++' from one of these
compilers, you may discover that a program that appeared to work
correctly in fact does not conform to the standard: `g++' reports as
undefined symbols any static data members that lack definitions.


File: gcc,  Node: Temporaries,  Next: Copy Assignment,  Prev: Static Definitions,  Up: C++ Misunderstandings

6.10.2 Temporaries May Vanish Before You Expect
-----------------------------------------------

   It is dangerous to use pointers or references to _portions_ of a
temporary object.  The compiler may very well delete the object before
you expect it to, leaving a pointer to garbage.  The most common place
where this problem crops up is in classes like string classes,
especially ones that define a conversion function to type `char *' or
`const char *' - which is one reason why the standard `string' class
requires you to call the `c_str' member function.  However, any class
that returns a pointer to some internal structure is potentially
subject to this problem.

   For example, a program may use a function `strfunc' that returns
`string' objects, and another function `charfunc' that operates on
pointers to `char':

     string strfunc ();
     void charfunc (const char *);
     
     void
     f ()
     {
       const char *p = strfunc().c_str();
       ...
       charfunc (p);
       ...
       charfunc (p);
     }

In this situation, it may seem reasonable to save a pointer to the C
string returned by the `c_str' member function and use that rather than
call `c_str' repeatedly.  However, the temporary string created by the
call to `strfunc' is destroyed after `p' is initialized, at which point
`p' is left pointing to freed memory.

   Code like this may run successfully under some other compilers,
particularly obsolete cfront-based compilers that delete temporaries
along with normal local variables.  However, the GNU C++ behavior is
standard-conforming, so if your program depends on late destruction of
temporaries it is not portable.

   The safe way to write such code is to give the temporary a name,
which forces it to remain until the end of the scope of the name.  For
example:

     string& tmp = strfunc ();
     charfunc (tmp.c_str ());


File: gcc,  Node: Copy Assignment,  Prev: Temporaries,  Up: C++ Misunderstandings

6.10.3 Implicit Copy-Assignment for Virtual Bases
-------------------------------------------------

   When a base class is virtual, only one subobject of the base class
belongs to each full object. Also, the constructors and destructors are
invoked only once, and called from the most-derived class. However, such
objects behave unspecified when being assigned. For example:

     struct Base{
       char *name;
       Base(char *n) : name(strdup(n)){}
       Base& operator= (const Base& other){
        free (name);
        name = strdup (other.name);
       }
     };
     
     struct A:virtual Base{
       int val;
       A():Base("A"){}
     };
     
     struct B:virtual Base{
       int bval;
       B():Base("B"){}
     };
     
     struct Derived:public A, public B{
       Derived():Base("Derived"){}
     };
     
     void func(Derived &d1, Derived &d2)
     {
       d1 = d2;
     }

   The C++ standard specifies that `Base::Base' is only called once
when constructing or copy-constructing a Derived object. It is
unspecified whether `Base::operator=' is called more than once when the
implicit copy-assignment for Derived objects is invoked (as it is
inside `func' in the example).

   g++ implements the "intuitive" algorithm for copy-assignment: assign
all direct bases, then assign all members. In that algorithm, the
virtual base subobject can be encountered many times. In the example,
copying proceeds in the following order: `val', `name' (via `strdup'),
`bval', and `name' again.

   If application code relies on copy-assignment, a user-defined
copy-assignment operator removes any uncertainties. With such an
operator, the application can define whether and how the virtual base
subobject is assigned.


File: gcc,  Node: Protoize Caveats,  Next: Non-bugs,  Prev: C++ Misunderstandings,  Up: Trouble

6.11 Caveats of using `protoize'
================================

   The conversion programs `protoize' and `unprotoize' can sometimes
change a source file in a way that won't work unless you rearrange it.

   * `protoize' can insert references to a type name or type tag before
     the definition, or in a file where they are not defined.

     If this happens, compiler error messages should show you where the
     new references are, so fixing the file by hand is straightforward.

   * There are some C constructs which `protoize' cannot figure out.
     For example, it can't determine argument types for declaring a
     pointer-to-function variable; this you must do by hand.  `protoize'
     inserts a comment containing `???' each time it finds such a
     variable; so you can find all such variables by searching for this
     string.  ANSI C does not require declaring the argument types of
     pointer-to-function types.

   * Using `unprotoize' can easily introduce bugs.  If the program
     relied on prototypes to bring about conversion of arguments, these
     conversions will not take place in the program without prototypes.
     One case in which you can be sure `unprotoize' is safe is when you
     are removing prototypes that were made with `protoize'; if the
     program worked before without any prototypes, it will work again
     without them.

     You can find all the places where this problem might occur by
     compiling the program with the `-Wconversion' option.  It prints a
     warning whenever an argument is converted.

   * Both conversion programs can be confused if there are macro calls
     in and around the text to be converted.  In other words, the
     standard syntax for a declaration or definition must not result
     from expanding a macro.  This problem is inherent in the design of
     C and cannot be fixed.  If only a few functions have confusing
     macro calls, you can easily convert them manually.

   * `protoize' cannot get the argument types for a function whose
     definition was not actually compiled due to preprocessing
     conditionals.  When this happens, `protoize' changes nothing in
     regard to such a function.  `protoize' tries to detect such
     instances and warn about them.

     You can generally work around this problem by using `protoize' step
     by step, each time specifying a different set of `-D' options for
     compilation, until all of the functions have been converted.
     There is no automatic way to verify that you have got them all,
     however.

   * Confusion may result if there is an occasion to convert a function
     declaration or definition in a region of source code where there
     is more than one formal parameter list present.  Thus, attempts to
     convert code containing multiple (conditionally compiled) versions
     of a single function header (in the same vicinity) may not produce
     the desired (or expected) results.

     If you plan on converting source files which contain such code, it
     is recommended that you first make sure that each conditionally
     compiled region of source code which contains an alternative
     function header also contains at least one additional follower
     token (past the final right parenthesis of the function header).
     This should circumvent the problem.

   * `unprotoize' can become confused when trying to convert a function
     definition or declaration which contains a declaration for a
     pointer-to-function formal argument which has the same name as the
     function being defined or declared.  We recommand you avoid such
     choices of formal parameter names.

   * You might also want to correct some of the indentation by hand and
     break long lines.  (The conversion programs don't write lines
     longer than eighty characters in any case.)


File: gcc,  Node: Non-bugs,  Next: Warnings and Errors,  Prev: Protoize Caveats,  Up: Trouble

6.12 Certain Changes We Don't Want to Make
==========================================

   This section lists changes that people frequently request, but which
we do not make because we think GCC is better without them.

   * Checking the number and type of arguments to a function which has
     an old-fashioned definition and no prototype.

     Such a feature would work only occasionally--only for calls that
     appear in the same file as the called function, following the
     definition.  The only way to check all calls reliably is to add a
     prototype for the function.  But adding a prototype eliminates the
     motivation for this feature.  So the feature is not worthwhile.

   * Warning about using an expression whose type is signed as a shift
     count.

     Shift count operands are probably signed more often than unsigned.
     Warning about this would cause far more annoyance than good.

   * Warning about assigning a signed value to an unsigned variable.

     Such assignments must be very common; warning about them would
     cause more annoyance than good.

   * Warning about unreachable code.

     It's very common to have unreachable code in machine-generated
     programs.  For example, this happens normally in some files of GNU
     C itself.

   * Warning when a non-void function value is ignored.

     Coming as I do from a Lisp background, I balk at the idea that
     there is something dangerous about discarding a value.  There are
     functions that return values which some callers may find useful;
     it makes no sense to clutter the program with a cast to `void'
     whenever the value isn't useful.

   * Assuming (for optimization) that the address of an external symbol
     is never zero.

     This assumption is false on certain systems when `#pragma weak' is
     used.

   * Making `-fshort-enums' the default.

     This would cause storage layout to be incompatible with most other
     C compilers.  And it doesn't seem very important, given that you
     can get the same result in other ways.  The case where it matters
     most is when the enumeration-valued object is inside a structure,
     and in that case you can specify a field width explicitly.

   * Making bitfields unsigned by default on particular machines where
     "the ABI standard" says to do so.

     The ANSI C standard leaves it up to the implementation whether a
     bitfield declared plain `int' is signed or not.  This in effect
     creates two alternative dialects of C.

     The GNU C compiler supports both dialects; you can specify the
     signed dialect with `-fsigned-bitfields' and the unsigned dialect
     with `-funsigned-bitfields'.  However, this leaves open the
     question of which dialect to use by default.

     Currently, the preferred dialect makes plain bitfields signed,
     because this is simplest.  Since `int' is the same as `signed int'
     in every other context, it is cleanest for them to be the same in
     bitfields as well.

     Some computer manufacturers have published Application Binary
     Interface standards which specify that plain bitfields should be
     unsigned.  It is a mistake, however, to say anything about this
     issue in an ABI.  This is because the handling of plain bitfields
     distinguishes two dialects of C.  Both dialects are meaningful on
     every type of machine.  Whether a particular object file was
     compiled using signed bitfields or unsigned is of no concern to
     other object files, even if they access the same bitfields in the
     same data structures.

     A given program is written in one or the other of these two
     dialects.  The program stands a chance to work on most any machine
     if it is compiled with the proper dialect.  It is unlikely to work
     at all if compiled with the wrong dialect.

     Many users appreciate the GNU C compiler because it provides an
     environment that is uniform across machines.  These users would be
     inconvenienced if the compiler treated plain bitfields differently
     on certain machines.

     Occasionally users write programs intended only for a particular
     machine type.  On these occasions, the users would benefit if the
     GNU C compiler were to support by default the same dialect as the
     other compilers on that machine.  But such applications are rare.
     And users writing a program to run on more than one type of
     machine cannot possibly benefit from this kind of compatibility.

     This is why GCC does and will treat plain bitfields in the same
     fashion on all types of machines (by default).

     There are some arguments for making bitfields unsigned by default
     on all machines.  If, for example, this becomes a universal de
     facto standard, it would make sense for GCC to go along with it.
     This is something to be considered in the future.

     (Of course, users strongly concerned about portability should
     indicate explicitly in each bitfield whether it is signed or not.
     In this way, they write programs which have the same meaning in
     both C dialects.)

   * Undefining `__STDC__' when `-ansi' is not used.

     Currently, GCC defines `__STDC__' as long as you don't use
     `-traditional'.  This provides good results in practice.

     Programmers normally use conditionals on `__STDC__' to ask whether
     it is safe to use certain features of ANSI C, such as function
     prototypes or ANSI token concatenation.  Since plain `gcc' supports
     all the features of ANSI C, the correct answer to these questions
     is "yes".

     Some users try to use `__STDC__' to check for the availability of
     certain library facilities.  This is actually incorrect usage in
     an ANSI C program, because the ANSI C standard says that a
     conforming freestanding implementation should define `__STDC__'
     even though it does not have the library facilities.  `gcc -ansi
     -pedantic' is a conforming freestanding implementation, and it is
     therefore required to define `__STDC__', even though it does not
     come with an ANSI C library.

     Sometimes people say that defining `__STDC__' in a compiler that
     does not completely conform to the ANSI C standard somehow
     violates the standard.  This is illogical.  The standard is a
     standard for compilers that claim to support ANSI C, such as `gcc
     -ansi'--not for other compilers such as plain `gcc'.  Whatever the
     ANSI C standard says is relevant to the design of plain `gcc'
     without `-ansi' only for pragmatic reasons, not as a requirement.

     GCC normally defines `__STDC__' to be 1, and in addition defines
     `__STRICT_ANSI__' if you specify the `-ansi' option.  On some
     hosts, system include files use a different convention, where
     `__STDC__' is normally 0, but is 1 if the user specifies strict
     conformance to the C Standard.  GCC follows the host convention
     when processing system include files, but when processing user
     files it follows the usual GNU C convention.

   * Undefining `__STDC__' in C++.

     Programs written to compile with C++-to-C translators get the
     value of `__STDC__' that goes with the C compiler that is
     subsequently used.  These programs must test `__STDC__' to
     determine what kind of C preprocessor that compiler uses: whether
     they should concatenate tokens in the ANSI C fashion or in the
     traditional fashion.

     These programs work properly with GNU C++ if `__STDC__' is defined.
     They would not work otherwise.

     In addition, many header files are written to provide prototypes
     in ANSI C but not in traditional C.  Many of these header files
     can work without change in C++ provided `__STDC__' is defined.  If
     `__STDC__' is not defined, they will all fail, and will all need
     to be changed to test explicitly for C++ as well.

   * Deleting "empty" loops.

     Historically, GCC has not deleted "empty" loops under the
     assumption that the most likely reason you would put one in a
     program is to have a delay, so deleting them will not make real
     programs run any faster.

     However, the rationale here is that optimization of a nonempty loop
     cannot produce an empty one, which holds for C but is not always
     the case for C++.

     Moreover, with `-funroll-loops' small "empty" loops are already
     removed, so the current behavior is both sub-optimal and
     inconsistent and will change in the future.

   * Making side effects happen in the same order as in some other
     compiler.

     It is never safe to depend on the order of evaluation of side
     effects.  For example, a function call like this may very well
     behave differently from one compiler to another:

          void func (int, int);
          
          int i = 2;
          func (i++, i++);

     There is no guarantee (in either the C or the C++ standard language
     definitions) that the increments will be evaluated in any
     particular order.  Either increment might happen first.  `func'
     might get the arguments `2, 3', or it might get `3, 2', or even
     `2, 2'.

   * Not allowing structures with volatile fields in registers.

     Strictly speaking, there is no prohibition in the ANSI C standard
     against allowing structures with volatile fields in registers, but
     it does not seem to make any sense and is probably not what you
     wanted to do.  So the compiler will give an error message in this
     case.


File: gcc,  Node: Warnings and Errors,  Prev: Non-bugs,  Up: Trouble

6.13 Warning Messages and Error Messages
========================================

   The GNU compiler can produce two kinds of diagnostics: errors and
warnings.  Each kind has a different purpose:

     _Errors_ report problems that make it impossible to compile your
     program.  GCC reports errors with the source file name and line
     number where the problem is apparent.

     _Warnings_ report other unusual conditions in your code that _may_
     indicate a problem, although compilation can (and does) proceed.
     Warning messages also report the source file name and line number,
     but include the text `warning:' to distinguish them from error
     messages.

   Warnings may indicate danger points where you should check to make
sure that your program really does what you intend; or the use of
obsolete features; or the use of nonstandard features of GNU C or C++.
Many warnings are issued only if you ask for them, with one of the `-W'
options (for instance, `-Wall' requests a variety of useful warnings).

   GCC always tries to compile your program if possible; it never
gratuitously rejects a program whose meaning is clear merely because
(for instance) it fails to conform to a standard.  In some cases,
however, the C and C++ standards specify that certain extensions are
forbidden, and a diagnostic _must_ be issued by a conforming compiler.
The `-pedantic' option tells GCC to issue warnings in such cases;
`-pedantic-errors' says to make them errors instead.  This does not
mean that _all_ non-ANSI constructs get warnings or errors.

   *Note Options to Request or Suppress Warnings: Warning Options, for
more detail on these and related command-line options.


File: gcc,  Node: Bugs,  Next: Service,  Prev: Trouble,  Up: Top

7 Reporting Bugs
****************

   Your bug reports play an essential role in making GCC reliable.

   When you encounter a problem, the first thing to do is to see if it
is already known.  *Note Trouble::.  If it isn't known, then you should
report the problem.

   Reporting a bug may help you by bringing a solution to your problem,
or it may not.  (If it does not, look in the service directory; see
*Note Service::.)  In any case, the principal function of a bug report
is to help the entire community by making the next version of GCC work
better.  Bug reports are your contribution to the maintenance of GCC.

   Since the maintainers are very overloaded, we cannot respond to every
bug report.  However, if the bug has not been fixed, we are likely to
send you a patch and ask you to tell us whether it works.

   In order for a bug report to serve its purpose, you must include the
information that makes for fixing the bug.

* Menu:

* Criteria:  Bug Criteria.   Have you really found a bug?
* Where: Bug Lists.	     Where to send your bug report.
* Reporting: Bug Reporting.  How to report a bug effectively.
* Patches: Sending Patches.  How to send a patch for GCC.
* Known: Trouble.            Known problems.
* Help: Service.             Where to ask for help.


File: gcc,  Node: Bug Criteria,  Next: Bug Lists,  Up: Bugs

7.1 Have You Found a Bug?
=========================

   If you are not sure whether you have found a bug, here are some
guidelines:

   * If the compiler gets a fatal signal, for any input whatever, that
     is a compiler bug.  Reliable compilers never crash.

   * If the compiler produces invalid assembly code, for any input
     whatever (except an `asm' statement), that is a compiler bug,
     unless the compiler reports errors (not just warnings) which would
     ordinarily prevent the assembler from being run.

   * If the compiler produces valid assembly code that does not
     correctly execute the input source code, that is a compiler bug.

     However, you must double-check to make sure, because you may have
     run into an incompatibility between GNU C and traditional C (*note
     Incompatibilities::).  These incompatibilities might be considered
     bugs, but they are inescapable consequences of valuable features.

     Or you may have a program whose behavior is undefined, which
     happened by chance to give the desired results with another C or
     C++ compiler.

     For example, in many nonoptimizing compilers, you can write `x;'
     at the end of a function instead of `return x;', with the same
     results.  But the value of the function is undefined if `return'
     is omitted; it is not a bug when GCC produces different results.

     Problems often result from expressions with two increment
     operators, as in `f (*p++, *p++)'.  Your previous compiler might
     have interpreted that expression the way you intended; GCC might
     interpret it another way.  Neither compiler is wrong.  The bug is
     in your code.

     After you have localized the error to a single source line, it
     should be easy to check for these things.  If your program is
     correct and well defined, you have found a compiler bug.

   * If the compiler produces an error message for valid input, that is
     a compiler bug.

   * If the compiler does not produce an error message for invalid
     input, that is a compiler bug.  However, you should note that your
     idea of "invalid input" might be my idea of "an extension" or
     "support for traditional practice".

   * If you are an experienced user of C or C++ (or Fortran or
     Objective-C) compilers, your suggestions for improvement of GCC
     are welcome in any case.


File: gcc,  Node: Bug Lists,  Next: Bug Reporting,  Prev: Bug Criteria,  Up: Bugs

7.2 Where to Report Bugs
========================

   Send bug reports for the GNU Compiler Collection to
`gcc-bugs@gcc.gnu.org'.  In accordance with the GNU-wide convention, in
which bug reports for tool "foo" are sent to `bug-foo@gnu.org', the
address `bug-gcc@gnu.org' may also be used; it will forward to the
address given above.

   Please read `<URL:http://www.gnu.org/software/gcc/bugs.html>' for
bug reporting instructions before you post a bug report.

   Often people think of posting bug reports to the newsgroup instead of
mailing them.  This appears to work, but it has one problem which can be
crucial: a newsgroup posting does not contain a mail path back to the
sender.  Thus, if maintainers need more information, they may be unable
to reach you.  For this reason, you should always send bug reports by
mail to the proper mailing list.

   As a last resort, send bug reports on paper to:

     GNU Compiler Bugs
     Free Software Foundation
     59 Temple Place - Suite 330
     Boston, MA 02111-1307, USA


File: gcc,  Node: Bug Reporting,  Next: Sending Patches,  Prev: Bug Lists,  Up: Bugs

7.3 How to Report Bugs
======================

   You may find additional and/or more up-to-date instructions at
`<URL:http://www.gnu.org/software/gcc/bugs.html>'.

   The fundamental principle of reporting bugs usefully is this:
*report all the facts*.  If you are not sure whether to state a fact or
leave it out, state it!

   Often people omit facts because they think they know what causes the
problem and they conclude that some details don't matter.  Thus, you
might assume that the name of the variable you use in an example does
not matter.  Well, probably it doesn't, but one cannot be sure.
Perhaps the bug is a stray memory reference which happens to fetch from
the location where that name is stored in memory; perhaps, if the name
were different, the contents of that location would fool the compiler
into doing the right thing despite the bug.  Play it safe and give a
specific, complete example.  That is the easiest thing for you to do,
and the most helpful.

   Keep in mind that the purpose of a bug report is to enable someone to
fix the bug if it is not known.  It isn't very important what happens if
the bug is already known.  Therefore, always write your bug reports on
the assumption that the bug is not known.

   Sometimes people give a few sketchy facts and ask, "Does this ring a
bell?"  This cannot help us fix a bug, so it is basically useless.  We
respond by asking for enough details to enable us to investigate.  You
might as well expedite matters by sending them to begin with.

   Try to make your bug report self-contained.  If we have to ask you
for more information, it is best if you include all the previous
information in your response, as well as the information that was
missing.

   Please report each bug in a separate message.  This makes it easier
for us to track which bugs have been fixed and to forward your bugs
reports to the appropriate maintainer.

   To enable someone to investigate the bug, you should include all
these things:

   * The version of GCC.  You can get this by running it with the `-v'
     option.

     Without this, we won't know whether there is any point in looking
     for the bug in the current version of GCC.

   * A complete input file that will reproduce the bug.  If the bug is
     in the C preprocessor, send a source file and any header files
     that it requires.  If the bug is in the compiler proper (`cc1'),
     send the preprocessor output generated by adding `-save-temps' to
     the compilation command (*note Debugging Options::).  When you do
     this, use the same `-I', `-D' or `-U' options that you used in
     actual compilation. Then send the INPUT.i or INPUT.ii files
     generated.

     A single statement is not enough of an example.  In order to
     compile it, it must be embedded in a complete file of compiler
     input; and the bug might depend on the details of how this is done.

     Without a real example one can compile, all anyone can do about
     your bug report is wish you luck.  It would be futile to try to
     guess how to provoke the bug.  For example, bugs in register
     allocation and reloading frequently depend on every little detail
     of the function they happen in.

     Even if the input file that fails comes from a GNU program, you
     should still send the complete test case.  Don't ask the GCC
     maintainers to do the extra work of obtaining the program in
     question--they are all overworked as it is.  Also, the problem may
     depend on what is in the header files on your system; it is
     unreliable for the GCC maintainers to try the problem with the
     header files available to them.  By sending CPP output, you can
     eliminate this source of uncertainty and save us a certain
     percentage of wild goose chases.

   * The command arguments you gave GCC to compile that example and
     observe the bug.  For example, did you use `-O'?  To guarantee you
     won't omit something important, list all the options.

     If we were to try to guess the arguments, we would probably guess
     wrong and then we would not encounter the bug.

   * The type of machine you are using, and the operating system name
     and version number.

   * The operands you gave to the `configure' command when you installed
     the compiler.

   * A complete list of any modifications you have made to the compiler
     source.  (We don't promise to investigate the bug unless it
     happens in an unmodified compiler.  But if you've made
     modifications and don't tell us, then you are sending us on a wild
     goose chase.)

     Be precise about these changes.  A description in English is not
     enough--send a context diff for them.

     Adding files of your own (such as a machine description for a
     machine we don't support) is a modification of the compiler source.

   * Details of any other deviations from the standard procedure for
     installing GCC.

   * A description of what behavior you observe that you believe is
     incorrect.  For example, "The compiler gets a fatal signal," or,
     "The assembler instruction at line 208 in the output is incorrect."

     Of course, if the bug is that the compiler gets a fatal signal,
     then one can't miss it.  But if the bug is incorrect output, the
     maintainer might not notice unless it is glaringly wrong.  None of
     us has time to study all the assembler code from a 50-line C
     program just on the chance that one instruction might be wrong.
     We need _you_ to do this part!

     Even if the problem you experience is a fatal signal, you should
     still say so explicitly.  Suppose something strange is going on,
     such as, your copy of the compiler is out of synch, or you have
     encountered a bug in the C library on your system.  (This has
     happened!)  Your copy might crash and the copy here would not.  If
     you said to expect a crash, then when the compiler here fails to
     crash, we would know that the bug was not happening.  If you don't
     say to expect a crash, then we would not know whether the bug was
     happening.  We would not be able to draw any conclusion from our
     observations.

     If the problem is a diagnostic when compiling GCC with some other
     compiler, say whether it is a warning or an error.

     Often the observed symptom is incorrect output when your program
     is run.  Sad to say, this is not enough information unless the
     program is short and simple.  None of us has time to study a large
     program to figure out how it would work if compiled correctly,
     much less which line of it was compiled wrong.  So you will have
     to do that.  Tell us which source line it is, and what incorrect
     result happens when that line is executed.  A person who
     understands the program can find this as easily as finding a bug
     in the program itself.

   * If you send examples of assembler code output from GCC, please use
     `-g' when you make them.  The debugging information includes
     source line numbers which are essential for correlating the output
     with the input.

   * If you wish to mention something in the GCC source, refer to it by
     context, not by line number.

     The line numbers in the development sources don't match those in
     your sources.  Your line numbers would convey no useful
     information to the maintainers.

   * Additional information from a debugger might enable someone to
     find a problem on a machine which he does not have available.
     However, you need to think when you collect this information if
     you want it to have any chance of being useful.

     For example, many people send just a backtrace, but that is never
     useful by itself.  A simple backtrace with arguments conveys little
     about GCC because the compiler is largely data-driven; the same
     functions are called over and over for different RTL insns, doing
     different things depending on the details of the insn.

     Most of the arguments listed in the backtrace are useless because
     they are pointers to RTL list structure.  The numeric values of the
     pointers, which the debugger prints in the backtrace, have no
     significance whatever; all that matters is the contents of the
     objects they point to (and most of the contents are other such
     pointers).

     In addition, most compiler passes consist of one or more loops that
     scan the RTL insn sequence.  The most vital piece of information
     about such a loop--which insn it has reached--is usually in a
     local variable, not in an argument.

     What you need to provide in addition to a backtrace are the values
     of the local variables for several stack frames up.  When a local
     variable or an argument is an RTX, first print its value and then
     use the GDB command `pr' to print the RTL expression that it points
     to.  (If GDB doesn't run on your machine, use your debugger to call
     the function `debug_rtx' with the RTX as an argument.)  In
     general, whenever a variable is a pointer, its value is no use
     without the data it points to.

   Here are some things that are not necessary:

   * A description of the envelope of the bug.

     Often people who encounter a bug spend a lot of time investigating
     which changes to the input file will make the bug go away and which
     changes will not affect it.

     This is often time consuming and not very useful, because the way
     we will find the bug is by running a single example under the
     debugger with breakpoints, not by pure deduction from a series of
     examples.  You might as well save your time for something else.

     Of course, if you can find a simpler example to report _instead_ of
     the original one, that is a convenience.  Errors in the output
     will be easier to spot, running under the debugger will take less
     time, etc.  Most GCC bugs involve just one function, so the most
     straightforward way to simplify an example is to delete all the
     function definitions except the one where the bug occurs.  Those
     earlier in the file may be replaced by external declarations if
     the crucial function depends on them.  (Exception: inline
     functions may affect compilation of functions defined later in the
     file.)

     However, simplification is not vital; if you don't want to do this,
     report the bug anyway and send the entire test case you used.

   * In particular, some people insert conditionals `#ifdef BUG' around
     a statement which, if removed, makes the bug not happen.  These
     are just clutter; we won't pay any attention to them anyway.
     Besides, you should send us cpp output, and that can't have
     conditionals.

   * A patch for the bug.

     A patch for the bug is useful if it is a good one.  But don't omit
     the necessary information, such as the test case, on the
     assumption that a patch is all we need.  We might see problems
     with your patch and decide to fix the problem another way, or we
     might not understand it at all.

     Sometimes with a program as complicated as GCC it is very hard to
     construct an example that will make the program follow a certain
     path through the code.  If you don't send the example, we won't be
     able to construct one, so we won't be able to verify that the bug
     is fixed.

     And if we can't understand what bug you are trying to fix, or why
     your patch should be an improvement, we won't install it.  A test
     case will help us to understand.

     *Note Sending Patches::, for guidelines on how to make it easy for
     us to understand and install your patches.

   * A guess about what the bug is or what it depends on.

     Such guesses are usually wrong.  Even I can't guess right about
     such things without first using the debugger to find the facts.

   * A core dump file.

     We have no way of examining a core dump for your type of machine
     unless we have an identical system--and if we do have one, we
     should be able to reproduce the crash ourselves.


File: gcc,  Node: Sending Patches,  Prev: Bug Reporting,  Up: Bugs

7.4 Sending Patches for GCC
===========================

   If you would like to write bug fixes or improvements for the GNU C
compiler, that is very helpful.  Send suggested fixes to the patches
mailing list, `gcc-patches@gcc.gnu.org'.

   Please follow these guidelines so we can study your patches
efficiently.  If you don't follow these guidelines, your information
might still be useful, but using it will take extra work.  Maintaining
GNU C is a lot of work in the best of circumstances, and we can't keep
up unless you do your best to help.

   * Send an explanation with your changes of what problem they fix or
     what improvement they bring about.  For a bug fix, just include a
     copy of the bug report, and explain why the change fixes the bug.

     (Referring to a bug report is not as good as including it, because
     then we will have to look it up, and we have probably already
     deleted it if we've already fixed the bug.)

   * Always include a proper bug report for the problem you think you
     have fixed.  We need to convince ourselves that the change is
     right before installing it.  Even if it is right, we might have
     trouble judging it if we don't have a way to reproduce the problem.

   * Include all the comments that are appropriate to help people
     reading the source in the future understand why this change was
     needed.

   * Don't mix together changes made for different reasons.  Send them
     _individually_.

     If you make two changes for separate reasons, then we might not
     want to install them both.  We might want to install just one.  If
     you send them all jumbled together in a single set of diffs, we
     have to do extra work to disentangle them--to figure out which
     parts of the change serve which purpose.  If we don't have time
     for this, we might have to ignore your changes entirely.

     If you send each change as soon as you have written it, with its
     own explanation, then the two changes never get tangled up, and we
     can consider each one properly without any extra work to
     disentangle them.

     Ideally, each change you send should be impossible to subdivide
     into parts that we might want to consider separately, because each
     of its parts gets its motivation from the other parts.

   * Send each change as soon as that change is finished.  Sometimes
     people think they are helping us by accumulating many changes to
     send them all together.  As explained above, this is absolutely
     the worst thing you could do.

     Since you should send each change separately, you might as well
     send it right away.  That gives us the option of installing it
     immediately if it is important.

   * Use `diff -c' to make your diffs.  Diffs without context are hard
     for us to install reliably.  More than that, they make it hard for
     us to study the diffs to decide whether we want to install them.
     Unidiff format is better than contextless diffs, but not as easy
     to read as `-c' format.

     If you have GNU diff, use `diff -cp', which shows the name of the
     function that each change occurs in.

   * Write the change log entries for your changes.  We get lots of
     changes, and we don't have time to do all the change log writing
     ourselves.

     Read the `ChangeLog' file to see what sorts of information to put
     in, and to learn the style that we use.  The purpose of the change
     log is to show people where to find what was changed.  So you need
     to be specific about what functions you changed; in large
     functions, it's often helpful to indicate where within the
     function the change was.

     On the other hand, once you have shown people where to find the
     change, you need not explain its purpose.  Thus, if you add a new
     function, all you need to say about it is that it is new.  If you
     feel that the purpose needs explaining, it probably does--but the
     explanation will be much more useful if you put it in comments in
     the code.

     If you would like your name to appear in the header line for who
     made the change, send us the header line.

   * When you write the fix, keep in mind that we can't install a
     change that would break other systems.

     People often suggest fixing a problem by changing
     machine-independent files such as `toplev.c' to do something
     special that a particular system needs.  Sometimes it is totally
     obvious that such changes would break GCC for almost all users.
     We can't possibly make a change like that.  At best it might tell
     us how to write another patch that would solve the problem
     acceptably.

     Sometimes people send fixes that _might_ be an improvement in
     general--but it is hard to be sure of this.  It's hard to install
     such changes because we have to study them very carefully.  Of
     course, a good explanation of the reasoning by which you concluded
     the change was correct can help convince us.

     The safest changes are changes to the configuration files for a
     particular machine.  These are safe because they can't create new
     bugs on other machines.

     Please help us keep up with the workload by designing the patch in
     a form that is good to install.


File: gcc,  Node: Service,  Next: Contributing,  Prev: Bugs,  Up: Top

8 How To Get Help with GCC
**************************

   If you need help installing, using or changing GCC, there are two
ways to find it:

   * Send a message to a suitable network mailing list.  First try
     `gcc-bugs@gcc.gnu.org' or `bug-gcc@gnu.org', and if that brings no
     response, try `gcc@gcc.gnu.org'.

   * Look in the service directory for someone who might help you for a
     fee.  The service directory is found in the file named `SERVICE'
     in the GCC distribution.


File: gcc,  Node: Contributing,  Next: VMS,  Prev: Service,  Up: Top

9 Contributing to GCC Development
*********************************

   If you would like to help pretest GCC releases to assure they work
well, or if you would like to work on improving GCC, please contact the
maintainers at `gcc@gcc.gnu.org'.  A pretester should be willing to try
to investigate bugs as well as report them.

   If you'd like to work on improvements, please ask for suggested
projects or suggest your own ideas.  If you have already written an
improvement, please tell us about it.  If you have not yet started
work, it is useful to contact `gcc@gcc.gnu.org' before you start; the
maintainers may be able to suggest ways to make your extension fit in
better with the rest of GCC and with other development plans.


File: gcc,  Node: VMS,  Next: Funding,  Prev: Contributing,  Up: Top

10 Using GCC on VMS
*******************

   Here is how to use GCC on VMS.

* Menu:

* Include Files and VMS::  Where the preprocessor looks for the include files.
* Global Declarations::    How to do globaldef, globalref and globalvalue with
                           GCC.
* VMS Misc::		   Misc information.


File: gcc,  Node: Include Files and VMS,  Next: Global Declarations,  Up: VMS

10.1 Include Files and VMS
==========================

   Due to the differences between the filesystems of Unix and VMS, GCC
attempts to translate file names in `#include' into names that VMS will
understand.  The basic strategy is to prepend a prefix to the
specification of the include file, convert the whole filename to a VMS
filename, and then try to open the file.  GCC tries various prefixes
one by one until one of them succeeds:

  1. The first prefix is the `GNU_CC_INCLUDE:' logical name: this is
     where GNU C header files are traditionally stored.  If you wish to
     store header files in non-standard locations, then you can assign
     the logical `GNU_CC_INCLUDE' to be a search list, where each
     element of the list is suitable for use with a rooted logical.

  2. The next prefix tried is `SYS$SYSROOT:[SYSLIB.]'.  This is where
     VAX-C header files are traditionally stored.

  3. If the include file specification by itself is a valid VMS
     filename, the preprocessor then uses this name with no prefix in
     an attempt to open the include file.

  4. If the file specification is not a valid VMS filename (i.e. does
     not contain a device or a directory specifier, and contains a `/'
     character), the preprocessor tries to convert it from Unix syntax
     to VMS syntax.

     Conversion works like this: the first directory name becomes a
     device, and the rest of the directories are converted into
     VMS-format directory names.  For example, the name `X11/foobar.h'
     is translated to `X11:[000000]foobar.h' or `X11:foobar.h',
     whichever one can be opened.  This strategy allows you to assign a
     logical name to point to the actual location of the header files.

  5. If none of these strategies succeeds, the `#include' fails.

   Include directives of the form:

     #include foobar

are a common source of incompatibility between VAX-C and GCC.  VAX-C
treats this much like a standard `#include <foobar.h>' directive.  That
is incompatible with the ANSI C behavior implemented by GCC: to expand
the name `foobar' as a macro.  Macro expansion should eventually yield
one of the two standard formats for `#include':

     #include "FILE"
     #include <FILE>

   If you have this problem, the best solution is to modify the source
to convert the `#include' directives to one of the two standard forms.
That will work with either compiler.  If you want a quick and dirty fix,
define the file names as macros with the proper expansion, like this:

     #define stdio <stdio.h>

This will work, as long as the name doesn't conflict with anything else
in the program.

   Another source of incompatibility is that VAX-C assumes that:

     #include "foobar"

is actually asking for the file `foobar.h'.  GCC does not make this
assumption, and instead takes what you ask for literally; it tries to
read the file `foobar'.  The best way to avoid this problem is to
always specify the desired file extension in your include directives.

   GCC for VMS is distributed with a set of include files that is
sufficient to compile most general purpose programs.  Even though the
GCC distribution does not contain header files to define constants and
structures for some VMS system-specific functions, there is no reason
why you cannot use GCC with any of these functions.  You first may have
to generate or create header files, either by using the public domain
utility `UNSDL' (which can be found on a DECUS tape), or by extracting
the relevant modules from one of the system macro libraries, and using
an editor to construct a C header file.

   A `#include' file name cannot contain a DECNET node name.  The
preprocessor reports an I/O error if you attempt to use a node name,
whether explicitly, or implicitly via a logical name.


File: gcc,  Node: Global Declarations,  Next: VMS Misc,  Prev: Include Files and VMS,  Up: VMS

10.2 Global Declarations and VMS
================================

   GCC does not provide the `globalref', `globaldef' and `globalvalue'
keywords of VAX-C.  You can get the same effect with an obscure feature
of GAS, the GNU assembler.  (This requires GAS version 1.39 or later.)
The following macros allow you to use this feature in a fairly natural
way:

     #ifdef __GNUC__
     #define GLOBALREF(TYPE,NAME)                      \
       TYPE NAME                                       \
       asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME)
     #define GLOBALDEF(TYPE,NAME,VALUE)                \
       TYPE NAME                                       \
       asm ("_$$PsectAttributes_GLOBALSYMBOL$$" #NAME) \
         = VALUE
     #define GLOBALVALUEREF(TYPE,NAME)                 \
       const TYPE NAME[1]                              \
       asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME)
     #define GLOBALVALUEDEF(TYPE,NAME,VALUE)           \
       const TYPE NAME[1]                              \
       asm ("_$$PsectAttributes_GLOBALVALUE$$" #NAME)  \
         = {VALUE}
     #else
     #define GLOBALREF(TYPE,NAME) \
       globalref TYPE NAME
     #define GLOBALDEF(TYPE,NAME,VALUE) \
       globaldef TYPE NAME = VALUE
     #define GLOBALVALUEDEF(TYPE,NAME,VALUE) \
       globalvalue TYPE NAME = VALUE
     #define GLOBALVALUEREF(TYPE,NAME) \
       globalvalue TYPE NAME
     #endif

(The `_$$PsectAttributes_GLOBALSYMBOL' prefix at the start of the name
is removed by the assembler, after it has modified the attributes of
the symbol).  These macros are provided in the VMS binaries
distribution in a header file `GNU_HACKS.H'.  An example of the usage
is:

     GLOBALREF (int, ijk);
     GLOBALDEF (int, jkl, 0);

   The macros `GLOBALREF' and `GLOBALDEF' cannot be used
straightforwardly for arrays, since there is no way to insert the array
dimension into the declaration at the right place.  However, you can
declare an array with these macros if you first define a typedef for the
array type, like this:

     typedef int intvector[10];
     GLOBALREF (intvector, foo);

   Array and structure initializers will also break the macros; you can
define the initializer to be a macro of its own, or you can expand the
`GLOBALDEF' macro by hand.  You may find a case where you wish to use
the `GLOBALDEF' macro with a large array, but you are not interested in
explicitly initializing each element of the array.  In such cases you
can use an initializer like: `{0,}', which will initialize the entire
array to `0'.

   A shortcoming of this implementation is that a variable declared with
`GLOBALVALUEREF' or `GLOBALVALUEDEF' is always an array.  For example,
the declaration:

     GLOBALVALUEREF(int, ijk);

declares the variable `ijk' as an array of type `int [1]'.  This is
done because a globalvalue is actually a constant; its "value" is what
the linker would normally consider an address.  That is not how an
integer value works in C, but it is how an array works.  So treating
the symbol as an array name gives consistent results--with the
exception that the value seems to have the wrong type.  *Don't try to
access an element of the array.*  It doesn't have any elements.  The
array "address" may not be the address of actual storage.

   The fact that the symbol is an array may lead to warnings where the
variable is used.  Insert type casts to avoid the warnings.  Here is an
example; it takes advantage of the ANSI C feature allowing macros that
expand to use the same name as the macro itself.

     GLOBALVALUEREF (int, ss$_normal);
     GLOBALVALUEDEF (int, xyzzy,123);
     #ifdef __GNUC__
     #define ss$_normal ((int) ss$_normal)
     #define xyzzy ((int) xyzzy)
     #endif

   Don't use `globaldef' or `globalref' with a variable whose type is
an enumeration type; this is not implemented.  Instead, make the
variable an integer, and use a `globalvaluedef' for each of the
enumeration values.  An example of this would be:

     #ifdef __GNUC__
     GLOBALDEF (int, color, 0);
     GLOBALVALUEDEF (int, RED, 0);
     GLOBALVALUEDEF (int, BLUE, 1);
     GLOBALVALUEDEF (int, GREEN, 3);
     #else
     enum globaldef color {RED, BLUE, GREEN = 3};
     #endif


File: gcc,  Node: VMS Misc,  Prev: Global Declarations,  Up: VMS

10.3 Other VMS Issues
=====================

   GCC automatically arranges for `main' to return 1 by default if you
fail to specify an explicit return value.  This will be interpreted by
VMS as a status code indicating a normal successful completion.
Version 1 of GCC did not provide this default.

   GCC on VMS works only with the GNU assembler, GAS.  You need version
1.37 or later of GAS in order to produce value debugging information for
the VMS debugger.  Use the ordinary VMS linker with the object files
produced by GAS.

   Under previous versions of GCC, the generated code would occasionally
give strange results when linked to the sharable `VAXCRTL' library.
Now this should work.

   A caveat for use of `const' global variables: the `const' modifier
must be specified in every external declaration of the variable in all
of the source files that use that variable.  Otherwise the linker will
issue warnings about conflicting attributes for the variable.  Your
program will still work despite the warnings, but the variable will be
placed in writable storage.

   Although the VMS linker does distinguish between upper and lower case
letters in global symbols, most VMS compilers convert all such symbols
into upper case and most run-time library routines also have upper case
names.  To be able to reliably call such routines, GCC (by means of the
assembler GAS) converts global symbols into upper case like other VMS
compilers.  However, since the usual practice in C is to distinguish
case, GCC (via GAS) tries to preserve usual C behavior by augmenting
each name that is not all lower case.  This means truncating the name
to at most 23 characters and then adding more characters at the end
which encode the case pattern of those 23.   Names which contain at
least one dollar sign are an exception; they are converted directly into
upper case without augmentation.

   Name augmentation yields bad results for programs that use
precompiled libraries (such as Xlib) which were generated by another
compiler.  You can use the compiler option `/NOCASE_HACK' to inhibit
augmentation; it makes external C functions and variables
case-independent as is usual on VMS.  Alternatively, you could write
all references to the functions and variables in such libraries using
lower case; this will work on VMS, but is not portable to other
systems.  The compiler option `/NAMES' also provides control over
global name handling.

   Function and variable names are handled somewhat differently with GNU
C++.  The GNU C++ compiler performs "name mangling" on function names,
which means that it adds information to the function name to describe
the data types of the arguments that the function takes.  One result of
this is that the name of a function can become very long.  Since the
VMS linker only recognizes the first 31 characters in a name, special
action is taken to ensure that each function and variable has a unique
name that can be represented in 31 characters.

   If the name (plus a name augmentation, if required) is less than 32
characters in length, then no special action is performed.  If the name
is longer than 31 characters, the assembler (GAS) will generate a hash
string based upon the function name, truncate the function name to 23
characters, and append the hash string to the truncated name.  If the
`/VERBOSE' compiler option is used, the assembler will print both the
full and truncated names of each symbol that is truncated.

   The `/NOCASE_HACK' compiler option should not be used when you are
compiling programs that use libg++.  libg++ has several instances of
objects (i.e.  `Filebuf' and `filebuf') which become indistinguishable
in a case-insensitive environment.  This leads to cases where you need
to inhibit augmentation selectively (if you were using libg++ and Xlib
in the same program, for example).  There is no special feature for
doing this, but you can get the result by defining a macro for each
mixed case symbol for which you wish to inhibit augmentation.  The
macro should expand into the lower case equivalent of itself.  For
example:

     #define StuDlyCapS studlycaps

   These macro definitions can be placed in a header file to minimize
the number of changes to your source code.


File: gcc,  Node: Index,  Prev: Contributors,  Up: Top

Index
*****

* Menu:

* ! in constraint:                       Multi-Alternative.
* # in constraint:                       Modifiers.
* #pragma implementation, implied:       C++ Interface.
* #pragma, reason for not using:         Function Attributes.
* $:                                     Dollar Signs.
* % in constraint:                       Modifiers.
* & in constraint:                       Modifiers.
* ':                                     Incompatibilities.
* + in constraint:                       Modifiers.
* -lgcc, use with -nodefaultlibs:        Link Options.
* -lgcc, use with -nostdlib:             Link Options.
* -nodefaultlibs and unresolved references: Link Options.
* -nostdlib and unresolved references:   Link Options.
* .sdata/.sdata2 references (PowerPC):   RS/6000 and PowerPC Options.
* //:                                    C++ Comments.
* 0 in constraint:                       Simple Constraints.
* < in constraint:                       Simple Constraints.
* <?:                                    Min and Max.
* = in constraint:                       Modifiers.
* > in constraint:                       Simple Constraints.
* >?:                                    Min and Max.
* ? in constraint:                       Multi-Alternative.
* ?: extensions <1>:                     Conditionals.
* ?: extensions:                         Lvalues.
* ?: side effect:                        Conditionals.
* _ in variables in macros:              Naming Types.
* __builtin_apply:                       Constructing Calls.
* __builtin_apply_args:                  Constructing Calls.
* __builtin_constant_p:                  Other Builtins.
* __builtin_frame_address:               Return Address.
* __builtin_return:                      Constructing Calls.
* __builtin_return_address:              Return Address.
* __extension__:                         Alternate Keywords.
* abort:                                 C Dialect Options.
* abs:                                   C Dialect Options.
* address constraints:                   Simple Constraints.
* address of a label:                    Labels as Values.
* address_operand:                       Simple Constraints.
* alias attribute:                       Function Attributes.
* aliasing of parameters:                Code Gen Options.
* aligned attribute <1>:                 Type Attributes.
* aligned attribute:                     Variable Attributes.
* alignment:                             Alignment.
* Alliant:                               Interoperation.
* alloca:                                C Dialect Options.
* alloca vs variable-length arrays:      Variable Length.
* alternate keywords:                    Alternate Keywords.
* AMD29K options:                        AMD29K Options.
* ANSI support:                          C Dialect Options.
* apostrophes:                           Incompatibilities.
* ARC Options:                           ARC Options.
* arguments in frame (88k):              M88K Options.
* ARM options:                           ARM Options.
* arrays of length zero:                 Zero Length.
* arrays of variable length:             Variable Length.
* arrays, non-lvalue:                    Subscripting.
* asm constraints:                       Constraints.
* asm expressions:                       Extended Asm.
* assembler instructions:                Extended Asm.
* assembler names for identifiers:       Asm Labels.
* assembler syntax, 88k:                 M88K Options.
* assembly code, invalid:                Bug Criteria.
* attribute of types:                    Type Attributes.
* attribute of variables:                Variable Attributes.
* autoincrement/decrement addressing:    Simple Constraints.
* automatic inline for C++ member fns:   Inline.
* backtrace for bug reports:             Bug Reporting.
* bit shift overflow (88k):              M88K Options.
* bound pointer to member function:      Bound member functions.
* bug criteria:                          Bug Criteria.
* bug report mailing lists:              Bug Lists.
* bugs:                                  Bugs.
* bugs, known:                           Trouble.
* builtin functions:                     C Dialect Options.
* byte writes (29k):                     AMD29K Options.
* C compilation options:                 Invoking GCC.
* C intermediate output, nonexistent:    G++ and GCC.
* C language extensions:                 C Extensions.
* C language, traditional:               C Dialect Options.
* c++:                                   Invoking G++.
* C++:                                   G++ and GCC.
* C++ comments:                          C++ Comments.
* C++ compilation options:               Invoking GCC.
* C++ interface and implementation headers: C++ Interface.
* C++ language extensions:               C++ Extensions.
* C++ member fns, automatically inline:  Inline.
* C++ misunderstandings:                 C++ Misunderstandings.
* C++ named return value:                Naming Results.
* C++ options, command line:             C++ Dialect Options.
* C++ pragmas, effect on inlining:       C++ Interface.
* C++ signatures:                        C++ Signatures.
* C++ source file suffixes:              Invoking G++.
* C++ static data, declaring and defining: Static Definitions.
* C++ subtype polymorphism:              C++ Signatures.
* C++ type abstraction:                  C++ Signatures.
* C_INCLUDE_PATH:                        Environment Variables.
* calling functions through the function vector on the H8/300 processors: Function Attributes.
* case labels in initializers:           Labeled Elements.
* case ranges:                           Case Ranges.
* case sensitivity and VMS:              VMS Misc.
* cast to a union:                       Cast to Union.
* casts as lvalues:                      Lvalues.
* code generation conventions:           Code Gen Options.
* command options:                       Invoking GCC.
* comments, C++ style:                   C++ Comments.
* comparison of signed and unsigned values, warning: Warning Options.
* compiler bugs, reporting:              Bug Reporting.
* compiler compared to C++ preprocessor: G++ and GCC.
* compiler options, C++:                 C++ Dialect Options.
* compiler version, specifying:          Target Options.
* COMPILER_PATH:                         Environment Variables.
* complex numbers:                       Complex.
* compound expressions as lvalues:       Lvalues.
* computed gotos:                        Labels as Values.
* conditional expressions as lvalues:    Lvalues.
* conditional expressions, extensions:   Conditionals.
* conflicting types:                     Disappointments.
* const applied to function:             Function Attributes.
* const function attribute:              Function Attributes.
* constants in constraints:              Simple Constraints.
* constraint modifier characters:        Modifiers.
* constraint, matching:                  Simple Constraints.
* constraints, asm:                      Constraints.
* constraints, machine specific:         Machine Constraints.
* constructing calls:                    Constructing Calls.
* constructor expressions:               Constructors.
* constructor function attribute:        Function Attributes.
* constructors vs goto:                  Destructors and Goto.
* Convex options:                        Convex Options.
* core dump:                             Bug Criteria.
* cos:                                   C Dialect Options.
* CPLUS_INCLUDE_PATH:                    Environment Variables.
* cross compiling:                       Target Options.
* d in constraint:                       Simple Constraints.
* DBX:                                   Interoperation.
* deallocating variable length arrays:   Variable Length.
* debug_rtx:                             Bug Reporting.
* debugging information options:         Debugging Options.
* debugging, 88k OCS:                    M88K Options.
* declaration scope:                     Incompatibilities.
* declarations inside expressions:       Statement Exprs.
* declaring attributes of functions:     Function Attributes.
* declaring static data in C++:          Static Definitions.
* default implementation, signature member function: C++ Signatures.
* defining static data in C++:           Static Definitions.
* dependencies for make as output:       Environment Variables.
* dependencies, make:                    Preprocessor Options.
* DEPENDENCIES_OUTPUT:                   Environment Variables.
* destructor function attribute:         Function Attributes.
* destructors vs goto:                   Destructors and Goto.
* detecting -traditional:                C Dialect Options.
* dialect options:                       C Dialect Options.
* digits in constraint:                  Simple Constraints.
* directory options:                     Directory Options.
* divide instruction, 88k:               M88K Options.
* dollar signs in identifier names:      Dollar Signs.
* double-word arithmetic:                Long Long.
* downward funargs:                      Nested Functions.
* DW bit (29k):                          AMD29K Options.
* E in constraint:                       Simple Constraints.
* earlyclobber operand:                  Modifiers.
* eight bit data on the H8/300 and H8/300H: Function Attributes.
* environment variables:                 Environment Variables.
* error messages:                        Warnings and Errors.
* escape sequences, traditional:         C Dialect Options.
* exclamation point:                     Multi-Alternative.
* exit:                                  C Dialect Options.
* exit status and VMS:                   VMS Misc.
* explicit register variables:           Explicit Reg Vars.
* expressions containing statements:     Statement Exprs.
* expressions, compound, as lvalues:     Lvalues.
* expressions, conditional, as lvalues:  Lvalues.
* expressions, constructor:              Constructors.
* extended asm:                          Extended Asm.
* extensible constraints:                Simple Constraints.
* extensions, ?: <1>:                    Conditionals.
* extensions, ?::                        Lvalues.
* extensions, C language:                C Extensions.
* extensions, C++ language:              C++ Extensions.
* external declaration scope:            Incompatibilities.
* F in constraint:                       Simple Constraints.
* fabs:                                  C Dialect Options.
* fatal signal:                          Bug Criteria.
* ffs:                                   C Dialect Options.
* file name suffix:                      Overall Options.
* file names:                            Link Options.
* float as function value type:          Incompatibilities.
* floating point precision <1>:          Disappointments.
* floating point precision:              Optimize Options.
* format function attribute:             Function Attributes.
* format_arg function attribute:         Function Attributes.
* forwarding calls:                      Constructing Calls.
* fscanf, and constant strings:          Incompatibilities.
* function addressability on the M32R/D: Function Attributes.
* function attributes:                   Function Attributes.
* function pointers, arithmetic:         Pointer Arith.
* function prototype declarations:       Function Prototypes.
* function, size of pointer to:          Pointer Arith.
* functions called via pointer on the RS/6000 and PowerPC: Function Attributes.
* functions in arbitrary sections:       Function Attributes.
* functions that are passed arguments in registers on the 386: Function Attributes.
* functions that do not pop the argument stack on the 386: Function Attributes.
* functions that do pop the argument stack on the 386: Function Attributes.
* functions that have no side effects:   Function Attributes.
* functions that never return:           Function Attributes.
* functions that pop the argument stack on the 386: Function Attributes.
* functions which are exported from a dll on PowerPC Windows NT: Function Attributes.
* functions which are imported from a dll on PowerPC Windows NT: Function Attributes.
* functions which specify exception handling on PowerPC Windows NT: Function Attributes.
* functions with printf, scanf or strftime style arguments: Function Attributes.
* g in constraint:                       Simple Constraints.
* G in constraint:                       Simple Constraints.
* g++:                                   Invoking G++.
* G++:                                   G++ and GCC.
* GCC:                                   G++ and GCC.
* GCC command options:                   Invoking GCC.
* GCC_EXEC_PREFIX:                       Environment Variables.
* generalized lvalues:                   Lvalues.
* genflags, crash on Sun 4:              Installation Problems.
* global offset table:                   Code Gen Options.
* global register after longjmp:         Global Reg Vars.
* global register variables:             Global Reg Vars.
* GLOBALDEF:                             Global Declarations.
* GLOBALREF:                             Global Declarations.
* GLOBALVALUEDEF:                        Global Declarations.
* GLOBALVALUEREF:                        Global Declarations.
* goto in C++:                           Destructors and Goto.
* goto with computed label:              Labels as Values.
* gp-relative references (MIPS):         MIPS Options.
* gprof:                                 Debugging Options.
* grouping options:                      Invoking GCC.
* H in constraint:                       Simple Constraints.
* hardware models and configurations, specifying: Submodel Options.
* header files and VMS:                  Include Files and VMS.
* hex floats:                            Hex Floats.
* hosted environment:                    C Dialect Options.
* HPPA Options:                          HPPA Options.
* I in constraint:                       Simple Constraints.
* i in constraint:                       Simple Constraints.
* i386 Options:                          i386 Options.
* IBM RS/6000 and PowerPC Options:       RS/6000 and PowerPC Options.
* IBM RT options:                        RT Options.
* IBM RT PC:                             Interoperation.
* identifier names, dollar signs in:     Dollar Signs.
* identifiers, names in assembler code:  Asm Labels.
* identifying source, compiler (88k):    M88K Options.
* implicit argument: return value:       Naming Results.
* implied #pragma implementation:        C++ Interface.
* include files and VMS:                 Include Files and VMS.
* incompatibilities of GCC:              Incompatibilities.
* increment operators:                   Bug Criteria.
* initializations in expressions:        Constructors.
* initializers with labeled elements:    Labeled Elements.
* initializers, non-constant:            Initializers.
* inline automatic for C++ member fns:   Inline.
* inline functions:                      Inline.
* inline functions, omission of:         Inline.
* inlining and C++ pragmas:              C++ Interface.
* installation trouble:                  Trouble.
* integrating function code:             Inline.
* Intel 386 Options:                     i386 Options.
* interface and implementation headers, C++: C++ Interface.
* intermediate C version, nonexistent:   G++ and GCC.
* interrupt handler functions on the H8/300 processors: Function Attributes.
* interrupt handlers on the M32R/D:      Function Attributes.
* introduction:                          Top.
* invalid assembly code:                 Bug Criteria.
* invalid input:                         Bug Criteria.
* invoking g++:                          Invoking G++.
* kernel and user registers (29k):       AMD29K Options.
* keywords, alternate:                   Alternate Keywords.
* known causes of trouble:               Trouble.
* labeled elements in initializers:      Labeled Elements.
* labels as values:                      Labels as Values.
* labs:                                  C Dialect Options.
* LANG:                                  Environment Variables.
* language dialect options:              C Dialect Options.
* large bit shifts (88k):                M88K Options.
* LC_ALL:                                Environment Variables.
* LC_CTYPE:                              Environment Variables.
* LC_MESSAGES:                           Environment Variables.
* length-zero arrays:                    Zero Length.
* Libraries:                             Link Options.
* LIBRARY_PATH:                          Environment Variables.
* link options:                          Link Options.
* load address instruction:              Simple Constraints.
* local labels:                          Local Labels.
* local variables in macros:             Naming Types.
* local variables, specifying registers: Local Reg Vars.
* locale:                                Environment Variables.
* locale definition:                     Environment Variables.
* long long data types:                  Long Long.
* longjmp:                               Global Reg Vars.
* longjmp and automatic variables:       C Dialect Options.
* longjmp incompatibilities:             Incompatibilities.
* longjmp warnings:                      Warning Options.
* lvalues, generalized:                  Lvalues.
* m in constraint:                       Simple Constraints.
* M32R/D options:                        M32R/D Options.
* M680x0 options:                        M680x0 Options.
* M88k options:                          M88K Options.
* machine dependent options:             Submodel Options.
* machine specific constraints:          Machine Constraints.
* macro with variable arguments:         Macro Varargs.
* macros containing asm:                 Extended Asm.
* macros, inline alternative:            Inline.
* macros, local labels:                  Local Labels.
* macros, local variables in:            Naming Types.
* macros, statements in expressions:     Statement Exprs.
* macros, types of arguments:            Typeof.
* main and the exit status:              VMS Misc.
* make:                                  Preprocessor Options.
* matching constraint:                   Simple Constraints.
* maximum operator:                      Min and Max.
* member fns, automatically inline:      Inline.
* memcmp:                                C Dialect Options.
* memcpy:                                C Dialect Options.
* memory model (29k):                    AMD29K Options.
* memory references in constraints:      Simple Constraints.
* messages, warning:                     Warning Options.
* messages, warning and error:           Warnings and Errors.
* middle-operands, omitted:              Conditionals.
* minimum operator:                      Min and Max.
* MIPS options:                          MIPS Options.
* misunderstandings in C++:              C++ Misunderstandings.
* mktemp, and constant strings:          Incompatibilities.
* MN10200 options:                       MN10200 Options.
* MN10300 options:                       MN10300 Options.
* mode attribute:                        Variable Attributes.
* modifiers in constraints:              Modifiers.
* multiple alternative constraints:      Multi-Alternative.
* multiprecision arithmetic:             Long Long.
* n in constraint:                       Simple Constraints.
* name augmentation:                     VMS Misc.
* named return value in C++:             Naming Results.
* names used in assembler code:          Asm Labels.
* naming convention, implementation headers: C++ Interface.
* naming types:                          Naming Types.
* nested functions:                      Nested Functions.
* newline vs string constants:           C Dialect Options.
* no_check_memory_usage function attribute: Function Attributes.
* no_instrument_function function attribute: Function Attributes.
* nocommon attribute:                    Variable Attributes.
* non-constant initializers:             Initializers.
* non-static inline function:            Inline.
* noreturn function attribute:           Function Attributes.
* NS32K options:                         NS32K Options.
* o in constraint:                       Simple Constraints.
* OBJC_INCLUDE_PATH:                     Environment Variables.
* Objective C:                           G++ and GCC.
* OCS (88k):                             M88K Options.
* offsettable address:                   Simple Constraints.
* old-style function definitions:        Function Prototypes.
* omitted middle-operands:               Conditionals.
* open coding:                           Inline.
* operand constraints, asm:              Constraints.
* optimize options:                      Optimize Options.
* options to control warnings:           Warning Options.
* options, C++:                          C++ Dialect Options.
* options, code generation:              Code Gen Options.
* options, debugging:                    Debugging Options.
* options, dialect:                      C Dialect Options.
* options, directory search:             Directory Options.
* options, GCC command:                  Invoking GCC.
* options, grouping:                     Invoking GCC.
* options, linking:                      Link Options.
* options, optimization:                 Optimize Options.
* options, order:                        Invoking GCC.
* options, preprocessor:                 Preprocessor Options.
* order of evaluation, side effects:     Non-bugs.
* order of options:                      Invoking GCC.
* output file option:                    Overall Options.
* overloaded virtual fn, warning:        C++ Dialect Options.
* p in constraint:                       Simple Constraints.
* packed attribute:                      Variable Attributes.
* parameter forward declaration:         Variable Length.
* parameters, aliased:                   Code Gen Options.
* PIC:                                   Code Gen Options.
* pmf:                                   Bound member functions.
* pointer arguments:                     Function Attributes.
* pointer to member function:            Bound member functions.
* portions of temporary objects, pointers to: Temporaries.
* pragma, reason for not using:          Function Attributes.
* pragmas in C++, effect on inlining:    C++ Interface.
* pragmas, interface and implementation: C++ Interface.
* pragmas, warning of unknown:           Warning Options.
* preprocessing numbers:                 Incompatibilities.
* preprocessing tokens:                  Incompatibilities.
* preprocessor options:                  Preprocessor Options.
* processor selection (29k):             AMD29K Options.
* prof:                                  Debugging Options.
* promotion of formal parameters:        Function Prototypes.
* push address instruction:              Simple Constraints.
* Q, in constraint:                      Simple Constraints.
* qsort, and global register variables:  Global Reg Vars.
* question mark:                         Multi-Alternative.
* r in constraint:                       Simple Constraints.
* r0-relative references (88k):          M88K Options.
* ranges in case statements:             Case Ranges.
* read-only strings:                     Incompatibilities.
* register positions in frame (88k):     M88K Options.
* register variable after longjmp:       Global Reg Vars.
* registers:                             Extended Asm.
* registers for local variables:         Local Reg Vars.
* registers in constraints:              Simple Constraints.
* registers, global allocation:          Explicit Reg Vars.
* registers, global variables in:        Global Reg Vars.
* reordering, warning:                   C++ Dialect Options.
* reporting bugs:                        Bugs.
* rest argument (in macro):              Macro Varargs.
* return value of main:                  VMS Misc.
* return value, named, in C++:           Naming Results.
* return, in C++ function header:        Naming Results.
* RS/6000 and PowerPC Options:           RS/6000 and PowerPC Options.
* RT options:                            RT Options.
* RT PC:                                 Interoperation.
* run-time options:                      Code Gen Options.
* s in constraint:                       Simple Constraints.
* scanf, and constant strings:           Incompatibilities.
* scope of a variable length array:      Variable Length.
* scope of declaration:                  Disappointments.
* scope of external declarations:        Incompatibilities.
* search path:                           Directory Options.
* second include path:                   Preprocessor Options.
* section function attribute:            Function Attributes.
* section variable attribute:            Variable Attributes.
* sequential consistency on 88k:         M88K Options.
* setjmp:                                Global Reg Vars.
* setjmp incompatibilities:              Incompatibilities.
* shared strings:                        Incompatibilities.
* shared VMS run time system:            VMS Misc.
* side effect in ?::                     Conditionals.
* side effects, macro argument:          Statement Exprs.
* side effects, order of evaluation:     Non-bugs.
* signature:                             C++ Signatures.
* signature in C++, advantages:          C++ Signatures.
* signature member function default implementation: C++ Signatures.
* signatures, C++:                       C++ Signatures.
* signed and unsigned values, comparison warning: Warning Options.
* simple constraints:                    Simple Constraints.
* sin:                                   C Dialect Options.
* sizeof:                                Typeof.
* smaller data references:               M32R/D Options.
* smaller data references (88k):         M88K Options.
* smaller data references (MIPS):        MIPS Options.
* smaller data references (PowerPC):     RS/6000 and PowerPC Options.
* SPARC options:                         SPARC Options.
* specified registers:                   Explicit Reg Vars.
* specifying compiler version and target machine: Target Options.
* specifying hardware config:            Submodel Options.
* specifying machine version:            Target Options.
* specifying registers for local variables: Local Reg Vars.
* sqrt:                                  C Dialect Options.
* sscanf, and constant strings:          Incompatibilities.
* stack checks (29k):                    AMD29K Options.
* statements inside expressions:         Statement Exprs.
* static data in C++, declaring and defining: Static Definitions.
* stdarg.h and RT PC:                    RT Options.
* storem bug (29k):                      AMD29K Options.
* strcmp:                                C Dialect Options.
* strcpy:                                C Dialect Options.
* string constants:                      Incompatibilities.
* string constants vs newline:           C Dialect Options.
* strlen:                                C Dialect Options.
* structure passing (88k):               M88K Options.
* structures:                            Incompatibilities.
* structures, constructor expression:    Constructors.
* submodel options:                      Submodel Options.
* subscripting:                          Subscripting.
* subscripting and function values:      Subscripting.
* subtype polymorphism, C++:             C++ Signatures.
* suffixes for C++ source:               Invoking G++.
* suppressing warnings:                  Warning Options.
* surprises in C++:                      C++ Misunderstandings.
* SVr4:                                  M88K Options.
* syntax checking:                       Warning Options.
* synthesized methods, warning:          C++ Dialect Options.
* target machine, specifying:            Target Options.
* target options:                        Target Options.
* tcov:                                  Debugging Options.
* template instantiation:                Template Instantiation.
* temporaries, lifetime of:              Temporaries.
* Thumb Options:                         Thumb Options.
* thunks:                                Nested Functions.
* tiny data section on the H8/300H:      Function Attributes.
* TMPDIR:                                Environment Variables.
* TMS320C3x/C4x Options:                 TMS320C3x/C4x Options.
* traditional C language:                C Dialect Options.
* type abstraction, C++:                 C++ Signatures.
* type alignment:                        Alignment.
* type attributes:                       Type Attributes.
* typedef names as function parameters:  Incompatibilities.
* typeof:                                Typeof.
* Ultrix calling convention:             Interoperation.
* undefined behavior:                    Bug Criteria.
* undefined function value:              Bug Criteria.
* underscores in variables in macros:    Naming Types.
* underscores, avoiding (88k):           M88K Options.
* union, casting to a:                   Cast to Union.
* unions:                                Incompatibilities.
* unknown pragmas, warning:              Warning Options.
* unresolved references and -nodefaultlibs: Link Options.
* unresolved references and -nostdlib:   Link Options.
* V in constraint:                       Simple Constraints.
* V850 Options:                          V850 Options.
* value after longjmp:                   Global Reg Vars.
* varargs.h and RT PC:                   RT Options.
* variable addressability on the M32R/D: Variable Attributes.
* variable alignment:                    Alignment.
* variable attributes:                   Variable Attributes.
* variable number of arguments:          Macro Varargs.
* variable-length array scope:           Variable Length.
* variable-length arrays:                Variable Length.
* variables in specified registers:      Explicit Reg Vars.
* variables, local, in macros:           Naming Types.
* Vax calling convention:                Interoperation.
* VAX options:                           VAX Options.
* VAXCRTL:                               VMS Misc.
* VMS and case sensitivity:              VMS Misc.
* VMS and include files:                 Include Files and VMS.
* void pointers, arithmetic:             Pointer Arith.
* void, size of pointer to:              Pointer Arith.
* volatile applied to function:          Function Attributes.
* warning for comparison of signed and unsigned values: Warning Options.
* warning for overloaded virtual fn:     C++ Dialect Options.
* warning for reordering of member initializers: C++ Dialect Options.
* warning for synthesized methods:       C++ Dialect Options.
* warning for unknown pragmas:           Warning Options.
* warning messages:                      Warning Options.
* warnings vs errors:                    Warnings and Errors.
* weak attribute:                        Function Attributes.
* whitespace:                            Incompatibilities.
* X in constraint:                       Simple Constraints.
* zero division on 88k:                  M88K Options.
* zero-length arrays:                    Zero Length.



Tag Table:
Node: Top1423
Node: G++ and GCC2641
Node: Invoking GCC5038
Node: Option Summary8398
Node: Overall Options23146
Node: Invoking G++28169
Node: C Dialect Options29629
Node: C++ Dialect Options41719
Node: Warning Options58551
Node: Debugging Options75805
Node: Optimize Options92876
Node: Preprocessor Options109615
Node: Assembler Options116080
Node: Link Options116452
Node: Directory Options122378
Node: Target Options126247
Node: Submodel Options129883
Node: M680x0 Options131247
Node: VAX Options136772
Node: SPARC Options137316
Node: Convex Options147189
Node: AMD29K Options149379
Node: ARM Options152784
Node: Thumb Options160814
Node: MN10200 Options162793
Node: MN10300 Options163326
Node: M32R/D Options164111
Node: M88K Options166472
Node: RS/6000 and PowerPC Options174421
Node: RT Options193546
Node: MIPS Options195261
Node: i386 Options204826
Node: HPPA Options212818
Node: Intel 960 Options217100
Node: DEC Alpha Options220053
Node: Clipper Options229458
Node: H8/300 Options229868
Node: SH Options230693
Node: System V Options231523
Node: TMS320C3x/C4x Options232352
Node: V850 Options237868
Node: ARC Options239888
Node: NS32K Options241101
Node: Code Gen Options245332
Node: Environment Variables260320
Node: Running Protoize266493
Node: C Extensions272721
Node: Statement Exprs276251
Node: Local Labels278146
Node: Labels as Values280211
Ref: Labels as Values-Footnote-1281893
Node: Nested Functions282078
Node: Constructing Calls285923
Node: Naming Types287983
Node: Typeof289080
Node: Lvalues290948
Node: Conditionals293391
Node: Long Long294285
Node: Complex295730
Node: Hex Floats297596
Node: Zero Length298521
Node: Variable Length299203
Node: Macro Varargs301733
Node: Subscripting303841
Node: Pointer Arith304329
Node: Initializers304899
Node: Constructors305369
Node: Labeled Elements307068
Node: Case Ranges309702
Node: Cast to Union310388
Node: Function Attributes311471
Node: Function Prototypes327398
Node: C++ Comments329205
Node: Dollar Signs329746
Node: Character Escapes330209
Node: Alignment330501
Node: Variable Attributes331978
Node: Type Attributes340514
Node: Inline349728
Node: Extended Asm353972
Node: Constraints368924
Node: Simple Constraints369772
Node: Multi-Alternative375698
Node: Modifiers377418
Node: Machine Constraints379540
Node: Asm Labels388587
Node: Explicit Reg Vars389910
Node: Global Reg Vars391369
Node: Local Reg Vars395943
Node: Alternate Keywords397755
Node: Incomplete Enums399162
Node: Function Names399923
Node: Return Address401202
Node: Other Builtins403255
Node: Deprecated Features405654
Node: C++ Extensions406936
Node: Naming Results408308
Node: Min and Max411625
Node: Destructors and Goto413068
Node: C++ Interface413547
Ref: C++ Interface-Footnote-1418645
Node: Template Instantiation418784
Node: Bound member functions427402
Node: C++ Signatures428738
Node: Gcov433085
Node: Gcov Intro433607
Node: Invoking Gcov436291
Node: Gcov and Optimization441905
Node: Gcov Data Files443332
Node: Trouble446905
Node: Actual Bugs448582
Node: Installation Problems449852
Node: Cross-Compiler Problems463533
Node: Interoperation465065
Node: External Bugs478345
Node: Incompatibilities480471
Node: Fixed Headers488946
Node: Standard Libraries491259
Node: Disappointments492503
Node: C++ Misunderstandings497044
Node: Static Definitions497775
Node: Temporaries498838
Node: Copy Assignment500825
Node: Protoize Caveats502645
Node: Non-bugs506606
Node: Warnings and Errors516242
Node: Bugs518008
Node: Bug Criteria519355
Node: Bug Lists521795
Node: Bug Reporting522905
Node: Sending Patches535121
Node: Service540499
Node: Contributing541065
Node: VMS541870
Node: Include Files and VMS542253
Node: Global Declarations546124
Node: VMS Misc550434
Node: Index554746

End Tag Table
